Transport Fever 2 - Production, Shipping & Transport - Tutorial
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- Опубліковано 5 вер 2024
- The terms Production, Shipping and Transport in Transport Fever 2 can be a bit confusing. In this tutorial I'll explain what they mean and how you can interpret them.
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Stealth
Please make a tutorial for complex rail with a station with lots of lines, explaining how to connect them and how to make it the most efficient.
You're a truly great teacher. Your tutorial finally allowed me to understand how it all works. Thank you!
Thanks, happy to help :)
@@Stealth17Gaming you're welcome, keep up the great work. You have a rare talent of explaining things throughly and clearly. So happy to have found your video and your channel!
before having watched the video: in my head, i call them Input, Output, and Efficiency
thanks, your terms helped me too!
This is much better!
A little tip for saving money especially at the start of the game:
Don't build rails directly from one station to another. The game builds as straight as possible ignoring terrain. If you build in small segments you can save a lot money and buy extra few vehicles.
Remember that the rail will have more slopes (making it a bit slower), so when you have lot of money, you can rework it for maximum efficency.
I legit struggled for an hour only to find out that I need to setup the end consumer first lmao. Thanks for clearing that up.
Yeah it's not clearly explained in the game. Now you know you can rake in the profits :)
Actually you can make quite a lot of money early on from only shipping stuff to a factory. If you set a lot of trucks and almost max out the rate in all of the opportunities to do this around the map, you'll rise very very quickly. You don't need to complete the production line to get a good amount of money. In fact, if I look at my stats, the lines that deliver cargo to factories without delivering the products to towns are really high up in the earnings list.
Exactly. Lines don't need a place to transport to oddly - that bread doesn't need to go anywhere because you're paid for delivering things from one factory to another and the finished product deteriorates, so it keeps being transported, you keep getting paid and the product keeps despawning to make room for more input. Because of that the game is dead easy and it's all about single, close chains with high production - think of the logging camps producing (up to) 400 logs and a sawmill producing 200 planks at the perfect 2:1 ratio. Connect all of these 2 that are close together with a 300 "rate" or saturation, via trucks (as best saturation as you can get without trains) and that's a 100k profit line in and of itself from the start - more later when you can upgrade the transports by a little and reach maximum 400 saturation/input. Then go to the next basic 400:200 that are close and connect those up, then, do the same for the next step of that process (planks to tools?) with places that are close and so on. Make a ton of money then branch out into trains opening up much more distance and so options and that's basically it. Even on Hard. Growing towns with final products is funnily enough just a side thing.
i always set the truckstop as far away from the factory / farm as i can with it still being connected. it makes the trip time juuust that little bit shorter.
When you do this, I imagine thay the factory workers are forced to carry the items on foot to the truck stop.
This should be pinned as a 'MUST SEE' introductory video in the Steam TF2 Discussions page. Best and clearest explanation of the basics. Highly recommended. Thanks and please keep it up.
If you have time, I would love to see a video explaining train stations and how to properly upgrade them. Every time I add new cargo platforms they never seem to function. Thanks for taking the time to produce these how to guides, they are great and easy to follow along with!
To make sure I understand you correctly: after you add a cargo platform to your train station, what do you want to do?
I think your issue may be that you aren't assigning a line to use the new terminal/platform. If you select the station and go to terminals you can see exactly which terminal each line is using and move them to different ones.
Your demand explanation is correct for the most part. All industries *will* have there base demand, even without a final consumer. A farm will ship its full output to a food factory, even if that food factory is not connected to an end consumer. However, only having base demand means a factory will not upgrade. So a food factory will accept the entire production of one farm without an end consumer, but only that one farm. You will have to then connect it to a town, or in the case of longer chains, the later factories, in order to use its full capacity. This means that a good way to make early profits is to complete as many one step lines (EX: forest -> Lumbermill, Farm -> Food Plant, Coal -> Steel Mill, etc).
The way you speak and explain things is really good, not a lot of UA-camrs can do the same. Subscribing.
You do know that you can set, in line settings, the vehicle to wait, instead of doing it manually?
