Shatterhand has been greatly improved and updated in a new 8BS Revamp which has better quality, updated text, accurate tracklist and visual background! ua-cam.com/video/n4xHmN0f0Ak/v-deo.html 👊
@@Nikos8BitStereo I think if you include homebrew and chiptune artists, it wouldn't be a fair comparison, but at least among licensed games it's one of the best soundtracks for sure.
I can't belive that this game was so underrated ! It was a special game for its time ! It was something new to the nes era games ! Just a little time and this game will enter its 23 year of existence and here we are still talking about it it and still loving it !!
It was just a late release. By the time Shatterhand showed up, the SNES was available. It's not uncommon for late releases on a console to go unnoticed or be underappreciated.
a lot of games that pushed the system to the limits are usually released towards the end of said system's life. Just look at games like Final Fantasy IX, Tales of Phantasia, Kirby's Adventure, etc.
Don’t forget Batman: Return of the Joker, which like the ones you guys mentioned, I like to call “transition games” because of not only sprite and graphic detail, but also gameplay complexity and overall quality that make them almost feel like they would fit right at home on the next generation console. In this case, they feel like very early SNES games.
I picked this up for $4 at a game store a few years ago and this has proven to be one of my absolute favorite NES games, not to mention one of my favorite NES soundtracks.
My friends and I are working on a comic book based on the Shatterhand universe! This is one of my favorite games of all time hands down. I loooooove Shatterhand so much.
Thank you for this soundtrack. Shatterhand was a truly underrated game for the NES, and its music was awesome. I also love that that you included the two tracks from the Japanese version. Every other link to this OST on the inter-webs don't have them.
The Japanese version of this game has a better Area C tune than the American version. In fact, the Japanese Area C tune is the best tune this game has to offer.
I have played the Japanese version several times (in fact, it's the only version of this game that I have played - all my knowledge of the American version comes from UA-cam videos) and the "Area C" theme in that version is the same theme as "Area F". And while I do like that theme a lot, I always felt it was a bit weird that two stages shared the same theme and all other stages had their own unique themes. It felt like they had run out of time and quickly needed an extra stage theme, and just chose something that was already finished. You can see the same phenomenon in "BattleToads" as well - that game uses the same theme for both Surf City and Terra Tubes. There is however an abandoned theme that has a bit of a stealth feel to it, and I always felt that this theme would have fit Terra Tubes quite well.
brother loved this placement may seem incredible that you published the games I love most! is just pure nostalgia! Congratulations refined taste great!
Veeeerryyy Coooll!! Your owrk is great, mas! This is the Solbrain's game on japan, a tokusatsu series! Great hug from a brazilian friend! And sorry about my weird english! XD
@Hand Sanitizer - He means this upload, wich has addmastering, and a reverb effect, trough audio mastering. It says it in the description, the image in the video... and the channel name.
Hehe oh I already have. I found out about Shadow of the Ninja earlier this year and got it, so when I saw you uploaded the soundtrack in stereo, I immediately downloaded it. :D
Another game that bring back memories, those times that wont come back can be resurrected thanks to you!!!, Greetings from a fan from Mexico!!!, (Still waiting for Tecmo World Wrestling), hehehe =)
This soundtrack and game was meaning of my childhood dude.. i played its pirated broken version in a cartridge that says robocop 3 somehow but i was happy to buy a pirated micro genius game.. (well not that much because there was no stage select and unlimited samurai boss lol)
Ah yes, good on you for doing this OST. I thought I was the only one who ever heard of it, thankfully thats not the case. The OST, ROCKS so god damn hard, and as guy who makes chiptune music like this, It's even more astounding how he managed to make both pulses echo in places; I'd expect that from Konami! Then until recently I learned of its JP counterpart, and I LOVE its Area C. It's another game my dad introduced me to as a youngin'. What a way to start the game, with a kick ass Area A song.
