Punishment In JToH Towers

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  • Опубліковано 24 січ 2025

КОМЕНТАРІ • 126

  • @awarebruh
    @awarebruh  Рік тому +16

    EDIT: I TAKE BACK WHAT I SAID ASTRAL ECLIPSE IS THE WORST TOWER EVER
    What's the best use of punishment you've seen?

    • @octibuble42
      @octibuble42 Рік тому +6

      Anything that doesn't spam safety nets and has a final stretch at the SAME TIME.

    • @aol9936
      @aol9936 Рік тому +4

      I think toaf uses punishment pretty well

    • @awarebruh
      @awarebruh  Рік тому +1

      @hellothere3467 so tobk lol

    • @extrrda
      @extrrda Рік тому

      ToÆ

    • @octibuble42
      @octibuble42 Рік тому +1

      Another bad punishment is gbj on every floor, that's just too much.
      tofaf

  • @rogerthatx186
    @rogerthatx186 Рік тому +69

    I really dislike how people complain alot about how new towers are not punishing but when they add punishing towers like tonr and somh they start complaining its so weird

    • @awarebruh
      @awarebruh  Рік тому +20

      I think it’s more whiplash because of how large of a change in punishment there is between SoDC and SoMH rather than people actually hating how SoMH plays.

    • @77elite9
      @77elite9 Рік тому +3

      @@awarebruhI personally hate SoMH mainly because the gameplay is a pain to sightread and also gets insanely boring. Though the punishment did push me a bit.

    • @Korli_
      @Korli_ Рік тому +4

      Jtoh community
      You wont ever understand

    • @ch87-z3w
      @ch87-z3w Рік тому +2

      jtoh "community"

    • @henriqueccb5581
      @henriqueccb5581 Рік тому

      Personally i do not care at all on towers not having punishment, hecc. If you gave me enough h time and safety nets on an unreal dif tower I'd beat it. Unlike some insane diff gameplay that if i fail the slightest headhitter due to a frame spike i have to restart the tower. At that point my motivation goes down and i play something else (explains why i have over 10 hours on towers that my pb is still just f7)

  • @raaaaid
    @raaaaid Рік тому +22

    I like how Thanos Tower treats punishment, you can fall outside but there's still a way back in and the subsequent climb is made a lot more bearable with button progress routes strewn throughout the later floors, and the tower crossing sections have very generous catchnets as well.

    • @Chryptoz
      @Chryptoz Рік тому +1

      then you fall into a softlock on floor 9 from floor 9 or from floor 10 and you regret ever playing thanos tower

    • @FleeTheObbyist
      @FleeTheObbyist 6 місяців тому +1

      @@Chryptozyou can clip out or lhj

    • @mrsillytacos
      @mrsillytacos 6 місяців тому +1

      @@Chryptoz that's just a skill issue. Never fell into one on my grind.

    • @SticKinGamma
      @SticKinGamma 4 місяці тому

      remember when floor was instakill and tower crossing was made using tightropes instead of teleporters?

  • @cozmecs5051
    @cozmecs5051 Рік тому +3

    funniest shit was the SoD reference because it gives you more than double the time you need but I still see people be NPCs for 135 seconds straight

  • @Gralive
    @Gralive Рік тому +2

    You keep saying things that make me mad and then going back on it instantly and i kinda love it good job

    • @awarebruh
      @awarebruh  Рік тому +1

      i'm glad that actually worked lol

  • @candymanlol
    @candymanlol 11 місяців тому +5

    Great video and great pfp too

  • @octibuble42
    @octibuble42 Рік тому +12

    Nowadays punishment is nonexistent in modern towers, that's really sad tbh. I want the punishment back.

    • @getrekt3009
      @getrekt3009 Рік тому

      Tonr is the closest weve gotten in a while

    • @octibuble42
      @octibuble42 Рік тому

      Yeah the reason ToNR is popular bc of the unique punishment.

    • @getrekt3009
      @getrekt3009 Рік тому

      @@octibuble42 yeah its easily my favorite zone tower cuz of that

    • @ch87-z3w
      @ch87-z3w Рік тому

      uniqure punishment is mostly unbalanced tho which for me makes it rlly unenjoyable

    • @xxDuzeRxx
      @xxDuzeRxx Рік тому +6

      ToNR just kills you when you fall.. not really a unique punishment

  • @Neo_SC
    @Neo_SC Рік тому +6

    This conveniently came out just after i died at the end of CoTaT on a 2 hour run

    • @awarebruh
      @awarebruh  Рік тому

      This video was a message from god

    • @Neo_SC
      @Neo_SC Рік тому

      @@awarebruh Well that god must have cursed me to fail because i tried it again and got softlocked at the end :/