The wait is one of the greatest feature, with ships it even reduces ship maintenance to have it wait in port. You don't really want more vehicles than can be filled as they arrive anyway, so always use wait until full, to easily see that you have enough vehicles at a route.
One of the first things I actually noticed in the game .. I use it literally ALL the time!
Well that cleared up a lot that I hadn't worked out.
I don't actually play the money side of the game (I use the cash free mod, because it frees me to enjoy the parts of it I like best), but I hadn't quite worked out why my industries were struggling.
Maybe also important: On a truck stop (or cargo dock) you'll not only lose products if you're running out of space, but also if stuff sits there for too long. That's not only happening for perishable freight (like food), but for anything (including tools, machines, whatever). Most likely the game emulates theft, which is an issue in real life logistics, too. So make sure your stuff gets picked up in time - which is what you get paid for anyway.
Ah, and thanks, Stealth, I'm enjoying the series. :-)
Very very well explained man. It helped me to understand a lot, even for an old player like me. Thanks!
A really great tutorial. Thank you
As a noob to Transport Fever this tutorial explaining the fundamentals is extremely helpful
The food route line can be simplified quite a bit with an ABABC line (farm, food, farm, food, delivery to city), which only really works with trucking. The doubled AB-AB line covers the 2:1 consumption ratio of the food plant, followed by a delivery run. It doesn't work with trains (particularly early trains), because raw and processed foods require different cars, which kills line efficiency.
My productions is high but the shipment number is pretty low,why is that?I’m positive that my vehicles is enough for transport every thing
Ye Tian Yöur vehicles are enough if there are no things to pick up. Then it should be 100%. If there’s always a little bit missing it will not be 100%. Check the method your transporting with and the frequency you‘re transferring the items.
Transport is actually what refers to your vehicles having enough capacity to ship everything that is produced. As long as that's at 100% then you have enough vehicles. Shipment refers to how much is actually being demanded by the towns for that industry. Because your shipment number is low you need to connect more towns or get better coverage in the towns you are shipping to in order to increase your shipping number.
Joshua Doll Yes, problem solved you’re the best 😘😘
You can also do multi stop so in that line I’d have trucks picking up grain to the food processing plant then same vehicles delivering it into town
The indicator 'rate' tells the quantity you transport with a given line. This can be a good indicator. If you see your trucks have a rate of 260 on the grain-line, that means that adding a third truck will give you 390... in theory you need 400 to deal with the grain… but ideally you need a bit of extra, to cover for the fact that sometimes your trucks will need to wait for the food delivery trucks, and not all trucks are full if the space between them is not ideal.
Your depot - in theory - needs to be just big enough for one truckload, plus some extra since the spacing of the trucks is not always the same… here I would say: take two truckloads...
You can also add a second entry to a depot, with a bit of experimenting you can set up two trucklines that don't cross and still use the same depot …
Thanks for the tutorial. I’m trying to recall any change in the plant structure in my game. I’ll keep an eye out the next time I play.
17:32 Eagle spotted between the Line Statistics window and the Breda Food processing plant. I’ve followed a couple of them and recorded one of them.
Thanks for much for this tutorial! I was completely confused to how it worked and this helped alot, thanks!
Good tutorial. Wasn't sure the difference between shipping and transport. Game should have some tooltips on those progress bars.
this game is notorious for not explaining anything. i finished all of the campaign, played 3 different maps, and still figuring out new stuff all the time. more of a problem is that even internet is not really helpful, there are no ANY advanced gameplay tutorials online (i looked far and wide). stealth here is doing good job on that part, definitely, but he needs at least 20 another videos like this explaining everything :)
Thanks for the Video.
But I think you are wrong with the demand.
You can make money, especially early game, with just transporting ie crops to a Bakery.
The Bakery will not upgrade but you can deliver a lot to it.
I have a ship line doing exactly that and I does make me almost a Million.
Earyl game not bad.
Big difference to Transport Fever 1.
I know this is quite old but still very helpful in 2022 so thanks 😁👍
Great tutorial, well detailed. Hopefully this will help a lot of others out there!
