Inside the mysterious Old Republic base, it turns out that the hostile species that attacked the squad of Imperial Fists and the platoons of the Imperial Guard earlier are revealed to be the Tyranids, an extragalactic composite species of hideous, insectoid xenos that composed the galactic swarm that consumes everything in its path, feeding on entire worlds and leaving only dead husks in their wake. In their foolishness, the Galactic Republic conducted a desperate experiment on the Tyranids they somehow found and captured within the asteroid base in an attempt to turn the tides of the war against the Imperium in their favor. And predictably, they have failed miserably as a result. Because the Tyranid hive mind cannot be controlled at all and they have one objective: consume and assimilate biomass. Now the Grand Army of the Republic have been assigned to keep the Tyranids in as much as they are trying to keep the Imperials out by sending in squads of Clone Commandos and platoons of Arc Troopers. However it was a losing battle as many Clones were massacred bloodily and messily by the Tyranids despite their efforts and now the remaining 22 Arc Troopers with their blasters, rocket launchers and blaster cannons alongside a TX-130 Saber-class Fighter Tank and an All Terrain Recon Transport (AT-RT) have conducted their last stand where they intend to plant the Class-A Thermal Detonator and buy enough time to explode and collapse the tunnel so that the Tyranids won't come through it and break out of the containment door. The Arc Trooper manning the AT-RT saw the incoming Tyranid attack and warned his brothers to hold their position and get ready until the Tyranids are within firing range. On the other hand, the Tyranids found more of their prey and charged towards the Clones' position as the swarm together. Being the first one to open fire, the Arc Trooper on the AT-RT engaged the Tyranids with the TX-130 tank and then the rest of his brothers following his lead and making every shot of their blasters and rocket launcher count. For now, it seems the Clones were able to hold back the Tyranid attack coming at them steadily. However, more and more Tyranids kept coming towards the Clones' defenses with relentlessness and they were too many of them for the Arc Troopers to hit them all with their blasters and rockets. It gets worse when the Clones have been flanked by another attack of Tyranids from behind where their brothers were massacred inside the hallways there. Now the Clones have been sandwiched and pressured by two Tyranid attacks at the same time and one by one, they fell to their claws and teeth. Eventually, the AT-RT and TX-130 were destroyed but at least they managed to take some Tyranids with them. However, the objective has been completed at the cost of the remaining Clones' lives for the Class-A Thermal Detonators have been set and ready to explode. Meanwhile, the squad of Imperial Fists and platoon of Imperial Guardsmen have dealt with the Arc Troopers and Clone Commandos guarding the main entrance before they breached it. They went inside to investigate to find dead Clone Troopers on the ground and that is when they found out that the Republic base they were raiding contains the Tyranids. Finding the Republic heretical and foolish for trying to experiment on the Tyranids which never ends well and also worrying the Tyranids are here on the new galaxy the Imperium crusade fleet are in, the Sons of Rogal Dorn and the Imperial Guard are faced with the swarm of Tyranids coming right at them after killing off the remaining Clones inside. Now their new mission after killing the Clones guarding the facility is to purge the filthy xenos from the Republic asteroid base and cleanse it with fire, lasgun and bolter. Seeing Tyranids, the Imperial Fists opened fire with their bolter weapons alongside the Imperial Guardsmen following suit in the name of the Emperor. Now the Tyranids have set their sights on new fresh meat after dealing with the Clones and attacked the Imperials as the swarm. Working together, the Imperial Guard have lived up to their nickname as "The Wall of Guns" and the Imperial Fists have embodied their Primarch Rogal Dorn's words of wisdom: "The good defense is the best offense" upon lining up together to bring down the Tyranids with faith, lasgun, and bolter for the Emperor. No matter how many Tyranids keep coming, the Imperial Fists and Guardsmen have gunned them down thoroughly and mercilessly for their hate of the xeno is strong with them. Another platoon of Guardsmen that have stayed behind to watch their backs have then moved in and advanced to reinforce the line before opening fire on the Tyranids too as well. Pressing on, the Sons of Rogal Dorn and Guardsmen advanced too as well and keep up the momentum against the swarm of Tyranids. Despite that, the Tyranids keep on coming with more and more numbers through the main tunnel where the deceased Clones tried to fend against with the Imperials having to kill many more in their slowly but steadily advancing position. The Tyranids nearly came close to the Imperials but were shot down before they even attack them within their claws and teeth's range although some of the Guardsmen were killed or wounded as a result. On the other hand, the Class-A Thermal Detonators have finally exploded after reaching its time ticker and collapsed the main tunnel, killing a lot of Tyranids and buried them alive under huge piles of rock and debris while cutting off the remaining Tyranids who are at the (nonexistent) mercy of the Imperial Fists and Guardsmen. The Sons of Dorn and the Imperial Guard did not see that coming from the tunnel explosion in front of them but welcomed it regardless so long it makes their jobs easier. Despite the massive cave-in explosion made by the Clones in their last stand, something tells them that it is far from over and it won't impede the Tyranids trapped inside for long...
True that Space Marine and Imperial Guard seemly Clones is not Threat be who hold off against Tryanids attempts attacks while Clone take out destroys Tunnel with remote Explosion will blocked Cave them.
Ok so this sounds very stupid but what if Tyranids come from a place in the unknown regions of the star wars galaxy and couldn't really spread there because of all the massive space empires and decided to go to another galaxy which would be the 40k galaxy and the same sort of way with the ancient human empire before the age of strife sending an experimental ship that would bring humans to another galaxy which would be the star wars galaxy or something. Yeah it sounds like I have -10000 IQ but still it's just a theory
Only 2 observations: the clones are from the Coruscant guard, not ARC (ARC are supposed to wear blue armours), also, idk which chapter is this but I'm sure they are not the imperial fists because they wear yellow power armours AFAIK
Gotta probe the defenses first, see how much fire they can put down range, Identify minefields, give the lictors some time to get ahead. No need to rush, biomass is such terrible thing to waste on attacks if they actually do get stopped somehow.
@William Casey those guys were definitely a match, but WH40k was on a whole nother level im afraid, the peak of grimdark for who can stand it, although they would be a match for Imperial Guard, and even better if you have billions of Old Republic troopers
Not gonna lie I kinda miss the "narrator" to give context to the fights or tell little jokes in between the action. But incredible video as always, special praise to the use of lighting to make the whole scene that much more effective and immersive!
As much as I'm enjoying seeing the Imperium kicking ass, I wish to see the Republic clone troopers win a few fights against the enemies of mankind. Perhaps they may even start to ally with the Imperium's forces. Of course afterwards they enemies of mankind are defeated, they must fall into compliance.
