Advanced Commander Tutorial: Manpower and Airhead Mastery: Hell Let Loose

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  • Опубліковано 11 лип 2024
  • It took forever to make, but here it is. I spent months gathering the video for this.
    0:00 Intro
    0:45 Encourage and Airheads
    3:20 Sneaky Airhead
    4:00 "What Ya Gunna Do About It?" Airhead
    5:13 Flank Airhead
    5:56 Strafing Run Airhead
    6:04 Sally Forth Airhead
    7:32 Defense Airhead
    9:43 Bombing Run Airhead
    10:50 Establish Airhead
    11:35 Useless Airhead
    12:15 What You Need to Know About Reinforce
    13:49 Dismantle Garrison Tactic
    15:13 How to Use Airheads with Supply Drops
    16:12 How to Use Airheads at Night
    16:45 How To Deceive With Airheads and Supply Drops
    17:16 What to Do When Losing Defense, During Airhead
    17:58 Open Field Airhead Tip
    18:35 How to Use Airheads vs a Point Surrounded by Open Terrain
    19:57 Outro
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КОМЕНТАРІ • 98

  • @commandercrane2563
    @commandercrane2563  Рік тому +1

    Here is the Basic Tutorial for those that want to watch that: ua-cam.com/video/Zn2qn724BNE/v-deo.html&ab_channel=CommanderCrane

    • @siLence-84
      @siLence-84 5 місяців тому

      ⁠​⁠@@commandercrane2563 if you just want footage, I’ve got some amazing footage of airheads I’ve pulled off, especially game winners. I play commander 90%+ of the time and have for the past year now and the number of good commanders (including myself) I can count on one hand… and even then, I fear none but you. And again this week you showed me why, giving me my only loss out of 17 games in a tight 3-2 win. When I saw you were the enemy commander, I felt a lot better about the loss. Didn’t feel good enough to let that be my last game though, hahaha.
      I think my most impressive one was basically a stalemate game at 2-3 (we’re down) and even though we managed to cap a few times, they always took it back. I called out exactly how we were going to win the game around the 40min left mark in SL chat. Of course I tried other ways to win in the meantime… but their team just had advantage. 4 minute to go airhead/bombing run right in their point while I had found a position to cover it just in case the bomb/strafe didn’t keep it safe. Airhead was fuckin gorgeous, 1/2 team deployed on it and instantly started capping 3-1. Told all defenders abandon defensive point when they die and get on airhead. Had 4 clueless squad leaders trying to backseat command / call out useless info. Was an intense minute or so, but we capped with just under 2 minutes left for the the win. That was an epic mic drop moment for me - “That’s wassup bitches”, then proceeded to afk out the rest of game and came back a few minutes later for next one.
      Even though I’ve def developed my own unique style… the fundamentals and critical points of commanding I learned, and still to this day credit you for when people ask.
      I’m not gonna say that I’m the reason your channel is growing; your content is top tier, and you don’t take shortcuts looking to just get a video up - but I know for a fact I’ve sent AT LEAST 200 if not twice that many people directly to your channel, because “holy shit, so that’s how commander is supposed to be played”. Even from veteran players, at least once a day I get some comment about how they’ve never seen this or that before, how do I do that, etc. And I tell ‘em all the same thing, I learned from the best -
      Guy who We and tell them they too can learn to achieve commanding greatness, and I send them directly to your channel.

  • @chrismcguire3320
    @chrismcguire3320 3 місяці тому +3

    “They won’t see your airhead at night”
    *me with 200% brightness at your airhead*

  • @rogueplanet8470
    @rogueplanet8470 Рік тому +7

    I've played hundreds of hours of SL but haven't even started the process of getting commander down. Thanks for the guide(s) on this important role!

  • @quinnnye3032
    @quinnnye3032 Рік тому +11

    Really solid guide. I appreciate your exploration of a specific resource & explanation of specific usages of airheads. One aspect you lightly touched on that goes underutilized is the Team Chat. Its incredibly helpful ensuring the team of 50 players are not further impacted by a round with non-comm SLs. But of course Communicating as a commander could fill a whole separate video.