Great video, but I am missing a word about the „rate“ value of the lines. I build on the principle that the transporting lines should have a rate that matches the demand (i.e. in final consequence the supply value of the town I ship to), obviously adjusted if you have 2:1 ratios along the chain. It seems to work, however I never found a confirmation that supply and rate refer to the same time interval (units per year?). And there always seem to be losses, so it seems that the rates must increase slightly the more steps you are away from the cargo sink (a.k.a. town).
Finally a video I was able to follow and understand! Thanks so much!
When you place a stop you can usually place it a distance away from the item source. It’s best to put it as far towards the destination as possible - which means as long as the source area is white you are making connection.
Yes, but for realism purpose it's nice to have them close by, just think of all those people carrying sacks of grain 2 miles out to the truck depot!
Great tutorial but I have few comments. Shipment in the resource window is the amount of demand for its product. Also the setup of stations in this video is okay if you have a few vehicle but if you increase your vehicles, I recommend having a separate station for drop off if that is all that line is doing.
I'm sorry to sound stupid, but how can I make a truck carry some food on his way back? 25:55
It will do it automatically if there is a demand on that truck stop for food. So if I had set up a line to that other time there would be a demand. The truck would then bring some food back with it.
@@Stealth17Gaming I see! Thank you.
Thank you for this excellent tutorial, IMO you really put focus on the relevant game mechanism that are cruical for a successful start with TF 2. And well explained and with a very nice voice to listen to! :-)
Here is the problem: I am shipping stone by train to the brick factory. At the same station, I am trying to ship the produced bricks to the city. However, after unloading the stone at the brick factory station, I cannot load the produced bricks. Yes, I have two different wagons on my cargo train to ship the stones and the bricks, but the station where I unload the stone does not allow me to load the bricks onto my cargo train. I had the same problem when unloading grain and loading food at the same station with suitable wagons.
I tried everything with the line
Excellent teacher
Thanks!
Buddy, thank you for your tutorial. It’s made great sense and it’s helped a bunch. Cheers
Stealth! Im making some experiments in my game and i can send infinite grain or stone to the refinery/plant and i earn money when i transport the stuff, and never stop it. In TF 1 it says that you need to despach the products and the refinery stops producing but in this game i dont see the same problem.
Thanks i like very much your videos!
Correct, but if you do the full line, you can make more! TF1 you had to set up all the lines from source to town to even make them start working.
The fact that the devs use 'supply' when they mean 'demand' says everything about this game.
It depends on your perspective, are you reading information presented by the towns themselves, or information your company has collected? The "supply" score just measures how many of whichever resource is delivered. Demand is implied by the fact that they have a supply of less than 100%
If you called the stat demand, the player would be aiming to reduce the score to zero, which is counter intuitive from a players perspective. Usually in video games, even simulation/tycoon games, you're trying to maximise your scores, not get them to zero.
Mexican silver spoons
Wood has appeared at station
Delete station and put new one where it doesn't highlight wood (may have to extend road)
5:16 I did not know you can just reverse a vehicle just like that
Thank you so much for these. I just found out about the game and am looking forward to spending more time with it.
Thanks for making this tutorial. It's much better now! Keep up with your videos
Thank you so much for this. Couldn't figure out what to do with my steel mill but this did the trick, Thanks!!! Merry Christmas!
Thank you so much this really helped cause my food processor wasn’t exporting food so thank you!
1:51 sorry, but this is not exactly true (anymore). I don't know if they patched it, but industries will take up any supply they get. Have sort of unlimited storage.
For it to level up though you need to transport their products as well.
This is useful to know because when on higher difficulty you will need to be able to full load your transport as much as possible. So from a to b and from b to a.
Great videos. Wish you would have done more of them.
I have a ore mine delivering materials by train to a steel smelter. Suddenly the mine stops delivering materials to the station next to it. Why does it do that?
Nice tutorial got tf2 the other day and loving it
This helped so much. Makes sense now. Thanks.
