I like pretty much all of these except the stomp horizontal velocity code. In Gens and Unleashed, you were far faster but also heavier and less agile, so there was less need for super precise landings. But in Frontiers, you need that percision to maintain your speed since your default is pretty low and the level designs are far more condensed, and the stomp is the key to it. And since you're encouraged to stay on the ground more, because jumping is a huge speed killer, it's important that the stomp sends you straight down so you can clearly anticipate where you're gonna land. Plus, I can always charge spindash while descending and get right back to top speed to keep the flow going. This just feels like it breaks that flow.
If someone could make it to where jumping after a Drop Dash still carries your momentum, that'd be appreciated. I might get Frontiers on Steam after all.
Unfortunately you can’t in fact you can only play as the other characters in the open zone you can’t use them in cyberspace Battle rush or cyberspace challenge
im gonna be real, the only thing here i dont understand the use of is the retaining horizontal velocity with stomp why would you ever need this also you could just reduce knuckles' gliding startup time, having him immediately go into a glide with no animation looks sooooooo clunky and bad
I don’t know what you mean by fix but there is one code that makes tails ascend when you hold the jump button while flying so maybe that’s what you’re looking for?
The start-up is useful because you're still in control. Gives you extra time to set up where you want to ascend and it's more precise. If it skipped the start-up, it'd just feel like Amy's triple jump.@@acesamm
Yeah, with the Card Boost, just hold circle and she'll drift. Honestly feels like controlling a car in racing games, which makes perfect sense. It's pretty fun.
Character swapping will make combat go crazy, like Keyblade Switching in KH3 and style changing in DMC.
I’m jealous we don’t have this in frontiers
Yeah this is a good mod
Get it on pc
@@FallenAngel2k02some people can’t afford it and don’t have pc’s
@@Spazy912 Eh. It is what it is.
Same here
I never thought I'd need the Horizontal Velocity Stomp until I saw it in action. It looks very fun to use.
I like pretty much all of these except the stomp horizontal velocity code. In Gens and Unleashed, you were far faster but also heavier and less agile, so there was less need for super precise landings. But in Frontiers, you need that percision to maintain your speed since your default is pretty low and the level designs are far more condensed, and the stomp is the key to it. And since you're encouraged to stay on the ground more, because jumping is a huge speed killer, it's important that the stomp sends you straight down so you can clearly anticipate where you're gonna land. Plus, I can always charge spindash while descending and get right back to top speed to keep the flow going. This just feels like it breaks that flow.
Shame they don't have this in Frontiers, but do you have any idea, ANY IDEA, how much I use these codes?
The transitions on this are amazing!!
Great vid!
If someone could make it to where jumping after a Drop Dash still carries your momentum, that'd be appreciated. I might get Frontiers on Steam after all.
These are some good codes.
7:24 I don’t like this imo and would just keep the og one
You don't like keeping momentum?
@@futureblade6099 it’s not that. It’s just There are some times where u wanna go straight down and the stomp is useful cause of this
It said at the bottom left that it happens when you hold stomp. Based on that, I would say that pressing stomp does the original version.
LET'S GOOOO UNLEASHED STOMP
This makes me wanna play Frontiers on PC, so I can try these codes for myself!
0:00
The PTSD is real
Can you play in the Cyberspace Stages with the other characters?
Unfortunately you can’t in fact you can only play as the other characters in the open zone you can’t use them in cyberspace Battle rush or cyberspace challenge
Hyper is carrying frontiers modding all by himself
cool
YESSS
THANK YOU KING HYPER
Nice Video
can anyone show me where the character swap code is
Ok but where is the link to the actual mod?
in the code section of hedgehog mod manager
You dont have to download them, they're Hedgemod Manager codes
im gonna be real, the only thing here i dont understand the use of is the retaining horizontal velocity with stomp
why would you ever need this
also you could just reduce knuckles' gliding startup time, having him immediately go into a glide with no animation looks sooooooo clunky and bad
fifth comment yay :D
Power boost cutscene skip. I need it. Can someone please give me the code??
there's already a toggle for that in the vanilla game in options
You mean to tell me they have all these codes,
BUT NONE OF THEM FIX TAILS’ STUPID FLYING?!
WHY???
I don’t know what you mean by fix but there is one code that makes tails ascend when you hold the jump button while flying so maybe that’s what you’re looking for?
@@furious_pie466 what I mean is that Tails has that stupid start-up like Knuckles. And nobody has fixed it STILL. I know Tails can fly. I’m not dumb.
The start-up is useful because you're still in control. Gives you extra time to set up where you want to ascend and it's more precise. If it skipped the start-up, it'd just feel like Amy's triple jump.@@acesamm
@@NovaeGalaxia I am just way too used to the Classic games and Sonic Adventure 1 too much not to complain about it.
You can DRIFT WITH AMY!?
You can drift as super sonic too 🤫
Yeah, with the Card Boost, just hold circle and she'll drift. Honestly feels like controlling a car in racing games, which makes perfect sense. It's pretty fun.