Sphere Tracking

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  • Опубліковано 30 вер 2024

КОМЕНТАРІ • 502

  • @3_oo371
    @3_oo371 4 роки тому +525

    **THAT WAS... TOO INTENSE FOR A TUTORIAL**

    • @hnl5100
      @hnl5100 4 роки тому

      the dude speaking like those AI bots on some youtube Channel

  • @SalvatoSC
    @SalvatoSC 4 роки тому +1579

    >sponsored by squarespace
    >shows a sphere

  • @szulat
    @szulat 4 роки тому +600

    tracking manually like a medieval peasant?! 😲

    • @aliensoup2420
      @aliensoup2420 4 роки тому +59

      Its a good skill to know. In real production you don't always get footage with convenient tracking markers, so you have to wing it and do it the hard way.

    • @sqrt-1646
      @sqrt-1646 4 роки тому +7

      yes.

    • @rocksinshoe9930
      @rocksinshoe9930 4 роки тому +7

      Very ew

    • @joflo5950
      @joflo5950 4 роки тому +1

      6 days late

    • @vanjalbis8269
      @vanjalbis8269 4 роки тому

      🙄🙄🙄🙄🙄

  • @Jonathanloov
    @Jonathanloov 4 роки тому +2223

    there has to be a simpler way of doing this

    • @cristivasiliu5918
      @cristivasiliu5918 4 роки тому +204

      i m 100% sure there it is
      i have the feeling this tutorial it's a bit of a troll :))) still interesting

    • @naatkeey
      @naatkeey 4 роки тому +50

      Jonathan L well yes...buuuuuut this realm is set hardmode

    • @CGMatter
      @CGMatter  4 роки тому +573

      there is and it's called object tracking. Issue is that you need at least 8 trackers on your object which is ridiculous. This is really just a tutorial on manual object tracking. Technically you could try speeding this up by running trackers on the 2 markers, using their position data to create a simple 1 bone rig that moves the sphere, and change scale with an expression and some drivers.

    • @Jonathanloov
      @Jonathanloov 4 роки тому +34

      @@CGMatter Would it be possible/realistic to use three tracking dots to track position, scale and rotation?

    • @kendarr
      @kendarr 4 роки тому +25

      I used a single dot the ball and use the montion tracking tab to get a single tracking point on that dot, add a sphere, set the origin of the sphere to the empty track and boom location has been taken care of, now i just have to manually set the rotation, it works really well tho

  • @def_not_dan
    @def_not_dan 4 роки тому +763

    I always figured you more of a Raid: Shadow Legends man rather than a Squarespace man.

  • @4.0.4
    @4.0.4 4 роки тому +31

    The music was cool but the dude kept talking and talking in the background.

  • @riesta_f
    @riesta_f 4 роки тому +52

    Ok, i will stick to microsoft paint after seeing this

  • @spacenoodles5570
    @spacenoodles5570 4 роки тому +173

    Wow, 6 minutes! That's a full on documentary!

  • @imxandrr
    @imxandrr 4 роки тому +38

    I got lost at “Open up blender” now I’m toasting a frog. Send help

  • @derekw8039
    @derekw8039 4 роки тому +52

    We can animate Pokeballs, now!

  • @ShutterAuthority
    @ShutterAuthority 4 роки тому +29

    That's a lot more work than I had imagined! Btw have you made a tutorial on object tracking?

    • @johnxina6823
      @johnxina6823 4 роки тому +4

      Shutter Authority a 2 freaking million subscriber channel comment has no likes or replies.

    • @picklejar7236
      @picklejar7236 4 роки тому

      This shutter guy reminds me of a default cube

  • @vijf
    @vijf 4 роки тому +158

    Seriously how can he talk like 4 minutes non stop without breathing?

    • @luca_sbll
      @luca_sbll 4 роки тому +5

      Something's wrong, I can feel it!

    • @REDxFROG
      @REDxFROG 4 роки тому +16

      All women can do that.

    • @flytrapYTP
      @flytrapYTP 4 роки тому +16

      @@REDxFROG I like how your comment somehow manages to be both insulting masculinity and insulting women through casual sexism.

    • @REDxFROG
      @REDxFROG 4 роки тому +16

      @@flytrapYTP it's insulting when women have the skills and I state this as a fact?🤓

    • @michaeljfan9720
      @michaeljfan9720 4 роки тому

      Cuts.