This confuses me. I have a crude oil plant connected to a refinery with trucks, which then a separate line takes to a plastics factory. The plastics factory is connected to a harbor which directly links with a goods factory, and a truck line takes it to a city, yet nothing is appearing on the platform.
Great english for a dutch guy. If only Mark Rutte was watching. Keep up the good work. Gtz Wageningen
Thanks man! Grappig hoe mede-NLers het toch altijd horen
You can upgrade roads instead of demolish old ones and puting new roads - it's cheaper (the same with rails ofc)
Thank you for this video.
I have a question eventhough the video is 3 years old but I will ask anyway.
When I Produce Food for Multiple Buyers the Goods are not getting split into diefferent Terminals.
For example I want to Deliver Food to city 1 and city 2.
The Industry produce 50 Tons for City 1 but only 10 Tons for city 2. Eveenthough the City 2 also need a lot and City 1 doesnt need that much.
I want to know how to let the Industry Split the goods between terminals or how to manage the amount of goods to be delivered.
Excellent tutorial, helped a lot!
Crystal clear. Thanks!!
Is it me or does a Line now only work when it goes from A to B? Because in in the last instalment I had some (cargo) lines going from A to B to C. But everytime I try that in 2 it works for 30 minutes en then just stops...
Anyone got tips?
Edit: I forgot to add that I only have this problem with food lines. Specifically boats and trucks. The exact problem seems to be that the company at location B will produce, but won't export the product to my boats/trucks.
I thought the game encourages you to transport your goods over distances as that’s how you earn money? Am I wrong?
How can I get multiple lines to use the same truck stop. Sorry if it was answered in the video I didn't feel like watching it.
Very good explanation. Question you use trucks only. When do you use trains?
Larger distances and/or more things that need transporting
so are you sayin that one truck stop will take care of all demand for that one type of cargo??
Grear video my friend thank you for explaining your understanding of the game, you're on spot and I appreciate your explanation. Auto Like, auto sub!
Does an items value increase the further you take it? So is a crate of food going to pay more if you take it to the town far away?
Nice video BTW, I'll be watching more.
Yes, if you transport a crate all across the map then it becomes very valuable.
@@Stealth17Gaming Thanks
Taking Bread to Breda. That tickled me.
Pls can someone tell me y are my factories like farms mines are just slowing down? Everything went well for years and they produced 400 grain for example and now its only like 20. Can someone help??
hello, i have a problem, sometimes my shipment drops to 0. and it doesn't come back up, usually when i try to transport fuel. but why does that happen? i have lots of oil and my city needs fuel.
why dont u explain the line transport rate feature or the possibility to press m and n to manipulate the height of the the middle part of the road segment u are building?
Thanks for yet another great tutorial.
Very clearly described thanks
Great tutorial, keep up the good work!! QUESTION: I don't really care if the farm is wasting grain, do I? It is not like I am paying for the farm waste. It only tells I can get more grain without going looking for more grain somewhere else and pay for extra infrastructure. Right?
Question How much difference is there between Time and distance for income. if you can do 2 delivery's in the same amount of time to 1 delivery twice as far would they pay out be the same or is it better to do more shorter distance delivery's or 1 longer one (take into effect full loads). i ask this because because i keep hearing its about distance travelled, but wouldn't it be more economical to place the drop of points closer to each other, doing more shorter delivery's .
Great tutorial thank you
Excellent video, great comments, I subscribed due to your very informative videos.
goede uitleg thx man
hey man, kun je helpen, zodra ik een industry aansluit dan kan die soms de zending niet voor elkaar krijgen, weet je hoe k dit kan fixen?
Love the video and learned a lot
But what if my Farm is on low Shipment and how to fix it?
why do my all cargo vehicles won't load any items, anyone have the same issue?
can i ask something, why my shipments of main resource example the farm is not full like 200/200, how to fix that ?
i have been watching this video for 3 times but didn't understand how to makes the shipments of main resource grow up
This might have to do with the factory that you are supplying not having enough demand.
Let's say you do: Grain -> Food processing
If the food processing plant doesn't have enough demand it might not demand that much grain, so your farm won't produce more.
