It absolutely blows me away to think of the extra time and effort you put into making these extensive tutorials and providing them for free! Thank you so much! I also really appreciate the pep-talk that comes with all the instruction. I definitely agree that it's important to stress less about the way it looks and just have fun with it. From my experience I have definitely noticed that stress stifles creativity and drawing ability.
I've always complained that spider women designs in games are over-done. It's always a woman on top of a spider body and it needs to be remade or just stop being done, thanks for this feng! Concept art uniqueness potential restored.
I love to draw while I listen to your videos Feng. I am just better when I am not thinking about what I am doing. I will practice some more years, finish Uni and then I will apply for your school. I already cannot wait. It is on my mind 24 / 7
I'm not a professional, so I don't need high-quality, intricately edited episodes. I just love and appreciate content. So thanks for getting something up!
I find this kind of "unrefined" episode at least as valuable as the others. The insight to the thought process behind posing a character, getting the limbs right, and many other problems that were solved on the fly gets more attention this way than in a timelapse. This way the problems and solutions are immediate as they would be when much less experienced person tries to tackle them. The solutions usually are a result of multiple decisions as they go on the page, it takes some time to explain and comprehend what is happening and a timelapse might be too fast for this (being the most important part of the design and process of getting it visualized). Wouldn't call this sketching speed slow either. Boring? These can't be boring, not with this kind of content, and this had sound effects too. Maybe this works the same way as designs that were mentioned - If you feel bored while recording, then maybe it might be boring for the viewer.
Design Cinema: Prepare to Die Edition! :D On a more serious note, thanks so much for uploading this video. As a big fan of the Soulsborne series and an artist looking to work for FromSoftware myself, I found this quite useful since it tackles more of the fundamentals of creature/boss design rather than the rendering.
TOPIC REGISTATION:: Once in a while, I would love to see again, have you talk over previous student paint-overs where you kept all the layers and go through each layer describing what your approach to design was in each layer. Hearing your approach to design has been the most valued videos in my opinion. I would hope they would be easier to do produce for you as well.Again thanks for the periodical video. I like when you are more laid back and relaxed and don't hold yourself to have to outdo the previous videos. We are thankful for everything you put out there. They help, inspire, and light the fire of motivation immensely. P.S. Oh, and the personal pep talks you find yourself fall back into are always appreciated. For us out here who feel like we are on our own, it is warming to hear once every few videos.
I enjoy your real time episodes like this where you think as you draw. it adds a more relatable dimension to your artwork that correlates to how WE think as WE draw. As you were drawing, I started straying to my own ideas, and coming with my own "incriminating" scenery.
I know I'm incredibly late to this video, but for the last year I've been really struggling with design, not enjoying how i design leads to me having less faith and fun with my work. Something about these incredibly rough sketches, they look so fun! I always loved sketching, and most industry-standard design methods I don't really enjoy using. Thank you for the video!
You should buy an expensive keybord with either cherry blue switches or razer green switches. Those really have a solid satisfying clicky feel! I love those
Feng, thank you so much for all the work on these videos and for sharing ! I'm following you since years. Your demos are really inspirational and really help to pumped me up and give me new ways of approaching things. Thanks !
Thanks, Feng, I really liked this episode a lot, because as you were thinking aloud in real time, I was able to think of my own ideas, as well, to imagine what I might do for the same thing! I sketched out a few ideas as I went and can't wait to see what you come up with.
31:30 You've probably meant Outlast there Feng. A great game and definitely a more gore focused horror game indeed. Thanks for the video, awesome designs!
