I've said this last time, but I love N1s. It's a very retro futuristic design that fits even though it's unlike most starships in Star Wars. To me, it's a symbol of what was then the best of the Republic, the good old days. It's sleek, considers form as well as function, and requires some knowledge of a dialect of basic to operate. I probably wouldn't have one as my first choice just due to difficulty of operation and mainly maintenance, but I wouldn't mind having one just to have on a Sunday drive. My most favorite starfighter.
I agree, it definitely hearkens back to "a more civilized age" as Obi-Wan put it. I haven't kept up with current Star Wars canon, but I like what I've seen of the elegant ship designs of the High Republic era for the same reason. It reflects a time of peace and harmony, but also naivete and a lack of vigilance that allowed the Sith to quietly plot and influence events behind the scenes to pave the way for their eventual return.
The order for the N1s was seen as something of a boondoggle in the Plageuis novel and it's a big reason why Veruna, the previous king was voted out. Essentially people felt Naboo eithre didn't need a military, or if it did, it would be better served by not paying through the nose for maybe four squadrons of Space Ferraris. (Including the downgraded blue police ones and the "bombers" from the Battle for Naboo N64 game)
In The Mandalorian, the Razor Crest is no longer in use for [spoilers] reasons, and has been replaced with the N1. Din Djarin’s N1 has been modified with an exterior hyperdrive module and upgraded engines. The astromech compartment was also modified into a cabin for Grogu (Baby Yoda) to sit in during flight.
Interesting, at least they addressed the hyperdrive range constraint. I find the idea of a one-man short-range fighter, carried externally because the mothership is so small, intriguing. It would have been nifty to see those two in use, especially combined with the spacewalk every time you need to get in and out of the N-1. -DZ
Frankly I find it a weird move to use such a ship for his purposes, but I suppose it fits the missions he's taken on as of late, not requiring the transport of anything more than the baby.
The silly thing to me is that the droid socket could have just been rotated 90 degrees. There's room behind the canopy to accommodate an astromech leg, easily, and it's much easier to distribute that volume longitudinally instead of horizontally with the ship's narrow design. No need to cause any further lore complications. The head may still need to be telescoped vertically, but that's minor compared to the leg shenanigans.
Honestly I don't even think we can blame this one about George, he might have ok'ed the final design but that's not to say it was in a stable production environment with loads of time for further redesigns.
Hypermatter seems like something that they're actively scooping out of hyperspace on the bigger ships to explain how a ship can "Annihilate" several times its own mass in hypermatter somehow scooping fuel from Hyperspace and getting a positive energy return when it's "Annihilated" by rubber-banding back into hyperspace.
Sadly, the reason that Mando has the N1 is because the Razorcrest was destroyed by a turbolaser shot from space. He got the N1 on Tattoine from Peli Motto, who managed to talk him into helping her rebuild the fighter from what was essentially a bare frame, and worked in all sorts of modifications, including replacing the laser cannons with blaster cannons, and alterations to the drive system to make it even faster as well as take off at insane accelerations from a standstill. No mention of any range limit has been mentioned in the show, and while it allows the Mando's piloting skills shine(he thoroughly dismantles a wing of pirate fighters that tried jumping him, and only withdrew after finding the Cumulus class Corsair that they had launched from), I think that its a downgrade from the Razorcrest.
There actually could be room for the legs if the droid is rotated by 90 degrees, so that the shoulders are in line with the front and back of the craft. Of course the internal crane and rotating mechanism would likely eat any space savings and then some.
I was about to disagree with you, saying I'd considered that and it still doesn't work. If the head is still attached, there's room for the back shoulder, but the cockpit is a little too low for the front one. However, I hadn't factored in the telescopic neck. In that case, you're right, there is room for the legs. The internal crane definitely implies there's no rotation. Using a wider hull would have been a far simpler fix. -DZ
@@thebreadcircus Could it be that there is a cam track for the shoulders, rotating the droid into place just before it reaches the top kinda like a bolt in a rifle?
I love this ship it was even in rogue squadron on N64 as a cheat code I was so hype The Naboo star fighter smokes the A wing in speed and rate of fire but the shields are weaker then the a wing according to rogue squadron
7:34 Some versions of the lore give the E-wing only one launch tube for a 15 torpedo magazine, some give it 2 or even 3 like late model vong-war-era X-Wings.