  • @pennygadget7328
    @pennygadget7328 4 роки тому +127

    Wow, this music is way too intense for a technically oriented-
    *"This is some of my favorite background music"*
    I can see we're growing apart, CGMatter... we're definitely growing apart.

    • @lujarajbhandari612
      @lujarajbhandari612 4 роки тому +9

      No, I like it. It makes it suspenseful. And much more interesting.

    • @Wander4P
      @Wander4P 4 роки тому +9

      I think this is the kind of thing that separates the CGMatter videos from the Default Cube videos. CGMatter is meant to create intrigue into various things you can do in Blender, Default Cube takes its time and breaks things down. At least that's my take on it.

    • @kendarr
      @kendarr 4 роки тому +2

      @@Wander4P Now hes doing asmr shit and i hate it

    • @tabandoned3357
      @tabandoned3357 4 роки тому

      what's the name of the music?

    • @FloraSora
      @FloraSora 4 роки тому +1

      Thank you for the comment, Penny Gadget.

  • @sabrinazz4662
    @sabrinazz4662 4 роки тому +8

    I don't even have a sphere

  • @aliensoup2420
    @aliensoup2420 4 роки тому +115

    This is a nice quick overview of the process, particularly the compositing, but suffers from 1 common error - you should not be changing scale unless the photographed object actually changed scale in the shot. It seems convenient, but you should always try to match the REALITY of the scene. The main reason is that you cannot properly match lighting, cast-shadows, and environmental interaction if your object is not moving accurately through space, at the proper scale. Sure, its more difficult to account for 3 more axes of motion, but that is the nature of the problem. Also, you are correct to break the sequence into large intervals, but you should find the extremes of position and key those first. Then break the intervals into powers of 2, such as starting at 64 or 32, depending on the length of the shot. Then continue breaking the intervals down by a factor of 2 until you are down to a singe frame between keys. Its common to build a rig with the Z-depth axis oriented to the camera - that will account for your apparent change in scale. Then you can choose a point, track that, and lock the object local X,Y position to that point. Then you are left with rotations, which are oriented around the single tracked point. The Z-depth axis passes through the tracked point as well.

    • @HagenvonEitzen
      @HagenvonEitzen 4 роки тому +1

      In particular, a linear movement in z direction will require a non-linear movement along the "scale axis". Using scale can be considered quick and dirty for not so much (and more erratic) depth change in the scene and no intersction with other objects

    • @Styrac
      @Styrac 4 роки тому

      You would be right if he were needing to rerender lighting to match the original scene, but his method more or less overlays the original lighting onto the new footage

    • @cynthetic4896
      @cynthetic4896 2 роки тому

      He's not lighting

    • @aliensoup2420
      @aliensoup2420 2 роки тому

      @@cynthetic4896 You need light to render. It's just the wrong way to do it.

    • @cynthetic4896
      @cynthetic4896 2 роки тому

      @@aliensoup2420 the lighting comes from the scene and compositing, if CGmatter used lamps to approximate the lighting then the movement would be necessary

  • @videoedits3584
    @videoedits3584 4 роки тому +80

    Senior Roto Artist here, It's easier if you were to analyse the footage then figure out your key poses and mark those down, then fill in the ease and outs in between your key poses. Then you pretty much got a full track without having to do by 20s or 10s. It's much easier if you look at roto/matchmoving from an animator perspective. As animation is and always will be a study of physics and movement.
    I'm sure you knew that but you prob didn't want to spend 10 mins explaining how animation works LOL.
    Also feels bad when most big studios already have a matchmoving software xDDD we're spoiled.

    • @fabbrobbaf
      @fabbrobbaf 4 роки тому +2

      Heavy Metal this animation isn't smooth enough to define key positions

    • @sythys_
      @sythys_ 4 роки тому

      I wanted to say this too, also in Blender you got the Animation curves witch are easy to edit, with view keyframes you can match the motion of your complete footage.

    • @Cyanidedan
      @Cyanidedan 4 роки тому

      Can tou do a tutorial or a forum or something😅

    • @aronseptianto8142
      @aronseptianto8142 4 роки тому

      Blender has its own planar tracker and camera solver
      how crap is it is up to debate, but still

    • @videoedits3584
      @videoedits3584 4 роки тому

      @@aronseptianto8142 try pftrack or syntheyes
      pftrack has 'better' interface and easy to solve for easy ones but it total shit when you have a muddy shaky shot lol

  • @ukedii
    @ukedii 4 роки тому +30

    Why this is in my recommended i don't even know what this means

  • @haganetsume8173
    @haganetsume8173 4 роки тому +8

    Me with my potato PC:
    I'ma try doing this.
    Me one mistake later:
    I shouldn't have done that!
    I should not have done that!!!

