One correction to the video: -EX Stance doesn't appear to actually be invincible on frame 1, so a perfectly timed meaty will beat it before it starts up. Apologies for the mistake. Somehow this slipped through the cracks while we were double checking the information for this video... (I will triple check this later this evening when I get home, just to be safe, and I will update this comment with more specific information asap)
RathFGC 236H is 4 fr iirc so wherever you have the time to use it you can also use 5S. Thats not to say that 236H isnt worth it, just that they can be used interchangeably since, depending on the situation, you can just 5S and save a bar. I spam 236H~H so much to get out of corner that my friends sometimes just dragon rush oki to catch me trying to pull a fast one.
you have a new sub good sir, i would love to see a video about 17 he is so fun to play and i love the games of the players nerf17 vs hookgangod the good old picolo 17 rivalry. and tbh i will watch all your videos because you know... gota learn the match ups. post data: maybe it would be better to wait till season 3 drops
Can you do a vid on 21 next? You could go in depth with tech and abilities that she can steal from each character! I think I'd be pretty cool! Keep up the amazing work!!
Man I love Hit but now that we no longer see RaptR anywhere, the character disappeared. I'm so glad you made a video on him. That you acknowledge his existence.
@@leonardoturtle9802 I live 4 hours away from RaptR. It's a struggle in Australia to have an online presence when you don't live in a capital city nor is it easy to compete. He studies as well. Come May for BAM12 he will definitely be there. Also, he can't stream right now because his PC is cooked.
@@leonardoturtle9802 We're not saying he's the best, but he is really good at using Hit. Plus he's the type who would rather do cool stuff than play optimally which is way more fun.
Hey, just wanted to add that hit's "projectile" actually counts as a physical attack, so characters with "projectile" counters can't counter it (janemba, jiren, coooler also i think), with jiren for example u gotta use the physical counter to counter the 236M > L. Also, Hit has some cool resets from his autocombo that can be quite interesting to do from time to time, they usually involve cancelling the last hit of the autocombo into his movement options before the autocombo finishes (214S/236S) into same side/crossup/grab, etc ...
@@lobster6736 the one where he only counters physical moves and not ki blasts or dragon rushes (the one where he lifts his two arms instead of just one hand)
When I first fought hit I never understood what moves he was using, to understand what moves he's using I started practicing with hit and after a couple of minutes I learned hits attacks. I wasn't planning on playing with him since when I tried it against bots I was complete trash. But after getting used to him, I actually started liking to play with him and he soon became my main. Watching this video made me an even better hit player and I actually got on Hit BP rankings. Thank you Rath.
Small, but vital correction: • 236H (ex stance) is not frame one invulnerable. It is only strike/projectile invulnerable on 4f, which is the same as his parry. Also adding to the assist bit, the invulnerability starts on 22f, which is a lot slower than that of the afore mentioned Teen Gohan or Cooler assists, which in turn are fully invulnerable already on 10f. So the invulnerability is there, it’s just nothing dependable..
Dude, I can really tell you put a lot of effort in this video, as well as the articulation of your explanations of his strength and weakness. I’m a day one hit player, but I still learned something new. You get a sub and like from me!
Finally a video on my character giving him the respect he deserves. Lol A few other piece of uncommon knowledge is that Hit's 5M is -2 on block. This makes it a great stagger point in blockstrings and backdashable without using 214S. His 236L-L when used as a meaty can be timed so that only the last few active frames catch the opponent if they try to mash or up tech+backdash. When this happens you are able to convert solo with 5LL using an unscaled starter. This is best used during the scramble situations caused by 2L and jMLH on hit.
This is one of the best guides for any fighting game ever. I don't care about BnB Combos. I care about the moment to moment gameplay, neutral, mix ups, all that stuff. Combos are just damage, they don't help me win games.
see, i play with Hit. I love using him, i know how to play him, and your vid is just as always, really educational and interesting to watch. As always, quality content Rath. Keep it going, and more when we get to S3
Thank you so much for this video! I've been running the team of Hit, Trunks, and Goku Black since the game's launch but I've been debating on if I should change my team or get better with my characters. I have good knowledge of Hit and what he can do, but this video gave me some new things to do and look out for. Thanks for the vid bro love u for this! ❤
Great guide! The best thing about Hit is if you don't know how he works, you're gonna have a real tough time against a seasoned Hit. Going into S3, he's one of the characters I think doesn't need any changes besides maybe giving him better meter gain.
