This is the first time when the gun sounds are mixed with music. Let me know what do you think and which option should I choose for the next video of this type? 1. Gun sounds only 2. Music only 3. 1 + 2
The GOAT is back! I missed these slow-mo vids so much. These are true slow motion too, recorded in a higher FPS and played back at a reduced speed. With the increasing animation quality of newer titles, its important that it's recorded in higher fps to really show off the work the animation team has done. In response to your question, I personally like the game sounds. The music is nostalgic, but you could always mute the video and play it on another tab if you don't like the game sound design. The compromise of playing them together works too, but I personally don't want to lose out on the sound team's work in favor of a track that I can play back on my own. Oh, last piece of feedback, ALWAYS TURN OFF MOTION BLUR. Some other videos (not saying they're yours) have motion blur, and it ruins the fine details. Also, if you're looking to make more content, there are always attachments that modify the animations, and no shortage of lesser seen animations in this series. As always, thanks for posting! I've always had an appreciation for view model animations, and your recording of them here can allow all of us to appreciate them in ways we couldn't before. Best of luck!
Thanks Mate 👍👍👍 In addition, I can say this is the first time the video is recorded in 144fps x 1440P x HEVC H265. Until now, it was 120fps. The quality is even better and the video is smoother.
If I could make a suggestion, perhaps another video but with every magazine option for every weapon? A lot of them have different animations (albeit sometimes only slightly different). Would love to see the differences.
The game is set in the 90s, right? Why do the animations still reflect the modern-day handling style for firearms? Was it really hard for the animators to just animate the firearms without using the modern-day 'tacticool' style that so many games are using now? I know Vanguard and BO: Cold War had the same issues, but I was sort of hoping they would eventually stop at some point...
Actually i think its ok in this game I believe around the late 80s to early 90s was around the time that “tactical” handling of firearms started to become commonplace
slow reloads and music good times keep on going. even times during the oh look at me I’m reloading so realistically and cool with my hold mag take other mag insert new mag reloads and my super cool bootleg guns that were totally not because of a Californian law 4 years ago ones
This is the first time when the gun sounds are mixed with music.
Let me know what do you think and which option should I choose for the next video of this type?
1. Gun sounds only
2. Music only
3. 1 + 2
I prefer 2 takes me back to your old videos
1
2
2
Honestly id be fine with 3 or 2 but if i had to pick 1 id say 2 since ive been watching ur vids for years and 2 brings back the nostalgia
I missed the music so much man
=====PISTOLS=====
00:03 9MM PM
00:14 GREKHOVA
00:27 GS45
00:38 STRYDER .22
=====SUBMACHINE GUNS=====
00:51 C9
01:06 KSV
01:20 TANTO .22
01:35 PP-919
01:51 JACKAL PDW
02:19 KOMPAKT 92
====ASSAULT RIFLES====
02:21 XM4
02:34 AK-74
02:49 AMES 85
03:06 GPR 91
03:19 MODEL L
03:33 GOBLIN MK2
03:47 AS VAL
====SHOTGUNS====
04:00 MARINE SP
04:18 ASG-89
====LIGHT MACHINE GUNS====
04:35 PU-21
05:04 GPMG-7
05:32 XMG
====LAUNCHERS====
06:11 M203
06:25 GP-40
06:37 CIGMA 2B
06:59 HE-1
====MARKSMAN RIFLES====
07:25 SWAT 5.56
07:40 TSARKOV 7.62
07:55 AEK-973
08:10 DM-10
====SNIPER RIFLES====
08:27 SVD
08:44 LW3A1 FROSTLINE
09:03 LR 7.62
The GOAT is back! I missed these slow-mo vids so much. These are true slow motion too, recorded in a higher FPS and played back at a reduced speed. With the increasing animation quality of newer titles, its important that it's recorded in higher fps to really show off the work the animation team has done. In response to your question, I personally like the game sounds. The music is nostalgic, but you could always mute the video and play it on another tab if you don't like the game sound design. The compromise of playing them together works too, but I personally don't want to lose out on the sound team's work in favor of a track that I can play back on my own.
Oh, last piece of feedback, ALWAYS TURN OFF MOTION BLUR. Some other videos (not saying they're yours) have motion blur, and it ruins the fine details.
Also, if you're looking to make more content, there are always attachments that modify the animations, and no shortage of lesser seen animations in this series.
As always, thanks for posting!
I've always had an appreciation for view model animations, and your recording of them here can allow all of us to appreciate them in ways we couldn't before.
Best of luck!
Thanks Mate 👍👍👍
In addition, I can say this is the first time the video is recorded in 144fps x 1440P x HEVC H265. Until now, it was 120fps. The quality is even better and the video is smoother.
This has MW19 feeling
Every single cod since 2019 has been a reskin of mw2019
@@therealw04Ohho... Not Cold War... That shit straight ass... Well, in term of animation....
@@therealw04you have a point
Because of the character and camera having parkinson
Yooooo the classic format!!
JFC what a throwback ☺
Perfection, thank you.
👍👍👍
THAT'S WHAT I'M TALKING ABOUT!... THE GOAT!
I'm happy that the Makarov is in this game, but I'm still bewildered that it wasn’t in Cold War.
I am actually kind of happy that they did the Panzerfaust 3 (here HE3) right this time and not just gave it the RPG reload animation.
MAR is BACK
If I could make a suggestion, perhaps another video but with every magazine option for every weapon? A lot of them have different animations (albeit sometimes only slightly different). Would love to see the differences.
ua-cam.com/video/ZtAj6bqaaVc/v-deo.html Black Ops 6 - Fast / Extended / Flip Mags - Comparison
The game is set in the 90s, right? Why do the animations still reflect the modern-day handling style for firearms? Was it really hard for the animators to just animate the firearms without using the modern-day 'tacticool' style that so many games are using now?
I know Vanguard and BO: Cold War had the same issues, but I was sort of hoping they would eventually stop at some point...
Actually i think its ok in this game I believe around the late 80s to early 90s was around the time that “tactical” handling of firearms started to become commonplace
cause it looks fooking cool you dumbass nerd
uhh Mar89Tum, i think you left the reload sound effects in there
slow reloads and music good times keep on going. even times during the oh look at me I’m reloading so realistically and cool with my hold mag take other mag insert new mag reloads and my super cool bootleg guns that were totally not because of a Californian law 4 years ago ones
This goes hard with 0.25x speed 😂
MAR89TUM❤❤❤
From BO1 to this shit?
Yeah