That's kinda the problem with comparing 40k to other Sci-fi universes, virtually everything every major faction in the setting is basically an apocalyptic scale threat just about anywhere else.
@@Chaotic_Jackal supreme commander, legends star wars, warframe, starcraft, annihilation wave, the flood, ancient human empire, forrunners, maybe the combine, and i think robotech and battleship yamato all have factions, units, or fleets comparable to 40k factions.
I've placed some special little animations in the RAID Shadowlegends integration. Let me know what you think of it! (potential future mascot?) Thanks to RAID for supporting me! Fully professionally voice acted videos are now possible! The next upload will be uploaded within the next 2-3 weeks. Hope you enjoyed!
@Demiclea relax Guardsman, no need to be too harsh. He needs sponsorship to run his channel, and I hope this is the first and last time he do Raid I pray to God next sponsorship would be ridge wallet or something
You have the option to skip past the advertisement if you want. Unlike actual UA-cam ads, you have the guaranteed option to skip this one. I already don't put any mid-roll ads in my video. The cost to you as the viewer is minuscule if non-existent, the benefit to the creator is enormous, the company gets its publicity, and no one gets hurt. Honestly just curious, but I'm not sure where the outrage comes from? Maybe it's only a bit annoying to reach for the mouse or double-tap a few times, but It's not like I'm holding you hostage or forcing you to watch it. Also, Plarium (maker of RAID Shadowlegends) is an Israeli company, and the company that reached out to me in the first place is an American company. Me being a Chinese corporate lapdog is simply impossible if there aren't any Chinese involved (:
I can't find any information at all about Plarium or RAID abusing their employees, and ethnicity has nothing to do with how good or bad a company may be. I would love to see any sources or proof coming from a reputable source. You are creating a clear false dichotomy by accusing me and every creator that promotes RAID of somehow supporting employee abuse, and child gambling just by promoting a mobile game, which I find appalling. I can say with confidence that nobody even thinks "Wow I sure do love me some employee abuse and child gambling, let me accept this" when accepting an offer, and the fact that you even think it occurs is a perfect example of false cause. Your logic is incredibly fallacious. Sure, RAID promotions appear often, but they support creators like me and allow us to justify the huge amounts of time we invest in our channels. Lets hypothetically say that a company that appeared in one of my videos DID abuse their employees and promoted underage gambling. Go call your local legislator or file a report with the appropriate three-letter agency to report that company. Then you can maybe make some kind of actual impact instead of leaving angry, misguided, and frankly entitled youtube comments about how you can't double-tap 6 times to skip an ad.
hey this man actually made the raid stuff fun! ( I hope you will get many sponsors, this work deserves all the support) The video was cool as always , and it is quite amazing how much your skills improve with each new one! (my only problem is that I always remember that we do not have a big offical RTS)
I'm surprised that noone made a mod about when you get overrun, you grab a grenade and prime it and run to the nears small group of enemies and taking a few with you and injured some
I liked how they moved up in waves while one group was covering at an angle the rest moved up to a new firing position. Still not sure how any of the Xenos got close to them…
"Still not sure how any of the Xenos got close to them…" Nids are a biological, thus ever evolving, weaponry. When they encounter something that hurts them, they evolve to make it less effective. Through this means, they have evolved to shrug off las fire. Since lasers don't really affect them, blasters, which operate under the same principles as laser weaponry, would also be ineffective against them.
Yep totally that Clones was actually non-hostile who fights hold off against Tyranid unit arrived Space marine and Imperium Guard hold against Tyranids them.
jimboy de juan its not suprising that imperial forces was able to hold against nids after all even the imperial conscript in this mod can beat a veteran clone trooper which is mind boggling. So it’s not that suprising for normal imperial guardsmen, tempestus scions and imperial fists to hold off the nids.
There are plenty of Guardsmen conscripts that are better than Clone Commandos due to having better training, equipment or morale than other guardsmen conscripts Cadian 6-year olds would give the 501st a bad day Standardization is not present in the Imperial Guard It's even worse with Chaos
You know Imperium weapons are more advanced when a squad of IG 2 times smaller than the one that was from republic can hold tyranid advance for Marines to move forward.
Haha, I love it when people try to compare the 40k universe and other universes. The 40k universe is ridiculously op, it's the entire point of 40k. It is incomparable by its very nature.
But he could do this a little ballanced so sw could win some battles to For example maybe only couple of IG regiments and only few SM got to the star wars world
An Ork can take multiple shots from a Real Life rifle. Blasters are inferior to Modern weapons Millions of Orks would kill Billions of Star Wars' people
@@ofal5124 To balance it out in that way would be to nerf the Imperium of Man which wouldn't be a fair comparison. The smallest standard Imperial force deployment is a company that consist of 2 platoons totaling a minimum of 55 men to a max of 239 men and 13 APCs. To make it "balanced" he would have to either nerf the Guard's numbers or nerf their weapons and armor capabilities which would only serve to create an unfair comparison. As the OP pointed out, Warhammer 40,000's universe is meant to be ridiculously overpowered.
Wouldn't it have been more interesting if the Nids overwhelmed the Imperial Army, and the Clones had to pull through? It would be nice to see Star Wars actually obtain a victory, and if the battle ultimately comes down to two 40K armies, what was even the point of crossing over with Star Wars?
I'd think the Clone army might have chance against The Imperial Guardsman and The Tau Empire and maybe The Eldar in both ground & space battles. I'd like to see if they can handle the Tau & Eldar in battles against them.
Quite disappointing. The clones are very well trained and armed. They have very fast repeaters and they make quite a show. Compared to that they showcased 8 clone troopers and a tank that doesn't shoot.
@@GreenKnight343 That statement is too vague to be true. If the scenarios weren't constantly stacked against SW, these videos might actually be interesting. Anyone with 2 brain cells to rub together can create two balanced forces.
You know, the animation is great- but I'm going to single out some praise for the music. Really working that tension. Something that's easy to overlook with everything that is so awesome visually.
I'll admit that seeing the imperials win every single battle and 40k sticking it to every other sci-fi universe gets a little boring. The clones were outmatched and surrounded, of course they were outdone by a guard detachment of twice their size *with astartes support*- I do wish the battles were a little closer.
Why was the hover tank turning around so much at the end of the Clones' last stand, instead of actually picking a direction with the most Nids and actually shooting? Did the AI just muk up?
This is truly amazing stuff, been waiting for months. By the way I know some people had said it before but I was hoping you could adjust their health or armour a little bit because me and my friends are a huge fans of the clone troopers and seeing their arses get kick over and over again makes us feel unfair. But still the animation itself is gold and we enjoyed it.
