Divide and Conquer v6/5.2 Beta: Gondor [1] The Trebuchet

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 136

  • @Augimund
    @Augimund  Рік тому +23

    I'm trying out some shaders with this playthrough. The cinematic field of view effect has the unfortunate downside of blurring out the UI. Let me know how you all feel about these shaders.

    • @IceniTotalWar
      @IceniTotalWar Рік тому

      Shaders from where, Reshade or your editing software ?

    • @Thewarneverends
      @Thewarneverends Рік тому +1

      link to download shader pls?

    • @pedroduarte96
      @pedroduarte96 Рік тому +13

      just an opinion. i don't like the shader effects. :) too bright also

    • @Augimund
      @Augimund  Рік тому +7

      @@IceniTotalWar I used a reshade preset. I'm thinking I'll return to vanilla

    • @IceniTotalWar
      @IceniTotalWar Рік тому

      Always worth trying out something new, i only saw your post after watching the video and then went back and looked for differences like the UI being dimmed, for me once i noticed it wasn't too bad, maybe just needs tweaking a little.@@Augimund

  • @JW-jd6sn
    @JW-jd6sn Рік тому +71

    Tip for Gondor, just hold E.Osgilith && Cair Andros with a few elite troops and build up your eco. Your eco will soon become a powerhouse then you can push out with relative ease.

    • @aonirsplayground6224
      @aonirsplayground6224 Рік тому +12

      I've found on some situations the AI does wait a couple of turns and doesn't auto attack, so you do lose men to attrition, and they have a full stack each turn, not always viable. Depends on your self rules really, you can rush minas ithil and hold there, the black gate doubtful but not impossible, at that point its a matter of what you want the experience to be as.

    • @JW-jd6sn
      @JW-jd6sn Рік тому +13

      @aonirsplayground6224 it's about finding the balance with your garrison. Once you get the right balance the AI will always attack thinking it will win, but you easily crush the trash spam

    • @cass7448
      @cass7448 Рік тому +7

      Just make sure to keep tabs on the South. You can lose Pelargir if you don't make sure to keep an adequate garrison there, and that's a big blow to your economy.

    • @nirandon999
      @nirandon999 Рік тому +6

      I prefer a different tactic. hold everything at once with minimal garrison. Minas Tirith, West, East, fort south of pelennor, two forts in ithilien, fort north of minas tirith. get a ship close by so you can ferry units across anduin. Because your defences are all small, ai thinks you're weak and attacks frequently with smaller stacks than it would use otherwise. But you can reinforce each siege from 5 different spots, after battle shifting units around so the ones without movement get into sieged province while those who stayed there go to forts. It means you are not under any risk of prolonged siege, any location is immediately reinforced by full stack, and you maintain 30+ units basically for free. It holds easily for first 30 turns and by that time all money saved from your army being dirt cheap kickstarts your economy so you can easily double the forces and push out.

    • @Perceval777
      @Perceval777 Рік тому +5

      Yes, but Harad and Umbar will also attack very soon from the South. I managed to hold off Mordor at Osgiliath and Cair Andros, but the Haradrim and Umbarans invaded me with dozens of full-strength armies while all my forces were in the Northeast lol.

  • @Ligizd
    @Ligizd Рік тому +19

    For Gondor!

  • @IceniTotalWar
    @IceniTotalWar Рік тому +13

    Oh seriously a V6 ! I literally installed v5 last month after finishing my last v4.6 campaign and am only now doing my 1st campaign as Dale 😁😁😁😁well hope i can finish that before new version comes out or i'll be late to the party again.

  • @thehumanity3324
    @thehumanity3324 Рік тому +103

    Dk if this is useful, but the "discounts" from building halls are only applied when you queue things after the building is completed. So, putting buildings in line directly after completing your builders hall doesnt work for that building.

    • @lcdcstudios
      @lcdcstudios Рік тому +8

      was so pissed and relieved when I found that out, saved me so much time and money a couple years ago

    • @krekk2751
      @krekk2751 11 місяців тому +1

      its pretty obvious, it's medieval 2 thats just the limitation also queues are unprofessional. dont do them

    • @AmrothEldarion
      @AmrothEldarion 11 місяців тому +12

      ​@@krekk2751Imagine someone going "I'm a professional medieval 2 player 😎 I don't do ******"

    • @krekk2751
      @krekk2751 11 місяців тому

      @@AmrothEldarion no one asked you for your opinion, whatever stuff you're saying causes a headache to everyone around you. Don't ever talk, for the love of god.