as a day one Hit main, gr8 video, two bits you forgot, main one being his Light stance Jab is plus on block if air blocked (it's meaty not hard )so if at the end of a blockstring someone tries to jump and you Light jab ender, you're plus. if you have med to low Hitstun decay hit can auto combo into 214 L in corner or M midscreen for a command grab knockdown ender other then these two useful bits gr8 information! hope it helps lots of ppl, Hit can always use more ppl in his club :) two extra tid bits (supers) lv1 is invincible after start up the cannon scales 1,000dmg per bar starting at 2564 + 1,000 per bar up to 4 bars, 500 for every bar after 4 (i,e wasteful nuke if spending over 4 meter unless it ends the match.) i wont go into detail but H stance shenanigans are crazy. for you more advanced players
As a big hit player i love that video u show a lot for people who don’t know the marchup well u did a really good job thx for that , U just forgot 2 little thing for me The reset after is 5 LL and the mixups with the 236 L~H after 214 S 🤗🤗🤗
He’s a offensive counter character. I’m haven’t heard anyone else call it “Counter character”, but he is like a more aggressive Rock Lee or Geese from Street Fighter.
RIP Kobe. It’s all about that mamba mentality, striving to better yourself everyday, and not to be better than someone else. How is it possible to give your 100% when the focus is not on yourself, but someone else? Let us live our lives with mamba mentality, cold blooded, calculated, decisive, and most of all, loving. Kobe loved his game, and played not to Best or prove his worth to anyone but himself. Only then can we attain true success.
I just started DBZ and l seriously enjoy your character guides. I had to subscribe. I'm hoping you have a general tutorial for getting started for newbies. I really wanna learn the meta for this game well. Its very different from the other fighting games I'm on right now. SFV, Injustice 2, and MK11. Right now I'm playing all 3. But now it's time to figure out the hype that's in this franchise. I'm really excited about getting this game down.
If you ever make a part 2 to this to go over other advanced things I would mention that you can special cancel midway through the light auto combo animation to enable resets and tricky side switches. Great guide though.
hit is a really good character for people that don't know what to do against him, at a low lvl he is amazing, however at a top tier level he usually gets wasted by fuzzies, mixups, neutral etc. people that know hit's mixups and knows his moves, etc. are quite proficient at dealing with a good hit.
I've been a Hit main since day 1 and he's my favorite character in the whole game to play by a long shot. He's really weird so I get why people don't pick him up often, and I see so few that I still have trouble fighting Hit myself lol, but man does he have some cool stuff once he gets going.
Hit's been on my team since day 1 and I ain't ever switching him out. That's why I can also tell you that aside from blocking in a certain way the most annoying thing to me at least is if my enemy just keeps hopping and jumping. Hit has almost no air game at all. Yeah his air L is good and he can counter in the air, but if the enemy plays defensively in the air there is little you can do except maybe punish them with medium stance L and smashing them into the ground when they prepare to use a ki blast or something, but it works only sometimes. I really wish they would give him more air options in some patch, but that's unlikely. I can say though that if Hit is the last character standing on your team and the enemy is also on their last character, Hit is pretty damn scary for them. They panic a lot and mess up and even just the mix-up pokes alone can kill them.
@@superjam18 Absolutely. He plays like no other character, 100% unique. He is just very unusual for the Dragonball universe and that translates into his moveset. He sort of plays like some characters from other Arcsys games rather than DBFZ. I think he has a high skill ceiling, but a low entrypoint. Low level players just can't deal with his normals, so he feels OP to them and high level players fear an experienced Hit more than most other characters.
Few things: 236H is frame 4 invincible, not frame 1 You didn't talk about using jH in the corner to cover soft knockdown His assist will also autocorrect sides sometimes Generally quick assists with low blockstun are good for Hit But overall a solid intro to Hit, nice work.
For blocking hit, you have to stand block him, every other character in the game its better to crouch block then stand up for overhead, but only for hit, u must stand block and crouch when u see his low cause its super slow but he has like 162516 overhead attacks
No matter how good your overhead game is, if your low game sucks, you got nothing. This is probably the reason why people think he sucks. There's more to lab with him, reactable punishes to command dash, canceling into super on reaction to ground counters. I like Hit but the main reason he's considered bad is he doesn't have fun stuff to do. Even back in season 1 Gohan had leg loops, Cell had discount magnetic blast, 21 had Kamehameha teleports.
