Someone suggested this in a previous video, it would be cool to see all the rankings at the end. Even if it’s just for a few seconds so I can pause it.
5:00 Just want to point out that critical hits from a ranged character with Outflank will trigger melee attacks from melee party members who also have Outflank. So if you have a spare feat, it's worth grabbing.
Divine hound has to be one of my favorites. I like to go for a Sherlock Holmes inspired roleplay where my dog is sniffing out something out of the ordinary.
Divine Hunter can be a great 3 level dip for a mounted martial character. Choose Fiendish, and get DR10 for your pet for pretty much every enemy in the game.
@@phantomvulpe791 it's the other way around. "DR/good" means good attacks ignore your damage resistance, so the Fiendish DR protects you from every not good attacker, and the Celestial DR doesn't protect from evil creatures
Owlcat has essentially teased that they'll be changing the animal focus bonuses from enhancement to inherent (was in the last patch notes but wasn't actually in the patch yet) so that might shake some things up soon.
On the topic of wandering marksman i would disagree with your placement of it but i saw your video you made later where you bumped it up to S and that i agreed with.
1. Divine Hunter is a spontaneous caster, that means he can steal all picked domain spells into all spell slots(till Lvl6), not capped domain spell slots. 2. Divine hunter has some of the unique and best spells from ranger and druid and even wizard( lead blade, hurricane bow , sense vital, chameleon stride,magic fang, cave fang, aspect of wolf.....), while some of the best cleric or bard spells can be obtained from domain(Divine Power,Brilliant inspiration...) 3.Animal Focus after patched is amazing, it's pure stats stacked and have all the flexibility. Worry about picking Aggressor but lose evasion for your pet? You have it. Want to Run faster or Hide? you have it. And this can be applied to hunter for enough mins and can be switched at will. 4.Hunter get raise animal without costing a spell slot. 5.Divine Hunter has its power peaked around lvl16, that means you can multi another 4 lvl of martial classes(Freebooter,MadDog,Primalist...) to reach the capstone of 4 attacks. 6.Divine Hunter can wield domain power like cleric(3 lvl later) 7.A celestial animal that get damage resist and smite evil(once per day) So, really, I can hardly say that crusader or other archetype is better. The further I test the more I like this amazing class over Divine Hound.
Divine hunter has its power peaked on 10lvl. Best friend feat + pet domain give you 20 lvl pet. You can take 4 level of sylvan trickster and make your pet unkillable, take 3 level of paladin for saverolls and smite, and 1 level of oracle for saverolls for your pet. Its definitely the best pet class.
Another great video my brother,and I always enjoy all the content.So Keep up the great work that you are doing,and I will be looking forward to the next one.
I would rate Divine Hunter a bit higher, simply for the ability to choose Community Domain and cast Guarded Hearth. This would be MUCH better if it wasn't so easy to just pick a Crusader Cleric instead to be a full caster and pick up a pet by using mythic feats for Animal Domain. In any other adventure path Divine Hunter is a GREAT class.
Favored terrain Abyss isn't a horrible choice. You're covered most of act 4 along with here and there throughout the rest of the game. Generally it's where you'd meet tougher opponents anyway.
Divine hunter is straight up the best Hunter archtype, and probably one of the best classes in the game. The Smite Evil is not once per day, you can use it every single around of combat....Turning a Smilidon is a monster DPS
Slandered, are you familiar with the Gestalt feature in Pathfinder that allows the character to advance in two different classes and get the best features from each? I am planning out a party for my first blind run on Unfair and wanted to get your input on which classes synergise well with each other.
@@akillianat-1073 Yeah I already got the Toybox mod. Still testing it, but it seems to work fine as long as you don't try to choose too many classes at once.