Another great technical clip to put out there for people to watch. The thing for me with the R2 socket isnt the how the R2 extends its neck, its how the little camera nubs on both ends kinda stick out lol. Though I cope with that by pretending they sink in during this but it also kinda looks like the main eye as well would be rubbing against the edge when looking at it when the pilots climb in. Good to see this all coming out bit by bit, just gets me excited for the compellation video when it comes out. You can count on my views for that one!
Should have put shoulders in that astromech area. Even if they were alligned sidways (forward/back instead of left/right). Just pivot your R2 90 degrees off axis (it's head can spin so no problems there) and slightly widen the front/back ridge
5:21 EEhhh the Headhunter series was at about the midpoint of its active production during Episode 1. The old Tomcat-like Swing-wings seen in Han Solo and the Corporate Sector had likely been phased out but the second and third generations were likely relatively new. And designed by one of Palpatine's political rivals at that. (Seti Ashgad not getting at least half a chapter in Plaugeius was a tragedy given Luceno established Palps as a bit of a speed freak.)
The Carrack having an odd number of TIEs deeply upsets me. Since it means they need to fly as a trio and a wing pair and not three wing pairs or two trios.
Okay, this is all pointless. R2's legs can retract into his body turning him into a perfect cylinder. All R2s can do this. It's how they're stored, and it's how they come in the box when you order one. They are still fully functional in this configuration. As the legs are used for mobility, it is unnecessary to have them out during space travel. The author of the cross section just didn't know much about R2 units and was forced to guess, scratching his head. Now, i just made this all up, but it works for me.
Talking about fuel makes me think of Starsector and it's antimatter fuel that doubles as a fleet's "ammo" for orbital bombardment. Considering the only technology gap is a lack of hyperdrives in that universe, (Droids don't exist due to a extreme aversion to AI) so I suppose that would make Starsector "lower-tech Star Wars?"
Technically, most orbital bombardments should have two different requirements. For a railgun or similar, you've got the metal slug itself, and the energy used to launch it. For particle beams and plasma, it's much the same except your projectile can be stored in a gas bottle. Torpedoes/missiles/rockets are an exception because they're self-contained, so they don't need electricity to launch. Star Wars should follow the same principle. Turbolasers need both blaster gas and reactor fuel. However, most sci-fi ignores reaction mass, reactor fuel, and and ammunition. I think that's understandable, so long as you establish supply lines. Like the escort tanker for a convoy of N-1s, or supply ships for your Star Destroyers. As for Starsector, I recognise the name but haven't been familiar with it. The setting looks like there's a large-scale gate network, plus a much more limited form of FTL that isn't useful for crossing the galaxy. In terms of visuals and gameplay, it seems like Gratuitous Space Battles was crossed with Elite Dangerous or X: Beyond the Frontier. -DZ
The Gates died for some unknown reason prior to the events of the start of Starsector, so fleets actually do limited forms of Hyperspace travel instead. However, due to lacking a dedicated hyperdrive, they are unable to cross the "sector" as efficiently as one would in Star War's setting. (That, and the only remaining Pre-Collapse fuel production facility is now owned by a military dictatorship jacking up the prices even more....) @@thebreadcircus
And considering that even mere Pirates have access to Nukes *casually* in this setting, I doubt it'd be very hard to bombard planets the "conventional" way.@@thebreadcircus
Their mpg makes up for their inferior firepower, lousy handling, lacking acceleration, poor pilot safety, non-existent storage, uncomfortable cockpit, and short range. They're surprisingly affordable for 'green' transportation, though.
I've said this last time, but I love N1s. It's a very retro futuristic design that fits even though it's unlike most starships in Star Wars. To me, it's a symbol of what was then the best of the Republic, the good old days. It's sleek, considers form as well as function, and requires some knowledge of a dialect of basic to operate. I probably wouldn't have one as my first choice just due to difficulty of operation and mainly maintenance, but I wouldn't mind having one just to have on a Sunday drive. My most favorite starfighter.
I agree, it definitely hearkens back to "a more civilized age" as Obi-Wan put it. I haven't kept up with current Star Wars canon, but I like what I've seen of the elegant ship designs of the High Republic era for the same reason. It reflects a time of peace and harmony, but also naivete and a lack of vigilance that allowed the Sith to quietly plot and influence events behind the scenes to pave the way for their eventual return.
The order for the N1s was seen as something of a boondoggle in the Plageuis novel and it's a big reason why Veruna, the previous king was voted out. Essentially people felt Naboo eithre didn't need a military, or if it did, it would be better served by not paying through the nose for maybe four squadrons of Space Ferraris. (Including the downgraded blue police ones and the "bombers" from the Battle for Naboo N64 game)
When you could likely get twice as many headhunters or like 4-6 times as many Cloakshapes, Daggers, morningstars or Dianogas.