And this is why Solbrain/Shatterhand is my favorite NES game of all times. I had it as a Super Rescue Robocop 3 game....the pirates in southern and eastern europe were crazy with the naming. and only 3 years ago i found its real name :D
aaaaaaa so pumped that you chose to give this one the stereo treatment (and including the Solbrain-only tracks! Nice touch! :D ) I keep wondering how this game would have fared if it didn't come out right around the steamroller that was the first generation of SNES games. There were some other good NES titles in 1991, but unless they were crazy-awesome like Battletoads, they really stood no chance against the likes of Super Mario World, F-Zero, Castlevania IV and Actraiser. The last two particularly leave me wondering what Shatterhand could have been with a little higher budget and extra dev time - build a more free-roaming level design (maybe not a full-blown Metroidvania, but multiple paths through a level, at least,) highlight the tactical use of the buddy 'bots, as well as build on the hooks for potentially deeper game mechanics (more spots to use the 'bot thruster, more than one damn hidden punchable wall, and more than three hidden power-up stations,) and I think we could have had something really special. (being way more fun than anyone would expect from a tokusatsu-based game about a dude who jumps and punches dudes is not too shabby, though ;)
Hell, just having health persist between levels like in Shadow of the Ninja (as well as keeping each level's earnings) would amplify the tactical decision of what order to attack the stages, and that coin-chasing, med-station-hunting impulse would take on a whole new dimension...
@Mindless: I've seen an early version of the North American version box art on some old Jaleco poster that seemed to be inspired by the older art style of Masamune Shirow.
The music of Area B is my favorite. This and the music of Jetman shared a lot of similarity (the game styles too), and both are my favorite game music.
My Cabbages! ___ Also, 5:33 - 5:43 sounds kinda similar to "wicked child" from the first Castlevania (NES). I don't know if it's only me, but I just can't hear the tune otherwise since I heard it in-game.
You can hear that natsime has created the music as they also used the same type of simulated instruments in sninja shadows ,by the way, those tunes including this game are freaking awesome.
I can't believe Natsume-Atari is back! I was happy when they announced Wild Guns Reloaded for PS4. They disappeared after the SNES era and went with the pachinko and pinball machines business to avoid expensive game development that 3D was infamous for in the 90's when it actually was pretty cheap with 3D polygons. But small developers like Natsume-Atari and Sunsoft were scared of going out of business. They were half right, it didn't happened until the PS2 era. Technosoft can approve to that. Not to get confused with Natsume Inc Japan who has no connection to Power Blade, Shadow of the Ninja, Jetsons: Cogswell Caper, Shatterhand, Pocky & Rocky and Wild Guns. The original team from Shadow of the Ninja up to Wild Guns is making the sequel to Wild Guns. The original composer who did the Japanese version of Area C in Shatterhand became the main composer in the SNES era. Known for his ancient Japan tunes and when sci-fi blends with Wild West he still has that traditional Japanese sound but kinda modernize it a bit to get a mix of East and West. He did it so well in Wild Guns.
Oh hells yes! I've said it before, but I'll say it again. Iku Mizutani is a sound genius. This game is a prime example of what you get from someone who knows the true capabilities of their instrument. He dug down into the hardware and created the Natsume NES sound driver, then used it to paint audio masterpieces. It's a shame finding a list of his work is so hard, since he's apparently had his hands in things as well known as Metal Gear. Sadly, proper credits were not a high priority back then.
Quien no entienda español puede traducirme pero debo decirlo en mi idioma: AMO SHATTERHAND, el juego que me marcó en los 90´s (y el resto de mi vida) Steve Herman (shatterhand) debería volver a la vida con alguna secuela. Long Live To Jaleco.
Que suerte tuvimos los que pudimos tener una Nes en los 90 y jugar titulos como shatterhand. recuerdos que no voy a olvidar, recuerdos que no quiero borrar
I also forgot to share a story (as i always do), that my dad showed me his favorite letter combination for what he hailed as the best companion robot, and it was B B B, the Grenade Bot, and because of him teaching me that a young age, I ALWAYS stick to that. Probably in honor of him, or just because it works so damn well.
This sounds awesome. I've never played this game, but I was watching footage and it reminded me a lot of Shadow of the Ninja/Blue Shadow. Is it the same creators by any chance? I prefer the look of the main character in the original Japanese version though. That suit makes him look badass, and this looks like the typical "We'll sell this in the US by making him look like an American cool dude" lol. Thanks for the upload!
That's because NGS was also developed by Natsume, and was composed by Hiroyuki Iwatsuki, who has composed for other Natsume games and his sound is similar to Iku Mizutani because Iwatsuki uses Mizutani's sound driver.
Love Shatterhand! There is a game on the NES with amazing soundtrack (probably best in terms quality*quantity) - Captain Tsubasa 2. It might not be popular in the US as it's a Japanese Soccer RPG, but it is huge elsewhere in the world. Could you try to stereo it :)
Shatterhand was actually a licensed game in Japan. It was called Tokkyuu Shirei Solbrain (Tokyo Ghost Solbrain) and was based on the childrens (Power Rangers like) tv show with the same name. It ran in 1991 and 1992. It's part of the Metal Hero series. That show is actually pretty cool! :D I prefer the Japanese version of this game...