    • @commandercrane2563
      @commandercrane2563  Рік тому +5

      Oh yes. Commander chatting can be OP. It is highlighted, everyone sees it. If I call out a tank in the chat and mark it, it's marked for death.

  • @Spray-N-Pray
    @Spray-N-Pray Рік тому +10

    Lots to digest, but thanks for making these videos. I've been taking on the Commander role a bit lately and I try to emulate what you do. My brain isn't fast enough a lot of times, but I've started winning games which is a big confidence booster. Keep 'em coming.

    • @commandercrane2563
      @commandercrane2563  Рік тому +5

      Thank you. You'll just get better with practice, eventually, you can predict what the enemy will do.
      Unfortunately knowing is half the battle, because getting people to listen to me doesn't always work... And that is like watching a train slowly crush someone that can easily move off the tracks. XD

  • @Jolfe.
    @Jolfe. Рік тому +25

    The "ammo drop" commander ability is the strongest ability in the game and needs its own dedicated video.

  • @abonelesschild3195
    @abonelesschild3195 Рік тому +3

    7:18 look how close he was to standing on that mine lol

  • @MattMarshallUK
    @MattMarshallUK Рік тому +2

    A tip I have (as a relatively inexperienced commander) if you have two monitors: open Maps Let Loose on your second monitor and click the accessibility layer on your current map. This will show areas of cover which I great for hiding supply drops and airheads.

  • @451degreesF
    @451degreesF Рік тому

    Brilliant guide!

  • @Mladen1kus
    @Mladen1kus Рік тому +2

    First dropping a like then watching a video :) Keep them coming, awesome HLL content

  • @svenschwensen
    @svenschwensen Рік тому +2

    even as a level 10 commander i learn a lot from your videos - thank you!

    • @commandercrane2563
      @commandercrane2563  Рік тому

      Thank you. Idk what level I would be if it went over level 10... but it would be well over 200 I think. XD

  • @ComfortsSpecter
    @ComfortsSpecter Рік тому

    Great Series
    Great Organization
    Hope to Use This One Day

  • @Zenarchist
    @Zenarchist 11 місяців тому

    Super good info to digest even as a regular player/occasional squad leader, helps me understand the priorities for a good commander! Cheers mate

  • @aaronc6889
    @aaronc6889 Рік тому +1

    Can't wait for part two. I would love to get even better for my teams in the future. Keep up the good work.

    • @commandercrane2563
      @commandercrane2563  Рік тому +1

      Thank you. I plan to go over munitions and then fuel. May do some other stuff as well.

  • @Ema6835
    @Ema6835 Рік тому

    You are awesome

  • @skotabig
    @skotabig Рік тому

    As always thanks!

  • @pawochoa
    @pawochoa Рік тому

    Awesome work. Greatly appreciated. A solid subscriber.

  • @gualtieri6058
    @gualtieri6058 Рік тому

    thanks

  • @ToddConnell-os3ih
    @ToddConnell-os3ih Рік тому

    Finally! A detailed commander guide. Thank you so much

  • @hampdog5716
    @hampdog5716 Рік тому

    7:18 that mine almost got you haha

  • @kyle4smiles
    @kyle4smiles Рік тому +1

    Excellent video, All the airhead plays are spot on.
    With reinforce a good tip is if you are in a cap race it's a good idea to reinforce of it's close because even just contesting for a second or two it could be the key to winning the cap race

    • @commandercrane2563
      @commandercrane2563  Рік тому +1

      Yes I should have mentioned that, but I figured that was too obvious to mention, but I suppose it is not. Ironically I am kinda doing exactly that during my talk about reinforce.

  • @Bruno_0910
    @Bruno_0910 Рік тому

    Cant wait for the rest of the series

  • @daytradinguzb
    @daytradinguzb Рік тому

    your videos helped a lot. so far 7w-3L as commander

  • @Bruno_0910
    @Bruno_0910 Рік тому

    glad I found this channel

  • @thomasconti3536
    @thomasconti3536 Рік тому +1

    Every time I've played commander my team has won. Granted, I'm not the best commander and still very new to the role; however, I recognize the most powerful weapon in the game, quality communication. Sometimes you have to humble yourself and take the advice of other squad leads as well. Thanks for your video it has helped greatly.