    • @professionalproductions4156
      @professionalproductions4156 7 місяців тому

      ​@@krekk2751elaborate?

  • @kattagarian
    @kattagarian Рік тому +4

    Hey. UA-cam randomly recommended your channel and i'm glad they did. You clearly knows a lot about this mod and i will certainly will learn a lot watching it

  • @konkwistador3121
    @konkwistador3121 Рік тому +25

    Very excited about addition of EOP to DaC! So that is why Pythax is showing off all the new, gorgeous UIs, weird that there were no announcement earlier.

    • @konkwistador3121
      @konkwistador3121 Рік тому +9

      Also the shaders look bad IMO.

    • @zaki6548
      @zaki6548 10 місяців тому +1

      What's an EOP?

    • @masterhand9305
      @masterhand9305 3 місяці тому +4

      ​@@zaki6548 Engine Overhaul Project, it breaks the boundaries of what the base Medieval engine is capable of. It allows for more scripting, the removal of unit caps, generals can have more ancillaries and the like. Its a very important breakthrough for modders.

  • @duncanthomson7894
    @duncanthomson7894 Рік тому +19

    I've played a couple of Gondor campaigns, and one thing I wish you could do sooner is upgrade Osgiliath, as well as Annuminas and Fornost for the Northern Dunedain. It would be cool if you could choose to upgrade settlements when you occupy them or have certain buildings, instead of upgrading them due to population growth near the natural end of your campaigns when your frontiers are expanded far away from those settlements with zero chance of any battles.

    • @HelpMePleaseOhGodHelpMe
      @HelpMePleaseOhGodHelpMe 11 місяців тому +2

      One thing i like to do is to add population to for example Annúminas, let's say 1000. And then remove from regions like the shire or Bree since they are overpopulated. Doesn't break immersion for me atleast, it's like you leader forceably resetteling your subjects.

    • @tabumain629
      @tabumain629 11 місяців тому +1

      @@HelpMePleaseOhGodHelpMe Soldiers costing population, and being able to repopulate other cities, will always be something I will dearly miss in this game.

  • @thefifthhobbit2092
    @thefifthhobbit2092 Рік тому +12

    Don’t forget it’s possible to take Balorn before Enedwaith since it’s also rebel.

    • @jeromejerome9395
      @jeromejerome9395 Рік тому

      I recall that being basically impossible since v4. Besides, the place has been nerfed so much, it's not worth the extra border

    • @thefifthhobbit2092
      @thefifthhobbit2092 Рік тому +5

      @@jeromejerome9395 well it’s not additional Border it’s moving your frontline forward. It has gold mines, and it’s a castle.

    • @naturalbornpatriot6369
      @naturalbornpatriot6369 Рік тому +3

      @@thefifthhobbit2092very true. If anything you can sell it for an alliance and some money from Enedwaith. I like to gift it to Rohan and then cheat in a peasant unit to hold it while they get forces over there. Just to add some buffer and time, I tend to leave a few units nearby as well for RP and help defend the buffer while the culture changes. Playing either lothlorien or Gondor I like to help Rohan out as best I can. Mostly infantry helping their mostly cavalry compositions is extremely satisfying.

    • @thefifthhobbit2092
      @thefifthhobbit2092 Рік тому +5

      @@naturalbornpatriot6369 mate this is post V5 Rohan is a top tier faction, Isengard rushes through Enedwaith early. Typically Rohan takes 2 settlements from Isengard early and box then in slowly grabbing more Enedwaith struggles and then thrives, besides it’s ancient Gondorian land why give it to Rohan

    • @naturalbornpatriot6369
      @naturalbornpatriot6369 Рік тому +1

      @@thefifthhobbit2092flavor, buffer, and RP that’s why. Numenorean colonies but yeah. I just enjoy fighting battles with allied armies

  • @Ancantar
    @Ancantar Рік тому +7

    Boromir kinda need new portrait...he looks dreadful in this current portrait. Maybe something from the first movie when he joined the fellowship ..

  • @thswinther
    @thswinther Рік тому

    New here - looks exiting and very cool. You certainly know your way around the game both strategically and tactically - makes for a great campaign to follow!

  • @wicked8071
    @wicked8071 Рік тому +1

    Everything you said about religions and defeat traits was spot-on. I hope you have a great time with this campaign. About the next version, it will probably not be v6, but rather v5.x. Have fun!

  • @MinassëVoronwë
    @MinassëVoronwë Рік тому +3

    Regarding artillery, unless DaC changed them, flaming shot should be less accurate than regular shot.

