Thanks for the compliment, I appreciate it! :) Yeah, I'll keep doing the descriptions like that because I think it's good to have an introduction of what the glitch is first, and then the requirements and steps so you know what you'll need before doing the steps.
+Xane Myers In FireRed and LeafGreen, you can sometimes hear Pokémon cries (which I've always assumed are part of that route's Pokémon, I don't know for sure) if you stay on a particular route. This happened when I recorded the route music.
They're the route's Pokemon. I go on a route (forgot the route number, but it's the one with the Safari Zone) in Pokemon Ruby and hear Linoone, and Linoone spawns on that route.
At 16:01 do you know why on Yellow it reads the other trainers name as "GOLLD"? it was the correct name before the final trade. I assume it's just a graphical glitch of some kind.
you know you can actually do this glitch without trading in gold/silver/crystal. all you have to do is get an FF and do similar steps to the Q glitch except in your party instead of your box (since FF can't be put in your box in GSC). for example: have red gyarados last in your party, houndour second to last, and FF third to last. deposit a pokemon above FF. gyarados becomes a hybrid with houndour. then you evolve houndour and now you have a shiny houndoom. this method can give you many more shiny pokemon since you can use gen 2 pokemon.
Thanks for that! I knew about that hybrid trick too (a video that I wish I put more effort in ua-cam.com/video/KPiJStUldjI/v-deo.html) but I forgot about it and it never occurred to me to try to get shiny Pokémon with it. Works perfectly.
Justin Sanderson There are five glitch Pokémon in Generation II (and their properties vary depending on version) because the data is stored that a maximum of 256 entries can be used even though there are 251 Pokémon. These are four glitch Pokémon named ????? (00, FC, FE, FF) and Egg if it the Egg data refers to itself/an Egg hatches to itself (FD in both species bytes, or depending on how you view it, a Pokémon with FD as its species byte 2 becomes a glitch Egg when it is deposited into Day Care and withdrawn). The numbers/letters represent that Pokémon's hexadecimal index number (one of 256 internal values used for each Pokémon), and 00 is Pokédex number 000, FC is number 252, FD is number 253, FE is number 254, FF is number 255. 00 and FF can be used for withdrawing over 7 Pokémon via move Pokémon w/o mail. FF can be used for the Time Capsule exploit (Johto guard glitch ua-cam.com/video/dq0m3cdbDb8/v-deo.html and hybridization). The other ????? cannot be used for any of those tricks.
My guess is that this music is ripped straight from Fire Red/Leaf Green game play. If you stand close to the tall grass, you can actually hear the Pokemon that appear in it if you wait around long enough.
GOLD became GOLLD on the Yellow side at the end. I had similar things happen once when trying to play someone online and the game couldn't send all the data correctly (ALAKAZAM became AKAZAM and like JOLTEON became TEON and such) but I've never seen name changes like that happen locally with TGB or anything. How strange D: I assume that might be random and not a side effect of this exploit?
Interesting. I was using BGB too. It's a shame it seems to have communication problems, because I didn't notice any with TGB Dual in the past (though I don't like TGB Dual's occasional freezes and prefer BGB when it works properly). "Hinchy" got some bad errors: BGB, A GAMEBOY EMULATOR - REALLY REALLY GOOD NETPLAY
RenaTurnip ***** hmm... My bad then. Which version were you using when this occurred? BGB's changelog mentions significant improvements to the linking mechanism starting in version 1.4. Personally, I never seen it happen but I suppose that there may be communication issues that result in chunks of data not being sent properly or at all, which could explain the issues you described. Does the invalid data remain after a trade is completed or does it only occur during the process of trading?
I'd watch out - if the Pokemon's anything like what happened after the result of MissingnoXpert's application of this glitch, the Pokemon seems to gain experience indefinitely (ua-cam.com/video/V0QDZQhjxzY/v-deo.html, video starts at 27:54). However, what MissingnoXpert did was different from your method; I believe he utilized Transformed wild Dittos at some point, though I haven't viewed Parts 14 and 16 of his Let's Glitch Pokemon Yellow series in some time. On a side note, I like the choice of 3rd Generation music.
DaWoblefet Oh. You could probably fix this by using one more Rare Candy after it evolves. The Pokémon won't level up forever, it'll probably just level up until it's a level or so under what it was originally. Glad you liked it.