Well to be fair clone armor is meant to stop lasers (low energy plasma bolts) so when they get hit by those more pften than not their are just knocked out. Against claws and razor teeth? Nope. Agaonst bolters? Nope. Lasguns a re a maybe depending on the wnergy level but the plasma guns of the Imperium which by lore is miniature star going off? Nope. However: Republic forces can do very well against the Imperial Guard, its really only when the tanks and Marines get involved that they suffer horribly.
@@Darqshadow that is correct, but i think that this could be solved by the use of specialists. The S.W universe may not have seen any kind fighting like any of the primary W.H factions but i'm sure with somd tweeks. Like with those commandos in the last video we could get something more of an even fight.
@@spacewolfblackmane19 Commandos and arcs are a breed above but are super rare. They would get stomped by the shear amount of lasgun fire but as small hunt/kill teams they would excell rather well. Sadly the only thing going for the Republic is a much better FTL system that the Mechanicus is currently picking apart and trying to use instead of the Warp engines. If that happens bye bye navigators unless they learn how to use hyperspace between the galaxies.
@@Darqshadow ya, i wonder if someone could make a companion mod called post warhammer vs Srar Wars or something. Cuss i could definitely see the s.w galaxy msking massive and interesting adjustments just to to fight the imperium alone. Not to mention the Orks, Tryanids, and other xeno races will just walk all over them once the elites and heavies come out to play. And lets not bring up powerfu characters and titan class stuff just yet, cuss i get the feeling that the republic would just nope right off the planet. If Gazghoul, Gulliman, or even "just " a warhound titan arrived planet side.
@@phantomwraith1984 guy probably hates the raid stuff as it is evrywhere but it is support that is deserved by the chanell, so he can accept it as a "not a problem"
@CXVII 117 R Star Wars is not weak. They might not have Space Marines, but their tanks have shields and actual armor penetration. SW has bigger vehicles and a bigger more mobile navy than WH40k. Void Shields are still stronger, but the Empire could easily mobilise hundreds of 100 destroyers, while that is a miracle kind of achievment with the Navy.
CXVII 117 R you’re comparing warhammer 40k, which btw is one if not the most op sci Fi universe there is out there to Star Wars, of course they are weak
Glad you got a sponsor. Great videos and I would love to see a Clones and Republic troopers vs Kreig Soldiers and Grenadier's. That seams more fair. The Astartes are cool to watch but just above the clones level.
I like how at the end against the Imperium the synapse creatures were like "yeah fuck that we know how this goes" when before they were leading the charge against the clones
Probably the only thing that could bring the Republic and the Imperium together would be the nids. The Orks and Necrons as well but not as bad as the nids. Necrons are relatively slow and the Orks just want to fight. They don't destroy every plant they come across and there will be no survivors if you fail to stop them.
The animation was good, however knowing tyrannids I'd have expected them lore wise to have tactically adapted in seconds to instead of all cramming down one area to encircling from all sides above and below, and that the larger biomorphs are hard to take down, to the point that it's partially where the lasgun was called flashlight by the fans. But it was good to watch
You can see the larger 'nids taking several shots before they go down, even from bolter fire. Lasguns are called flashlights because compared to everything else in 40K they're "weak," though given the ridiculous scale that doesn't make them actually weak.
@@Gearran I can understand it with bolsters mostly. But it was mainly the warriors and the Las fire. I'm not too bothered by it though lol. Mainly the Nids tactics of pile on threw me off a little. However as an owner of assault squad 2 and mods of it, I now realise how hard it'd be for tyrranids to be dropping from above and below
Kinda makes me giggle how the clones barely survived a few dozen nids. Where a real nid attack would fill that whole corridor shoulder to shoulder on every surface. Wave one would hit the clones before the clones did any actual damage
Normally tyranids woud have range weapons by themself with worms who eat you from inside out and work like a shotgun or spike launcher which work like a harpoon or gun whitch shoot sharp like beatle thing which even go threw power armor and would that armer ignor as if it was paper.
I thought the clones would actually have a better chance against the tyrnids considering how they are already using to fighting against numerous ruthless enemies that outnumber them 10 to 1
I completely agree with you, this video had lots of issues regarding the way how tyranids behaved, I couldn't really change any of it. I'm not really happy with the end result looking back on it, I definitely could do better.
Somehow I get the feeling that these Xenos are not going to let a massive cave in like that stop them from swarming the Galaxy! As evidenced by Vince Lumontad's comment down below mine!
BOOOOO! The Tyranids would have killed them all!!! The Tyranids are literally the stuff of nightmares come to life and they make the Zerg which are ripoffs by the way look like the carebears!!!
@@christiandauz3742 Overall I don't think there are many good options when it comes to being murdered to death by the brutal denizens of the 40K universe.
@@gregorygreenwood-nimmo4954 Even better. Chaos can offer Cody a deal to 'save' the Jedi, Clones and Republic Honestly, almost everyone in Star Wars would either join or fall to Chaos in a heartbeat The Rakata Infiniti Empire would have gladly join Chaos. The Chaos Rakata would dominate both Warhammer and Star Wars
That would have been even better if MOW:AS allowed the 'Nids to act like 'Nids instead of making them run single file at about half to a third of the speed they should have been moving. I know thats criticism of the base game and the mod but it's frustrating to see an organism that can kill every living thing on a planet down to the microbial level in less than a week having their behaviour hamstrung by the pathing AI. Otherwise its great, the camera work and scene setting was really cool and while the Clones died (they would though because they were basically fighting the Vong on steroids) it was an interesting fighting to watch because of that finality: how long would they hold before being overrun? Would they manage to get the explosives set in time? Would the Hive Mind realise what was happening and if so did it care that one access route was blocked when it has tools that can work a cave in to their advantage? Good stuff.
I dislike how SW is looked down, not because of actual content or context, but because of Wh40k fanboyism. Clones have repeaters, very high rpm, electric shock, gas based plasma, high armor penetration. Compared with Lasguns, they are better against armor and capable of much higher penetration, while Lasguns have the speciality of suddenly evaporating water from your flesh creating explosions. They also have better weapons and actual gadgets that the Imperial Guard is most often denied. SW Weaponry requires ammo and sometimes even brake down. SW Technology offers personal shields to vehicles that shrugs off kinetic, balistic based weaponry and also they have small mobile and bigger stationary shields against artillery, bombardment. They have also floating, highly mobile vehicles, and massive vehicles that are many times bigger than baneblades, like Juggernauts or walkers. SW tanks are mobile, fast, shielded, they have high armor pen or high rpm.
