How are your roll and yaw setup? Been getting into racing myself lately but not sure if i want to keep my default setup of my right stick x axis beeing yaw or change it up like a flight sim where i roll with the x axis......
Yessir, as @GerboTheGnome says. its complicated. the base is faster in a straight line, but it cant really turn so you have to bleed all your speed to make a turn. the LX will probably wind up with faster lap times despite the straight line speed depending on the track because it can actually take corners at more then 100m/s
Great intro 👌
subbed for the intro:D and the quality content;)
Thank you! i worked real hard of that intro :P
One of the best, if not the best intro I have ever seen! The Sounddesign is next level😁
Great video and I can't believe it's not a Mustang Omega!
Fury LX is now my second favourite racing ship. which i guess isn't saying much because I didn't have a second favourite racing ship before.
How are your roll and yaw setup? Been getting into racing myself lately but not sure if i want to keep my default setup of my right stick x axis beeing yaw or change it up like a flight sim where i roll with the x axis......
I run dual stick, 2 t16000ms. pitch is y (forward/back), yaw is x(left/right), and roll is z(twist)
Lx has a higher top speed, but is it really slower in atmo?
Yessir, as @GerboTheGnome says. its complicated. the base is faster in a straight line, but it cant really turn so you have to bleed all your speed to make a turn. the LX will probably wind up with faster lap times despite the straight line speed depending on the track because it can actually take corners at more then 100m/s