@@Stealth17Gaming hmm like that , thank you for answering.
very helpful!! Please do more!
Until now, I didn't understand the "transport" parameter quite well.........
Faster deliveries do the job 🙂
Very Helpful vid. Thanks
Set up the game last evening, proceeded to basically go bankrupt - farms wouldn't supply grain despite having the supply chain whole...really annoying! i notice you started in 2000, makes life a little easier with a 25 truck than a 4 horse and cart!
My production suddely stopped, after running smooth for many years, any ideas why?
Did the demand stop?
Could you establish the last line you mentioned? I got trouble with a food factory supplying two towns at once. The nearest town gets 40% of the production with 100% transported and the other town gets 60% with only 70% being transported. Stuff is just lying there and Eventually despawning while the other city is running dry
I'm not sure how the game calculates what to send where. I've seen the same thing and I haven't been able to pinpoint what causes it or how to fix it.
@@Stealth17Gaming had hoped that you know something more. Maybe it's a bug. Still thank you for answering :) when I get home from work I will try some things out to fix the problem
Why do some factories not ship?
It's quite annoying!
great, thank you
Nice Video. Thanks greetings from Germany
Thanks for sharing this informative Clip, liked it a lot.
What the Specs of your PC you running the Game on, CPU/GPU/RAM?
Thanks!
AMD Ryzen 5 2600X
GeForce 980TI
16 GB RAM
I usually have a problem with the "shipment" line in farms, ore/iron mine, etc. They may have trucks picking up everything every second. I feel that the "shipment" Is about how fast they send things to the truck platform. Do you know what i am missing?
Shipment is based on the demand by the towns. A factory can get to level 4 and they need 2 towns worth of demand to do that typically.
Great Video. Your explanations are very helpfull. But there is one question. I´ve been so many times in the Netherlands but i never could saw hills like you have them on your map. You`re sure we are talking about the same Country? :-)
Lol no we don't have any. When I was loading in this map I forgot I had the Dutch labels enabled :)
thx my guy
hey, Buddy, I am using a Laptop for this game with i5 4GB Graphics and 8GB Ram in win 10 OS. But when I start this game it says you have not assigned the Dedicated graphic card. What to do for this please help. I have seen some steps on youtube and assigned my Radeon Graphics to Gaming Mode but still facing same issue.
Hey, no idea. I recommend seeing if the devs have a forum or try emailing their support.
Hi! For some reason, when I put a station near a fabric (e.g. steel) sometimes it doesn´t send goods by train (when you click on the station the factory becomes white, so it should work). Do you now why? Other times, it start sending but after a while (for instance, if it runs out of something for a while) it stops sending goods (sending counter: 0). Any idea? Thanks!
Probably a bit late to be helpful, but there are tiny "pedestrian" connections between the station and either the road network or the factory itself. Usually your station has to be basically touching to make the connection. You need to zoom in to see the actual connections, but they will appear as little footpaths connecting to the station entrance.
If you've already placed the station and the factory is outside its collection area, you can make the connection by drawing a road to the entrance and connecting it to the edge of the factory or the road which it is on. If its close enough, and you can get the footpaths to appear on the road you built it should work now.
Maybe if somebody else is having this problem they'll see this
Great tutorial!!
guys, how to increase the shipment, thanks
Thanks for the info
that moment when you come here for solution why factory doesn't want to give you tools but then you realize you had passenger depo there instead of a cargo one..
i feel so dumb...
Happens to the best of us. Replace and rake in the profits!
One question: can I make a single train line serve a station with two cargo platforms? I tried to do this to increase the storage capacity, it didn't work out, I did it wrong or I really couldn't do it
I'm not sure. I think the easiest way would be to make the station longer. That increases the cargo capacity. It will depend on the amount of space you have around your station of course.
Vinicius Aulicino you have to configure the train station and make the tracks in the configuring mode longer otherwise the cargo platforms won‘t recognize that a certain track is part of the station.
Another option would be to make a second identical line but have it use a second platform on the station(s) that need more capacity and then just split the vehicles evenly between the two.
Great video 😉
I built a new roadway from the city to the factory.