It is quite confusing at first yeah. Hope this comment helps; that's right; in this method you deposit (any Pokémon you want except FF), Q/'M (FF) ("TM55"), the donor (Charmander; or any Pokémon that can evolve) into an empty box in that order in advance. Afterwards, obtain and deposit Red Gyarados right after the donor who will be the recipient. Withdraw the top Pokémon (the one that can be any except FF) and it will apply the hybridisation; but the Pokémon are still invisible. Withdraw the last one anyway; Gyarados and it will now be part donor part Shiny Gyarados, but evolving it turns it into a Shiny version of the donor instead.
@@ChickasaurusGL well in this instance, I want to give an Eevee the moves of a Bellsprout which specifically knows Growth, but every time I withdraw in the manor stated, it just turns the Eevee and bellsprout into clones of ‘M. What am I doing wrong, and is there a better glitch I can use to get Pokémon to know certain moves they normally can’t learn?
@@lordlouie3550 I see, sorry to hear that. First to confirm that should be (any Pokémon), 'M (FF) Eevee then Bellsprout. If it works correctly, then after withdrawing the top Pokémon it should give an Eevee/Bellsprout hybrid; this is in the middle past that top Cancel; not directly below (as that Pokemon becomes a hybrid of 'M FF) (it's like earlier Pokémon>becomes a hybrid of it and Cancel is FF). If it's still giving you clones of 'M I'm not sure sorry, but fortunately there is an alternative way; use 8F/-gm/4F any of your choice to bootstrap code to an item, then from that specific position have Lemonade x (decimal move ID) TM34 x115 and TM09 x201. This way you can apply any move without a hybrid needed. Resources: glitchcity.wiki/Arbitrary_code_execution (Pick the sublink you like, so if you want classic 8F click the English Red/Blue 8F link and it'll give you working party setups; usually a payload to item 3. So you'd have your Lemonades starting at item 3 and the items past it in next order (item 4 and item 5). Move IDs- glitchcity.wiki/The_Big_HEX_List Method to get almost any item x0, which is really x256 and can be tossed as though it is without side effects; so if you want x155 toss (256-155)=101. glitchcity.wiki/Celadon_looping_map_trick I had a vague memory viewing the status of a Pokémon could influence it rather than withdrawing directly, but that might be me confusing it with a technique to turn glitch Pokémon into Rhydon hybrids. For the Pokémon merge glitch (not ACE), Day Care reverts the Pokémon to the second byte, so putting it in and out would give Bellsprout. However, using an elemental stone (Fire Stone/Water Stone/Thunder Stone) works (even though the Pokémon menu says not compatible) and would let you get a stable Eeveelution with Growth.
So the Gen 1 Day Care doesn't stabilize them like the Gen II one does? D: That's unfortunate. Would Stadium (1 or 2) possibly be able to stabilize them? I've used it to stabilize some weird hybrids I've gotten as a result of derping around with bad clones in Crystal (Tauros with Lugia's moveset, including Fly! Aw yeah!), but I don't know if Gen 1 hybrids work differently.
The Pokémon merge glitch only lets you change the donor byte (byte 1; summary sprite). The donor byte controls evolutions, allowing this glitch. When you put a Pokémon into the Day Care in both Generation I or II, the game stabilizes the Pokémon by replacing the donor byte with what was in the recipient byte (byte 2). I think using Stadium 2 in a certain way may work as stabilizing the Pokémon via Day Care (based on this video Pokemon Merge Glitch - Pokemon Stadium 2 Method), but I don't know for sure. If you did the merge glitch like in this video and put the Pokémon into Day Care you would just get a stable Gyarados again. However, you could teach the Pokémon TM/HM moves based on the donor and then revert the Pokémon back to what it was via Day Care and keep the wrong moves. In Generation II, you can presumably (I'll have to analyze the bad clone glitch with memory viewer some day) change the recipient byte, letting you get many new stable Pokémon; not just evolved Pokémon, by putting the Pokémon into Day Care and out again. For what it's worth, in Generation I you can change the recipient byte with the remaining HP glitch, which allows every stable valid and glitch Pokémon when you finish the glitch (assuming that it has no HM moves so you can put it in the Day Care). Using the 'remaining HP glitch' to get x 'rゥ.4- (hex: FD) without w sm (Pokémon Yellow)
Excelent video ChickasaurusGL! I have a doubt. How does G/S/C to know that a pokemon from R/G/B is shiny if doesn't exist this types of pokemon in Gen 1? This means that a pokemon from Gen 1 could look normal in R/G/B but could be shiny in Gen 2?