I have been using Toybox for this on since the beginning of the year, although I don't play on unfair. A lot of this depends on the mythic path you take. Oracle as one class is incredibly useful on Angel. I did an Oracle/Wizard run and it was almost too easy. If you are doing Aeon, I would make sure one of the classes you take is Inquisitor, as that synergizes real well with Aeon banes. Rogue is also an overall excellent choice. Rogue 20/Exploiter Wizard 10/Arcane Trickster 10 works really well with Azata, and even better with Trickster.
I've heard a little bit about this but honestly I am not familiar with it at all. I have a couple of Legend builds on the channel but nothing like what the Gestalt feature let's you do.
Regarding scapegoat, I havent tried it, but unless it changes the AI behaviour such that they focus the scapegoat, imposing a -6 penalty on everything except a party member which isnt being attacked can be pretty useful. -6 against your tank is not a small difference. If you mount your pet, and your pet is the scapegoat, a weird quirk in AI means its almost never targeted if anyone else is in melee range.
Looks like the hunter enhancement bonuses did get changed to inherent bonuses after all. Also noticed at 9:54 you thought the morale AC bonus applies to the hunter, but actually it applies to the pet. Wandering marksman definitely the best choice for stacking AC on a pet with this combined with the change to the aspect bonuses. Probably an A+ now.
Am I wrong or did you not review the base Hunter class. You gave it a ranking but didn't go into the mechanics. I point this out because you did go into the details for all the subclasses. I mention this because I love the automattic shared teamwork feats. Excellent series. Keep it up!
Colluding scoundrel is pretty nice in through the ashes, but yeah, I think it’s solid since you don’t lose much, but probably not the most powerful hunter subclass
I think they are pretty close (except demonslayer) because of full pet scaling and shared teamwork feats. Hunter pets usually end up stronger than ranger pets, which makes up for the loss in BaB, imo. Demonslayer is just OP though…
Well i know its some tíme bit right now im replaying this game again. As a legend in Grey garrison choosing 2nd class. So i wanna try mutation war and Urban Hunter as 2nd class
Not sure. When all the rankings are done I will do a summary video that will also correct rankings I feel weren't right in light of patches or feedback.
Is it me or every base class so far is a C "because there are archetypes that are clearly better"? Shouldn't there be a difference in rating between the base classes?
Just wait till Paladin where none on the archetypes are better than the base class. And worse WOTR gives you a Paladin right at level, making the player character a Paladin redundant. In game about leading a crusade against the abyss.
The C ranking applies to not only mediocre classes but also classes that are good but you would never pick them so it doesn't really matter. If there's no reason whatsoever to select a class I find it hard to justify giving it a higher ranking.
Animal Focus is not enchantment!!! You can have Animal Focus Bear/Bull and +8str/+8con gear for total +14/+14 at lvl 16 for your pet and/or your self Lynn ab lvl 3 Monk --> Divane Hunter lvl 16 --> Monk lvl 4 S++
I feel Divine Hound should be an A+ and not an S. I know the Dog/Wolf is one of the best companions in WotR but the inability to pick something else feels like too much of a draw back.
i think that's probably the worst class in the game, it's just a way worse ranger. you have medium attack growth (while ranger has the highest attack growth). you get companion (same as ranger, but ranger gets a companion -4lv, which i don't see as a problem, because "boon companion" feat, negates that). you only get 2 spell levels, and 4 caster levels more than range, which i don't think is big enough compensation for losing combat style feats, favored enemy, favourite terrain, and highest attack growth. you might argue that divine hound is good, it just gets judgment, which is good, but why not pick inquisitor, who has better spells, bane, free tactic feats + solo tactics ? Even if you see pass those HUGE downsides, the only better thing, that class has, is animal companion with judgment (and for me, that "only better thing", doesn't exist, because i'm playing with expanded content, and tabletop tweaks mods, which add a way for you, to get an animal companion by sacrificing 3-4 feats). So if you want to play a hunter, just don't. If you want to have an animal companion and overall good things, play ranger, or if you want to use judgments and have bane/better_spells, play an inquisitor. edit: ok, urban hunter is really cool, i forgot what he does, but still, except that, my point stands.