  • @Migweegin
    @Migweegin 4 роки тому +2

    Wait you're saying the real meatballs were fake?!?! O:

  • @artyom8225
    @artyom8225 4 роки тому +36

    One after effects user disliked this video

  • @PeterJansen
    @PeterJansen 4 роки тому +11

    Professional compositor here, so I've done my fair share of roto in my time; Keying every 20 or so frames is great. Even better is key the start frame, then the end frame, then the middle, and keep subdividing that way.
    Even better than that, and what I do on every rotoshape or anything I'm tracking manually, is do the first and last frames, and then keyframe the key-poses. Say the ball starts at the bottom of frame, goes up, and then down again. You would put a key at the extents of each of those motions. Depending on the motion, I will then usually put a key a few frames after/before those initial keyframes, to nudge the object forward a bit while it is still slowly accelerating to its next pose. That usually captures the ease in/ease out that real natural motion has. Then I will start to subdivide the keys, and get down to frame by frame level if need be.

  • @pieterjlouw
    @pieterjlouw 4 роки тому +9

    Now show us how to track camera footage perfectly aligned into a 3D LiDAR Scan of the scene in the footage (and render the two together with some transparency or something). I can provide data if you want...?

  • @NuclearJeday
    @NuclearJeday 4 роки тому +1

    Majestic, but.. I guess I'll need a slower and a bit more detailed explanation) (yeah, newbie here ;) )

  • @Sclaraidus
    @Sclaraidus 4 роки тому +2

    compositing node network be like:➡️⬇️⤴️↩️↙️⬇️↩️⬅️↗️⬅️⬅️

  • @no-trick-pony
    @no-trick-pony 4 роки тому +1

    But by just scaling the balls and not tracking them in 3D you are limited in the interaction between them, aren't you? So if you use Metaballs and put them together and hold one ball behind the other in the video what will happen is, that they will melt together even though they are fairly far apart depthwise in the video, since in Blender they are just a big and a small ball next to each other.

  • @Nobody-xp6ip
    @Nobody-xp6ip 3 роки тому +1

    Someone comment this video link on Ian's lazy tutorials. This channel will be out of business in a couple of minutes.

  • @MickeyMouseTHEONE
    @MickeyMouseTHEONE 4 роки тому +10

    This is the guy who made Jesus walk on water

  • @donatoliotino1872
    @donatoliotino1872 4 роки тому +7

    what if instead of scaling the sphere, you set the 3d cursor to the camera position, set the 3d cursor as the origin of transformations, and set it to only change location? Then you would have the sphere moving in 3d space at least.

  • @TrendyWhistle
    @TrendyWhistle 4 роки тому +2

    Why would you use scale instead of depth to track? Using scale, you won’t be able to add proper shadows and shading, and your texture mapping will be inaccurate because the amount of the front of the sphere you see vs the peripherals changes with depth. In more extreme cases you will not be able to track rotation properly once you use this workflow. Is there a reason why you didn’t use software tracking or is it just not available on your editing platform? Manual tracking is not great not just because of all the work, but it jitters too much most of the time.

  • @PolishProgrammer
    @PolishProgrammer 4 роки тому +1

    So next tutorial you ll make explosion using default cube?

  • @piotao
    @piotao 4 роки тому

    LOL, what about OBJECT tracking? :) I think there is not longer path that rotoscopy. Of maybe if you paint all of this in paint, this will be pain(t)fully longer, buttt.... OBJECT TRACKING!!! YES, O.B.J.E.C.T T.RRRRRR.A.C.K.I.N.G!!! :) And why so offensive? :)

    • @BeheadedKamikaze
      @BeheadedKamikaze 4 роки тому

      Object tracking will not work unless you have 8 trackers visible on the object in every frame. And even if you do that, you'll be tracking a "cage" of points on the surface, and will still need a way to find the origin of the sphere in the centre of the cage.

  • @adrian.a.padilla
    @adrian.a.padilla 4 роки тому +1

    Or u could just use c4ds object tracker

  • @iceyberq
    @iceyberq 4 роки тому +4

    I thought this was deafualt cube since he was talking so slowly

  • @spacenoodles5570
    @spacenoodles5570 4 роки тому +6

    Is there no way to automatically track it with after effects or something?