In Gen 2 shininess is determined by IV's (or whatever they're called in Gen 1/2) which is why shininess is inter compatible in between the generations (with the added bonus of maybe bring forward a Pokemon from Gen 1 and having it be shiny) because IV's are the same in Gen 1 and 2 (a bit of forward/backward compatibility there). The way I believe this is exploited is that through merging the recipient Pokemon gets the Shiny Pokemon's IVs which in turn tells the Gen 2 game that it is indeed a shiny Pokemon because the IVs match the Gen 2 shiny Pokemon algorithm. Just to add, trying to use this to exploit Pokerus is not possible (as far as I know) because in Gen 1 the Pokerus byte isn't even used and thus when a Pokemon w/ Pokerus is traded to a Gen 1 game the Pokerus byte will just be ignored and blanked out (as it is not used in Gen 1).
waffledoctor87 The Sevii Islands in FireRed and LeafGreen used a lot of remixed themes from Gold and Silver. I believe there's even a theme in the game's code that isn't actually used.
+Kevin Bibow I'm not sure of the official Link Cable method and I think things may work differently depending on the systems that you use, possibly officially you require two Game Boy Colors, possibly two of the same system (not sure?). I have an unofficial "BLAZE" one head purple, one head white, white lead Link Cable with a GBC/GBA switch that works for two different systems. It lets me connect between Game Boy Color and Game Boy Advance SP if: 1) The purple head is in the Game Boy Color and the white head is in the Game Boy Advance SP 2) The switch is on "GBC", and both systems press A to get the "Please apply here" message. If the heads are the other way around, then you can connect too with the switch on GBC if the Game Boy Color gets the "please apply here" message first and you connect with the Game Boy Advance SP only after getting it.
***** first of all thanks for the quick answer :) i use 2 Gameboy advance sp's and a cable that is a bit strange ... it got a big and a small end and an Adapter Thing in the middle when i researched on the Internet i found out that i would Need another cable like this to make it work but if that is true i cant find another one on the Internet :/ i hope it works too when use this cable plus a normal calbe without an Adapter what do you say about this ? can you follow me :D ?
Yeah, but do you have two gameboy colors as well? Trying to use a GBC cable on a GBA might break the link cable connector ( I found this out the hard way a long time ago)
First you'll need a Shiny Pokémon like the Red Gyarados traded from Generation II to Generation I. You will need to deposit one Pokémon in an empty box, followed by the glitch Pokémon Q (or Charizard 'M), the Pokémon you want Shiny and then the Shiny/Red Gyarados. Afterwards withdrawing the top Pokémon will make the bottom Pokémon a Shiny version of the Pokémon above it, but in order to be able to trade it back to Generation II you will first need to evolve it as it is an 'unstable hybrid', which means it has the traits of two Pokémon (but when you evolve it it will still know any impossible moves it previously had). To get Q do the Ditto glitch (a variation of the Trainer-Fly glitch also known as Mew glitch) with a Special stat of 192 to catch 4 4 Hy and then evolve it into Q at Level 6 (see ua-cam.com/video/X_mMUZgeSNQ/v-deo.html). To get Charizard 'M use "-" move corruption at the Route 1 Glitch City (see ua-cam.com/video/Sst_5kAX2y4/v-deo.html). Hope this helps!
1. Basically evolution is a required step for making the Pokémon be seen as valid in Generation II but be a different Pokémon to the original. The Pokémon merge glitch means that you fuse one Pokémon (a donor) with another (a recipient). A fused Pokémon is called an unstable hybrid and you won't be able to trade it to Generation II unless it's stabilized. There are two ways to stabilize the Pokémon which are via Day Care/Stadium 2 or evolution. The first method makes it the original Pokémon (which we wouldn't want because you'd end up with the original Red Gyarados, etc.) and the second method makes it the Pokémon you fused with the original. 2. Yeah that's right. Since you have to evolve the Pokémon a Shiny Mew is not an option with this method. If you have a Japanese Red/Green and Generation II game you may be able to evolve a glitch Pokémon ゃパ (hex:DC)/Red Gyarados hybrid into a Mew at level 33 but sadly the games cannot communicate with the English versions without errors.
