Creating Ancient Greek Building - Blender 2.82

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  • Опубліковано 28 жов 2024

КОМЕНТАРІ • 18

  • @blendergeek6230
    @blendergeek6230 3 роки тому +2

    Amazing lighting and model.. Awesome man!! 👍👍👍👍

  • @arturspomerancis
    @arturspomerancis 4 роки тому +6

    I'd love to see some commentary explaining the whole process that would be more interesting to watch and learn!

    • @PolygonSquad
      @PolygonSquad  4 роки тому +2

      We are planning to do it soon..Thank you for the suggestion..

  • @AelessBeats
    @AelessBeats 4 роки тому +3

    Love it keep it up with the channel, I hope to see some commentary soon 👀❤️

  • @ervindark
    @ervindark 4 роки тому +2

    This looks so good. Love it!

  • @तंत्र
    @तंत्र 3 роки тому +1

    Nice work......awesome 👌

  • @adrizidanu2527
    @adrizidanu2527 4 роки тому +1

    Nice 👍👍👍 i love it 💞

  • @21Liberdade
    @21Liberdade 3 роки тому

    At 1.25min, when you're insetting the faces of the roof, how do you prevent the corners from crossing each other? When I do it, I don't have much room before they cross each other.

    • @PolygonSquad
      @PolygonSquad  3 роки тому +1

      After inset, You could scale before extruding..

  • @Astrokash
    @Astrokash 4 роки тому

    Please teach animation just like you made it earlier save the tree video please make it 🙏🙏

  • @IR-RA
    @IR-RA 3 роки тому

    What did he press at minute 2:05?

    • @PolygonSquad
      @PolygonSquad  3 роки тому

      Select the edges and press Ctrl +B to bevel ..then unhide(Alt+H) the hidden (H) objects

  • @TripleM1902
    @TripleM1902 4 роки тому

    with comentary please please

    • @PolygonSquad
      @PolygonSquad  4 роки тому

      Yes.. probably after next few videos :)