I love when my opponent is scared and is starting to space up and I just put a magic carpet beneath him and finish him off but they often rage quit after that though
Hey guys. I am very new to fighting games. This is my first one actually. Many of my friends who play the game told me to stay away from hit as apparently “he is too advanced or he is not a good character to learn the game with”. I still just enjoy the character and want to play with him. Here is the problem. I usually like to do things the “right way” or you can say systematically. So here is my question. Is playing Hit going to instill “bad” habits in me? Or can I go ahead and not worry about these things. I don’t mind if it will take me longer to learn or if it is harder to learn. I usually like to play niche and not so popular characters in any game I play.
It's 9 in the morning, And hearing you say people say "hit has no mix" made me scream "WHAT!?" so loud, I'm pretty sure I woke my roommate and his girlfriend lmao
would be a cool character if that one move didn't give that one EX move invincibility, auto crossup and somehow always eats my vanish, It was designed around costing 1 bar I thought.
@rathfgc yo make a combo video with the notations so people can actual use him if they’re advanced players off jump instead of having to figure him out because not many people use hit
One correction to the video:
-EX Stance doesn't appear to actually be invincible on frame 1, so a perfectly timed meaty will beat it before it starts up.
Apologies for the mistake. Somehow this slipped through the cracks while we were double checking the information for this video...
(I will triple check this later this evening when I get home, just to be safe, and I will update this comment with more specific information asap)
RathFGC 236H is 4 fr iirc so wherever you have the time to use it you can also use 5S. Thats not to say that 236H isnt worth it, just that they can be used interchangeably since, depending on the situation, you can just 5S and save a bar. I spam 236H~H so much to get out of corner that my friends sometimes just dragon rush oki to catch me trying to pull a fast one.
you have a new sub good sir, i would love to see a video about 17 he is so fun to play and i love the games of the players nerf17 vs hookgangod the good old picolo 17 rivalry.
and tbh i will watch all your videos because you know... gota learn the match ups.
post data: maybe it would be better to wait till season 3 drops
Can you do a vid on 21 next? You could go in depth with tech and abilities that she can steal from each character! I think I'd be pretty cool!
Keep up the amazing work!!
EX stance is frame 4 :)
This is teally helpful, thanks!
16:20 his time skip was so powerful that he hit Bardock and by the end of it, it was his son.
ROFL
😂
10:42 "when you hit someone with 2L, it is almost like their brain in temporarily short circuited"
This is so true.
This sentence hurts me, Hits so dam scary to me
Br?
Nothing is more satisfying then bonking people with 2L constantly
considering how terrible his single low move is you really should never be crouch blocking.
One of the most underrated characters in the game
He's just really hard to play, but i would love to be good at a dbs character that is the closest one to being a jojo character.
and anime
He's hard to play at first but once you use him alot he's gonna become your main eventually 😂😂
Who
@@ogc1974 Idk bruh
Man I love Hit but now that we no longer see RaptR anywhere, the character disappeared. I'm so glad you made a video on him. That you acknowledge his existence.
RaptR just doesnt compete or make videos anymore, he still plays a ton in Australia, I've played him a lot of times.
@@leonardoturtle9802 I live 4 hours away from RaptR. It's a struggle in Australia to have an online presence when you don't live in a capital city nor is it easy to compete. He studies as well. Come May for BAM12 he will definitely be there. Also, he can't stream right now because his PC is cooked.
Echoing McSuto, Raptr said he his PC parts expired like 2 weeks ago on Discord. Just today he said he was working on his video. So just be patient.
@@peterma362 Yall are overrating RaptR, he's not really that good. There's much better Aussie players.
@@leonardoturtle9802 We're not saying he's the best, but he is really good at using Hit. Plus he's the type who would rather do cool stuff than play optimally which is way more fun.
Hit is one of my favorite characters that I don't play.
I hope more people pick him up because of this video.
Hey, just wanted to add that hit's "projectile" actually counts as a physical attack, so characters with "projectile" counters can't counter it (janemba, jiren, coooler also i think), with jiren for example u gotta use the physical counter to counter the 236M > L.
