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Breeze of Harbiyah | [EJECT MOD] AC Mirage Parkour Sequence
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- Опубліковано 25 жов 2023
- Coming right back with another fun, and relatively technical showcase of how much further the eject mod pushes Mirage.
LINK TO MOD:
www.nexusmods....
Hope you enjoy!
The chain of ejects from 0:46 to 0:51 was really nice and showcased pretty well the potential that Ubisoft is squandering. Then all the parkour downs into a swing did really well to show the fluidity the system *could* have if Ubisoft allowed it. You are singlehandedly showing why Ubisoft has been incorrect with how they've handled the movement and proving that a system like this should still exist and continue to be refined
Thank you so much man
And indeed, I'm so glad the exact message I'm trying to put out there is coming across as intended
Love you man
The last four (4) development teams at Ubi explaining why adjusting a single value in the code to improve the movement with virtually zero drawbacks is actually a bad idea: 🤓🤓😊😊🥺😭😭🤯
Jcer my god...when are u gonna post some clips and make us learn some new moves, mentor?!
@@AN-zw5lpI won’t be buying Mirage
@@jcersBased as always
Ily lmao
@@jcerswhy not bro
21 subs to goooooo! It might be a little early to celebrate, but I'm sure you'll get to 1k subs in no time if you keep popping off with these clips!
Ayyy can't wait to get there!
this is the best mirage snippet so far
congratulations dude, you never fail to deliver with these. love your work, keep it up!!
Ayy thank you! Will do my best to keep it up, but I plan on taking a bit of a break after this lol
@@animusdrifter take as much time off as you need honestly, making these bangers must be exhausting lmao
@@matex_e
@@animusdrifter Btw, what settings for Cheat Engine did you use?
@@Supprt-dn9nn Just used the defaults that came with the mod, but only with the eject tweaks enabled
It is also interesting to see how much the world design actually works with the modded parkour
I feel like I have seen you before 🤔
@@Kaino-wo3vc you probably have. I comment here frequently, and I have my own AC channel
Definitely, it's better than I expected
@@animusdrifter true
2:38 - What he lacks with Arno's twirl, Basim makes up with a lache dive to leap of faith
Never thought an improved game mechanic would make me feel things but here we are
Beautiful choreography btw, you really made the eject mod shine
Ayy, thank you so much
@@animusdrifter hey just to let you know, I heard somewhere that one of the Mirage directors noticed the eject mod. I did a little research and Stephane Boudon replied to a Reddit post pointing out the eject mod to him and three other Ubisoft kiddos. Perhaps there is hope after all :D
@@effervescentapricot7522 Ah true, I saw that yesterday and it indeed inspires hope, but I can't lie and say it's a bit hard to hope for anything regarding parkour at this point
@@animusdrifter that's fair, just trying to spread the word. I'm not the most positive person in the world but I'm happy that for once people at Ubisoft care enough to show us they can listen
Bordeaux please. At least they responded. The mirage parkour would be so different in a map made for it with normal ejects
Would love to have a better, polished version of this patched in
@@animusdriftermost likely.
👀
@@benjaminpotts2097exactly. The eyes.
1:01 so sick
Beautiful chaining of side and back ejects, as usual it's especially your descents that stick out most to me. Very cool run man
Thank you so much homie
this run right here is the definition of masterpiece.
Wow, thank you!
You and your beautiful gameplay!! Stop making me jealous of your skills and mods lmao
Lmaooo
After this video if someone says basim is the fastest assassin iwont laugh anymore
KEEP POSTING THESE SO THAT MAYBE THEYLL NOTICE AND WORK IT INTO THE BASE GAME
It's already kind of been noticed, though not through my content lol
Goddamn, that’s a lot of ejects
Indeed it is, lol
Nice to see you here.
Drifter making Mirage videos! let's go!
"What is that boy doing"
I see the caveats. Felt the pain. System has a long way to go and it shows. Great run 😊
Indeed, and thank you!
I just know Spider-Man 2 finna go crazy with the mods when it dropn on pc
Excellent showcase of the mod. Must be nice to injcet an imput and the game registering it no problem
Thank you! And it's indeed nice, but there's still an ass ton of problems and inconsistencies, along with random context dependence. Still, it makes the game far more enjoyable for me
As a lifelong ac fan we need Remakes at this point
Ubisoft Bordeaux must implement this mod and give players option to choose between their original "vanilla" mode parkour and this mod!
why’d you go back to the vanilla, it had no upside basically and if a player moves “basically” then they won’t even know the difference anyway
@@michaelm1221 I think the reason why Bordeaux didn't implement this parkour in the original - is because it kinda "breaks" the game. In this video it doesn't show it, but in other you can see how Basim is basically doing "teleport" thing while parkouring, because Bordeaux didn't make those animations for such heights and moves.