Someone suggested this in a previous video, it would be cool to see all the rankings at the end. Even if it’s just for a few seconds so I can pause it.
I will add that at the end of all the videos now.
@@SlanderedGaming Awesome! Thanks for all the work you do. These are great.
3:30 I heard ya the first time, lol
Felt like a surprise time travel.
Daggit I missed that in the editing. LOL
5:00 Just want to point out that critical hits from a ranged character with Outflank will trigger melee attacks from melee party members who also have Outflank. So if you have a spare feat, it's worth grabbing.
Divine hound has to be one of my favorites. I like to go for a Sherlock Holmes inspired roleplay where my dog is sniffing out something out of the ordinary.
Woof woof, awyeah he says yall got some weed in da house . . . . . Woof woof, and some crack too. Bonus points if you know where that's from!
@@evilsdemise1287 no I don't know where you got that
@@phantomvulpe791 It's a line from a standup comedy special by Earthquake called About Got Damn Time. Super funny and still up, here on youtube.
Divine Hunter can be a great 3 level dip for a mounted martial character. Choose Fiendish, and get DR10 for your pet for pretty much every enemy in the game.
I think you mean celestial cause fiendish gives you resistance from good aligned enemies(good luck finding any).
@@phantomvulpe791 it's the other way around. "DR/good" means good attacks ignore your damage resistance, so the Fiendish DR protects you from every not good attacker, and the Celestial DR doesn't protect from evil creatures
Holy shit that is super counter intuitive hahaha
Owlcat has essentially teased that they'll be changing the animal focus bonuses from enhancement to inherent (was in the last patch notes but wasn't actually in the patch yet) so that might shake some things up soon.
Now that would make things interesting.
This has happened and those bonuses are actually worth a second look now because inherent bonuses are like no where else.
On the topic of wandering marksman i would disagree with your placement of it but i saw your video you made later where you bumped it up to S and that i agreed with.
Awesome. :)
1. Divine Hunter is a spontaneous caster, that means he can steal all picked domain spells into all spell slots(till Lvl6), not capped domain spell slots.
2. Divine hunter has some of the unique and best spells from ranger and druid and even wizard( lead blade, hurricane bow , sense vital, chameleon stride,magic fang, cave fang, aspect of wolf.....), while some of the best cleric or bard spells can be obtained from domain(Divine Power,Brilliant inspiration...)
3.Animal Focus after patched is amazing, it's pure stats stacked and have all the flexibility. Worry about picking Aggressor but lose evasion for your pet? You have it. Want to Run faster or Hide? you have it. And this can be applied to hunter for enough mins and can be switched at will.
4.Hunter get raise animal without costing a spell slot.
5.Divine Hunter has its power peaked around lvl16, that means you can multi another 4 lvl of martial classes(Freebooter,MadDog,Primalist...) to reach the capstone of 4 attacks.
6.Divine Hunter can wield domain power like cleric(3 lvl later)
7.A celestial animal that get damage resist and smite evil(once per day)
So, really, I can hardly say that crusader or other archetype is better. The further I test the more I like this amazing class over Divine Hound.
Divine hunter has its power peaked on 10lvl. Best friend feat + pet domain give you 20 lvl pet. You can take 4 level of sylvan trickster and make your pet unkillable, take 3 level of paladin for saverolls and smite, and 1 level of oracle for saverolls for your pet. Its definitely the best pet class.
Ngl I always forget the Hunter exists.... and I've been playing the 1e TTRPG for 9 years... 😅
😂
Wandering Marksman: I think it's the ANIMAL that gets the AC bonus, and it needs more AC, so this fits well with the Hunter hanging back shooting.
I'm binge watching this series, many thanks for ur insights and funny honesty haha
Glad you enjoyed it!
Another great video my brother,and I always enjoy all the content.So Keep up the great work that you are doing,and I will be looking forward to the next one.
Much appreciated!