@@DIEGhostfishAnd fund arms dealers? For shame, good sir!
vulture droids use solid fuel slugs and that's considered odd so I think you're right on the N1 fuel situation
In The Mandalorian, the Razor Crest is no longer in use for [spoilers] reasons, and has been replaced with the N1. Din Djarin’s N1 has been modified with an exterior hyperdrive module and upgraded engines. The astromech compartment was also modified into a cabin for Grogu (Baby Yoda) to sit in during flight.
Interesting, at least they addressed the hyperdrive range constraint. I find the idea of a one-man short-range fighter, carried externally because the mothership is so small, intriguing. It would have been nifty to see those two in use, especially combined with the spacewalk every time you need to get in and out of the N-1. -DZ
Frankly I find it a weird move to use such a ship for his purposes, but I suppose it fits the missions he's taken on as of late, not requiring the transport of anything more than the baby.
It’s been said before and has its justifications but AH YES A SINGLE SEAT SHORT RANGE FIGHTER THE PERFECT SHIP FOR BOUNTY HUNTING
@@711desmond he’s more of a mercenary now
@@andyghkfilm2287 you realize i said it has its justifications
The silly thing to me is that the droid socket could have just been rotated 90 degrees. There's room behind the canopy to accommodate an astromech leg, easily, and it's much easier to distribute that volume longitudinally instead of horizontally with the ship's narrow design. No need to cause any further lore complications. The head may still need to be telescoped vertically, but that's minor compared to the leg shenanigans.
I was going to say this, and even with just a tiny change by just lowering where the droids head is I think it would fit perfectly fine.
Most of the Lego versions actually do it that way
Honestly I don't even think we can blame this one about George, he might have ok'ed the final design but that's not to say it was in a stable production environment with loads of time for further redesigns.
Hypermatter seems like something that they're actively scooping out of hyperspace on the bigger ships to explain how a ship can "Annihilate" several times its own mass in hypermatter somehow scooping fuel from Hyperspace and getting a positive energy return when it's "Annihilated" by rubber-banding back into hyperspace.
Huh. You know, I think I always assumed R2's legs retracted into the droid's sides, making it a smooth cylinder for that ship.
Sadly, the reason that Mando has the N1 is because the Razorcrest was destroyed by a turbolaser shot from space. He got the N1 on Tattoine from Peli Motto, who managed to talk him into helping her rebuild the fighter from what was essentially a bare frame, and worked in all sorts of modifications, including replacing the laser cannons with blaster cannons, and alterations to the drive system to make it even faster as well as take off at insane accelerations from a standstill.
No mention of any range limit has been mentioned in the show, and while it allows the Mando's piloting skills shine(he thoroughly dismantles a wing of pirate fighters that tried jumping him, and only withdrew after finding the Cumulus class Corsair that they had launched from), I think that its a downgrade from the Razorcrest.
There actually could be room for the legs if the droid is rotated by 90 degrees, so that the shoulders are in line with the front and back of the craft. Of course the internal crane and rotating mechanism would likely eat any space savings and then some.
I was about to disagree with you, saying I'd considered that and it still doesn't work. If the head is still attached, there's room for the back shoulder, but the cockpit is a little too low for the front one. However, I hadn't factored in the telescopic neck. In that case, you're right, there is room for the legs.
The internal crane definitely implies there's no rotation. Using a wider hull would have been a far simpler fix. -DZ
@@thebreadcircus Could it be that there is a cam track for the shoulders, rotating the droid into place just before it reaches the top kinda like a bolt in a rifle?
I'm not sure how in-depth analysis of Star Wars technical minutiae can be so consistently hilarious, and yet here we are 😂
I love this ship it was even in rogue squadron on N64 as a cheat code I was so hype
The Naboo star fighter smokes the A wing in speed and rate of fire but the shields are weaker then the a wing according to rogue squadron
7:34 Some versions of the lore give the E-wing only one launch tube for a 15 torpedo magazine, some give it 2 or even 3 like late model vong-war-era X-Wings.
I feel like the N1's torpedoes are also downscales.
It really looks like R2 fits just fine in the N1
I'm a huge fan of the Naboo Bomber from Star Wars episode 1: The Battle for Naboo.
