Clouds (Blender Tutorial)

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  • Опубліковано 15 жов 2024
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КОМЕНТАРІ • 122

  • @JohnnySix
    @JohnnySix Рік тому +7

    Didn't realise a message showed up. Keep up the awesome work, I'm always impressed with how well you manage to make some complex concepts accessible .

  • @LunarMarx
    @LunarMarx 3 місяці тому +2

    This is the only guide that worked for me. Now I have version 4.1 and many cloud guides are no longer relevant, so thank you!

  • @ScientObject40
    @ScientObject40 Рік тому +14

    This appears at the perfect timing. It will be very useful for the endless engines challenge for me.

  • @samjuice5871
    @samjuice5871 Рік тому +87

    only OGs will remember the original version of this tutorial

  • @Renatamf
    @Renatamf Рік тому +2

    Went and downloaded your Curvify tool and my dude, you are a hero. Truly saved the day and my patience! LOVE YOUR WORK.

  • @ethancotton1549
    @ethancotton1549 Рік тому +3

    You could also use an object info node to randomise the look of each duplicated cloud, as well as maybe with a bit of time spent, also change the shape through the same method

  • @Lance_G
    @Lance_G Рік тому +8

    It's absolutely awesome learning from you! Thanks for helping me out with making my own art!🙌

  • @earthmatters2869
    @earthmatters2869 Рік тому +36

    CG matter I will give you ideas in which things you should make toturials
    1) Masking in blender 3.4 full detail
    2) how to animated low poly transformer in blender
    3) make video on objects tracking with less solve camera points
    4) how to make sandman in blender ( there is no video available on UA-cam about sands or sandman )
    5 ) how to make detailed nebula in blender ( there is no perfect video UA-cam about how to make nebula )
    6) how to animate roots of tree in blender
    7) how to render in evee or cycles
    Like fire or smoke with less samples in high quality
    8 ) how to make your own add on in blender
    9) how to make alien spaceship In high details without paid addons
    10) car crash stimulation toturial

  • @hugboat808
    @hugboat808 Рік тому

    You look cleaner this year. Thanks for the help as always

  • @FilipeFreire
    @FilipeFreire Рік тому

    Crazy how much there is to blender! Thanks a lot for sharing this method, the generated clouds are gorgeous!

  • @ColdLunches
    @ColdLunches Рік тому

    Thank you for the tutorial! I was able to make procedural torch fire / eye of sauron looking thing with this technique by plugging everything into both density and emission strength in the Principled Volume and fine tuning each with multiply math nodes.

  • @tartyto
    @tartyto Рік тому +2

    this gives me the old cgmatter vibes

  • @SzymonWarunek
    @SzymonWarunek Рік тому

    Thank you.Your tutorial is great.Although: it was a bit - challenging,but - i have managed to recreate clouds,after watching your video tutorial sir.

  • @HenMor
    @HenMor Рік тому +4

    What can I do if I want to put the cloud in my scene with another object? I am asking because there is an hdri that infected the scene. How can I get this cloud looks maybe without hdri.

  • @RalphKoettlitz
    @RalphKoettlitz Рік тому +4

    I made a similar attempt with similar results. But small clouds before a blue background have a dense core, are flat at the underside and have different regions. Some have a distinct border and some have a slow transition towards the sky. For my taste this type of shader cloud is too uniform.

  • @averagepainter
    @averagepainter Рік тому +1

    this is pure gold pressed latinum.

  • @indianeinstein1978
    @indianeinstein1978 Рік тому

    you are the God of the Cloud for me !! thank you bro.

  • @Xavier-yj8tw
    @Xavier-yj8tw Рік тому +3

    cant find the mix node... do yo have a new / old version of blender?
    what is your version? I'm using 3.0 with NO add ons

  • @sansosea
    @sansosea Рік тому

    Thanks sooo much for sharing this knowledge 🫂😊🙏🏻 amazing work.

  • @SvenCheddar
    @SvenCheddar Місяць тому

    so simple and awesome

  • @dinotv77w
    @dinotv77w Рік тому +4

    my mix node not showing

  • @nickpendragon5391
    @nickpendragon5391 11 місяців тому

    Really like this. :-) Is there any way for more complex shapes? Was trying to apply it to a spiral shape I made with a Curve.

    • @nickpendragon5391
      @nickpendragon5391 11 місяців тому

      The only way I've ended up with is Spheres along a Curve with Geometry Nodes.

  • @tspaziovirtuale3615
    @tspaziovirtuale3615 Рік тому +2

    Didnt made an elipse . I dont know what I did wrong but I used all parameters you have and my cloud has corners..)

  • @craigbaker6382
    @craigbaker6382 Рік тому +2

    Is it just me?
    Is it too much to ask: can someone make a cloude that DOESN'T look like a peppery cotton ball? Can I make a cloud in Blender that.....looks like a huge volume of water vapour that has condensed up in the chilled air to look like.... shucks, I dunno...a cloud?