It's toxic fanboysim at it's finest, they only accept what they know and refuse to even look at anything that they don't. But they aren't all like that either. But yeah you are right 100% And to be honest star wars weapons are pretty powerful. DL-44 was shown to be blowing giant holes in walls and doing more damage then modern day anti-material rifles. DC-15s carbine was shown to be able to easily bring down giant solid stone pillars and bridges with only a few shots DC-15a rifle on max power could blow 1.6 feet craters in enemies and buildings. E-11 was shown to instantly vaporize a metal grate and heat the metal around the point of impact to the point of being white hot and curling in a instant which requires insane energy. And most of these are canon showings of firepower and are still weaker then their EU counterparts.
As a fan of both star wars has no chance at winning. Even though WH40k’s tech is inferior the scale of 40K puts it so far above almost all other verses.
@@V3ctor299 In what regard? SW have bigger tanks. They don't have Titans, mega-walkers, thats true. But SW have shields on every tank, and they have pretty brutal Anti-Armor damage, compared to the Imperial Guard, who uses kinetic weaponry instead of energy. Titans might be a problem, but they are a scarce rarity at best. Also, it might be an effort, but SW could definitely take down a Titan. Cause SW bases also have shields, planetary shields, ion cannons, fully armed, and SW deploys more Navy, than the Imperial Navy. True, the Imperial Navy ships are bigger, but SW deploys 100-s of Imperial ships. And unlike in Wh40k where those ships and infantry just "spawns" to orbit, SW has an actual infrastructure. The Imperial Guard, might have billions of troops, and you might think thats a lot, but Coruscant has over a trillion of population, and their infantry is actually armed and armored to the teeth in every regard. Not to mention Galactic Troopers, standing armies and battalions like the Clone Troopers. SW also have military strategy, and counters. Aka countering armored vehicles, artillery, fighter bombardment, spaceship bombardment and all the alike. It is true, that SW have a lot of disadvantage over Wh40k. Space Marines, Titans, the Mechanicum. Also Psychers are pretty OP. But that is very far from inferior when the Clone Troopers are better armed than the Imperial Guard.
@@V3ctor299 Of course star wars won't win with WH because of its scale But if we had a battle between imperial guard and clone troopers with simmilar numbers then clones would win without breaking a sweat A large enough clone force could even deal with space marines by just cooking them in their armors with blaster fire
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No Republic Commandos are comparable to Tempestuous Scions. Astartes have microsecond reactions, better armor, weapons, aim, and just are a step above them.
Inside the mysterious Old Republic base, it turns out that the hostile species that attacked the squad of Imperial Fists and the platoons of the Imperial Guard earlier are revealed to be the Tyranids, an extragalactic composite species of hideous, insectoid xenos that composed the galactic swarm that consumes everything in its path, feeding on entire worlds and leaving only dead husks in their wake.
In their foolishness, the Galactic Republic conducted a desperate experiment on the Tyranids they somehow found and captured within the asteroid base in an attempt to turn the tides of the war against the Imperium in their favor. And predictably, they have failed miserably as a result. Because the Tyranid hive mind cannot be controlled at all and they have one objective: consume and assimilate biomass.
Now the Grand Army of the Republic have been assigned to keep the Tyranids in as much as they are trying to keep the Imperials out by sending in squads of Clone Commandos and platoons of Arc Troopers. However it was a losing battle as many Clones were massacred bloodily and messily by the Tyranids despite their efforts and now the remaining 22 Arc Troopers with their blasters, rocket launchers and blaster cannons alongside a TX-130 Saber-class Fighter Tank and an All Terrain Recon Transport (AT-RT) have conducted their last stand where they intend to plant the Class-A Thermal Detonator and buy enough time to explode and collapse the tunnel so that the Tyranids won't come through it and break out of the containment door.
The Arc Trooper manning the AT-RT saw the incoming Tyranid attack and warned his brothers to hold their position and get ready until the Tyranids are within firing range. On the other hand, the Tyranids found more of their prey and charged towards the Clones' position as the swarm together.
Being the first one to open fire, the Arc Trooper on the AT-RT engaged the Tyranids with the TX-130 tank and then the rest of his brothers following his lead and making every shot of their blasters and rocket launcher count. For now, it seems the Clones were able to hold back the Tyranid attack coming at them steadily.
However, more and more Tyranids kept coming towards the Clones' defenses with relentlessness and they were too many of them for the Arc Troopers to hit them all with their blasters and rockets. It gets worse when the Clones have been flanked by another attack of Tyranids from behind where their brothers were massacred inside the hallways there.
Now the Clones have been sandwiched and pressured by two Tyranid attacks at the same time and one by one, they fell to their claws and teeth. Eventually, the AT-RT and TX-130 were destroyed but at least they managed to take some Tyranids with them. However, the objective has been completed at the cost of the remaining Clones' lives for the Class-A Thermal Detonators have been set and ready to explode.
Meanwhile, the squad of Imperial Fists and platoon of Imperial Guardsmen have dealt with the Arc Troopers and Clone Commandos guarding the main entrance before they breached it. They went inside to investigate to find dead Clone Troopers on the ground and that is when they found out that the Republic base they were raiding contains the Tyranids. Finding the Republic heretical and foolish for trying to experiment on the Tyranids which never ends well and also worrying the Tyranids are here on the new galaxy the Imperium crusade fleet are in, the Sons of Rogal Dorn and the Imperial Guard are faced with the swarm of Tyranids coming right at them after killing off the remaining Clones inside.
Now their new mission after killing the Clones guarding the facility is to purge the filthy xenos from the Republic asteroid base and cleanse it with fire, lasgun and bolter.
Seeing Tyranids, the Imperial Fists opened fire with their bolter weapons alongside the Imperial Guardsmen following suit in the name of the Emperor. Now the Tyranids have set their sights on new fresh meat after dealing with the Clones and attacked the Imperials as the swarm.
Working together, the Imperial Guard have lived up to their nickname as "The Wall of Guns" and the Imperial Fists have embodied their Primarch Rogal Dorn's words of wisdom: "The good defense is the best offense" upon lining up together to bring down the Tyranids with faith, lasgun, and bolter for the Emperor.
No matter how many Tyranids keep coming, the Imperial Fists and Guardsmen have gunned them down thoroughly and mercilessly for their hate of the xeno is strong with them.
Another platoon of Guardsmen that have stayed behind to watch their backs have then moved in and advanced to reinforce the line before opening fire on the Tyranids too as well. Pressing on, the Sons of Rogal Dorn and Guardsmen advanced too as well and keep up the momentum against the swarm of Tyranids.