Hey Feng, I love your videos man. I even put your old videos on in the background just to listen to the way you explain things. The inspiration that you and people like Scott Robertson are able to draw from the seemingly random and mundane amazes me. Anyway, with that said, I was wondering if you and your team could make a short video featuring the daily life of students at your school. It would be nice to see interviews and time-lapse clips that demonstrate the amount of work required by a student to complete a project. I think a lot of people mistake how much effort goes into developing the skills that you display in your videos. I know you guys are crazy busy over there, but if you could find the resources, something like this would serve to show prospective students what it's really like to be enrolled at your school before making the commitment.
for Q&A can you please talk about ways to control the camera to get the view and effect you want while still remaining accurate. for instance how do you play with field of view or choose convergence that is correct freehand. thanks. anything about grid creation freehand, maybe what you teach your students to get control of these things. thank you
am one of your biggest fans , all what am doing in my life at the moment is related to applying to your school , would be amazing if you put a video about what should i do and how should i prepare to be accepted in your school .. thank you
I wish this dude could give me art lessons...I would die to freaking be able to draw like him! LIKE DUDE THOSE SKELETON "SKETCHES" WERE SO DETAILED!!! omg im addicted to your art! I want to be a concept artist for stuff like this but my art isnt good. Im 19 lol
Wouldn't it be great to continue on these designs in future episodes? Just to see and learn how to continue the design in all aspects of a project. Design the hero's, landscapes, weapons, etc. As if it was an actual project for a game or film.
That 3rd skeleton looks like something from a Cannibal Corpse album, thanks for the tutorial though. Working on my senior project and this is exactly my assignment. (Also helps with a disastrous portfolio review I just had, so if you read this THANKS!).
Super cool ideas and it's almost Halloween so good timing! Would be neat to see this in a horror movie (they've been getting too cliche and boring lately and my God enough with the remakes!) or game boss, or even just a common predator in a shrubby environment.
"Have fun... stress totally shows in your work..." I needed to hear this. So true.
It absolutely blows me away to think of the extra time and effort you put into making these extensive tutorials and providing them for free! Thank you so much! I also really appreciate the pep-talk that comes with all the instruction. I definitely agree that it's important to stress less about the way it looks and just have fun with it. From my experience I have definitely noticed that stress stifles creativity and drawing ability.
I like the "mimic spider" idea a lot more than the "spider holding corpse" idea which I don't think would work in real life.
I love that you make "Grrrr" noises when you are drawing monsters. You really show how much you enjoy your work!
That spider decoy concept was brilliant! Would scare the shit out of me if I encountered that one in a game.
Thank you Feng for spending your free time doing these, it is hugely appreciated!
I've always complained that spider women designs in games are over-done. It's always a woman on top of a spider body and it needs to be remade or just stop being done, thanks for this feng! Concept art uniqueness potential restored.
" Pretend from software is your client" I do every day Feng, every day.
spider woman was really mind blowing
I love to draw while I listen to your videos Feng. I am just better when I am not thinking about what I am doing.
I will practice some more years, finish Uni and then I will apply for your school.
I already cannot wait. It is on my mind 24 / 7
I'm not a professional, so I don't need high-quality, intricately edited episodes. I just love and appreciate content. So thanks for getting something up!
I find this kind of "unrefined" episode at least as valuable as the others. The insight to the thought process behind posing a character, getting the limbs right, and many other problems that were solved on the fly gets more attention this way than in a timelapse.
This way the problems and solutions are immediate as they would be when much less experienced person tries to tackle them. The solutions usually are a result of multiple decisions as they go on the page, it takes some time to explain and comprehend what is happening and a timelapse might be too fast for this (being the most important part of the design and process of getting it visualized). Wouldn't call this sketching speed slow either.
Boring? These can't be boring, not with this kind of content, and this had sound effects too. Maybe this works the same way as designs that were mentioned - If you feel bored while recording, then maybe it might be boring for the viewer.
Design Cinema: Prepare to Die Edition! :D
On a more serious note, thanks so much for uploading this video. As a big fan of the Soulsborne series and an artist looking to work for FromSoftware myself, I found this quite useful since it tackles more of the fundamentals of creature/boss design rather than the rendering.
I love that spider woman =D
Awesome work!
