@@iwuanadie1058 ALLMIND always refers to themselves as "we", therefore they/them is a valid option. It's an AI anyway, she won't complain when you call him whatever you like.
Non-cutscene but during Kate Markson's mission, watching a colossal tank like the Cataphract land as gracefully as its two smaller allies was also satisfactory.
I love that the designers for the last resort defence weapon made sure to build in showboating. I also choose to believe it plays it's theme music over a loudspeaker.
I had the terrible idea of trying for the 1st time the Dual Zimmer Mans and stun needle lounchers During the all mind boss fight, supposed to be 3rd or 2nd hardest fight in the game. Did it 1st try Yep never toucging the meta ever again
@@mori7644 terrible. It s Like playing ace combat on free flight. Boring and doesn t make a Challenge. I even Went out so much ti try it on a 3v3 match when every body on the enemy team was using Dual zimm and Dual needles, i got My personal highest score of around 2000. Terrible, terrible, terrible mistake. The meta is bad and in the hand of a good player you can t even respawn. Don t ever try it
How do you guys use the zimmermans? They feel horrible to use, the range is far too close. I find them less effective than the hand mounted missile launchers
I found twin gatlings and stun needles was enough to cheese the second half of my first run and both NG+ and NG++, with the two exceptions of the battle against G1 Michigan and the Balam Remnants, where I dropped one Gatling for a Zimmerman and one stun needle for grenade launchers. And the NG++ level to kill the helicopters, where I had to use quad legs.
I see the color scheme of both Enforcer and Head Bringer and them sometimes using their shields, but i honestly think of these more as coincidental parallels. However, both the Enforcer and the Defender on the Closure Satelite are PCA-made, for similar purposes, and as a result certainly relate to eachother in a way. Additionally, Enforcers stab attack reminds me a lot of the same stab attacks performed by HC's and EKDROMOI melee variations. Both Ayre and Allmind/Iguazu are also piloting the same machine in different ways up there, leading to different combat styles and attacks.
The degree to which I was not expecting to have to fight an automated AMX-004 Qubeley, fin-funnels and all, in AC IV is difficult to describe. Like... it's not even *sort* of subtle.
The amount of happy i screamed "YEAAAAAAAAH" with when i saw ayre land in the fight to be alongside me was over the charts, and whether an ayre fan or not, you have to admit it kinda felt good to finally have her at our side
Mechs landing in epic ways is always peak, there is a reason Titanfall exist
The game is literally built around landing porn XD
@@bombomosthat has to be the best and worst way I have seen someone describe Titanfall.
@@johnprice6271it works
@@johnprice6271 i mean , he is somehow right , it puts the *fall* in Titan *fall*
@@bombomos makes so much sense with such poor phrasing
I love how ALLMIND lands on their own mech corpse and gets it out of the way. It's such a badass way to enter.
its*
ALLMIND exists for all mercenaries
@@iwuanadie1058 ALLMIND always refers to themselves as "we", therefore they/them is a valid option. It's an AI anyway, she won't complain when you call him whatever you like.
@@haihuynh8772i mean its a hivemind masquerading as an AI, so we works.
I love how Balteus' theme fades in as he comes into shot. Like it is being emitted from a portable stereo on his massive frame.
😂 I'd vibe to my own theme 24/7 if I were him too
If you look closely at his hands during the fight you can see him DJ'ing
im pretty sure that’s 621-ayre’s theme, which is why the hopeful tune drowns out the blaring alarm sound at the start
@@todd3143 Yeah, I only realised this after getting further in the game. I was even going to come back to comment this.
@@todd3143they heard ot from balteus first and decided to take it for themselves, like what they do other ac parts
621: gently floats into position, turns off boosters to land on his feet once he's close to the ground.
Everyone else: *WOOSH CRUNCH SCREECH SLAM*
Well technically Balteus didn't land, he was hovering 🤓
Nerd /s
Well, we landed in that cutscene. Balteus just happened to be there
This is why Rusty is so powerful, he has the most landings.
11 and a half minutes of landing is peak armored core content
*PEAKMORED CORE CONFIRMED*
Non-cutscene but during Kate Markson's mission, watching a colossal tank like the Cataphract land as gracefully as its two smaller allies was also satisfactory.
I love the AB coolant effect so much
It's a hella nice touch. Love that each core has a different animation
Cel 240's landing is the most zesty ass landing I've ever seen
I love that the designers for the last resort defence weapon made sure to build in showboating. I also choose to believe it plays it's theme music over a loudspeaker.
Slay
Cel 240 gave me the most trouble out of all the bosses lol loved that fight. (Nice pfp btw)
A bunch of Coral finds it's way into a mech and it's first instinct is to style on you as hard as possible.
@@DaemonetteBaitnah, its playing Back In Black as it approaches to the target to intimidate
I love how Rusty has 5 landings, all of which are insanely dope, In Rusty we Trust.
So this is just a compilation of every landing? 💀
BIDEN BLAST‼‼‼ 💥💥💥💥💥💥
Not just any landing, but a dramatic one
@@hideous_taco_michael_zacki Yes, but every landing is dramatic is what im saying
You don't pilot a big ass mech and not ace your landing every single time
@@bombomosimagine the g-force...