Natsume made this game? Cool. I love their games and the music. Shatterhand, Pocky & Rocky, Lufia II, Wild Guns. Where on earth are you Natsume? We need your innovation in this stale market today. Nintendo will revive your studio in Japan so you can make games for 3DS and Wii U.
Shatterhand has been greatly improved and updated in a new 8BS Revamp which has better quality, updated text, accurate
tracklist and visual background! ua-cam.com/video/n4xHmN0f0Ak/v-deo.html 👊
Easily, one of the best NES soundtracks.Quite unbelievable what the composer did here.
Oh just wait, there are still any soundtracks that show what NES composers can do to this lil soundchip. This certainly ranks in the top though ;3
@@Nikos8BitStereo I think if you include homebrew and chiptune artists, it wouldn't be a fair comparison, but at least among licensed games it's one of the best soundtracks for sure.
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@@supermaster1325 Tim Follin is great too, but I stand by it.
I can't belive that this game was so underrated ! It was a special game for its time ! It was something new to the nes era games ! Just a little time and this game will enter its 23 year of existence and here we are still talking about it it and still loving it !!
Hooray for the NES! :D
Thank you! I've been saying this for years. I can't believe how many never played or heard of this game..
It was just a late release. By the time Shatterhand showed up, the SNES was available.
It's not uncommon for late releases on a console to go unnoticed or be underappreciated.
To bad because it was a epic game !!
Definately up there with some of my favorites, like Sunsoft's Batman
One of my favorite NES games, and one of the favorite game-soundtrack ever. Pure masterpiece.
***** ninja gaiden good too, but frustratingly hard for me :(
Found this gem on Game Grumps. Did some research and how this wasn't more popular is beyond me. Turns out this is my favourite NES game of all time!!
Games that pushed the NES's limitations were released in the early 90s. They were overlooked because people were so hyped about 16-bit consoles.
a lot of games that pushed the system to the limits are usually released towards the end of said system's life. Just look at games like Final Fantasy IX, Tales of Phantasia, Kirby's Adventure, etc.
Don’t forget Batman: Return of the Joker, which like the ones you guys mentioned, I like to call “transition games” because of not only sprite and graphic detail, but also gameplay complexity and overall quality that make them almost feel like they would fit right at home on the next generation console. In this case, they feel like very early SNES games.
100%. Kirby's Adventure is a great example of this happening on the NES.
Natsume sound is so good.
esta en mi top 10 de juegazos de la NES. aun hoy lo juego!!!
Yo tambien aún lo sigo jugando... y me sigue siendo todavía un reto ganarlo :')
Uno de los mejores juegos cuando lo jugue en aquella epoca, sobre todo su gran musica, grandes recuerdos :)
Damn! Iku Mizutani is badass composer.
17:05 Huh! The Ending theme sounds like the Amazon stage in Capcom's _Ducktales_ game for the NES.
I always thought the guy on the cover looked like someone's drunk uncle getting into a fight at a barbecue after his beer got knocked over.
I picked this up for $4 at a game store a few years ago and this has proven to be one of my absolute favorite NES games, not to mention one of my favorite NES soundtracks.
Lucky you, this game goes at auction websites for ludicrous prices now.
I honestly don't understand who in their right mind would dislike this... This game had master piece music.
My friends and I are working on a comic book based on the Shatterhand universe! This is one of my favorite games of all time hands down. I loooooove Shatterhand so much.
Punch bullets, recruit robot buddies, rock the fuck out... yeah... this is one of the best NES games ever made.
Thank you for this soundtrack. Shatterhand was a truly underrated game for the NES, and its music was awesome.
I also love that that you included the two tracks from the Japanese version. Every other link to this OST on the inter-webs don't have them.
i love this soundtrack...its AWESOME
I had this game as a kid and now with the Ouya I can play all those games from my childhood! This one was my favorite and still is today :)
The Japanese version of this game has a better Area C tune than the American version. In fact, the Japanese Area C tune is the best tune this game has to offer.
I have played the Japanese version several times (in fact, it's the only version of this game that I have played - all my knowledge of the American version comes from UA-cam videos) and the "Area C" theme in that version is the same theme as "Area F".
And while I do like that theme a lot, I always felt it was a bit weird that two stages shared the same theme and all other stages had their own unique themes.