    • @awarebruh
      @awarebruh  Рік тому +1

      Ripp uh don’t play on version 312 it soft locks you

  • @patch7151
    @patch7151 Рік тому +2

    I love punishment in towers like tonr because they avoid loopfailing really well. Loopfailing is in my opinion one of the worst things in jtoh. Props to zach, he does it really well

    • @SophisSnow
      @SophisSnow Рік тому

      ToNR is such a good tower ngl

  • @GumdropXD
    @GumdropXD 5 місяців тому

    One of the first things you think of when a new player sees a tower is "wow, there are no checkpoints" the entire point of a tower is to have an obby that has no checkpoints and not some garbage where every floor is netted and there is no punishment. JTOH is stepping away from the whole reason a tower is a tower.

  • @Sol3clipse
    @Sol3clipse Рік тому +1

    Towers can execute punishment well if the gameplay is consistent, easier than the average gameplay for balancing reasons and etc.

  • @ch87-z3w
    @ch87-z3w Рік тому +4

    i like towers that are forgiving because of having alot of non-gameplay structures and NOT full nets, where you know that its meant to spike in raw difficulty.
    when the forgivingness comes naturally it makes it alot more fun and motivating

  • @ironmedic509
    @ironmedic509 6 місяців тому

    great commentary and editing! love the video

  • @MicklePickle-l4u
    @MicklePickle-l4u Рік тому +1

    I find ToCR's net way more of a difficulty spike than ToEI's net.

  • @CoolExcite
    @CoolExcite 6 місяців тому

    I think ToDaD is my ideal level of punishing (when I was at its skill level at least). There is decent netting on floor 5, but it's only because that floor had an obstacle that required a lot of space, but it's a spinning element so it's inconsistent so there's always the risk of falling back to floor 1, but it usually doesn't happen, so you really want to avoid falling but it's usually not catastrophic. Then some of the hardest jumps of the towers aren't even over the f5 net and instead send back to f3. F3 and F4 are very consistent once you learn them, but if you're tilted after a big fall you can still mess them up and end back on f1. And the middle floors are actually pretty fun to speedrun once you've mastered them so if you fall to floor 4 or 5 it's not even that big a deal.

  • @persondoesstuff2188
    @persondoesstuff2188 Рік тому +3

    So what I've got from this video is
    In order to make good punishment in a tower, the gameplay has to be consistent.
    Bad punishment would include:
    • having safety nets for the entire tower and then putting a final stretch out of nowhere
    • having a difficulty spike leading to loop failing
    • having a difficulty spike on purpose because now the player is over a net
    -ect there are a lot of things you could do wrong
    Good punishment would include:
    • having a tower that's punishing throughout, but it's a short tower
    • keeping the gameplay consistent
    • having button progress on long towers so if you fall you can get back to where you were quickly/easily
    Moral of the story (from what I got from this video):
    if the tower is punishing, make it short.
    If the tower is long and difficult, make it have button progress so the player doesn't have to suffer through the entire tower again
    You cannot switch between forgiving and punishing. Choose one to base your tower on and stick with it
    Keep your gameplay consistent

  • @kegaming7381
    @kegaming7381 Рік тому +3

    Tbh, I actually enjoyed CoTaT, and I have not enjoyed a citadel in a while

  • @1Dory
    @1Dory Рік тому +2

    I know why your standing next to that tree in the thumbnail… very smart.

  • @funnirobloxplayer1023
    @funnirobloxplayer1023 6 місяців тому

    I think ToR's third floor has some bullshit punishment, you have a massive ice half stud tightrope with many turns and one stud head hitter jumps, messing up slightly forces a restart of the entire floor. So much for "challenging"

  • @agentepasrigolote9657
    @agentepasrigolote9657 Рік тому +1

    I think it’s ok if towers are punishing because as long as they are not too annoying and stupidly long it’s ok (tonr did this perfectly imo)

  • @DonutsTheSecond
    @DonutsTheSecond 4 місяці тому

    0:36 swearbombed us

  • @Whatthescallop1776
    @Whatthescallop1776 Рік тому

    Solid and funny vid. Sucks that JToH isn't as popular to get this video more views

  • @Ruzzzz57
    @Ruzzzz57 Рік тому +1

    i litterally beat tower of phone snapping in first try and had no rage moments, just smooth gameplay

  • @iplayjtohitsfun
    @iplayjtohitsfun Рік тому +1

    what should be my first chall be

  • @zquidy5074
    @zquidy5074 Рік тому +7

    I feel punishment in jtoh can be great SoMH was such a banger and one of the reasons was the punishments, I feel by falling I can enjoy the thing I am playing much more then normal