Despite that, the Tyranids keep on coming with more and more numbers through the main tunnel where the deceased Clones tried to fend against with the Imperials having to kill many more in their slowly but steadily advancing position. The Tyranids nearly came close to the Imperials but were shot down before they even attack them within their claws and teeth's range although some of the Guardsmen were killed or wounded as a result.
On the other hand, the Class-A Thermal Detonators have finally exploded after reaching its time ticker and collapsed the main tunnel, killing a lot of Tyranids and buried them alive under huge piles of rock and debris while cutting off the remaining Tyranids who are at the (nonexistent) mercy of the Imperial Fists and Guardsmen.
The Sons of Dorn and the Imperial Guard did not see that coming from the tunnel explosion in front of them but welcomed it regardless so long it makes their jobs easier. Despite the massive cave-in explosion made by the Clones in their last stand, something tells them that it is far from over and it won't impede the Tyranids trapped inside for long...
damn, nice job Imperial Citizen
Damn cool even tho i didnt read a single word
True that Space Marine and Imperial Guard seemly Clones is not Threat be who hold off against Tryanids attempts attacks while Clone take out destroys Tunnel with remote Explosion will blocked Cave them.
Ok so this sounds very stupid but what if Tyranids come from a place in the unknown regions of the star wars galaxy and couldn't really spread there because of all the massive space empires and decided to go to another galaxy which would be the 40k galaxy and the same sort of way with the ancient human empire before the age of strife sending an experimental ship that would bring humans to another galaxy which would be the star wars galaxy or something. Yeah it sounds like I have -10000 IQ but still it's just a theory
Only 2 observations: the clones are from the Coruscant guard, not ARC (ARC are supposed to wear blue armours), also, idk which chapter is this but I'm sure they are not the imperial fists because they wear yellow power armours AFAIK
Seems like that tyranid raid was a few million nids short.
Nids sorta just trickled in, if they all came at once like normal nids, theyd prob make it
you mean trillion
Gotta probe the defenses first, see how much fire they can put down range, Identify minefields, give the lictors some time to get ahead. No need to rush, biomass is such terrible thing to waste on attacks if they actually do get stopped somehow.
Probably a scouting party
Space Marine: Bet you can't stop a Tyranid raid....oh wait HA
Clone Trooper: *Gives the middle finger*
it was more like a sacrifice
@@comradekenobi6908 "Well then, let's make our end memorable!" - Jedi Master Ima-Gun-Di
@William Casey those guys were definitely a match, but WH40k was on a whole nother level im afraid, the peak of grimdark for who can stand it, although they would be a match for Imperial Guard, and even better if you have billions of Old Republic troopers
@William Casey what are you asking me again comrade?
@@comradekenobi6908 Can you beat the Tyranids?
*thumbnail*
A Space Marine, a Guardsman, a Tyranid and two Clone Troopers walk into a bar.
Been waiting forever for quality stuff like this. I always drop what I'm currently doing whenever I'm notified of a new VxV Tactics vid.
Me too
The Imperial Fist fortifying their position in a galaxy far far away
It’s a bit unfair to have the clones fight the kids with no commando support while the guard gets Astartes.
ARCs arr bette than commandos, blaze troopers on the otherhand
Not to mention that half the Clones don't fire or make "ping ping" fire instead of automatic. The tank is also silent, so whats the point.
Blaze Troopers, Iron Knights, or Space Trooper Prototypes would make good Astartes equivalents for the Republic.
@@devinbrown9375 you mean dark trooper no?
@@ghardrimvoreksson7266 Dark Troopers are Imperial.
Not gonna lie I kinda miss the "narrator" to give context to the fights or tell little jokes in between the action.
But incredible video as always, special praise to the use of lighting to make the whole scene that much more effective and immersive!
In this battle is look better without narrator because makes more suspensive and horror
This was awesome.. I loved how the guardsmen and Fists maneuvered as fire teams.. It was awesome to watch the lanes of fire
As much as I'm enjoying seeing the Imperium kicking ass, I wish to see the Republic clone troopers win a few fights against the enemies of mankind.
Perhaps they may even start to ally with the Imperium's forces. Of course afterwards they enemies of mankind are defeated, they must fall into compliance.
Was expecting them to join forces against the Nids in the end
That's kinda the problem with comparing 40k to other Sci-fi universes, virtually everything every major faction in the setting is basically an apocalyptic scale threat just about anywhere else.
GentlemenZay It’s overhyped a lot
@@Chaotic_Jackal supreme commander, legends star wars, warframe, starcraft, annihilation wave, the flood, ancient human empire, forrunners, maybe the combine, and i think robotech and battleship yamato all have factions, units, or fleets comparable to 40k factions.
CXVII 117 R Not an empire
I've placed some special little animations in the RAID Shadowlegends integration. Let me know what you think of it! (potential future mascot?)
Thanks to RAID for supporting me! Fully professionally voice acted videos are now possible!
The next upload will be uploaded within the next 2-3 weeks. Hope you enjoyed!
cute Space Marine!
@Demiclea relax Guardsman, no need to be too harsh.
He needs sponsorship to run his channel, and I hope this is the first and last time he do Raid
I pray to God next sponsorship would be ridge wallet or something
This is an perfect Maskottchen
But whats the Name of your Clan?
You have the option to skip past the advertisement if you want. Unlike actual UA-cam ads, you have the guaranteed option to skip this one. I already don't put any mid-roll ads in my video.
The cost to you as the viewer is minuscule if non-existent, the benefit to the creator is enormous, the company gets its publicity, and no one gets hurt. Honestly just curious, but I'm not sure where the outrage comes from? Maybe it's only a bit annoying to reach for the mouse or double-tap a few times, but It's not like I'm holding you hostage or forcing you to watch it.
Also, Plarium (maker of RAID Shadowlegends) is an Israeli company, and the company that reached out to me in the first place is an American company. Me being a Chinese corporate lapdog is simply impossible if there aren't any Chinese involved (:
I can't find any information at all about Plarium or RAID abusing their employees, and ethnicity has nothing to do with how good or bad a company may be. I would love to see any sources or proof coming from a reputable source. You are creating a clear false dichotomy by accusing me and every creator that promotes RAID of somehow supporting employee abuse, and child gambling just by promoting a mobile game, which I find appalling. I can say with confidence that nobody even thinks "Wow I sure do love me some employee abuse and child gambling, let me accept this" when accepting an offer, and the fact that you even think it occurs is a perfect example of false cause. Your logic is incredibly fallacious. Sure, RAID promotions appear often, but they support creators like me and allow us to justify the huge amounts of time we invest in our channels.
