Crowd, tips and tricks in karma Houdini 20

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  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 21

  • @mathieuk.6053
    @mathieuk.6053 11 місяців тому

    Thanks a lot for these tricks, I was figuring it out this morning and your tutorial was very helpful!

    • @diyz3n
      @diyz3n  11 місяців тому +1

      Yeah, this is nice tricks in my opinion and was helpful for me in first place honestly

  • @threecellos
    @threecellos Місяць тому +1

    Awesome. Thanks for the tutorial. I have one question, how to assign the textures to a mixamo character that has more than one shape? I mean the ninja character has only one but what if I want to use Drake for example?

    • @diyz3n
      @diyz3n  Місяць тому +1

      yeah, I’m totally understand question but the only solution I have is to convert this multi part shape texture to the udim as a one texture that’s will work. having said that eventually in karma, you can recreate your material with the separate part and assign it to the root of the crowd and it will work eventually to apply that individually for each agent.

    • @threecellos
      @threecellos Місяць тому

      @@diyz3n Cool thank you, I'll have a go with that. I guess your tutorial Amazing tips and tricks for karma Houdini 20 covers that.

    • @diyz3n
      @diyz3n  Місяць тому +1

      appreciate it, man

  • @MakcumVFXUA
    @MakcumVFXUA 11 місяців тому

    Fantastic bro!

    • @diyz3n
      @diyz3n  11 місяців тому

      thanks man I appreciate it ✊🏻

  • @arpadfilipinyi4531
    @arpadfilipinyi4531 11 місяців тому

    It was a very cool Tutorial. I have learned a lot.

    • @diyz3n
      @diyz3n  11 місяців тому +1

      Thanks bro I will try to do better every day for you guys

  • @carlosrivadulla8903
    @carlosrivadulla8903 11 місяців тому

    how about an embergen tut?

    • @diyz3n
      @diyz3n  11 місяців тому

      Bro nice suggestion honestly, embergen is awesome specially liquid gen
      Maybe in the future 🫡

    • @diyz3n
      @diyz3n  11 місяців тому

      Because you brought this up
      I have two options with real time solution: (I think sidefx not going to do that anytime soon)
      1- niagara fluid epic unreal engine
      1- JangaFX Product

    • @carlosrivadulla8903
      @carlosrivadulla8903 11 місяців тому

      ​@@diyz3n It's a bit early for Niagara fluids, but chaos destruction is very effective at this point. I would choose it over Houdini's RBD for its speed. Liquidgen isn't out yet, but Geogen and Embergen look so good that I'm genuinely concerned for SideFX's position in the market

    • @diyz3n
      @diyz3n  11 місяців тому

      @carlosrivadulla8903 totally agree with ya Niagara and in general epic live solutions like lumen cloth fluid in my opinion not production-ready (vfx industry speaking ) it’s just great for the live feedback (I would love to see that feedback in Houdini)
      And sidefx has a great history and reputation. I guess That’s saving them from the bull market, which is epic and jangafx riding head in live solution.

  • @RichKetones
    @RichKetones 11 місяців тому

    So Karam 😊

    • @diyz3n
      @diyz3n  11 місяців тому

      Yeah Karma 😎 darling ✊🏻

  • @santiagorinaldi1712
    @santiagorinaldi1712 11 місяців тому

    nice!

    • @diyz3n
      @diyz3n  11 місяців тому

      Thanks bro 🌹

  • @FACT_SAHAR
    @FACT_SAHAR 11 місяців тому

    ❤❤❤❤

    • @diyz3n
      @diyz3n  11 місяців тому

      ❤️❤️🌹🌹 Z