Oops! I forgot about a free alternative. Using _Piskel_ , you can open a new sprite, click _Import Image_ and resize by unclicking the _Smooth Resize_ checkbox. Thanks!
Using GIMP it is about the same. Colours -> Posterize (5th from the bottom) Image -> Scale Image -> Select % Also, when you want to pixellate a High Res Image, just resize it again (1000% if you did 10% the previous step). On GIMP, use "Interpolation -> None" to achieve the best outcome (imo)
okay what the hell, i am looking for this tutorial like ages and most of them isn't working properly. Today i just discover your channel and it's so clear, especially it only take about one minutes. Thank you so much!!!
Instead of posterize, the image can also be converted to indexed color mode. There you have more options, e.g. diffusion. The color palette can then be edited manually or loaded from custom palette file. When this is done, simply switch back to RGB mode.
@@naisho828 its not, then there are now viewing hours for this amazing channel. thats just being crappy person and taking what you need without giving anything back.
It was at least 25 years since I made pixel-art. A couple of days ago I found this channel by coincidence and now I’m thinking of starting again. A trick I used to do was to convert the picture to gif format with just a few colours. Maybe a mosaic filter would work to? Haven’t tried.
Instead of posterize, create a custom palette with maybe 8 colors you pick manually from the image, or if lazy, just let your photoediting app select them for you.
This is hilarious. In the old days we only had nearest neighbour resizing. No filtering. If someone resized a photo with deluxe paint or paint shop pro and called it pixel art they would have been laughed at.
So approximately this is the process I need to code to make a shader that turns a 3d projection into pixel art. I will need a limited palette though, so I'll find a closest color in the palette for any color in the image. But I may need some heuristics to detect stray pixels and jagged lines
Just need to resize it back to a bigger size after this whole process. Since it’s pixel art without anti-aliasing, every pixel will increase naturally and form a similar image. You can resize it by percentage (such as 200%, 500%) to not lose any quality.
So im a newb, so raster is pixelated using actualy single pixels, and vector doesnt? Is that correct? So would vector use half pixels or how does that work, vector is better at curves correct?
You can do that, but you might need to touch up some mistakes with a pixel editor. If you're more experienced with vector art then I think it's a good idea.
Oops! I forgot about a free alternative. Using _Piskel_ , you can open a new sprite, click _Import Image_ and resize by unclicking the _Smooth Resize_ checkbox. Thanks!
This Is GOLD!!!
thank you so much this is awsome!!
Using GIMP it is about the same.
Colours -> Posterize (5th from the bottom)
Image -> Scale Image -> Select %
Also, when you want to pixellate a High Res Image, just resize it again (1000% if you did 10% the previous step). On GIMP, use "Interpolation -> None" to achieve the best outcome (imo)
okay what the hell, i am looking for this tutorial like ages and most of them isn't working properly. Today i just discover your channel and it's so clear, especially it only take about one minutes. Thank you so much!!!
Oh that's awesome! I'm glad it helped!
@@PixelOverloadChannel Yess it helps like A LOT and you already become my favorite pixel art youtuber haha. Can't wait to see more content from you!
I have done both of these oporations separately on GIMP but not together. this is a really cool idea. Thanks
Instead of posterize, the image can also be converted to indexed color mode. There you have more options, e.g. diffusion. The color palette can then be edited manually or loaded from custom palette file. When this is done, simply switch back to RGB mode.
On illustrator: Object > Rasterize >> Object > Create Object Mosaic
holy shit this is so much better
you are a god
@@naisho828 its not, then there are now viewing hours for this amazing channel. thats just being crappy person and taking what you need without giving anything back.
This is amazing!!. So quick and easy to follow.
Definitely checking out more of your stuff!
It was at least 25 years since I made pixel-art. A couple of days ago I found this channel by coincidence and now I’m thinking of starting again.
A trick I used to do was to convert the picture to gif format with just a few colours. Maybe a mosaic filter would work to? Haven’t tried.
Are you planning on going into a cooperation and working on a game?
Instead of posterize, create a custom palette with maybe 8 colors you pick manually from the image, or if lazy, just let your photoediting app select them for you.
I don’t know how you only have 300 subs like you deserve loads!!!
Holy, just found him, he grew so much in the last 6 months!
Now he have more than 9K
@@antonioedmilson1810 12k and counting
almost 29k
108k now. I keep coming back to this channel to rewatch.
This is hilarious. In the old days we only had nearest neighbour resizing. No filtering. If someone resized a photo with deluxe paint or paint shop pro and called it pixel art they would have been laughed at.
If You Import The Image Into Blender, Delete The Main Light And Make The Export Resolution Small Then Turn Off Any Filtering It Works Too :D
Sorry im newbie. What is Blender? Some wbsite or app stuff?
@@yannyboi706 Just Look It Up :D
@@yannyboi706 3D software where you can blend stuff
That stuff deserves a subscription
This saved me so much headache, thank you!!
So approximately this is the process I need to code to make a shader that turns a 3d projection into pixel art. I will need a limited palette though, so I'll find a closest color in the palette for any color in the image. But I may need some heuristics to detect stray pixels and jagged lines
ooooo, a great way of creating references!
What no intro about life story?!? Just kidding, your channel and delivery is amazing!
this channel is so high quality yet so few views...
Just what I needed Thanks!!
thank you so much that was really helpfull
WOW THANK YOU!
Super helpful - thank you!
A very nice tutorial!
Yo amazing video great job
Photopea is a good allround photoshop alternative
Thank you so much
this was so helpful! thanks. learnt lot from ur videos...
Thank you
is there a fast way to random generate some comlor pallet and automatically replaces the shades of grays?
Can I do that using Adobe Illustrator instead of Photoshop?
Oh man thnx , it was simple 😬👌
The real question is how to scale it up for high DP screens to retain the pixel look?
Just need to resize it back to a bigger size after this whole process. Since it’s pixel art without anti-aliasing, every pixel will increase naturally and form a similar image. You can resize it by percentage (such as 200%, 500%) to not lose any quality.
THANKS LOV U
Thx bro
This is nice (:
I noticed in the first vector drawing example you used resolution 300dpi and in the photography you used resolution 72dpi. Any thoughts on this?
after resizing the illustration into 10%, and convert the it into pixel art. How to enlarge the pixel art into its orginal size without blurring it?
Most programs let you resize/crop your canvas, if your program lets you, crop your canvas down to the pixel art and it’ll appear bigger
So im a newb, so raster is pixelated using actualy single pixels, and vector doesnt? Is that correct? So would vector use half pixels or how does that work, vector is better at curves correct?
Omg I have adobe but I do not have the option you do ! :((((( what do i do
Would you be able to do the same on Krita?
how about turn video into pixelart?
Can I do this with Gimp?
Then why don't we just make our art assets (for video game) in high resolution, and then later just use this trick to create pixel art game?
You can do that, but you might need to touch up some mistakes with a pixel editor. If you're more experienced with vector art then I think it's a good idea.
Affinity?
I wonder if there's some kind of rederer to replicate large scale frame by frame animations in pixel art.
same
Hey, is it possible to do exactly the same things in Aseprite ? If someone knows..
GIMP can do the same but simpler ;D
Photopea works
Can anyone suggest doing something similar via mobile phone?
edit > reduce color
also just use photopea dum dum
Soooo with this logic if we make pixel art bigger than it makes a real picture🤔
(jk)
We need one for procreate