Smash 4 Wii U - Input Buffering IN-DEPTH
Вставка
- Опубліковано 10 вер 2024
- Input Buffering is one of the most important mechanics in Smash 4.
But how exactly does it work? All in one video!
Enjoy!
Input Delay & Reaction Time: • Smash 4 Wii U - Input ...
ReflexWonder's buffer priority video: • Smash 4 - Buffer Input...
Song: Once Upon A Time In Detroit 2 - Axel Ljung
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
General Rules:
-normals can be buffered
-specials can be buffered
-jumps can be buffered
-dodges/rolls can be buffered
-control stick inputs can be buffered
-control stick inputs can NOT be buffered on the ledge
CAN be buffered OUT OF:
-normals
-specials
-landing lag
-ledge grab
-rolls/spotdodge/airdodge
-knockdown
-knockdown roll
-getup attack
-hitstun
-throws
-grab release
-post burrow animation
-post inhale animation
-tech
-walljump
-shieldbreak
CAN NOT be buffered:
shield
stick input on ledge
w/e to dash/pivot grab
w/e to dash attack
w/e to b-reversal
w/e to perfect pivot
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Support us on Patreon: / beefysmashdoods
Buy Shirts: shop.spreadshir...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Follow us:
Twitter: / beefysmashdoods
Facebook: / beefysmashdoods
Twitch: / beefysmashdoods
Discord: / discord
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Check out the Geeky Goon Squad for tournament matches and more:
Twitch: / profile
UA-cam: / @geekygoonsquad
Twitter: / geekygoonsquad