Also, Hit has some cool resets from his autocombo that can be quite interesting to do from time to time, they usually involve cancelling the last hit of the autocombo into his movement options before the autocombo finishes (214S/236S) into same side/crossup/grab, etc ...
This also means that jiren physical counter teleports you, I just had a weird match haha.
@@reynauldwhistles2338 what physical counter?
@@lobster6736 the one where he only counters physical moves and not ki blasts or dragon rushes (the one where he lifts his two arms instead of just one hand)
@@reynauldwhistles2338 so he just y o i n k s You from 20 meters away? Sounds cool
@@lobster6736 he's the king of counters. Hit is the prince of them
When I first fought hit I never understood what moves he was using, to understand what moves he's using I started practicing with hit and after a couple of minutes I learned hits attacks. I wasn't planning on playing with him since when I tried it against bots I was complete trash. But after getting used to him, I actually started liking to play with him and he soon became my main. Watching this video made me an even better hit player and I actually got on Hit BP rankings. Thank you Rath.
The ONE guide i was waiting for. 2 years of DBFZ, never found one that helped me understand this character. Once again, big thank you to you !!
Small, but vital correction:
• 236H (ex stance) is not frame one invulnerable. It is only strike/projectile invulnerable on 4f, which is the same as his parry.
Also adding to the assist bit, the invulnerability starts on 22f, which is a lot slower than that of the afore mentioned Teen Gohan or Cooler assists, which in turn are fully invulnerable already on 10f. So the invulnerability is there, it’s just nothing dependable..
Dude, I can really tell you put a lot of effort in this video, as well as the articulation of your explanations of his strength and weakness. I’m a day one hit player, but I still learned something new. You get a sub and like from me!
At 3'23 I thought : "Man, I should like this vid, it's pretty damn solid... Hmm shit the ThumbUp is already blue..." >_<
Good vid man !
Perfect timing! Just got done watching Hit's first battles with Vegeta and Goku yesterday, and started practising him last night.
I have never, EVER watched a hit tutorial that doesn't have jazz or lo-fi playing in the background.
The medium grab can be canceled out of his auto combo before he super dashes towards his opponent so you can restand your opponent from full screen
Been labbing Hit for a while, about ready to take him into online matches. Very fun character and thank you for the informative video!
Finally a video on my character giving him the respect he deserves. Lol A few other piece of uncommon knowledge is that Hit's 5M is -2 on block. This makes it a great stagger point in blockstrings and backdashable without using 214S. His 236L-L when used as a meaty can be timed so that only the last few active frames catch the opponent if they try to mash or up tech+backdash. When this happens you are able to convert solo with 5LL using an unscaled starter. This is best used during the scramble situations caused by 2L and jMLH on hit.
This is one of the best guides for any fighting game ever. I don't care about BnB Combos. I care about the moment to moment gameplay, neutral, mix ups, all that stuff. Combos are just damage, they don't help me win games.
see, i play with Hit. I love using him, i know how to play him, and your vid is just as always, really educational and interesting to watch.
As always, quality content Rath. Keep it going, and more when we get to S3
Thank you so much for this video!
I've been running the team of Hit, Trunks, and Goku Black since the game's launch but I've been debating on if I should change my team or get better with my characters.
I have good knowledge of Hit and what he can do, but this video gave me some new things to do and look out for.
Thanks for the vid bro love u for this! ❤
Great guide! The best thing about Hit is if you don't know how he works, you're gonna have a real tough time against a seasoned Hit. Going into S3, he's one of the characters I think doesn't need any changes besides maybe giving him better meter gain.
I'm glad that the sound mixing is so much better for this video.
I've been maining hit for a while, this is a good vid. Also all you have to do is mash light after a vanish to feel cool
Thank you for this, I have learned a lot about fighting against this character
The hit guide I’ve been waiting for! Always love the vids
Awesome been waiting for this, thanks!