Another great technical clip to put out there for people to watch. The thing for me with the R2 socket isnt the how the R2 extends its neck, its how the little camera nubs on both ends kinda stick out lol. Though I cope with that by pretending they sink in during this but it also kinda looks like the main eye as well would be rubbing against the edge when looking at it when the pilots climb in. Good to see this all coming out bit by bit, just gets me excited for the compellation video when it comes out. You can count on my views for that one!
What a delightful channel I just found! Keep it up!
Exposed astro droid and weak hyperdrive? No problem, it _is_ designed for patrol and escort missions after all.
Should have put shoulders in that astromech area. Even if they were alligned sidways (forward/back instead of left/right). Just pivot your R2 90 degrees off axis (it's head can spin so no problems there) and slightly widen the front/back ridge
5:21 EEhhh the Headhunter series was at about the midpoint of its active production during Episode 1. The old Tomcat-like Swing-wings seen in Han Solo and the Corporate Sector had likely been phased out but the second and third generations were likely relatively new. And designed by one of Palpatine's political rivals at that. (Seti Ashgad not getting at least half a chapter in Plaugeius was a tragedy given Luceno established Palps as a bit of a speed freak.)
I actually yelled when I saw the Connor O'Malley clip.
My favorite star wars ship
The Carrack having an odd number of TIEs deeply upsets me. Since it means they need to fly as a trio and a wing pair and not three wing pairs or two trios.
Ahh, Naboo keeps the delta-V the same by having less exhaust mass, but at more speed.
All important notes i'm taking. Will you guys be covering pre-war navys and fighters?
The Naboo ships have smooth shapes and no greebles.
Generally Star Wars ships are heavy on greebles, while Star Trek ships are more heavy on aztecing.
I have no idea why, but this isn't showing up in my subscriptions..... 🤔
We disabled it because it's a rerelease, taken from part 10 of our TPM retrospective. -ED-1TA
The Naboo are space Italians, change my mind.
Okay, this is all pointless. R2's legs can retract into his body turning him into a perfect cylinder. All R2s can do this. It's how they're stored, and it's how they come in the box when you order one. They are still fully functional in this configuration.
As the legs are used for mobility, it is unnecessary to have them out during space travel. The author of the cross section just didn't know much about R2 units and was forced to guess, scratching his head.
Now, i just made this all up, but it works for me.
Could the astromech droid body sit sideways, since its head rotates? i.e. one shoulder fore and one aft?
Talking about fuel makes me think of Starsector and it's antimatter fuel that doubles as a fleet's "ammo" for orbital bombardment. Considering the only technology gap is a lack of hyperdrives in that universe, (Droids don't exist due to a extreme aversion to AI) so I suppose that would make Starsector "lower-tech Star Wars?"
Technically, most orbital bombardments should have two different requirements. For a railgun or similar, you've got the metal slug itself, and the energy used to launch it. For particle beams and plasma, it's much the same except your projectile can be stored in a gas bottle. Torpedoes/missiles/rockets are an exception because they're self-contained, so they don't need electricity to launch. Star Wars should follow the same principle. Turbolasers need both blaster gas and reactor fuel.
However, most sci-fi ignores reaction mass, reactor fuel, and and ammunition. I think that's understandable, so long as you establish supply lines. Like the escort tanker for a convoy of N-1s, or supply ships for your Star Destroyers.
As for Starsector, I recognise the name but haven't been familiar with it. The setting looks like there's a large-scale gate network, plus a much more limited form of FTL that isn't useful for crossing the galaxy. In terms of visuals and gameplay, it seems like Gratuitous Space Battles was crossed with Elite Dangerous or X: Beyond the Frontier. -DZ
The Gates died for some unknown reason prior to the events of the start of Starsector, so fleets actually do limited forms of Hyperspace travel instead. However, due to lacking a dedicated hyperdrive, they are unable to cross the "sector" as efficiently as one would in Star War's setting. (That, and the only remaining Pre-Collapse fuel production facility is now owned by a military dictatorship jacking up the prices even more....) @@thebreadcircus
And considering that even mere Pirates have access to Nukes *casually* in this setting, I doubt it'd be very hard to bombard planets the "conventional" way.@@thebreadcircus
Their mpg makes up for their inferior firepower, lousy handling, lacking acceleration, poor pilot safety, non-existent storage, uncomfortable cockpit, and short range. They're surprisingly affordable for 'green' transportation, though.
Truly, they’re the Nissan Sentra of starfighters.
will you ever consider looking over the pc game "star wars battlegrounds" ?
Wait, this was in the retrospective, wasn't it? Why post it separately?