  • @platinumwolve9657
    @platinumwolve9657 Рік тому +2

    I love the idea that factions such as Harad, Isengard and others have their own Religion!

  • @jeffhreid
    @jeffhreid 10 місяців тому

    Cool. Glad to see DAC alive and kicking!

  • @naturalbornpatriot6369
    @naturalbornpatriot6369 Рік тому +1

    I am very much looking forward to this campaign. Sorry for taking your challenge rules and suggesting it to Izzy. I did remove it, I just loved the challenge rules so much. Here’s to a great campaign! Utilize Iorthon asap! With luck and good micro, can knock out a rebel army with just one other unit to help.

    • @Augimund
      @Augimund  Рік тому +7

      Oh I had no problem with that haha 🤣

  • @Vuile25
    @Vuile25 Рік тому +1

    I did a dunland Campaign and it feels a Little but unsatisfying, with building wulfs hall i espected one last message over the finished Quest.
    I love to play as the wildmen now, i like realy realy much what you did with those factions

  • @snowisthebestweather
    @snowisthebestweather Рік тому +1

    Serelond is great. You can get more Pinnath Gelin cav from there.

  • @snoopsauce6294
    @snoopsauce6294 Рік тому +26

    I wish artillery was just a bit more accurate, the slowing on the campaign map, and the worse killing power than even basic archers is really underwhelming.

    • @Vuile25
      @Vuile25 Рік тому

      For my knowledge, they removed the slowing campaign movement range for artillery

    • @lordaragorn001
      @lordaragorn001 Рік тому +11

      Very much, i played a lot of DaC.6 campaigns Long objective ( 3 dwarven factions, ar adunaim, high elves, rohan)
      the dwarven faction are very underwhelming, smaller populations, and their lack of cav, just makes long campaign grinds, genuinely not fun ( not being able to silence the most basic of archers with cavalry from time to time, or being able to chase routing units. i think the solution would be to rework the merc pools, more variability and replensihment,more mercenary units like in the MoS submod..
      As for artillary, you don't get that feeling "powerful" that you got in med 2, where seeing a ballista or a catapult in the army made you reconsider attacking, in its current state i feel artillary is just there to trigger AI script to get down the hill and attack, otherwise, even basic archers get on average twice as many kills as my catapults or ballistas.
      if the dwarves going to be that limited, i think their artillary should be better than other artillary in the game i.e ( special types of ammunition, better accuracy ? or perhaps unique artillary specific to the dwarves ( i think that'd be very lore friendly)

    • @HappyCupsInc
      @HappyCupsInc Рік тому +9

      I believe artillery have normal infantry campaign movement speed now (unless they reverted it). Also ballistas are fantastic for defending bridges and settlements. Have infantry on either side of the gate/bridge, giving your ballistas an unobstructed line of sight and they will decimate the clumped up enemies. Try the flaming shot too, it might work better.

    • @Emanon...
      @Emanon... Рік тому +8

      I see the point of certain faction eg dwarves having better artillery, but for everyone else, it really should be limited to ease a siege, not used as "field artillery" as that's pretty much a movie trope until the age of gunpowder

    • @cass7448
      @cass7448 Рік тому +7

      Artillery can have a lot of utility in dictating the terms of engagement. Enemy refuses to move off their hill? Shoot at them with arty for a while.
      It's also incredibly useful when the battle is over a choke point. Just find the largest blob and have at it.

  • @kNight-ly
    @kNight-ly Рік тому +13

    One thing you should do to get rid of corruption is to set Tarnost as your capital, you’ll earn a lot more money that way.

    • @giovannicolombini95
      @giovannicolombini95 Рік тому +2

      Make sense for the gameplay prospective, but if you play with houserules and lore oriented i think it's better to not change the capital. But good suggestion, I will use it ahahhah

    • @MJ-mi9qc
      @MJ-mi9qc Рік тому +1

      Pretty sure he does this relatively early in the video haha

  • @swiniver5839
    @swiniver5839 5 місяців тому

    I think the family trees should be expanded to show all the important generals and the families that were mentioned in the book and if the modders want to have the specific characters have their significant others like Arwen for Aragorn and Eowyn for Faramir that would be cool

  • @antoniolicinio8333
    @antoniolicinio8333 Рік тому +5

    Some scripts of alliance between dwarws and Elves would be much appreciated, i like mixed rosters

  • @DidacGarcia98
    @DidacGarcia98 Рік тому +1

    I like the shadders in battle, but they give a weird effect in the campaign map so you could switch them.