@@Supprt-dn9nn I’ve done two parkour videos with mods on and spent hours with the mods, I know very well where this mod breaks. If ubi ever follow up with this(highly unlikely), I’m expecting them to at least fix that, you don’t give player a mode with no polish whatsoever
Brooo less gooo! People have been getting creative
Now i can see the AC black flag in this game
He hasn't uploaded in a month...Bro is cooking something
DAMNNNNNN YOU'RE ALMOST AT 1K SUBS COME ON YOU'LL GET THERE DUDE(sorry for being late i was sleeping)
Ayyyy we're getting there! And no worries lol
The Side Eject man is back!
Indeed! Now I shall eject back into the shadows and take 3 months for another overly complex parkour run lol
@@animusdrifter Better take three months than put out undercooked shit everyday xD
@@SirNoobWulf Real
Ac mirage is so fun I started a new game because how fun it was ❤
Glad you're enjoying it that much :)
@@animusdrifter yea bro nice parkour BTW your making it look good
@@animusdrifter people always complain about the parkour but it’s.way faster then ac Valhalla parkour
Is it just me or Basim loses momentum and speed alot during parkour its quite frustrating and ruins the flow, he sometimes would randomly slow down or feel kinda stiff, that aside ur video is an amazing example of how jist a simple tweek in the parkour can make it so much better, hopefully Bordeaux adds this for us Ps5 players too
Thank you! Also, Basim indeed loses a lot of momentum constantly, especially when dealing with NSOs, hangs, and some other actions. He both loses it insanely quickly, and regains it too slowly. What slightly counteracts that is the fact that, with the added efficiency of this mod, you can very quickly transition into often very useful and long ejects nearly instantly after latching onto a vertical surface.
@@animusdrifter I agree, this mod certainly makes parkour so much more fluid and enjoyable, but us console players sadly dont have mods and its really annoying trying to parkour without ejects but also the constant loss of momentum, the fact that a modder could easily improve the parkour withjin 2 weeks and Ubisoft couldnt in 2 years is beyond me.
@@UserNot_Known Very true, I really wish you console players could have this too
The parkour is way cleaner than i expected. The trailer parkour looked very bad bc of the stickiness
True, though i do think it still feels very sticky in terms of gamefeel
After this video if someone says basim is the fastest assassin iwont laugh anymore
1:34 felt like ac2
Basim is the fastest assassin.*
*(Restrictions may apply)
@@animusdrifter u mean he's slow?
Yes he is a bit
But I think he's movement is better than the last 4 games
And there are even new things
Witch is good for the time that was spent for creating it
the fucking drifter...
yes
It's crazy how good ejects look here despite being put in an enviorment they weren't intended to be in, this is definitely one of the better showcases for ejects I've seen in this game
Truee, i dont even mind them most of the time. Glad you enjoyed it
Nice run.
Thank you!
someone fucking modded this and the dev couldn't put it in the game? it's a single input how hard could it have been
Sadly, Basim can't do pretty twirl.
can u please make more of these eject mod vids of mirage i find them so satisfying, especially consudering i play on console so i cant use this mod, thanks hope ur good ❤
I'm really glad you're enjoying them that much, and also wish y'all console players had this available :(
Sadly, I'm not sure if I'll be making any more Mirage videos, as these were meant to be more of a statement than an expression of my enjoyment of the game, as it's frankly been a very rough ride trying to squeeze fun out of it (for me, at least), even with the eject mod.
@@animusdrifter sorry to hear that, will u be uploading other ac parkour vids soon?
@@UserNot_Known Currently very busy IRL, so uploads are probably going to have to wait for a bit, but I'm gradually working on something :)
@@animusdrifterim glad bro, hope ur well. And yeah i look forward to see some more videos soon!
2:25 did you use a dodge to cancel the stumble animation?
Indeed I have, though I wanted to initially do a roll, Basim didn't have enough speed to actually perform one despite sprint (high profile) being pressed
what good background music, what is it?
I believe it's "City Under Stars" and "Rooftops" from Mirage's OST
do you plan on making a video on nexus
I'd think about it if I had a headset for it lol
hey im thinking about either getting the ezio collection or ac black flag for my ps4 what would you reccomend
I'd always recommed the Ezio games over Black Flag myself. Black Flag has some great writing and historical tourism, but in terms of the whole gameplay and movement especially, along with how they serve the lore and are constructed level design-wise, the ezio games definitely come out on top
what were your eject and sprint values?
The sprint one wasn't active, while i just used the eject value that came with the mod by default
The ejects are a bit too powerful. I hope this mod gets polished in the future. great run tho!
Indeed, though there's only so much one value can do. Thank you tho!
So why do they need eagle when he can leap , literally fly
it looks really fun, but it really takes me out of the realism. It's way too fast.
your actions are so fast but game is not allow to smooth parkour
I cannot seem to figure out how to side eject. Can someone explain how to?
In order to perform them to this level of efficiency in Mirage, the eject mod is required (linked in my desc.). Sadly, if you're a console player, you're up for a sad revelation as you can't mod it.
In case you can get the mod, the rest relies on your player input, and there's some nice tutorials on RPG movement, made by Dallin_S for Origins (mostly applicable to Mirage), and Leo K Rogue (made for Mirage). Both of these guides don't take the eject mod into account, but their points, controls and lessons are still fully applicable, including their sections on ejects/dismounts, just with added efficiency and functionality through the mod.