Star Citizen 3.20: Racing Potential Mirai Fury LX

Поділитися
Вставка
  • Опубліковано 3 лис 2024

КОМЕНТАРІ • 10

  • @thenecrolept
    @thenecrolept Рік тому +3

    Great intro 👌

  • @janolat2519
    @janolat2519 Рік тому +2

    subbed for the intro:D and the quality content;)

    • @smiffyp.i.4338
      @smiffyp.i.4338  Рік тому +1

      Thank you! i worked real hard of that intro :P

    • @janolat2519
      @janolat2519 Рік тому

      One of the best, if not the best intro I have ever seen! The Sounddesign is next level😁

  • @EchoBit
    @EchoBit Рік тому +1

    Great video and I can't believe it's not a Mustang Omega!

    • @smiffyp.i.4338
      @smiffyp.i.4338  Рік тому

      Fury LX is now my second favourite racing ship. which i guess isn't saying much because I didn't have a second favourite racing ship before.

  • @Avean
    @Avean Рік тому +2

    How are your roll and yaw setup? Been getting into racing myself lately but not sure if i want to keep my default setup of my right stick x axis beeing yaw or change it up like a flight sim where i roll with the x axis......

    • @smiffyp.i.4338
      @smiffyp.i.4338  Рік тому

      I run dual stick, 2 t16000ms. pitch is y (forward/back), yaw is x(left/right), and roll is z(twist)

  • @Stafernisy
    @Stafernisy Рік тому

    Lx has a higher top speed, but is it really slower in atmo?

    • @smiffyp.i.4338
      @smiffyp.i.4338  Рік тому

      Yessir, as @GerboTheGnome says. its complicated. the base is faster in a straight line, but it cant really turn so you have to bleed all your speed to make a turn. the LX will probably wind up with faster lap times despite the straight line speed depending on the track because it can actually take corners at more then 100m/s