I've been playing hit for months and I'm glad he's getting the respect he deserves
as a day one Hit main, gr8 video, two bits you forgot, main one being his Light stance Jab is plus on block if air blocked (it's meaty not hard )so if at the end of a blockstring someone tries to jump and you Light jab ender, you're plus. if you have med to low Hitstun decay hit can auto combo into 214 L in corner or M midscreen for a command grab knockdown ender other then these two useful bits gr8 information! hope it helps lots of ppl, Hit can always use more ppl in his club :)
two extra tid bits (supers)
lv1 is invincible after start up
the cannon scales 1,000dmg per bar starting at 2564 + 1,000 per bar up to 4 bars, 500 for every bar after 4 (i,e wasteful nuke if spending over 4 meter unless it ends the match.)
i wont go into detail but H stance shenanigans are crazy. for you more advanced players
can you do a 21 guide?
You're the best in dbfz videos
Im So happy to descovery your channel
I love the style of your thumbnails.
Thanks for clearing up the stance moves
As a big hit player i love that video u show a lot for people who don’t know the marchup well u did a really good job thx for that ,
U just forgot 2 little thing for me
The reset after is 5 LL and the mixups with the 236 L~H after 214 S
🤗🤗🤗
He’s a offensive counter character. I’m haven’t heard anyone else call it “Counter character”, but he is like a more aggressive Rock Lee or Geese from Street Fighter.
Rock Lee or Geese from SF??
Um...
Hit just confuses the shit out of me with his left / right mixup whenever I play against him. Hopefully this helps defence a bit
RIP Kobe.
It’s all about that mamba mentality, striving to better yourself everyday, and not to be better than someone else.
How is it possible to give your 100% when the focus is not on yourself, but someone else?
Let us live our lives with mamba mentality, cold blooded, calculated, decisive, and most of all, loving. Kobe loved his game, and played not to Best or prove his worth to anyone but himself. Only then can we attain true success.
I like this mentality a lot
I just started DBZ and l seriously enjoy your character guides. I had to subscribe. I'm hoping you have a general tutorial for getting started for newbies. I really wanna learn the meta for this game well. Its very different from the other fighting games I'm on right now. SFV, Injustice 2, and MK11. Right now I'm playing all 3. But now it's time to figure out the hype that's in this franchise. I'm really excited about getting this game down.
Very high quality
It was well worth the wait. Great vid! I actually learned how to counter some of hits BS because of this. ;)
Praying for Android 21, she's simple but I love her
yessir 21 vid plz
amazing info thank you
*patiently waiting for Cell 101*
MY FAVORITE CHARACTER BLESS YOU
If you ever make a part 2 to this to go over other advanced things I would mention that you can special cancel midway through the light auto combo animation to enable resets and tricky side switches. Great guide though.
Hit is usually very frustrating and will lab against him thanks!
And i am now a hit player, THANK YOU
hit is a really good character for people that don't know what to do against him, at a low lvl he is amazing, however at a top tier level he usually gets wasted by fuzzies, mixups, neutral etc. people that know hit's mixups and knows his moves, etc. are quite proficient at dealing with a good hit.
This is so useful, I always get confused with his stand.
When an Android 21 guide?
Best video a hit player can ask for but the lingo i missed some of that xD lmao
Now then, it's time to make the donuts
I've been a Hit main since day 1 and he's my favorite character in the whole game to play by a long shot. He's really weird so I get why people don't pick him up often, and I see so few that I still have trouble fighting Hit myself lol, but man does he have some cool stuff once he gets going.
to me it's like, when i drop the combo i can get easily punished with Hit, but boi, when everything is nailed, you become unstoppable
dang great video man you're great, just ahaha sucks hit got nerfed so much season 3
Everybody take a shot when you hit in the video, by the way thank you for the video i love playing with this character.
Would you just be drinking through the whole video?
Nice. I hope the next one is gotenks
Hit's been on my team since day 1 and I ain't ever switching him out. That's why I can also tell you that aside from blocking in a certain way the most annoying thing to me at least is if my enemy just keeps hopping and jumping. Hit has almost no air game at all. Yeah his air L is good and he can counter in the air, but if the enemy plays defensively in the air there is little you can do except maybe punish them with medium stance L and smashing them into the ground when they prepare to use a ki blast or something, but it works only sometimes.
I really wish they would give him more air options in some patch, but that's unlikely. I can say though that if Hit is the last character standing on your team and the enemy is also on their last character, Hit is pretty damn scary for them. They panic a lot and mess up and even just the mix-up pokes alone can kill them.
Yourson Isold Hit is one of the coolest characters in the game
@@superjam18 Absolutely. He plays like no other character, 100% unique. He is just very unusual for the Dragonball universe and that translates into his moveset. He sort of plays like some characters from other Arcsys games rather than DBFZ.