Lets hypothetically say that a company that appeared in one of my videos DID abuse their employees and promoted underage gambling. Go call your local legislator or file a report with the appropriate three-letter agency to report that company. Then you can maybe make some kind of actual impact instead of leaving angry, misguided, and frankly entitled youtube comments about how you can't double-tap 6 times to skip an ad.
i was honestly hoping to see the rakghoul plague and also a team up between Clones and imperial guard LOL but it still looks great
Maybe if there is a Rakghoul mod for this program? I don't use it so I don't know.
@@spacewolfblackmane19 there isn't sadly, but I've seen people just using normal zombie mods so it might work comrade :)
@@spacewolfblackmane19 If you fight Rakhghouls, how do you respond if it infects your brothers or Guardsmen into more Rakghouls?
@@TheWarmachine375 Well the guard is pretty pragmatic with such kinds of plagues
@@comradekenobi6908 Good idea
hey this man actually made the raid stuff fun! ( I hope you will get many sponsors, this work deserves all the support)
The video was cool as always , and it is quite amazing how much your skills improve with each new one!
(my only problem is that I always remember that we do not have a big offical RTS)
Thats not even the horde and the republic still SUCKS at least they die like a True Clone Trooper they make Jango proud!
yeah
@@jager2749 Let's make our end memorable!
I'm surprised that noone made a mod about when you get overrun, you grab a grenade and prime it and run to the nears small group of enemies and taking a few with you and injured some
@@matthewyang5752 BANZAI!!!
Comparing blasters and lasguns, the lasguns look seriously awesome
I just wish they had the lore accurate white lasblasts and whipcrack sound.
Amazing work!
I still waiting for some crazy battle whitout the Republic or CIS, like Mandalorians vs Death Korps of Krieg.
BLOOD FOR THE EMPEROR!!! SKULLS FOR THE GOLDEN THRONE!!!
An Imperial Khorne Daemon?
How pardoxical.
@@TheWarmachine375 Saint Celestine)))
@@TheWarmachine375 Flesh Tearers)))
@@TheWarmachine375 Gabriel Seth - Emperor's Champion
@@Кхарн_Предатель Touche.
I liked how they moved up in waves while one group was covering at an angle the rest moved up to a new firing position. Still not sure how any of the Xenos got close to them…
"Still not sure how any of the Xenos got close to them…"
Nids are a biological, thus ever evolving, weaponry. When they encounter something that hurts them, they evolve to make it less effective. Through this means, they have evolved to shrug off las fire. Since lasers don't really affect them, blasters, which operate under the same principles as laser weaponry, would also be ineffective against them.
Surprising that the clones lasted that long against tyranids. Well suprise suprise they did. Good job my friend keep up the good work!
Yep totally that Clones was actually non-hostile who fights hold off against Tyranid unit arrived Space marine and Imperium Guard hold against Tyranids them.
jimboy de juan its not suprising that imperial forces was able to hold against nids after all even the imperial conscript in this mod can beat a veteran clone trooper which is mind boggling. So it’s not that suprising for normal imperial guardsmen, tempestus scions and imperial fists to hold off the nids.
@@johnsongregor829 i True that.
@@johnsongregor829 At least the Clones went down swinging
There are plenty of Guardsmen conscripts that are better than Clone Commandos due to having better training, equipment or morale than other guardsmen conscripts
Cadian 6-year olds would give the 501st a bad day
Standardization is not present in the Imperial Guard
It's even worse with Chaos
You know Imperium weapons are more advanced when a squad of IG 2 times smaller than the one that was from republic can hold tyranid advance for Marines to move forward.
Yea its not like that IG had support from space marines and was attacked from only one side
Totally!
You rarely ever see Heavy Blasters while Heavy Bolters are common with the Guard
Haha, I love it when people try to compare the 40k universe and other universes.
The 40k universe is ridiculously op, it's the entire point of 40k. It is incomparable by its very nature.
But he could do this a little ballanced so sw could win some battles to
For example maybe only couple of IG regiments and only few SM got to the star wars world
@@ofal5124 then it's not really a fair comparison then is it
An Ork can take multiple shots from a Real Life rifle. Blasters are inferior to Modern weapons
Millions of Orks would kill Billions of Star Wars' people
@@ofal5124 To balance it out in that way would be to nerf the Imperium of Man which wouldn't be a fair comparison. The smallest standard Imperial force deployment is a company that consist of 2 platoons totaling a minimum of 55 men to a max of 239 men and 13 APCs. To make it "balanced" he would have to either nerf the Guard's numbers or nerf their weapons and armor capabilities which would only serve to create an unfair comparison. As the OP pointed out, Warhammer 40,000's universe is meant to be ridiculously overpowered.
Wouldn't it have been more interesting if the Nids overwhelmed the Imperial Army, and the Clones had to pull through? It would be nice to see Star Wars actually obtain a victory, and if the battle ultimately comes down to two 40K armies, what was even the point of crossing over with Star Wars?
I'd think the Clone army might have chance against The Imperial Guardsman and The Tau Empire and maybe The Eldar in both ground & space battles. I'd like to see if they can handle the Tau & Eldar in battles against them.
Yeah, what's the point of battle if 40k always won.
Quite disappointing. The clones are very well trained and armed. They have very fast repeaters and they make quite a show. Compared to that they showcased 8 clone troopers and a tank that doesn't shoot.
Star Wars never does well. These videos are just a 40K wankfest.
@@GreenKnight343 That statement is too vague to be true. If the scenarios weren't constantly stacked against SW, these videos might actually be interesting. Anyone with 2 brain cells to rub together can create two balanced forces.
You know, the animation is great- but I'm going to single out some praise for the music. Really working that tension. Something that's easy to overlook with everything that is so awesome visually.
I have to admit, the clones did not stand a chance against the tyranids.
But they put up quite a last stand before charging the explosives to seal the tunnels.
I'll admit that seeing the imperials win every single battle and 40k sticking it to every other sci-fi universe gets a little boring. The clones were outmatched and surrounded, of course they were outdone by a guard detachment of twice their size *with astartes support*- I do wish the battles were a little closer.
Gaunt's Ghosts would slaughter so many Clones and Jedi
Last Chancers can kill a good portion of the Jedi Temple
Star Wars needs a win already
Why was the hover tank turning around so much at the end of the Clones' last stand, instead of actually picking a direction with the most Nids and actually shooting? Did the AI just muk up?
Your videos keeps getting better and better.
This was amazing. I really want to see The Imperium and Republic fight alongside each other. That would be interesting
This is truly amazing stuff, been waiting for months. By the way I know some people had said it before but I was hoping you could adjust their health or armour a little bit because me and my friends are a huge fans of the clone troopers and seeing their arses get kick over and over again makes us feel unfair. But still the animation itself is gold and we enjoyed it.