I just imagine Deadpool saying “Superhero landing” every time someone lands
The landings tho…i want a headshot comp next.
Within the last 11 months theres been 3 videos on this channel about landing. We gotta pump those numbers up.
Ayyy lmao
PCA officers + rusty fight is my favorite in the whole game
I love the grid 086 landing. No matter how much I see it, it never gets old. I just can't get over the *s l i d e*
The 621 lands just like Armored Core 2 OP.
I had the terrible idea of trying for the 1st time the Dual Zimmer Mans and stun needle lounchers During the all mind boss fight, supposed to be 3rd or 2nd hardest fight in the game. Did it 1st try
Yep never toucging the meta ever again
Not fun is it?
@@mori7644 terrible. It s Like playing ace combat on free flight. Boring and doesn t make a Challenge. I even Went out so much ti try it on a 3v3 match when every body on the enemy team was using Dual zimm and Dual needles, i got My personal highest score of around 2000. Terrible, terrible, terrible mistake. The meta is bad and in the hand of a good player you can t even respawn. Don t ever try it
How do you guys use the zimmermans? They feel horrible to use, the range is far too close.
I find them less effective than the hand mounted missile launchers
They did just get nerfed into the ground
I found twin gatlings and stun needles was enough to cheese the second half of my first run and both NG+ and NG++, with the two exceptions of the battle against G1 Michigan and the Balam Remnants, where I dropped one Gatling for a Zimmerman and one stun needle for grenade launchers. And the NG++ level to kill the helicopters, where I had to use quad legs.
*Top 5 Coolest Landers*
-----------
1. ALLMIND | 9.1
2. AAP07: BALTEUS | 8.9
3. AAP03: ENFORCER | 8.8
4. Ayre (IB-07: SOL 644 and ECHO) | x̄ = 8.6
5. Rusty (STEEL HAZE and STEEL HAZE ORTUS) | x̄ = 8.3
anyone think the enforcer looks like a prototype-ish version of the mech iguazu uses in the final fight? it’s like enforcer + ayre’s mech = iguazu’s
I can't quite see that
I see the color scheme of both Enforcer and Head Bringer and them sometimes using their shields, but i honestly think of these more as coincidental parallels.
However, both the Enforcer and the Defender on the Closure Satelite are PCA-made, for similar purposes, and as a result certainly relate to eachother in a way.
Additionally, Enforcers stab attack reminds me a lot of the same stab attacks performed by HC's and EKDROMOI melee variations.
Both Ayre and Allmind/Iguazu are also piloting the same machine in different ways up there, leading to different combat styles and attacks.
The degree to which I was not expecting to have to fight an automated AMX-004 Qubeley, fin-funnels and all, in AC IV is difficult to describe. Like... it's not even *sort* of subtle.
You say that like it's a bad thing.
*readies pilebunker*
11minute and 30seconds of unfilter kino.
"Hey Buddy... Holly"
-Rusty
The amount of happy i screamed "YEAAAAAAAAH" with when i saw ayre land in the fight to be alongside me was over the charts, and whether an ayre fan or not, you have to admit it kinda felt good to finally have her at our side
But why did she take the ephemera ac instead of sol?
not the hardest fromsoftware game, but the one that goes the hardest
Holy hell im saving this video for research purposes
Super hero landing
another banger video
Where can I find that full thumbnail
Hes gonna do the superhero landing, wait for it
Goddamnit, why do I know where this comes from? 😅
👑UNSTOPPABLE 👑
Very interested in the thumbnail
only thing more epic than this is my ass landing on my toilet before i watched this
Well I wouldn’t exactly call the first a landing
Why does Sulla sounds so much like Iguazu?
This video but only the parts where they land
What's with these MTs dissin my Core?
Weezer
I love when it floats down
3:10 Im actually angry that this isnt an actual weapon for your AC....
Did you use that build throughout the whole game? I can't imagine the iguazu fight with that set up.
i mean you can go back to each mission
Wueger and Trueno are absuredly strong together.
Sweet vid.... but that thumbnail is disrespectful
No Rokumonsen? I sleep.
Peak
IRL your torso would be in your knees 😂 but it is dope
Dude ya got a sick mech
Kinda went the opposite with golds and white
superhero landing, here we go
Superhero landing... well, kinda
the enforcer is sooo extra 😒💁♂️
Attention, prepare for AC fall.
I love how long this video is
Why the blue album tho
Such a cool game. I miss it.
You missed the intro where the support ACs land around phase 1 allmind
Eh, they weren't very dramatic anyways
@@pie1145 True, not very dramatic, but they do get menace points for going surprise and dropping in 4 extra ACs
why E621
So... YOUR BULD?!
2:18 um LANGUAGE
That's, like, the most mild thing that can come out of Iguazu's mouth.
This nice
thats like every cutscene in the game hooolyyy
Big mechs flying across the map then landing in front of you is cool, so I see this as a win :D
Ray vin :3