It felt like they had run out of time and quickly needed an extra stage theme, and just chose something that was already finished.
You can see the same phenomenon in "BattleToads" as well - that game uses the same theme for both Surf City and Terra Tubes.
There is however an abandoned theme that has a bit of a stealth feel to it, and I always felt that this theme would have fit Terra Tubes quite well.
Exactly! A live version with a real band could gather a stadium
brother loved this placement may seem incredible that you published the games I love most! is just pure nostalgia! Congratulations refined taste great!
Every second of this soundtrack was awesome! One of the best on NES!
I´ve never played this, so it´s great to hear the soundtrack. And those sunglasses on the cover are just epic, in all it´s awfulness!
Japanese version is much better. Hero is a human wearing special unique prototype suit.
This game was hard as hell bro. Heads up X-D
I've never played this game but the music is decent.
Yeah,I had robocop 3 too as a kid a.k.a. Solbrain a.k.a. This game :) Was unbeatable,you always fought that ninja
One of my favorite NES games. Thanks for uploading!
@4:00 that 50% pulse wave (harmony) gets me every time!
In Japan, this game was TV show license, It used it pretty good, the levels were a bit different, and 3:04, was actually a part of the intro...
+Arcade Ninja They used to air said show back in the day in Brazil.
Area A is the refinery, B is the factory.
Plus, C of the Japanese version(theme park) is also the theme of stage F of said version.
Veeeerryyy Coooll!! Your owrk is great, mas! This is the Solbrain's game on japan, a tokusatsu series! Great hug from a brazilian friend! And sorry about my weird english! XD
Missile Command absolutely AWESOME. omg im glad that im from 1982 and played all this gems. still love that 8bit awesomeness
Some of the best 8-bit adventure music I ever heard.
Thank you for sharing this Wiiguy, sick soundtrack!
I love this game.
And it loves you ;3
Is this meant be listened with earbuds cause the Stereo is supposed to make this echo-y right?
@Hand Sanitizer - He means this upload, wich has addmastering, and a reverb effect, trough audio mastering. It says it in the description, the image in the video... and the channel name.
*added stereo
Hehe oh I already have. I found out about Shadow of the Ninja earlier this year and got it, so when I saw you uploaded the soundtrack in stereo, I immediately downloaded it. :D
Why on earth this is the first time I hear about Shatterhand? It looks amazing - gameplay and soundwise
Oh yeah, man! We're all united by these all great compositions of a golden age!
Great hug and let's keep it on!!! o/
Another game that bring back memories, those times that wont come back can be resurrected thanks to you!!!, Greetings from a fan from Mexico!!!, (Still waiting for Tecmo World Wrestling), hehehe =)
This soundtrack and game was meaning of my childhood dude.. i played its pirated broken version in a cartridge that says robocop 3 somehow but i was happy to buy a pirated micro genius game.. (well not that much because there was no stage select and unlimited samurai boss lol)
dude it was terrible.. a game that you like has no progress.. mine was also solbrain but the title was robocop think about how fukd my brain was
buro06b,That's fun, here in Russia it was also called robocop 3, it was fully functional and beatable though.
kryksyh it was still my favourite game :P But i already played it's full version thanks to my rusty computer
buro06b indeed, the game is amazing!
buro06b У меня тоже робокоп 3 назывался. Какой китайский мозг придумал так назвать? Но был не багнутым, как ни странно. На самурае не зависал.
Area G's theme is about the best 8 bit song ever conceived.
when i was a kid, i used to play this a lot, and i still love the music
Wuaoooo, hey brother you understand me very well!! Thanks man.
I never once played this game and ive played a lot of nes games. Great soundtrack wow!!!!
Just added this to my 8bit playlist.Awesome stuff.
haha RIP Jaleco. they had some bad ass composers. loved their BGM in games on snes too
Natsume.
Ah yes, good on you for doing this OST. I thought I was the only one who ever heard of it, thankfully thats not the case. The OST, ROCKS so god damn hard, and as guy who makes chiptune music like this, It's even more astounding how he managed to make both pulses echo in places; I'd expect that from Konami! Then until recently I learned of its JP counterpart, and I LOVE its Area C.
It's another game my dad introduced me to as a youngin'. What a way to start the game, with a kick ass Area A song.
My older brother got this for his NES back in the early 90's. I thought you played as the Terminator when I was a lil' kid.
Great game. Awesome music. Just splendid!