Well to be fair clone armor is meant to stop lasers (low energy plasma bolts) so when they get hit by those more pften than not their are just knocked out. Against claws and razor teeth? Nope. Agaonst bolters? Nope. Lasguns a re a maybe depending on the wnergy level but the plasma guns of the Imperium which by lore is miniature star going off? Nope.
However: Republic forces can do very well against the Imperial Guard, its really only when the tanks and Marines get involved that they suffer horribly.
@@Darqshadow that is correct, but i think that this could be solved by the use of specialists. The S.W universe may not have seen any kind fighting like any of the primary W.H factions but i'm sure with somd tweeks. Like with those commandos in the last video we could get something more of an even fight.
@@spacewolfblackmane19 Commandos and arcs are a breed above but are super rare. They would get stomped by the shear amount of lasgun fire but as small hunt/kill teams they would excell rather well. Sadly the only thing going for the Republic is a much better FTL system that the Mechanicus is currently picking apart and trying to use instead of the Warp engines. If that happens bye bye navigators unless they learn how to use hyperspace between the galaxies.
@@Darqshadow ya, i wonder if someone could make a companion mod called post warhammer vs Srar Wars or something. Cuss i could definitely see the s.w galaxy msking massive and interesting adjustments just to to fight the imperium alone. Not to mention the Orks, Tryanids, and other xeno races will just walk all over them once the elites and heavies come out to play. And lets not bring up powerfu characters and titan class stuff just yet, cuss i get the feeling that the republic would just nope right off the planet. If Gazghoul, Gulliman, or even "just " a warhound titan arrived planet side.
@@Darqshadow maybe not create CiS titans or Republic ordanitas weapons but maybe more lazers and plasma. And some melee specialists definitely.
How to make the mods run together it crashes every time for me
Use ASV Star Wars and UMW40k. GAW is an inferior mod
nough raid but to honest money is money it's not you had to kill a puppy
What?
@@phantomwraith1984 guy probably hates the raid stuff as it is evrywhere but it is support that is deserved by the chanell, so he can accept it as a "not a problem"
@@gergokerekes4550 Fact
I've never actually seen direct control from the space marine perspective before, it looks really cool.
Just as a tip tyranids can go really fast is you double click the mouse but you have to press the period button or else there gonna stay in one spot
we need to see chaos vs stormtroopers or maybe the deathkorp of krieg vs stormtroopers😮
good video man
Or some squad Action between some karskins vs the finest republic commandos
The laser may ricochet off tiranid xD
Storm trooper : Take cover!
Space marine : sure "line up"
Dud i am so happy to see that you got a sponsor. Even if is that raid shit.
I swear, the Star Wars factions never catch a break in this series
@CXVII 117 R Star Wars is not weak. They might not have Space Marines, but their tanks have shields and actual armor penetration. SW has bigger vehicles and a bigger more mobile navy than WH40k. Void Shields are still stronger, but the Empire could easily mobilise hundreds of 100 destroyers, while that is a miracle kind of achievment with the Navy.
@CXVII 117 R If you want something weak look at the Traitor Primarchs.
CXVII 117 R you’re comparing warhammer 40k, which btw is one if not the most op sci Fi universe there is out there to Star Wars, of course they are weak
@@shizo_bioc80022 Doubtful. You just don't know SW.
@CXVII 117 R And? There are bigger ships in Cannon SW than what Wh40k has.
So awesome I've been waiting for this
The great wall of flashlights ... good work ...
WOW, Tyranids? Unexpected. Make more videos with them, please.
your video are top quality, i always enjoy them.
I really appreciate the info on the gane used etc. I wont get anywhere, but love to try these things.
A game of this sort needs to be made
Glad you got a sponsor. Great videos and I would love to see a Clones and Republic troopers vs Kreig Soldiers and Grenadier's. That seams more fair. The Astartes are cool to watch but just above the clones level.
Liked before watching video because i knew it will be great Hey could you do a tau&imperium vs tyranids these are my favorite xenos
Hmmm, me thinks a Carnifex or some other really big lad is gonna come through that rubble
It will happen when the mod adds a working carnifex
I like how at the end against the Imperium the synapse creatures were like "yeah fuck that we know how this goes" when before they were leading the charge against the clones
YEEEESSS, i love these videos
Imagine Force-sensitive Tyranids.
Pcycher are way more powerful than force users
You finally got a sponsor
The clones are bug's bait
Does the ASV mod come with Star Wars stuff?
what mods do you use for call to arms
Cool cinematic, I love it.
Halo vs warhammer 40k that would be nice tho
That sounds awesome actually 🔥🔥
Plot contrivances the tyranid’s greatest weakness
I would love to know the specs of the nasa computer running this
The limbo playing rocket clone lol
keep up the good work
A lictor and some burrowing raveners would end that gun line perfectly
I love your series star wars verses warhammer.
Probably the only thing that could bring the Republic and the Imperium together would be the nids. The Orks and Necrons as well but not as bad as the nids. Necrons are relatively slow and the Orks just want to fight. They don't destroy every plant they come across and there will be no survivors if you fail to stop them.
The animation was good, however knowing tyrannids I'd have expected them lore wise to have tactically adapted in seconds to instead of all cramming down one area to encircling from all sides above and below, and that the larger biomorphs are hard to take down, to the point that it's partially where the lasgun was called flashlight by the fans. But it was good to watch
You can see the larger 'nids taking several shots before they go down, even from bolter fire. Lasguns are called flashlights because compared to everything else in 40K they're "weak," though given the ridiculous scale that doesn't make them actually weak.
@@Gearran I can understand it with bolsters mostly. But it was mainly the warriors and the Las fire. I'm not too bothered by it though lol. Mainly the Nids tactics of pile on threw me off a little. However as an owner of assault squad 2 and mods of it, I now realise how hard it'd be for tyrranids to be dropping from above and below
Always love these
Raid Shadow Legends is the true antagonist of this video
How you get the third person shooter ?
This is great :D that space marine with the storm bolter needs target practice though. More shots on the floor then a tavern brawl.
I love the episode 😍. But it was a shame to watch clones been slaughtered by both sides
Kinda makes me giggle how the clones barely survived a few dozen nids. Where a real nid attack would fill that whole corridor shoulder to shoulder on every surface. Wave one would hit the clones before the clones did any actual damage
Normally tyranids woud have range weapons by themself with worms who eat you from inside out and work like a shotgun or spike launcher which work like a harpoon or gun whitch shoot sharp like beatle thing which even go threw power armor and would that armer ignor as if it was paper.