When I played a Divine Hound, each use of judgements used 2 judgements, so the mythic ability giving endless judgement is very, very useful.
Absolutely!
Thanks for the content. I'm enjoying this series!
Glad you enjoy it!
I would rate Divine Hunter a bit higher, simply for the ability to choose Community Domain and cast Guarded Hearth. This would be MUCH better if it wasn't so easy to just pick a Crusader Cleric instead to be a full caster and pick up a pet by using mythic feats for Animal Domain. In any other adventure path Divine Hunter is a GREAT class.
Favored terrain Abyss isn't a horrible choice. You're covered most of act 4 along with here and there throughout the rest of the game. Generally it's where you'd meet tougher opponents anyway.
That and the midnight isles dlc is abyssal territory as well and classes like rangers or slayers take huge benefits from abyss favored territory.
Divine hunter is straight up the best Hunter archtype, and probably one of the best classes in the game.
The Smite Evil is not once per day, you can use it every single around of combat....Turning a Smilidon is a monster DPS
Great video. I'm a huge fan of Wandering marksman
Slandered, are you familiar with the Gestalt feature in Pathfinder that allows the character to advance in two different classes and get the best features from each? I am planning out a party for my first blind run on Unfair and wanted to get your input on which classes synergise well with each other.
you need the toy box mod to gestalt on the pathfinder games,all you can do is multiclass on pathfinder wotr.
@@akillianat-1073 or take Legend. The problem is that Legend triggers *very* late into the game.
@@akillianat-1073 Yeah I already got the Toybox mod. Still testing it, but it seems to work fine as long as you don't try to choose too many classes at once.
I have been using Toybox for this on since the beginning of the year, although I don't play on unfair. A lot of this depends on the mythic path you take. Oracle as one class is incredibly useful on Angel. I did an Oracle/Wizard run and it was almost too easy. If you are doing Aeon, I would make sure one of the classes you take is Inquisitor, as that synergizes real well with Aeon banes. Rogue is also an overall excellent choice. Rogue 20/Exploiter Wizard 10/Arcane Trickster 10 works really well with Azata, and even better with Trickster.
I've heard a little bit about this but honestly I am not familiar with it at all. I have a couple of Legend builds on the channel but nothing like what the Gestalt feature let's you do.
I like the hunter (especially the Divine hound)
it's my go to for Lann and I like it because it's not Meta breaking it's just...nice 😊
Regarding scapegoat, I havent tried it, but unless it changes the AI behaviour such that they focus the scapegoat, imposing a -6 penalty on everything except a party member which isnt being attacked can be pretty useful. -6 against your tank is not a small difference. If you mount your pet, and your pet is the scapegoat, a weird quirk in AI means its almost never targeted if anyone else is in melee range.
That's an interesting point and I am not sure if Scapegoating an enemy impacts the AI.
Looks like the hunter enhancement bonuses did get changed to inherent bonuses after all.
Also noticed at 9:54 you thought the morale AC bonus applies to the hunter, but actually it applies to the pet. Wandering marksman definitely the best choice for stacking AC on a pet with this combined with the change to the aspect bonuses. Probably an A+ now.
Yeah I'll definitely give this a second look for the full list video.
Am I wrong or did you not review the base Hunter class. You gave it a ranking but didn't go into the mechanics. I point this out because you did go into the details for all the subclasses. I mention this because I love the automattic shared teamwork feats.
Excellent series. Keep it up!
I don't cover the base class mechanics because I already have a video reviewing all 25 base classes: ua-cam.com/video/9JKzVhpzL_8/v-deo.html
Colluding scoundrel is pretty nice in through the ashes, but yeah, I think it’s solid since you don’t lose much, but probably not the most powerful hunter subclass
Yeah in the DLC it could be very useful but in the main campaign not so much.
I feel like nothing the Hunter gets is worth being medium BAB class vs. being a Ranger?