ShadowCooper77 You're welcome. Yes. If a Pokémon has DV values of 10 in Defense, Speed, Special (this is one value that affects both Special Attack and Special Defense) and an Attack DV of 2, 3, 6, 7, 10, 11, 14 or 15 it will be Shiny. The Red Gyarados always has DVs like this.
I think I might've said this before, but I really like the way you format your descriptions, with the overview on the top and the steps on the bottom.
Thanks for the compliment, I appreciate it! :) Yeah, I'll keep doing the descriptions like that because I think it's good to have an introduction of what the glitch is first, and then the requirements and steps so you know what you'll need before doing the steps.
+Xane Myers In FireRed and LeafGreen, you can sometimes hear Pokémon cries (which I've always assumed are part of that route's Pokémon, I don't know for sure) if you stay on a particular route. This happened when I recorded the route music.
They're the route's Pokemon. I go on a route (forgot the route number, but it's the one with the Safari Zone) in Pokemon Ruby and hear Linoone, and Linoone spawns on that route.
Didn't know it was anywhere near as frequent as that. Only heard it twice during my whole game of Fire Red. Huh.
The Sevii Island theme in the background for a while makes me so nostalgic. Best area in FRLG, hands down
7:25 oh that’s how TM’s are made
Evolved into..... TM55" i died of laughter. rip
because im amazing
THE OFFICIAL Meloetta Channel calm down, everything is okay. No need to panic
At 16:01 do you know why on Yellow it reads the other trainers name as "GOLLD"? it was the correct name before the final trade. I assume it's just a graphical glitch of some kind.
you know you can actually do this glitch without trading in gold/silver/crystal. all you have to do is get an FF and do similar steps to the Q glitch except in your party instead of your box (since FF can't be put in your box in GSC). for example: have red gyarados last in your party, houndour second to last, and FF third to last. deposit a pokemon above FF. gyarados becomes a hybrid with houndour. then you evolve houndour and now you have a shiny houndoom. this method can give you many more shiny pokemon since you can use gen 2 pokemon.
Thanks for that! I knew about that hybrid trick too (a video that I wish I put more effort in ua-cam.com/video/KPiJStUldjI/v-deo.html) but I forgot about it and it never occurred to me to try to get shiny Pokémon with it. Works perfectly.
FF?
Justin Sanderson
There are five glitch Pokémon in Generation II (and their properties vary depending on version) because the data is stored that a maximum of 256 entries can be used even though there are 251 Pokémon. These are four glitch Pokémon named ????? (00, FC, FE, FF) and Egg if it the Egg data refers to itself/an Egg hatches to itself (FD in both species bytes, or depending on how you view it, a Pokémon with FD as its species byte 2 becomes a glitch Egg when it is deposited into Day Care and withdrawn).
The numbers/letters represent that Pokémon's hexadecimal index number (one of 256 internal values used for each Pokémon), and 00 is Pokédex number 000, FC is number 252, FD is number 253, FE is number 254, FF is number 255.
00 and FF can be used for withdrawing over 7 Pokémon via move Pokémon w/o mail. FF can be used for the Time Capsule exploit (Johto guard glitch ua-cam.com/video/dq0m3cdbDb8/v-deo.html and hybridization). The other ????? cannot be used for any of those tricks.
This glitch is very cool, I like it! Unfortunately I won't be able to test it out (I have no working copies of GSC), but it looks extremely useful!
That Spinarak at the end looks shiny too. The ones in my Gen 2 games are all green (so far).
7:06 Why do I hear a Pokemon here?
+Xane Myers I heard one around 6:36.
My guess is that this music is ripped straight from Fire Red/Leaf Green game play. If you stand close to the tall grass, you can actually hear the Pokemon that appear in it if you wait around long enough.
Nidorino says No to this
By any chance does this work with the 3DS Virtual Console releases?
Yes
GOLD became GOLLD on the Yellow side at the end. I had similar things happen once when trying to play someone online and the game couldn't send all the data correctly (ALAKAZAM became AKAZAM and like JOLTEON became TEON and such) but I've never seen name changes like that happen locally with TGB or anything. How strange D: I assume that might be random and not a side effect of this exploit?
TGB Dual is ancient and buggy. Use BGB instead.