  • @vitaliiandronov8629
    @vitaliiandronov8629 11 місяців тому

    strange, but faced multiple issues here: multiplying works with another values and the main problem is ater adding a mix node - eclipse fades from one side

  • @ЯнаЗахарова-р5ь
    @ЯнаЗахарова-р5ь 11 місяців тому

    I have done everything exactly like in tutorial but my clouds are flat and pixelated. Why?

  • @camthaman_
    @camthaman_ Рік тому

    Excellent tutorial!

  • @theves3040
    @theves3040 Рік тому +3

    What if we need the lighting of the scene intact as it was before the clouds...? Is it possible to make them white without affecting the entire way the scene is lit?

    • @Hubertoser
      @Hubertoser Рік тому +2

      I used a Volume scatter node and had no problem with too dark clouds. You may also play with the Anisotrophy.

    • @jahhe2611
      @jahhe2611 Рік тому

      @@Hubertoser where did u put the volume scatter?

    • @Hubertoser
      @Hubertoser Рік тому +1

      @@jahhe2611 Volume output. It is a simple version of Principled Volume. Just to control density.

  • @BlenderRender1
    @BlenderRender1 6 місяців тому

    Finally a video with a comment section :)

  • @leekolb2027
    @leekolb2027 6 місяців тому

    This is excellent, thank you!!!

  • @Shin_Animations16
    @Shin_Animations16 Рік тому

    I'm pretty dumb so I have a question here: what keys did you press to search for the "Texture Coordinate" node?

  • @smallroomartist
    @smallroomartist Рік тому

    Went to download the free file but there were only 3 available not 4 as stated in the description. Not complaining. Just not sure if you knew! Thank you!

  • @Eternalight2036
    @Eternalight2036 3 місяці тому

    really good tutorial, thnx:)

  • @NathanLoyer
    @NathanLoyer 6 місяців тому

    several of these features are not in the latest version of blender, could use an update

  • @FirstVaultDweller
    @FirstVaultDweller Рік тому

    *GREAT* video as always mate, keep up the *GREAT* work👍
    _(just don't forget to take a rest every now and then)_ Have a nice one ✌😎

  • @Roman_Prime
    @Roman_Prime 11 місяців тому

    Ok, nice, but have somebody an idea how to export this cloud? I need it in Element 3d in AfterEffects

  • @evavancaem
    @evavancaem Рік тому

    When I try to add multiple clouds to a scene, you will actually see the cut off point where the cubes around the clouds overlap. This doesn't seem to be happening in the video, does someone have an explanation for this?

  • @ninodali1
    @ninodali1 Рік тому

    great tutorial! i got one question tho, when i export this as a FBX it's just a cube, i want to import this into a unreal engine project, is this possible without it being a cube instead of a cloud haha

  • @leoivanovic4538
    @leoivanovic4538 Рік тому

    Does anyone know of a way to remove these clouds from reacting with my buildings ambient occlusion. These clouds look beautiful in render but the large boxes they are in are creating strong sharp ambient occlusion on the buildings I have them interacting with. A simple put them on front layer isn’t working for the scene I built.

  • @HampsterGirl
    @HampsterGirl Рік тому

    Can you show how to shape the cloud, like into a susan (blender monkey) or a torus?

  • @adictivedesign
    @adictivedesign Рік тому

    isnt there a way to make the noise procedrualy different, depending on the coordinates? I forgot how but that worked for so many things before like procedural stones and so on. Can someone remember the node setup for this?

  • @jasonbowman9521
    @jasonbowman9521 Рік тому

    Is there a war to change the color of the cloud with this method ? If I try things like color ramp it doesn't work. And changing the color of the principled volume does nothing either.

    • @ih4269
      @ih4269 Рік тому

      Ever find a solution?

    • @jasonbowman9521
      @jasonbowman9521 Рік тому +1

      @@ih4269 Yes. I believe I switched to the opposite of what ever render engine I was in and it let me change the base color and when I switched back the color remains so I just go back and forth to change the colors.

    • @ih4269
      @ih4269 Рік тому

      @@jasonbowman9521 interesting. I'll try it. Thanks!

  • @GamingShapeShifter
    @GamingShapeShifter 4 місяці тому

    wish I could use cycles but last time I did my laptop decided it wanted to emit the heat of the sun

  • @linkedwinters
    @linkedwinters Рік тому

    Can you make a tutorial on how to make a realistic looking comet? Something the likes of McNaught or neowise?

  • @rodrigoluz2040
    @rodrigoluz2040 Рік тому

    Nice! And Works on EEVEE too. Thanks man!