  • @AleeeeexS
    @AleeeeexS Рік тому +9

    I'd love more confederation scripts. Thinking mostly of the dwarfs since it feels bad to fight then but also when they take something before you

    • @AleeeeexS
      @AleeeeexS Рік тому +7

      Maby when all old dwarf holds are restored to a certain level with a specifik building requirement or something. Gundabad and moria factions dead. Idk really but something to make the map pretty when you've already kinda won

  • @doctoronishispsychosislab1474
    @doctoronishispsychosislab1474 11 місяців тому +1

    I can hear Adrian von Zeigler in the background

  • @Emanon...
    @Emanon... Рік тому +4

    I really enjoyed the old DAC submods for Rhun, High Elves and for Gondor/Arnor.
    Any plans or ideas for more "story driven" mod elements/submods that reward and punish the player for certain goals?

  • @jeffhreid
    @jeffhreid 10 місяців тому

    Great job. Subscribed

  • @thatdacguy3282
    @thatdacguy3282 Рік тому +4

    Love the Izzy support!❤

  • @mszalans4817
    @mszalans4817 Рік тому

    Mordor is messed up in v5. Each time I play, Mordor is inactive, chickens out before everyone and gets rekt by Gondor.

  • @lcdcstudios
    @lcdcstudios Рік тому

    awesome love your content

  • @kelsb8121
    @kelsb8121 Рік тому

    Mans now gondorian infantry?! Fokken using him now!

  • @adamguthrey6160
    @adamguthrey6160 8 місяців тому

    if there was a way to restrict army size to command stars that doesnt absolutely fray the AI, i would take that mod in a heartbeat

  • @94korre
    @94korre Рік тому +4

    Is it me or is the colorsaturation (or something like that) diffrent? I did enjoy this first episode :)

    • @IceniTotalWar
      @IceniTotalWar Рік тому +3

      he's using some new shaders, let him know in the pinned comment if you like/dislike them .

  • @boopcorn8747
    @boopcorn8747 Рік тому +2

    I was wondering where do i get this map look that you have. It looks so beautiful

    • @IceniTotalWar
      @IceniTotalWar Рік тому +5

      That's the AGO Sub mod campaign map, in the DAC launcher choose 1st option Alternate strategy textures.

    • @boopcorn8747
      @boopcorn8747 Рік тому +1

      @@IceniTotalWar I chose to start game without launcher to show up, is there a way to open it through game files?

    • @IceniTotalWar
      @IceniTotalWar Рік тому

      Try launching the game and then ticking the box next to where if says Use strategy alternative strategy map and see if that works with a save game. Also just mousing over the boxes in DAC launcher should tell you what it does. @@boopcorn8747

    • @Medik_0001
      @Medik_0001 Рік тому

      ​@@boopcorn8747edit the launcher config file

  • @Check258
    @Check258 Рік тому +1

    V6? Nice

  • @milandeepak4895
    @milandeepak4895 Рік тому +4

    Make East Osgiliath mor defensible.

  • @skunkrebell
    @skunkrebell 10 місяців тому

    I absolute hate the stack spam from Mordor - just for that reason I can't bring myself to play Gondor really. I would love to play it, but it just melts my brain.

  • @lordaragorn001
    @lordaragorn001 Рік тому +6

    where can we see the changelog of this version compared to the V5 DaC ?

  • @Manwu5
    @Manwu5 Рік тому

    Love it!

  • @orionsbelt29
    @orionsbelt29 Рік тому +2

    I do not like the blocking of larger armies

  • @zerg0s
    @zerg0s Рік тому +1

    Video title says v6, might wanna edit that to v5

  • @rossdaley5829
    @rossdaley5829 2 місяці тому

    Hey augimund, in one of your episodes of this series you mentioned a submod in which made dol amroth and gondor one, and expanded on the fiefdom units also. i was wondering if you could tell me the name of/link this submod as im not personally a fan of them being seperate in the campaign. many thanks

    • @Augimund
      @Augimund  2 місяці тому +1

      @@rossdaley5829 Hi, you'll want to check out the AGO mod if I'm remembering correctly.

    • @SmokeyBCN
      @SmokeyBCN Місяць тому

      epic unity rework

  • @TotalSomething
    @TotalSomething 11 днів тому

    "NO NO NO NO NO NO NO! OK, YOU ARE DONE!" xD

  • @Daxter250
    @Daxter250 11 місяців тому

    did the engine overhaul also update stuff like pathing as well as command reaction of units?