Sato
It happened on BGB, which is what we were using to test playing online.
Interesting. I was using BGB too. It's a shame it seems to have communication problems, because I didn't notice any with TGB Dual in the past (though I don't like TGB Dual's occasional freezes and prefer BGB when it works properly). "Hinchy" got some bad errors: BGB, A GAMEBOY EMULATOR - REALLY REALLY GOOD NETPLAY
RenaTurnip ***** hmm... My bad then. Which version were you using when this occurred? BGB's changelog mentions significant improvements to the linking mechanism starting in version 1.4. Personally, I never seen it happen but I suppose that there may be communication issues that result in chunks of data not being sent properly or at all, which could explain the issues you described. Does the invalid data remain after a trade is completed or does it only occur during the process of trading?
Sato This was version 1.4. Not sure if the invalid data remained, sorry.
15:06 totally fair trade...
I'd watch out - if the Pokemon's anything like what happened after the result of MissingnoXpert's application of this glitch, the Pokemon seems to gain experience indefinitely (ua-cam.com/video/V0QDZQhjxzY/v-deo.html, video starts at 27:54). However, what MissingnoXpert did was different from your method; I believe he utilized Transformed wild Dittos at some point, though I haven't viewed Parts 14 and 16 of his Let's Glitch Pokemon Yellow series in some time.
On a side note, I like the choice of 3rd Generation music.
DaWoblefet Oh. You could probably fix this by using one more Rare Candy after it evolves. The Pokémon won't level up forever, it'll probably just level up until it's a level or so under what it was originally. Glad you liked it.
oh yea i remember that. odd how it became above lv 100.
I’m having trouble performing this glitch. Was the donor already in the box when you deposited the Red Gyarados? The PC stuff has me totally confused.
It is quite confusing at first yeah. Hope this comment helps; that's right; in this method you deposit (any Pokémon you want except FF), Q/'M (FF) ("TM55"), the donor (Charmander; or any Pokémon that can evolve) into an empty box in that order in advance.
Afterwards, obtain and deposit Red Gyarados right after the donor who will be the recipient. Withdraw the top Pokémon (the one that can be any except FF) and it will apply the hybridisation; but the Pokémon are still invisible. Withdraw the last one anyway; Gyarados and it will now be part donor part Shiny Gyarados, but evolving it turns it into a Shiny version of the donor instead.
@@ChickasaurusGL well in this instance, I want to give an Eevee the moves of a Bellsprout which specifically knows Growth, but every time I withdraw in the manor stated, it just turns the Eevee and bellsprout into clones of ‘M. What am I doing wrong, and is there a better glitch I can use to get Pokémon to know certain moves they normally can’t learn?
@@lordlouie3550 I see, sorry to hear that.
First to confirm that should be (any Pokémon), 'M (FF) Eevee then Bellsprout. If it works correctly, then after withdrawing the top Pokémon it should give an Eevee/Bellsprout hybrid; this is in the middle past that top Cancel; not directly below (as that Pokemon becomes a hybrid of 'M FF) (it's like earlier Pokémon>becomes a hybrid of it and Cancel is FF).
If it's still giving you clones of 'M I'm not sure sorry, but fortunately there is an alternative way; use 8F/-gm/4F any of your choice to bootstrap code to an item, then from that specific position have Lemonade x (decimal move ID) TM34 x115 and TM09 x201. This way you can apply any move without a hybrid needed.
Resources:
glitchcity.wiki/Arbitrary_code_execution
(Pick the sublink you like, so if you want classic 8F click the English Red/Blue 8F link and it'll give you working party setups; usually a payload to item 3. So you'd have your Lemonades starting at item 3 and the items past it in next order (item 4 and item 5).
Move IDs-
glitchcity.wiki/The_Big_HEX_List
Method to get almost any item x0, which is really x256 and can be tossed as though it is without side effects; so if you want x155 toss (256-155)=101.
glitchcity.wiki/Celadon_looping_map_trick
I had a vague memory viewing the status of a Pokémon could influence it rather than withdrawing directly, but that might be me confusing it with a technique to turn glitch Pokémon into Rhydon hybrids.
For the Pokémon merge glitch (not ACE), Day Care reverts the Pokémon to the second byte, so putting it in and out would give Bellsprout. However, using an elemental stone (Fire Stone/Water Stone/Thunder Stone) works (even though the Pokémon menu says not compatible) and would let you get a stable Eeveelution with Growth.