    • @vpwithvp
      @vpwithvp Рік тому

      may I ask how did you get it working with eevee? mine sees nothing in eevee :(

  • @droneclip1059
    @droneclip1059 11 місяців тому

    wow. nice

  • @exuberantkoala2180
    @exuberantkoala2180 Рік тому

    But have you tried this on a metaball? ;D

  • @shockerson
    @shockerson Рік тому

    Thanks man 🍺

  • @TenzDelek
    @TenzDelek Рік тому

    can someone help me. mine mix shader is not showing , i have only option of mix shader and mixrgb

  • @TheCoprobo
    @TheCoprobo Рік тому +2

    Bruuuuh, it sounds like a jet fighter is taking off in the background at 4:10

    • @aimanacap
      @aimanacap Рік тому

      when the fan noise started ramping up, I can't help but laugh lol

  • @shawnb3d
    @shawnb3d Рік тому

    could not make the cloud, v3.3

  • @tacticaI.exe_
    @tacticaI.exe_ Рік тому

    thank you so much

  • @synapse349
    @synapse349 Рік тому

    Ok now show me how to make a light beam interact with a volume so the volume only lights up where the beam intersects like a laser in smoke. Pleeeeeeaase

    • @synapse349
      @synapse349 Рік тому

      Actually i wanna learn a lot more about customizing lights

  • @evil3dsponge580
    @evil3dsponge580 Рік тому

    Thank You!

  • @abdelhaksaouli8802
    @abdelhaksaouli8802 Рік тому

    what about shadows ,

  • @sobreaver
    @sobreaver Рік тому

    4:12 oh ho, Scotty found the pedal :P
    PS : So close to an easy 'simulation' too, it seems to me. Could there be a possible way to influence that cloud with Proximity to another object (be it another cloud or simply an invisible 'empty' with some XYZ data [maybe another cloud volume or something) and affect our main cloud in more 'fluid' or 'organic' ways to simulate change that isn't just a constant position translation but also a change in the cloud 'composition' itself giving an easy impression of 'progression' or 'evolution' in the cloud that could somewhat 'freely' emulate a simulation at very little cost ?!) :)
    Perhaps a simple fade-in/fade-out from 4D manipulation can more easily simulate a changing cloud, although the waves and flows and spins might be on another level to 'easily simulate' with little render cost.

  • @royaltyartstudio7727
    @royaltyartstudio7727 Рік тому

    Thanks 👍

  • @BlueBerryFTW
    @BlueBerryFTW Рік тому

    I cant see the clouds in my scene even after following each step

    • @BlueBerryFTW
      @BlueBerryFTW Рік тому

      I have to be really close to them to see them

  • @Heavenira
    @Heavenira Рік тому

    Nice!

  • @tofupanga
    @tofupanga Рік тому

    Thank you 😚😚😚

  • @tellerhokaga5475
    @tellerhokaga5475 Рік тому

    I'm gonna wait till this addon reaches $500 mark it will have dozzen of assets for me to live in peace and make work much faster. Time to save some money. :) Please add some random objects like they are helpful during production and scene creation.

  • @thegreatgatsby5493
    @thegreatgatsby5493 Рік тому

    Please do dynamic clouds.

  • @ob4359
    @ob4359 Рік тому

    👑

  • @merzko63-bx9wu
    @merzko63-bx9wu 6 місяців тому

    ты лучший

  • @SunVee
    @SunVee Рік тому

    THIS IS WITCHCRAFT
    THANK YOU

  • @coolermintmint
    @coolermintmint 3 місяці тому

    L E G E N D

  • @quincyames2014
    @quincyames2014 Рік тому +2

    i prefer using geometry nodes ngl...

  • @kemphoss-4791
    @kemphoss-4791 Рік тому

    clouds?

  • @u4rialol617
    @u4rialol617 Рік тому

    Bro said just crank up the hdri strength lol

  • @vlog_asad_abbas
    @vlog_asad_abbas Рік тому

    😍

  • @niazique
    @niazique Рік тому

    In the next tutorial you pc fan will be louder than you :-P

  • @D1j1t
    @D1j1t Рік тому +1

    First

  • @JetWang36
    @JetWang36 Рік тому

    3rd

  • @larisdalley7383
    @larisdalley7383 Рік тому +1

    My guy is running out of ideas

    • @moritzscherner5618
      @moritzscherner5618 Рік тому +8

      haterrrrr

    • @larisdalley7383
      @larisdalley7383 Рік тому +1

      @@moritzscherner5618 naaah its just wierd that he makes the same tutorial again

    • @Heavenira
      @Heavenira Рік тому +1

      don't think he covered this tho?

    • @abyssofficial4325
      @abyssofficial4325 Рік тому +1

      @@Heavenira ua-cam.com/video/GhMQN4vVMIU/v-deo.html&ab_channel=CGMatter

    • @kraftdeaner
      @kraftdeaner Рік тому +2

      It's gotta be fun having to make content twice and even improving on it so people will see it through youtubes god awful search algorithm and this clown comes along to complain lol

  • @theweedishchef420
    @theweedishchef420 Рік тому

    How do I export it without it being just a cube??? Did all this work now I can't use it because it's just a white cube when I export it

  • @sirbootylord6880
    @sirbootylord6880 Рік тому

    Thank you good sir