  • @Check258
    @Check258 Рік тому

    Whatever happened to the flying swordsman unit? Haven't seen it since mos submod. Is it still in the game?

  • @jasperdegraaf5254
    @jasperdegraaf5254 10 місяців тому

    Please bring back the old adunaim units 😢. Also are we still able to play with the originel campaign map? This new satellite image is certainly not my cup of tea

    • @Augimund
      @Augimund  10 місяців тому +1

      Yes, the textures I am using are from AGO and they are an optional install included in the files.

  • @jeck988
    @jeck988 Рік тому

    If you’re going to play anduin you should play ur in AGO for the skin changers alone

  • @yusufdilmac6983
    @yusufdilmac6983 Рік тому +4

    graphics are feel weird

    • @IceniTotalWar
      @IceniTotalWar Рік тому +1

      he was trying out some new shaders. Check his pinned comment.

    • @yusufdilmac6983
      @yusufdilmac6983 Рік тому

      @@IceniTotalWar i wrote after 5 min

  • @aaronbartlett154
    @aaronbartlett154 Рік тому

    Where do I download v6 beta? Also could we add an very easy difficulty level. I have trouble winning the game even on easy difficulty.

  • @salahmagoosh4575
    @salahmagoosh4575 Рік тому +2

    I really think it would make sense to get rid of the masons hall buildings in the game. The masons halls are essential everywhere you intend to build really, so that makes me think they’re just a proxy for reducing costs and add nothing in themselves to the game. I wonder if subconsciously the desire to make DaC hard and a challenge has cause a bit of feature bike shedding. The agent limits, removal of priests for culture conversion. I really think the game would play better if there wasn’t such a tight hold on tools the player has.

    • @pravinschmidley4711
      @pravinschmidley4711 3 місяці тому

      I disagree. The agent limit is intended to prevent diplomat or religious priest spamming. The AI in the vanilla game spams agents and deploys them to your provinces acting like mini spies. The mason halls also reduce the time it takes to build other buildings. The reduction of time makes building much better. These changes prevent the game from being a slog fest. Although I feel like late game all there is to do is kill stacks upon stacks of enemies, it gets irritating. OH NO my city is being besieged for the 400th time!!!!

  • @valentinocba
    @valentinocba 12 днів тому

    Which one is better? DAC or third age total war reforged?

    • @Augimund
      @Augimund  12 днів тому +1

      @@valentinocba DAC has the better campaign, reforged is tailored for multiplayer battles.

  • @angus2287
    @angus2287 Рік тому

    Do you feel like Gondor has poor autoresolve too?

  • @Xboxlove1
    @Xboxlove1 Рік тому

    Are the naffuten in the game? Should be galadriel

  • @riseofatlas7969
    @riseofatlas7969 Рік тому

    how you turn on camera thing??

  • @wraithface4410
    @wraithface4410 Рік тому

    Can i play this game on laptop Intel core pavallion?

  • @spiraling69
    @spiraling69 Рік тому

    When is V6 releasing?

  • @hish3098
    @hish3098 Рік тому

    Say gorgeous again

  • @ElxBogus
    @ElxBogus Рік тому

    Would you consider doing a 1v1 vs Izzy like he did with Sapherz? I thought it was very interesting content.

  • @IILeao67II
    @IILeao67II Рік тому +1

    You rusty as hell my guy. That Ranger micro hurt my soul.

  • @Matthew-cc4xt
    @Matthew-cc4xt 2 місяці тому

    cmon bro give Denethor some hair. not cool

  • @chucaruba109
    @chucaruba109 Рік тому +2

    When you guus going to nerf Dunland? Wildmen who have little in the way of Archers, armor and cavalry, now having op units for each? Like, what?

    • @bigthoughts2644
      @bigthoughts2644 10 місяців тому

      They are very limited in number though. Its just to mark progression so they feel more like a growing faction as normal empires would growing in technology as they incorporate the ideas of others that they have conquered

    • @stefankatsarov5806
      @stefankatsarov5806 8 місяців тому

      ​@@bigthoughts2644
      The AI dosnt have such restrictions.
      So maybe he is complaining about that.

    • @stefankatsarov5806
      @stefankatsarov5806 8 місяців тому

      He isnt part of the modding team

  • @seanmasters9558
    @seanmasters9558 28 днів тому

    Bro. 70 min. And there is not 5 second that u don’t talk. Stop talk that much. Omg.