I think they are pretty close (except demonslayer) because of full pet scaling and shared teamwork feats. Hunter pets usually end up stronger than ranger pets, which makes up for the loss in BaB, imo. Demonslayer is just OP though…
Well i know its some tíme bit right now im replaying this game again. As a legend in Grey garrison choosing 2nd class. So i wanna try mutation war and Urban Hunter as 2nd class
Finaly all the boring letters done, now the fun starts for me ;)
😂
Divine hunter with 1 dip of zen monk is pretty damn good.
Losingnoutbon pets gor other things is a plus for me cause they simply take up to much screen real estate
Some of them absolutely make the game harder but I don't find the wolf and dog make things too difficult.
How does the update change the rankings with animal focus changing to inherent bonus instead of enhancment?
Not sure. When all the rankings are done I will do a summary video that will also correct rankings I feel weren't right in light of patches or feedback.
I know you didnt touch on it in the video but I always hear hunter is great to dw melee with and watchig this didnt really explain why?
That's explained in the base classes video. They get a two weapon combat style: ua-cam.com/video/9JKzVhpzL_8/v-deo.html
@@SlanderedGaming great thanks going to give it a try!
Is it me or every base class so far is a C "because there are archetypes that are clearly better"?
Shouldn't there be a difference in rating between the base classes?
Just wait till Paladin where none on the archetypes are better than the base class. And worse WOTR gives you a Paladin right at level, making the player character a Paladin redundant. In game about leading a crusade against the abyss.
The C ranking applies to not only mediocre classes but also classes that are good but you would never pick them so it doesn't really matter. If there's no reason whatsoever to select a class I find it hard to justify giving it a higher ranking.
👍🏾👍🏾🔥🔥🔥🔥🔥🔥🔥🔥🔥
Animal Focus is not enchantment!!!
You can have Animal Focus Bear/Bull and +8str/+8con gear for total +14/+14 at lvl 16 for your pet and/or your self
Lynn ab lvl 3 Monk --> Divane Hunter lvl 16 --> Monk lvl 4 S++
It was Enhancement at the time of this video. A later patch changed them.
I feel Divine Hound should be an A+ and not an S.
I know the Dog/Wolf is one of the best companions in WotR but the inability to pick something else feels like too much of a draw back.
For the rankings I focus more on efficacy and not variety. For some players absolutely they would prefer to play with other pets.
For ranger use abyss
Yeah that's what I have seen multiple people say.
It's just for the labyrinthine dlc area it all counts as abyss, just like the depths in kingmaker were exclusive forest
It should be mentioned that Hunter is probably the most noob friendly class in the game. Very easy to play.
Yeah it doesn't have the complex systems of some of the other options.
i think that's probably the worst class in the game, it's just a way worse ranger.
you have medium attack growth (while ranger has the highest attack growth).
you get companion (same as ranger, but ranger gets a companion -4lv, which i don't see as a problem, because "boon companion" feat, negates that).
you only get 2 spell levels, and 4 caster levels more than range, which i don't think is big enough compensation for losing combat style feats, favored enemy, favourite terrain, and highest attack growth.
you might argue that divine hound is good, it just gets judgment, which is good, but why not pick inquisitor, who has better spells, bane, free tactic feats + solo tactics ?
Even if you see pass those HUGE downsides, the only better thing, that class has, is animal companion with judgment (and for me, that "only better thing", doesn't exist, because i'm playing with expanded content, and tabletop tweaks mods, which add a way for you, to get an animal companion by sacrificing 3-4 feats).
So if you want to play a hunter, just don't. If you want to have an animal companion and overall good things, play ranger, or if you want to use judgments and have bane/better_spells, play an inquisitor.
edit: ok, urban hunter is really cool, i forgot what he does, but still, except that, my point stands.
I like Divine Hound but outside of that not particularly impressed with Hunter.
So no Fs yet huh? I think there's been one or two candidates that you've gone a little soft on.
Don't worry you'll be getting one this week. 😂😂