I think he has a high skill ceiling, but a low entrypoint. Low level players just can't deal with his normals, so he feels OP to them and high level players fear an experienced Hit more than most other characters.
Take a shot every time Rath say hit in the vid
I shall patiently wait for a 17 and vegito video
Man I love this video
Will you make a follow up to this video? Im thinking about picking him him
Tutorial for 18, please?
Great video man
This dude is awesome
Hit got even beter in season 3, he is the character that i rank up with now
Few things:
236H is frame 4 invincible, not frame 1
You didn't talk about using jH in the corner to cover soft knockdown
His assist will also autocorrect sides sometimes
Generally quick assists with low blockstun are good for Hit
But overall a solid intro to Hit, nice work.
Just started playing this game and I'm always drawn to the character that is hard to use but looks the most impressive if you can master him...
Hit is a simple man, used in the right hands he is vanilla Sf4 Zangief. Used by a beginner, he’s videl
Just when I pick Hit you are awesome
Also do you think he works well with bardock and yamcha?
Well time to see if I can make a Hit and Z Broly team work
Hit's hits hit hard
For blocking hit, you have to stand block him, every other character in the game its better to crouch block then stand up for overhead, but only for hit, u must stand block and crouch when u see his low cause its super slow but he has like 162516 overhead attacks
I run Hit/Frieza/Yamcha and have found that the team works pretty damn well
I run hit frieza z broly and i find the team really fun
Thanks for the Guide
Hit is a beast, easy A tier. Watch OBAssassin for crazy gameplay. Hope he wins the LCQ
And then he didn't win LCQ.
I honestly forgot hit was in the game
When u said u working on a 101 video I just knew it was gonna be Hit! Can u do Trunks next?
Hit’s level 3 stops time so if you use it on a character in sparking they won’t regen during his level 3
No matter how good your overhead game is, if your low game sucks, you got nothing. This is probably the reason why people think he sucks. There's more to lab with him, reactable punishes to command dash, canceling into super on reaction to ground counters. I like Hit but the main reason he's considered bad is he doesn't have fun stuff to do. Even back in season 1 Gohan had leg loops, Cell had discount magnetic blast, 21 had Kamehameha teleports.
I love when my opponent is scared and is starting to space up and I just put a magic carpet beneath him and finish him off but they often rage quit after that though
Can we get an A17 101 video?
Can you do a safe jump video?
Would love a trunks video also, he’s so both under and over hyped
My team after this is now *Hit* , *Nappa* , and *Goku or Gohan*
It converts into a full combo in HIT
How would you say Hits EX stance now that it's 50% off
YEEEES
Can you please do one on Frieza?
What's up with hit and donuts
Hey guys. I am very new to fighting games. This is my first one actually. Many of my friends who play the game told me to stay away from hit as apparently “he is too advanced or he is not a good character to learn the game with”. I still just enjoy the character and want to play with him.
Here is the problem. I usually like to do things the “right way” or you can say systematically. So here is my question. Is playing Hit going to instill “bad” habits in me? Or can I go ahead and not worry about these things. I don’t mind if it will take me longer to learn or if it is harder to learn. I usually like to play niche and not so popular characters in any game I play.
I need to learn hit,piccolo,and cell oh yeah and 18 these characters are really hard foe me to grasp
Ive been playing hit sonce day 1. I miss that his 234LM doesnt wall bounce anymore. Just hard knockdown
I'd really love to see a Zamasu guide
It's 9 in the morning,
And hearing you say people say "hit has no mix" made me scream "WHAT!?" so loud,
I'm pretty sure I woke my roommate and his girlfriend lmao
I know Iam a year late but,why arent you smashing that while your buddy was asleep? LMFAO XD ?
please do a 21 guide
Well, hopefully now I can *MAKE THE DONUTS*
would be a cool character if that one move didn't give that one EX move invincibility, auto crossup and somehow always eats my vanish, It was designed around costing 1 bar I thought.
What’s 9+10?☹️ 21 guide coming soon?
@rathfgc yo make a combo video with the notations so people can actual use him if they’re advanced players off jump instead of having to figure him out because not many people use hit
Gotenks or base vegeta next please 😭
By far one of the most cool character. u need very fast fingers though