The spider concepts blew my mind, great idea.
the last mimic character was really interesting to see in one game... nice job
TOPIC REGISTATION:: Once in a while, I would love to see again, have you talk over previous student paint-overs where you kept all the layers and go through each layer describing what your approach to design was in each layer. Hearing your approach to design has been the most valued videos in my opinion. I would hope they would be easier to do produce for you as well.Again thanks for the periodical video. I like when you are more laid back and relaxed and don't hold yourself to have to outdo the previous videos. We are thankful for everything you put out there. They help, inspire, and light the fire of motivation immensely. P.S. Oh, and the personal pep talks you find yourself fall back into are always appreciated. For us out here who feel like we are on our own, it is warming to hear once every few videos.
I enjoy your real time episodes like this where you think as you draw. it adds a more relatable dimension to your artwork that correlates to how WE think as WE draw. As you were drawing, I started straying to my own ideas, and coming with my own "incriminating" scenery.
These are some of the most original designs I've seen in a LONG time, and they aren't even for a project!? Feng, you're a legend.
The way you make horizontal lines, so easy, so satisfying
I know I'm incredibly late to this video, but for the last year I've been really struggling with design, not enjoying how i design leads to me having less faith and fun with my work. Something about these incredibly rough sketches, they look so fun! I always loved sketching, and most industry-standard design methods I don't really enjoy using. Thank you for the video!
I lost him when you gave him the cigarette XD
You should buy an expensive keybord with either cherry blue switches or razer green switches.
Those really have a solid satisfying clicky feel! I love those
Feng, thank you so much for all the work on these videos and for sharing !
I'm following you since years. Your demos are really inspirational and really help to pumped me up and give me new ways of approaching things.
Thanks !
I love the way you organize your brush library. Awesome and useful episode, once again!
finally Feng Zhu is back.......
+Hensen FM No kidding.
+Ray Thomas Come on now...
@@spy6277 cOmE oN nOw
Feng you could be an art Therapist xD so cool
Thank you for your videos. Even tough they sometimes get a bit repetitive I enjoy them a lot and always learn new things.
i lose it at the smoke part XDD awesome designs man!
now come to think about it, i havent done any creature design before....
Thanks, Feng, I really liked this episode a lot, because as you were thinking aloud in real time, I was able to think of my own ideas, as well, to imagine what I might do for the same thing! I sketched out a few ideas as I went and can't wait to see what you come up with.
Feng thank you for the new video another great episode. Inspirational and motivational.
Those first squares.. god, even the shapes tool cant make them like that ;)
Oh my God is that Wolnir? With lore from the spec sheet that isn't in the game? This video is insanely amazing.
its confirmed feng design wolnir
Man, this is so cool. Cant afford for now to go to the actual school but this made some the core ideas accessible
Awesome skull zombie looking creatures the rough line art also looks sweet .
31:30 You've probably meant Outlast there Feng. A great game and definitely a more gore focused horror game indeed.
Thanks for the video, awesome designs!
Awesome stuff Feng, probably one of the most informative artists in the business out there. Keep up the good work.
Now in quarantine, I'm binge watching these videos while sketching. loving it :)
woooh, insane designs
Spider/woman designs blew me away. So wrong and creepy and cool.
feng you are crazy, good. Loved the final designs! Creature Design can be such a sweet lovely task.
Hey Feng, I love your videos man. I even put your old videos on in the background just to listen to the way you explain things. The inspiration that you and people like Scott Robertson are able to draw from the seemingly random and mundane amazes me.
Anyway, with that said, I was wondering if you and your team could make a short video featuring the daily life of students at your school. It would be nice to see interviews and time-lapse clips that demonstrate the amount of work required by a student to complete a project. I think a lot of people mistake how much effort goes into developing the skills that you display in your videos. I know you guys are crazy busy over there, but if you could find the resources, something like this would serve to show prospective students what it's really like to be enrolled at your school before making the commitment.
Hahah, regarding the clean paper i have this "phobia" too, really helps a lot to have some refs and specs listed.
Man, I wish I had your talent.