@@ChickasaurusGL thank you for giving me this great heap of info, 6 years after the original video was released. I'll try everything I can.
So the Gen 1 Day Care doesn't stabilize them like the Gen II one does? D: That's unfortunate. Would Stadium (1 or 2) possibly be able to stabilize them? I've used it to stabilize some weird hybrids I've gotten as a result of derping around with bad clones in Crystal (Tauros with Lugia's moveset, including Fly! Aw yeah!), but I don't know if Gen 1 hybrids work differently.
The Pokémon merge glitch only lets you change the donor byte (byte 1; summary sprite). The donor byte controls evolutions, allowing this glitch. When you put a Pokémon into the Day Care in both Generation I or II, the game stabilizes the Pokémon by replacing the donor byte with what was in the recipient byte (byte 2).
I think using Stadium 2 in a certain way may work as stabilizing the Pokémon via Day Care (based on this video Pokemon Merge Glitch - Pokemon Stadium 2 Method), but I don't know for sure.
If you did the merge glitch like in this video and put the Pokémon into Day Care you would just get a stable Gyarados again. However, you could teach the Pokémon TM/HM moves based on the donor and then revert the Pokémon back to what it was via Day Care and keep the wrong moves.
In Generation II, you can presumably (I'll have to analyze the bad clone glitch with memory viewer some day) change the recipient byte, letting you get many new stable Pokémon; not just evolved Pokémon, by putting the Pokémon into Day Care and out again.
For what it's worth, in Generation I you can change the recipient byte with the remaining HP glitch, which allows every stable valid and glitch Pokémon when you finish the glitch (assuming that it has no HM moves so you can put it in the Day Care). Using the 'remaining HP glitch' to get x 'rゥ.4- (hex: FD) without w sm (Pokémon Yellow)
This glitch is pretty damn nice o_o
Excelent video ChickasaurusGL! I have a doubt. How does G/S/C to know that a pokemon from R/G/B is shiny if doesn't exist this types of pokemon in Gen 1? This means that a pokemon from Gen 1 could look normal in R/G/B but could be shiny in Gen 2?
In Gen 2 shininess is determined by IV's (or whatever they're called in Gen 1/2) which is why shininess is inter compatible in between the generations (with the added bonus of maybe bring forward a Pokemon from Gen 1 and having it be shiny)
because IV's are the same in Gen 1 and 2 (a bit of forward/backward compatibility there).
The way I believe this is exploited is that through merging the recipient Pokemon gets the Shiny Pokemon's IVs which in turn tells the Gen 2 game that it is indeed a shiny Pokemon because the IVs match the Gen 2 shiny Pokemon algorithm.
Just to add, trying to use this to exploit Pokerus is not possible (as far as I know) because in Gen 1 the Pokerus byte isn't even used and thus when a Pokemon w/ Pokerus is traded to a Gen 1 game the Pokerus byte will just be ignored and blanked out (as it is not used in Gen 1).
rip shiny gyarados xD
also can you transfer glitch celebi to gen 3,then from gen 3 to gen 4?
Is the music Blackthorn City's theme from the Fire Red hack Liquid Crystal?
I'm not sure, but it plays for Four and Five Island in the real FireRed/LeafGreen
Cool!
waffledoctor87
The Sevii Islands in FireRed and LeafGreen used a lot of remixed themes from Gold and Silver. I believe there's even a theme in the game's code that isn't actually used.
nin10doadict there's a remix of G/S saffron city in Ruby, that might be what you're thinking of
I thought there was a remix of the Route 38 theme in there too... I might be wrong.
What are the requirements to get the Pokemon on the left at 7:02?
Hey Chickasarus, I was reading the description when i noticed that it cuts off abruptly in the middle of step 2 for some reason. Is that intentional?
No, it might not have been finished when you were reading it. Does it look OK now?
I shiny hunt very frequently and woululd love to learn this method
love this glitch :3
Wats the soundtrack? Anyone knows...i kinda forget them
YOU COMPLETED TH POKEDEX!!!!!!!!
Yeah. In the II Generation is not that hard.
I hear Ratatta in the area.
DERR DUH
(That's is literal cry)
Gyarados evolved into Charizard
music?