    • @commandercrane2563
      @commandercrane2563  Рік тому +2

      Thank you.
      You will find that sometimes, despite your best efforts, your team will still lose, usually because they do not communicate or listen or build any nodes. Sometimes everything goes right, but they just lose in straight up 1:1 combat... The commander is important but it is a team based game. :D

  • @Danjok1313
    @Danjok1313 3 дні тому

    Great video man please do more. I’m a commander 10 and still kinda suck at it 😅

  • @Undead_Comrade
    @Undead_Comrade Рік тому

    I tried out commander for the first time recently and it's nerve racking enough, it's hard to mulittask between playing, building garrys and watching the map.

  • @xD1904
    @xD1904 Рік тому +1

    This is the most detailed commander tutorial I saw on youtube.
    Very helpful tips, thank you! :)
    But I have a question.
    I start my games as commander like that:
    First I talk to the squads and say that they should all go on the first point and I build up defense garrys.
    I send them the first supplies to the front so they can build up a first garry.
    And if we loose the middle point, we build up again from our next point.
    Is that a good tactic for the beginning of a match or would you recommend something else?

  • @Mapster2001
    @Mapster2001 3 місяці тому

    For the most part I’d agree, but at 11:59 you said not to put the airhead too far away. As I had it explained to me by a SL helping me learn, anything up to 3 to sometimes 4 grid squares away is fair game, and the airhead will act as a disease so to speak. It may not hit right away, but eventually it will spread. An airhead 4 squats away turns into 3-4 OP’s 3 squares away, and then a garrison or 2, 1-2 squares away

    • @commandercrane2563
      @commandercrane2563  3 місяці тому

      Yes, until your entire team spawns on it, you’re losing defense, and none of them redeploy.
      Airheads far from the action generally do more harm than good, but yes sometimes they can work with a good team. May be necessary on maps like Remagen, where you just need it to land somewhere on the other side of the river.

  • @spanky-vx5gl
    @spanky-vx5gl Рік тому

    If you learn the timing and placements the bombing run over the airhead is one of the most effective methods in my opinion. I get probably around 80% of my airheads down that way and always in the enemy point. I also like to do a late strafe for any stragglers if I have enough munitions. The key though is still placing the bombing run and airhead in a way that still hits the enemy garrison.

    • @commandercrane2563
      @commandercrane2563  Рік тому

      It's a good tactic if you know where the garrison is. I just personally don't like it other than as a last resort because it is a very expensive mistake if it fails. Although if you have plenty of supplies, that may not matter. I usually have just enough.

    • @spanky-vx5gl
      @spanky-vx5gl Рік тому

      @@commandercrane2563 true it is very expensive. Do you command any comp matches id love to hear your input on advanced strategies in comp matches compared to pub. Stuff like proper defense offense etc for comp and whole team strategies as they are different when you have a cohesive 50 v 50 where people are fully listening to the commander.

    • @commandercrane2563
      @commandercrane2563  Рік тому

      @@spanky-vx5gl
      I'm wanting to start commanding comp matches, but the games are at specific times on the weekends and with my real life job, I'm not always available (so I usually SL or infantry when available right now)...
      I have commanded comp-like matches/scrimmages and they are completely different. In fact, commanders have less power usually because it is more of a group-effort. So it isn't everyone listening to the commander, but a leadership channel where the leaders speak during the game on discord or whatever.
      The games are very hard because it is truly a team-effort in comp and the commander plays a small part, it is really just your intuition on using your abilities correctly that sets the difference there.
      It's important to let people know about things happening on the map as you spend most of your time doing that rather than any combat.

  • @OG-Capo---
    @OG-Capo--- Рік тому

    Don't forget to send a recon plane before bombing run just so you know where to drop the bomb!

  • @shotgunwound
    @shotgunwound 5 місяців тому

    In my experience, the most important thing for the game is having a dedicated 2-4 squads on defense. An AH risks moving blueberries forward with no defense left over. This is important to mention.