The cover was so wak for such an awesome game.
i feel this game became underrated just cause of the box cover. cause it exceeds very well in everything else.
Music by Iku Mizutani
Sound By Iwatsuki Hiroyuki
And this is why Solbrain/Shatterhand is my favorite NES game of all times. I had it as a Super Rescue Robocop 3 game....the pirates in southern and eastern europe were crazy with the naming. and only 3 years ago i found its real name :D
aaaaaaa
so pumped that you chose to give this one the stereo treatment (and including the Solbrain-only tracks! Nice touch! :D )
I keep wondering how this game would have fared if it didn't come out right around the steamroller that was the first generation of SNES games. There were some other good NES titles in 1991, but unless they were crazy-awesome like Battletoads, they really stood no chance against the likes of Super Mario World, F-Zero, Castlevania IV and Actraiser.
The last two particularly leave me wondering what Shatterhand could have been with a little higher budget and extra dev time - build a more free-roaming level design (maybe not a full-blown Metroidvania, but multiple paths through a level, at least,) highlight the tactical use of the buddy 'bots, as well as build on the hooks for potentially deeper game mechanics (more spots to use the 'bot thruster, more than one damn hidden punchable wall, and more than three hidden power-up stations,) and I think we could have had something really special.
(being way more fun than anyone would expect from a tokusatsu-based game about a dude who jumps and punches dudes is not too shabby, though ;)
Hell, just having health persist between levels like in Shadow of the Ninja (as well as keeping each level's earnings) would amplify the tactical decision of what order to attack the stages, and that coin-chasing, med-station-hunting impulse would take on a whole new dimension...
The Japanese title, Tokkyu Shirei: Solbrain means "Special Rescue Directive: Solbrain"
One of the best NES games ever, easily top 10 for me.
Submarine really rocked my boat
Dude, HOT F*CKING DAMN! Right off the bat this is freaking awesome!
The guy on the cover art kinda looks like Ed O'Neill.
It totally looks like Ed O'Neill is punching us.
Deathbrewer Perhaps that's why Al Bundy never lost a fistfight...
@Mindless: I've seen an early version of the North American version box art on some old Jaleco poster that seemed to be inspired by the older art style of Masamune Shirow.
Remember when his name was just Ed O'Neil? Mandela Effect added an extra L.
It kinda looks like the Power Blade guy.
Nice. I played that through several times. Was pretty easy. But the music is classic.
9:48 is my favorite of them all. I just love that tune!
I HAVE BEEN WAITING FOR THIS!!!!
Dude thanks for this onee :DDD it's awesome
Wiiguy one of my favorite osts to listen to and easily one of the best nes with shadow of the ninja. siiiick.
I love this FLAWLESS game!
Easily TOP 3 NES OST.
The music of Area B is my favorite. This and the music of Jetman shared a lot of similarity (the game styles too), and both are my favorite game music.
Thank you for this!
From 17:35 to 17:39 is sounds just like part of the Amazon theme from Ducktales. It's really distracting.
lol can't unhear that anymore
Sir, You have perfect hearing!
My Cabbages! ___ Also, 5:33 - 5:43 sounds kinda similar to "wicked child" from the first Castlevania (NES). I don't know if it's only me, but I just can't hear the tune otherwise since I heard it in-game.
@@quadpad_music It's less "Wicked Child" and more "Heart of Fire" from Castlevania 1.
@@MarshallFlores Oh, of course! I always mistake those two.
You can hear that natsime has created the music as they also used the same type of simulated instruments in sninja shadows ,by the way, those tunes including this game are freaking awesome.
I can't believe Natsume-Atari is back! I was happy when they announced Wild Guns Reloaded for PS4. They disappeared after the SNES era and went with the pachinko and pinball machines business to avoid expensive game development that 3D was infamous for in the 90's when it actually was pretty cheap with 3D polygons.
But small developers like Natsume-Atari and Sunsoft were scared of going out of business. They were half right, it didn't happened until the PS2 era. Technosoft can approve to that.
Not to get confused with Natsume Inc Japan who has no connection to Power Blade, Shadow of the Ninja, Jetsons: Cogswell Caper, Shatterhand, Pocky & Rocky and Wild Guns. The original team from Shadow of the Ninja up to Wild Guns is making the sequel to Wild Guns. The original composer who did the Japanese version of Area C in Shatterhand became the main composer in the SNES era. Known for his ancient Japan tunes and when sci-fi blends with Wild West he still has that traditional Japanese sound but kinda modernize it a bit to get a mix of East and West. He did it so well in Wild Guns.