AMAZING I LOVED IT
Noooooo my jeans
yo its lore waitting time yall
I thought the clones would actually have a better chance against the tyrnids considering how they are already using to fighting against numerous ruthless enemies that outnumber them 10 to 1
It was so triggering to see the Tyranids come down one-by-one instead as one mass, it made it easier for the defenders to shoot them down.
I completely agree with you, this video had lots of issues regarding the way how tyranids behaved, I couldn't really change any of it. I'm not really happy with the end result looking back on it, I definitely could do better.
@@VxVTactics Will you do Orks vs Clone Troopers/Droids combined forces?
Somehow I get the feeling that these Xenos are not going to let a massive cave in like that stop them from swarming the Galaxy! As evidenced by Vince Lumontad's comment down below mine!
0:13 soundtrack?
THE EMPEROR PROTECTS!
BOOOOO! The Tyranids would have killed them all!!! The Tyranids are literally the stuff of nightmares come to life and they make the Zerg which are ripoffs by the way look like the carebears!!!
Tyranids are the ultieme scourge to known universe
Are the tyranids even ranged or only Malay
Press F to pay respects
Spase marines+Clone VS Tyranids
Those poor Clones, getting their intestines pulled out through their nostrils by Tyranids is not what they signed up for.
Better than being flayed by a Flayed One I can assure you
@@christiandauz3742 Overall I don't think there are many good options when it comes to being murdered to death by the brutal denizens of the 40K universe.
@@gregorygreenwood-nimmo4954
Cody would make an interesting Daemon Prince of Tzeentch
@@christiandauz3742 Cody was more victim of machinations than the architect of them.
@@gregorygreenwood-nimmo4954
Even better. Chaos can offer Cody a deal to 'save' the Jedi, Clones and Republic
Honestly, almost everyone in Star Wars would either join or fall to Chaos in a heartbeat
The Rakata Infiniti Empire would have gladly join Chaos. The Chaos Rakata would dominate both Warhammer and Star Wars
That would have been even better if MOW:AS allowed the 'Nids to act like 'Nids instead of making them run single file at about half to a third of the speed they should have been moving. I know thats criticism of the base game and the mod but it's frustrating to see an organism that can kill every living thing on a planet down to the microbial level in less than a week having their behaviour hamstrung by the pathing AI. Otherwise its great, the camera work and scene setting was really cool and while the Clones died (they would though because they were basically fighting the Vong on steroids) it was an interesting fighting to watch because of that finality: how long would they hold before being overrun? Would they manage to get the explosives set in time? Would the Hive Mind realise what was happening and if so did it care that one access route was blocked when it has tools that can work a cave in to their advantage? Good stuff.
Where to download?
I dislike how SW is looked down, not because of actual content or context, but because of Wh40k fanboyism.
Clones have repeaters, very high rpm, electric shock, gas based plasma, high armor penetration. Compared with Lasguns, they are better against armor and capable of much higher penetration, while Lasguns have the speciality of suddenly evaporating water from your flesh creating explosions. They also have better weapons and actual gadgets that the Imperial Guard is most often denied. SW Weaponry requires ammo and sometimes even brake down.
SW Technology offers personal shields to vehicles that shrugs off kinetic, balistic based weaponry and also they have small mobile and bigger stationary shields against artillery, bombardment. They have also floating, highly mobile vehicles, and massive vehicles that are many times bigger than baneblades, like Juggernauts or walkers. SW tanks are mobile, fast, shielded, they have high armor pen or high rpm.
It's toxic fanboysim at it's finest, they only accept what they know and refuse to even look at anything that they don't. But they aren't all like that either.
But yeah you are right 100% And to be honest star wars weapons are pretty powerful.
DL-44 was shown to be blowing giant holes in walls and doing more damage then modern day anti-material rifles.
DC-15s carbine was shown to be able to easily bring down giant solid stone pillars and bridges with only a few shots
DC-15a rifle on max power could blow 1.6 feet craters in enemies and buildings.
E-11 was shown to instantly vaporize a metal grate and heat the metal around the point of impact to the point of being white hot and curling in a instant which requires insane energy.
And most of these are canon showings of firepower and are still weaker then their EU counterparts.
As a fan of both star wars has no chance at winning. Even though WH40k’s tech is inferior the scale of 40K puts it so far above almost all other verses.
@@V3ctor299 In what regard?
SW have bigger tanks. They don't have Titans, mega-walkers, thats true. But SW have shields on every tank, and they have pretty brutal Anti-Armor damage, compared to the Imperial Guard, who uses kinetic weaponry instead of energy.
Titans might be a problem, but they are a scarce rarity at best. Also, it might be an effort, but SW could definitely take down a Titan. Cause SW bases also have shields, planetary shields, ion cannons, fully armed, and SW deploys more Navy, than the Imperial Navy. True, the Imperial Navy ships are bigger, but SW deploys 100-s of Imperial ships. And unlike in Wh40k where those ships and infantry just "spawns" to orbit, SW has an actual infrastructure.
The Imperial Guard, might have billions of troops, and you might think thats a lot, but Coruscant has over a trillion of population, and their infantry is actually armed and armored to the teeth in every regard. Not to mention Galactic Troopers, standing armies and battalions like the Clone Troopers.
SW also have military strategy, and counters. Aka countering armored vehicles, artillery, fighter bombardment, spaceship bombardment and all the alike.
It is true, that SW have a lot of disadvantage over Wh40k. Space Marines, Titans, the Mechanicum. Also Psychers are pretty OP.
But that is very far from inferior when the Clone Troopers are better armed than the Imperial Guard.
@@V3ctor299
Of course star wars won't win with WH because of its scale
But if we had a battle between imperial guard and clone troopers with simmilar numbers then clones would win without breaking a sweat
A large enough clone force could even deal with space marines by just cooking them in their armors with blaster fire
Why is the plasma Guardsman in the thumbnail so fucking THICK
People are gonna notice this en masse soon. No way they aren't.
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The doge god
*sigh*
Whats your clan name?
A surprise to be sure but a welcomed one
God damnit, they got you?
I was hoping to see a Carnifex or two Xp
Im excited for the next update of the mod
Primarch Progenitor,for your glory and the glory of HIM on earth
Hive fleet aproved
Spoiler: No Carnifex was harmed during this movie.
It seems like the imperium is better than the storm trooper for boarding action
Finally some love for Xeno faction
Republic commandos are a fair fairer comparison to Space marines than clone troopers. Still, great video.
No Republic Commandos are comparable to Tempestuous Scions. Astartes have microsecond reactions, better armor, weapons, aim, and just are a step above them.
No that would be blaze troopers.
Why only melee tyranid units? It's looking ridiculous