Can't wait for you to release the Char Design vid!
I'm nerding out over those spider lady designs. They are awesome. Just really fucking awesome.
Beyond Fantastic concept. This kind of creatures can be like race something like a parasitic alien race travel planet to planet. God amazing idea man
So satisfying watching him draw 😂
love your videos, the baby an the women spider designs are super creepy, wicked art always dude :)
Yea, I like the keyboards that click as well.
太棒了!
*Hey we need more design cinema episodes!!*
for Q&A can you please talk about ways to control the camera to get the view and effect you want while still remaining accurate. for instance how do you play with field of view or choose convergence that is correct freehand. thanks. anything about grid creation freehand, maybe what you teach your students to get control of these things. thank you
Damn when you're saying the sketches look crappy and they're super cool
Did i legit find a video of someone helping design High Lord Wolnir? Thats fricken dope
I lost it when he added a cigarette xD
Those were siick! Grogeous stuff. Thanks for the video Feng! :)
thanks for this video Feng : )
am one of your biggest fans , all what am doing in my life at the moment is related to applying to your school , would be amazing if you put a video about what should i do and how should i prepare to be accepted in your school .. thank you
Dat intro was so smooth it toook my gurl.
^ listens to Depache Mode *cries with joy*
Thank you Feng Zhu I'm actually learning a lot from your tutorials =) considering on applying for your school after my advertising studies
Welcome back!!
one of the best episodes. Thanks!!
Wow! Beautiful and interesting video as always, I'm looking forward to the next one! Thanks
Love the sound effects in this one :)
This episode gave me an awesome idea! Thank you!
I wish this dude could give me art lessons...I would die to freaking be able to draw like him! LIKE DUDE THOSE SKELETON "SKETCHES" WERE SO DETAILED!!! omg im addicted to your art! I want to be a concept artist for stuff like this but my art isnt good. Im 19 lol
Mr burns would really get along with them lol
10 years!? HOW LONG WAS I ASLEEP FOR!?!!?! DDDDDDDDDD8
what game is this from?
Wow, spider creatures are just sick.
Great video! Thanks Feng!
Appreciated, thanks i will watch this episode tonight
Thank you so much very... good information for student as I
Awesome video!
loved this vid, cant wait for the hunter
Wouldn't it be great to continue on these designs in future episodes? Just to see and learn how to continue the design in all aspects of a project. Design the hero's, landscapes, weapons, etc. As if it was an actual project for a game or film.
Thanks for new vid! And thanks for reminded me what do I draw for... :)
Great !
That 3rd skeleton looks like something from a Cannibal Corpse album, thanks for the tutorial though. Working on my senior project and this is exactly my assignment. (Also helps with a disastrous portfolio review I just had, so if you read this THANKS!).
Sick design, thanks for the tips as always.
You're program is really informative and motivating!
watching this in 2019, dude was definately working on sekiro!
It's Awesome,man! keep up the great work!
PLEASE DO MORE LIVE LANDSCAPES!!!
Thank you for making this video
"Ehhh your eyeball is off!" -Feng Zhu- 2015
You make the sketching part look so easy! Great job on your video! I'll be checking out your FB page now.
This is awesome man... Looking forward to the next video :)
awesome
this is epic!!!
Super cool ideas and it's almost Halloween so good timing! Would be neat to see this in a horror movie (they've been getting too cliche and boring lately and my God enough with the remakes!) or game boss, or even just a common predator in a shrubby environment.
I actually put on some gothic instrumental in the background when you said it :)
Awesome episode!
you are such an amazing teacher, i love your creature creations! maybe next time you could do some sort of hardscape, i have troubles with that.
Love the designs!
the design of bloodborne blew my mind. Cant wait to see the next asian themed bloodborne 2. Those spiders would be a good jumpscare.
Really noob question, but does anyone know the file setup Feng uses for his quick sketch/ref canvases like this? Res and DPI? Thanks!
Very informative episode as usual! :)
Next episode please.