    • @awarebruh
      @awarebruh  Рік тому +2

      Yeah I wondered why the last few events felt so underwhelming to me, all they were missing was fair punishment

  • @VortexLyte
    @VortexLyte Рік тому +1

    gotta love the Whiplash reference

    • @awarebruh
      @awarebruh  Рік тому

      That movie is incredible

    • @VortexLyte
      @VortexLyte Рік тому

      i would pay to have fletcher insult me

  • @SpectraDragon
    @SpectraDragon Рік тому

    Personally I feel like Towers need to have more punishment like older towers

  • @Fishy883
    @Fishy883 Рік тому

    ik Heresy was punishing. Not much safety nets on it at all except frictonless part.

  • @RIBOtube5
    @RIBOtube5 Рік тому

    Wait tobt fs is fine because tobt is short but the tobk fs is not even if tobk is short? What?

    • @b1nary245
      @b1nary245 Рік тому +3

      It's 'cause the tobk fs is the hardest section and also the most janky

  • @siriplanet4742
    @siriplanet4742 Рік тому +1

    I think you just need to practice ToBT final climb. I did it first try.

  • @BloxyReimu
    @BloxyReimu 10 місяців тому +1

    SoMH sucks because of sightreadability. I swear, it's the most unsightreadable thing in the Halloween 2023 event. Why make such a learny tower for an event that I can't practice? That's kinda why I hate it. Not that the punishment I hate. The punishment is fine, but holy shit the tower is hard to sightread.

    • @awarebruh
      @awarebruh  10 місяців тому

      That’s fair, my solution was just to be really slow and take in every client object

  • @unnevenn
    @unnevenn Рік тому

    1:49 how do people struggle to read the gameplay on this steeple?

    • @celvix_roblox
      @celvix_roblox 6 місяців тому

      I dont understand it isn't even unsightreadable at all. Also if you really can't read it then watch a guide lol.

  • @radar_the_fox
    @radar_the_fox Рік тому

    So bs how new towers are 90% safety net like its so boring

  • @baoishii
    @baoishii Рік тому +1

    u forgot ToUA final outside

    • @awarebruh
      @awarebruh  Рік тому +1

      i'm gonna talk about that one if I ever make a pt. 2

  • @zackcalderon-rm1fi
    @zackcalderon-rm1fi Рік тому +3

    Punishment in JTOH are sometimes just unfair lol.

  • @coolguymandudeD
    @coolguymandudeD 10 місяців тому +1

    me after 30 seconds is up and i can get monetization: 0:34

  • @Purplerplex
    @Purplerplex Рік тому +3

    ToEI f7 is easy lmao easiest flor of the 2nd half by a mile

    • @coolguymlg1171
      @coolguymlg1171 Рік тому

      I personally think F6 is slightly easier because of the half stud wrap on 7, but other than that F7 in and of itself is kind of easy.

    • @awarebruh
      @awarebruh  Рік тому

      @ZeyanProXD that’s true, its still a bad floor though

  • @whycorrosive
    @whycorrosive 6 місяців тому

    hell towww is a thing

  • @officialflopio43
    @officialflopio43 Рік тому

    Laggier than me

  • @knighterisk
    @knighterisk Рік тому +2

    Good content 🔥🔥🔥

  • @gorobeeb
    @gorobeeb 5 місяців тому

    I’m sorry I had to send this to you but now that you have opened it you can’t stopped reading this. Hi my name is Teresa Fidalgo I died 27 years ago. If you don’t send this to 20 people I will sleep by your side forever. If you don’t believe me search me up. Teresa Fidalgo. So send this to 20 people. A girl ignored this and her mom died 20 days later. NO SEND BACKS!!!! Sorry I had to send this. Btw this is not fake search her up on google. Someone send me this and i had to do the same, i’m taking no risk of ignoring this message sorry I love u

    • @gorobeeb
      @gorobeeb 5 місяців тому

      why did i do this 40 seconds ago

  • @Unknown_Number858
    @Unknown_Number858 Рік тому +1

    hey stop swearing bc i dislike people that swears

  • @R3DAN7
    @R3DAN7 4 місяці тому

    SoUB make its punishing gameplay preety good

  • @claud639
    @claud639 7 місяців тому +1

    you cant be talking about the hardest towers IF YOU ARENT EVEN TERRIFYING SKILL. ToAM is litterally the best cata, amazing skill booster, has button progress, is good at handling punishment and it isnt a 90k part modern tower you CANNOT be talking, your whole channel is about yapping about towers you havent beat

  • @kassyxvin
    @kassyxvin 7 місяців тому

    poop