Oh hells yes!
I've said it before, but I'll say it again. Iku Mizutani is a sound genius. This game is a prime example of what you get from someone who knows the true capabilities of their instrument. He dug down into the hardware and created the Natsume NES sound driver, then used it to paint audio masterpieces. It's a shame finding a list of his work is so hard, since he's apparently had his hands in things as well known as Metal Gear. Sadly, proper credits were not a high priority back then.
Quien no entienda español puede traducirme pero debo decirlo en mi idioma: AMO SHATTERHAND, el juego que me marcó en los 90´s (y el resto de mi vida)
Steve Herman (shatterhand) debería volver a la vida con alguna secuela.
Long Live To Jaleco.
Que suerte tuvimos los que pudimos tener una Nes en los 90 y jugar titulos como shatterhand. recuerdos que no voy a olvidar, recuerdos que no quiero borrar
I also forgot to share a story (as i always do), that my dad showed me his favorite letter combination for what he hailed as the best companion robot, and it was B B B, the Grenade Bot, and because of him teaching me that a young age, I ALWAYS stick to that. Probably in honor of him, or just because it works so damn well.
that cover I can't lay my eyes off
AVGN said it best
This OST is completely top5-10 nes ever. Pure masterpiece!!! Shatterhand A.K.A. Tokkyuu Shirei Solbrain
here's a question: what if Solbrain were released in Sega Genesis (Mega Drive in Japan)?
Area C JP sounds like off Space Harrier. A little Haya Oh there.
You know what's more badass?
Punching bullets. It puts the badass in badass.
I always thought this was a rather underrated game. Great music also.
12:46-49 double dragon II - mission 9 music 2 reference? :P
This sounds awesome. I've never played this game, but I was watching footage and it reminded me a lot of Shadow of the Ninja/Blue Shadow. Is it the same creators by any chance? I prefer the look of the main character in the original Japanese version though. That suit makes him look badass, and this looks like the typical "We'll sell this in the US by making him look like an American cool dude" lol. Thanks for the upload!
Natsume sound!
I love this game!
Underrated game
holy jesus i got here by "the shadow of the ninja", but these dudes make so damn good music
This sounds an awful lot like the Ninja Gaiden Shadow Soundtrack from Gameboy 1991. Not that there is anything wrong with that at all...fantastic!!
That's because NGS was also developed by Natsume, and was composed by Hiroyuki Iwatsuki, who has composed for other Natsume games and his sound is similar to Iku Mizutani because Iwatsuki uses Mizutani's sound driver.
Such great tunes in this game. You can really hear the similarity to Shadow of the Ninja, another Natsume title!
God that box art is so 80s.
Giordan Diodato
*early 90's
@@Lost_n_Found_1 that too
@@GiordanDiodato Ayy, welcome back
This upload has had reverb added to it before being uploaded :/
Love Shatterhand!
There is a game on the NES with amazing soundtrack (probably best in terms quality*quantity) - Captain Tsubasa 2. It might not be popular in the US as it's a Japanese Soccer RPG, but it is huge elsewhere in the world. Could you try to stereo it :)
The game end the music are so cool
Shatterhand was actually a licensed game in Japan. It was called Tokkyuu Shirei Solbrain (Tokyo Ghost Solbrain) and was based on the childrens (Power Rangers like) tv show with the same name. It ran in 1991 and 1992. It's part of the Metal Hero series. That show is actually pretty cool! :D I prefer the Japanese version of this game...
12:00 Blinded in Chains.
oh my god,
I played this game when I was kid and I knew the tv show (solbrain)
then now look at the title US cover .. lol the old localization
Natsume made this game? Cool. I love their games and the music. Shatterhand, Pocky & Rocky, Lufia II, Wild Guns. Where on earth are you Natsume? We need your innovation in this stale market today. Nintendo will revive your studio in Japan so you can make games for 3DS and Wii U.
only the Best of the Best, of course
Is it just me or is "stage select" missing from this ? *flips table* .....nevermind, apprently im blind, or deaf... or both
Shatterhand Guy w/robots,and a level or two with soundtrack would be perfect in SMASH ULT
And imagine some remixes of this kickass ost coming with all that! HECK YEAH!
You got that right!
I know it sounds weird but literally translated "shirei" is ghost and "tokkyuu" is Tokyo :D
Grump. Oh amazing music
Thanks.