    • @commandercrane2563
      @commandercrane2563  5 місяців тому

      True. You don’t want to throw an airhead down if defense is not under control.

  • @MarkieBee
    @MarkieBee Рік тому

    yeee boi

  • @thereal_ce0172
    @thereal_ce0172 Рік тому

    I need to try out the commander role

  • @thisguy8373
    @thisguy8373 Рік тому

    Hmmm, be some time before i get anywhere positive 😂, just started last night🤦‍♂️...but so far seems decent.

  • @lonewolfnovember3389
    @lonewolfnovember3389 Рік тому

    Great info. Sad to see this game going downhill. Near impossible to drive a vehicle without increase lag.

  • @Lidrien
    @Lidrien Рік тому

    God’s work is being done on this channel

  • @nachode8007
    @nachode8007 Рік тому +2

    You almost, ALMOST step on an AT mine at 7:19. As an engineer player, this clip makes me mad

  • @ethana1642
    @ethana1642 Рік тому

    This was great! Did you find out the airhead de-spawning in the air the hard way?

    • @commandercrane2563
      @commandercrane2563  Рік тому +2

      It was the only way to find out back then, lol. No one told you anything.

    • @ethana1642
      @ethana1642 Рік тому

      @@commandercrane2563 Well thank you for passing it on

  • @ATinyWaffle
    @ATinyWaffle Рік тому

    7:18 Luckily ran right next to an AP mine and didn't blow up.

  • @MilitaryNerd8767
    @MilitaryNerd8767 Рік тому

    I like to use the "ammo drop" as a distraction and a lot of times the enemy will chase the "ammo drop" instead of the "supplies" or "airhead"

    • @commandercrane2563
      @commandercrane2563  Рік тому

      I don't think that is a good idea because you waste 100 munitions. However if you have well over 1000 munitions... sure.

    • @MilitaryNerd8767
      @MilitaryNerd8767 Рік тому +1

      @@commandercrane2563 yes, I tend to only use it when I have a surplus of supplies and a lot of time the enemy will only see the first drop so the ignore the airhead allowing for a more stealthy approach while they are focused on the main push at the front they get ripped apart and lose their spawns toward the rear of the point

  • @ThouArtOfWar0724
    @ThouArtOfWar0724 5 місяців тому

    You sound like a A.I. Robot my guy

  • @CBDubz
    @CBDubz 3 місяці тому

    In regards to the airhead bombing run combo, what comes first? You mentioned 3/4 timing for straining run but didn’t mention the timing for the bombing run.

    • @commandercrane2563
      @commandercrane2563  3 місяці тому

      In the video, I drop the airhead first. So you wait until the airhead is 1/4 the way down and then call in the bombs.
      For 3/4 the way down, that is when you call in the strafing run.

  • @cjwbii9495
    @cjwbii9495 Рік тому

    I've never seen it before but now you've got me curious as to what buildings, if any, will the airhead land and stay on top of. Maybe a building with a broken roof and stair access or the top of the pole barns? I wonder if its blocked, slides off, or works.
    I'm going to have to try it tonight.
    Great video!

    • @commandercrane2563
      @commandercrane2563  Рік тому

      Thank you. To my knowledge, airheads never land on roofs. They phase through some roofs and land on the ground in certain areas, but those are not intended by the devs and are essentially glitches.

    • @cjwbii9495
      @cjwbii9495 Рік тому

      @@commandercrane2563 So they will land on top of hangers and the 3 story buildings with the broken tops

    • @cjwbii9495
      @cjwbii9495 Рік тому

      @@commandercrane2563 Supplies however will bounce around until they fall off

    • @commandercrane2563
      @commandercrane2563  Рік тому +1

      @@cjwbii9495 I assume you mean the hangers on el alamein.
      Every 3 story with broken tops?

    • @cjwbii9495
      @cjwbii9495 Рік тому

      @@commandercrane2563 yeah so if you drop it lucky you can land it in the 3rd story of the buildings that have holes in the roofs

  • @reliefromrealife
    @reliefromrealife Рік тому

    Offtopic - how do you feel about the new official cinematic trailer 😅 too extensive & good of a tutorial for the constantly degrading quality of the actual game. Thank you for your efforts and service but i really hope they lift their game or it's dead

    • @commandercrane2563
      @commandercrane2563  Рік тому +1

      The trailer is not good, but I think we will need to wait and see how update 15 goes before assuming the doom and gloom.