Am I the only one who sees a dinosaur is 44hy?
so how do i connect between 2 Gameboys ?
do i Need 2 cables ?
in red and in cristall the Lady says "please wait" but nothing happans ...
+Kevin Bibow I'm not sure of the official Link Cable method and I think things may work differently depending on the systems that you use, possibly officially you require two Game Boy Colors, possibly two of the same system (not sure?). I have an unofficial "BLAZE" one head purple, one head white, white lead Link Cable with a GBC/GBA switch that works for two different systems. It lets me connect between Game Boy Color and Game Boy Advance SP if:
1) The purple head is in the Game Boy Color and the white head is in the Game Boy Advance SP
2) The switch is on "GBC", and both systems press A to get the "Please apply here" message.
If the heads are the other way around, then you can connect too with the switch on GBC if the Game Boy Color gets the "please apply here" message first and you connect with the Game Boy Advance SP only after getting it.
***** first of all thanks for the quick answer :)
i use 2 Gameboy advance sp's and a cable that is a bit strange ...
it got a big and a small end and an Adapter Thing in the middle
when i researched on the Internet i found out that i would Need another cable like this to make it work but if that is true i cant find another one on the Internet :/
i hope it works too when use this cable plus a normal calbe without an Adapter what do you say about this ?
can you follow me :D ?
+Kevin Bibow You have to have two gameboy colors to do it. It's not possible to use a GBA link cable to trade between GBC games, even on a GBA.
glitchhunter09 i got a gbc cable tho
Yeah, but do you have two gameboy colors as well? Trying to use a GBC cable on a GBA might break the link cable connector ( I found this out the hard way a long time ago)
Can you explain this in simpler text for me please? I don't understand it...
First you'll need a Shiny Pokémon like the Red Gyarados traded from Generation II to Generation I. You will need to deposit one Pokémon in an empty box, followed by the glitch Pokémon Q (or Charizard 'M), the Pokémon you want Shiny and then the Shiny/Red Gyarados. Afterwards withdrawing the top Pokémon will make the bottom Pokémon a Shiny version of the Pokémon above it, but in order to be able to trade it back to Generation II you will first need to evolve it as it is an 'unstable hybrid', which means it has the traits of two Pokémon (but when you evolve it it will still know any impossible moves it previously had).
To get Q do the Ditto glitch (a variation of the Trainer-Fly glitch also known as Mew glitch) with a Special stat of 192 to catch 4 4 Hy and then evolve it into Q at Level 6 (see ua-cam.com/video/X_mMUZgeSNQ/v-deo.html). To get Charizard 'M use "-" move corruption at the Route 1 Glitch City (see ua-cam.com/video/Sst_5kAX2y4/v-deo.html).
Hope this helps!
7.8/10 Too many generations
1. Why do you need to evolve the pokemon you want to be shiny? 2. Can you get a shiny mew with this? You can't evolve a mew
1. Basically evolution is a required step for making the Pokémon be seen as valid in Generation II but be a different Pokémon to the original.
The Pokémon merge glitch means that you fuse one Pokémon (a donor) with another (a recipient). A fused Pokémon is called an unstable hybrid and you won't be able to trade it to Generation II unless it's stabilized. There are two ways to stabilize the Pokémon which are via Day Care/Stadium 2 or evolution. The first method makes it the original Pokémon (which we wouldn't want because you'd end up with the original Red Gyarados, etc.) and the second method makes it the Pokémon you fused with the original.
2. Yeah that's right. Since you have to evolve the Pokémon a Shiny Mew is not an option with this method. If you have a Japanese Red/Green and Generation II game you may be able to evolve a glitch Pokémon ゃパ (hex:DC)/Red Gyarados hybrid into a Mew at level 33 but sadly the games cannot communicate with the English versions without errors.
*****
Ok, thanks. One more thing. are the IVS being transfered to the mew which makes it shiny?
ShadowCooper77 You're welcome. Yes. If a Pokémon has DV values of 10 in Defense, Speed, Special (this is one value that affects both Special Attack and Special Defense) and an Attack DV of 2, 3, 6, 7, 10, 11, 14 or 15 it will be Shiny. The Red Gyarados always has DVs like this.
i know...
And in Q I see ninja foxes
I played both games
but gen 1 is ez
:)
Learn slash !!!
First! and Second view! :)