  • @KB-wv7ey
    @KB-wv7ey Місяць тому

    Ive gotten yelled at for dropping the "what ya gonna do about it" airhead so many times.
    People dont understand that dropping behind a friendly line or an area tanks are holding only gives those friendly forces immediate support.

  • @davidtrott9469
    @davidtrott9469 5 місяців тому

    Assuming you have all 9 nodes, If you don't use encouraged you will gain 600 manpower every 10 minutes, if you use encouraged "as soon as it's available" you will only gain 350 manpower over the same 10 minutes (after paying the 400 cost), additionally you won't get the 400 cost back until 4.5 minutes after you activate it. In short the advice on encouraged is incorrect - specifically you should only use encouraged if you are floating a lot of manpower AND you have at least 7 nodes.

  • @varnishvarnish
    @varnishvarnish Рік тому

    In my experience airheads are rarely used well.
    I always say the best way or the fastest way to lose a match is to drop an airhead. I strongly believe they should be removed from the game. Not because they're OP (they are) but because of how effective they are at losing games.
    I think you missed a huge part with this video which is when to use an airhead or more importantly, when not to drop an airhead.
    You have to be prepared for the majority of your team to spawn on the airhead (they just can't help themselves). So if you need guys where the airhead isn't, please don't drop one. Guaranteed to loose.

    • @commandercrane2563
      @commandercrane2563  Рік тому

      Your last point is good. This is kinda what I meant by the useless airhead. Getting a lot of your team to spawn in an insignificant area is worse than your airhead getting destroyed, most of the time, for reasons you stated.
      However, on offensive mode there may be an exception to that. I may need to make some videos about commanding on offensive.

  • @marineplaysairsoft
    @marineplaysairsoft Рік тому +1

    reply to this for youtube manpower!

  • @xada2397
    @xada2397 Рік тому

    7th

  • @PotDylan
    @PotDylan Рік тому

    I sort of wish more people made content like yours and less "gameplay" content. I mean compilations and clips from a good match can be fun to watch but the players are totally lacking awareness and teamwork (since each time someone tries to point out the correct thing to do in a game, without caring about how others take it, he gets shit on as the "aggressor") Dunno I find the quality of matches in general to be pretty low and the community to be a bit toxic and senstitive for a game that requires communication to be fun. Most of the time when the shit hits the fan everyone keeps bumping their heads against the same wall, not trying to flank, not making garries, not dropping supplies, not falling back to defend. Then some people get frustrated as the meatgrinder keeps sucking all the fun out of the game, (plus their time as this game can be time consuming) and instead of their frustration being understood or taken into context the chat becomes a shitshow of "No u", "I did that did you?" and in general everyone going nuts over someone pointing out you got no garries.

    • @commandercrane2563
      @commandercrane2563  Рік тому

      Very true on your first comment and is one of the reasons I started to do this.
      Before the Soviet update, this game was actually full of experienced players that almost always played the game correctly. Ever since then, veterans have been saying that it would "eventually" go back to "normal" but it has not and it appears it never will. It's simply because the game is growing so fast and there is no tutorial. Not everyone bothers to go to UA-cam either...
      However, I find that if people communicate, I can explain exactly what to do for everyone. It's really a problem when no one is talking or listening... Although sometimes people start to listen to me when they realize they need to inorder to win. If I say we need all spawns on defense, it is for a very good reason. XD

  • @zeehond23
    @zeehond23 Рік тому

    Why are you giving away all the tactics I use 😢

    • @PotDylan
      @PotDylan Рік тому

      I hope he keeps doing that. Knowledge is the fix this game needs

    • @commandercrane2563
      @commandercrane2563  Рік тому +1

      If you do all this, then great. Lol. It's actually kinda nice to go against a team that is on your same level now and then, instead of it being a steamroll for either side... which seems to be the usual. :P