    • @lujarajbhandari612
      @lujarajbhandari612 4 роки тому +3

      Yes, add multiple points to the sphere and do an object tracking. But I wish blender had a geometry tracker like in pftrack.

    • @WolfDeity
      @WolfDeity 4 роки тому +2

      After effects can get a planar track with Mocha AE. But for full 3D object tracking you'd need something like Nuke. which is about $2,000 every 4 months

    • @lujarajbhandari612
      @lujarajbhandari612 4 роки тому +2

      @@WolfDeity does nuke itself has an object tracker or does it need an extra plug in?

    • @GAMEENDEDMEMES
      @GAMEENDEDMEMES 4 роки тому +1

      @@WolfDeity You can do it in blender too, the problem is actually the lack of points, you need at least 8, they wouldn't fit. Doing it manually it's not as bad as it sounds.

  • @MrMaskYT
    @MrMaskYT 4 роки тому

    Squarespace?
    Default-Cubespace is better

  • @darciukas
    @darciukas 4 роки тому

    Can't afford software. Don't care. Still watch.
    Edit: nvm it's blender soo....
    Can afford software. Lazy. Still watch.

  • @theisegeberg
    @theisegeberg 4 роки тому +3

    I think the "Go 20 frames" then subdivide the frame intervals is brilliant...

  • @LeLNascimento
    @LeLNascimento 4 роки тому +3

    So, I tried with a yellow ball. Now I know why there aren't yellow chroma keys

    • @eddieelectric4938
      @eddieelectric4938 4 роки тому

      what did he use to render it, was it eevee or cycles

    • @kendarr
      @kendarr 4 роки тому

      Stay with blue or green, digital cameras have double resolution for green because of the bayer filter, blue is not too bad because the color is very far from humam color scheeme

  • @ItsYaBear
    @ItsYaBear 4 роки тому

    ok ok this seems hard but possible
    *gets to nodes*
    D:

  • @bluegirl6422
    @bluegirl6422 4 роки тому +3

    man can you give me link for the background music
    ?

    • @taffynay
      @taffynay 4 роки тому +3

      ua-cam.com/video/Ax9VSC2h04Y/v-deo.html

  • @rexismonk2597
    @rexismonk2597 4 роки тому +1

    this dude is faster than eminem

  • @Spherey
    @Spherey 4 роки тому +1

    don't track me down

  • @realwhitegxroblox
    @realwhitegxroblox 4 роки тому +1

    It’s very interesting to see a man tries to explain 3D video technology and doesn’t even understand anything but still find it interesting

  • @whynotanyting
    @whynotanyting 4 роки тому +3

    Where are the controls for managing my life?

    • @BaconChips_
      @BaconChips_ 4 роки тому

      @liberP lovPrimeNumbers :)))

  • @lebenin3604
    @lebenin3604 4 роки тому

    Amazing and entertaining video! Thank you. #blender #3dtracking #vfx #matchmoving ps: yes. The background track is awesome.

  • @bingus5723
    @bingus5723 4 роки тому

    Welcome to SPHERE tracking this video is sponsored by SQUAREspace

  • @charliebaby7065
    @charliebaby7065 3 роки тому

    No FUCK** clue what you ment by all that, cause you had me at alpha mask but lost me at blue balls.
    No, but seriously, I just thought I'd blurt out and confess, regardless of my overly self medicated cognizant inability, that you are absolutely by far my favorite content provider in this hell hole.... and once again, I find myself laughing literally to the point of crying at your surgically exicuted closure .
    Really should consider sponsoring one of those 11 step programs.
    Btw what are those things -your wearing?

  • @justmakemusic4447
    @justmakemusic4447 4 роки тому +1

    No motion tracing? No??

  • @ahmedhafiz2419
    @ahmedhafiz2419 4 роки тому

    Nothing about sphere. But is there no way to use 2 point or 4 point tracking? I worked for 2 days, trying to find a way to make 4 point tracking work. All points tracked, Just can't set the tracking to scene.

  • @andrewneighbors6430
    @andrewneighbors6430 4 роки тому

    Just because this video simply exists is the reason why my IQ is never gonna be above -100. You think your kinda smart and then this guy slaps this video on UA-cam to make you feel like a 3 year old learning trigonometry. Good video though I enjoyed it even if most of the information provided was too much for me to handle.

  • @MCCDEMON
    @MCCDEMON Рік тому

    thats not a tutorial but to show off your skills. Pretty useless for beginners. As I know that you dont give a sh*t about comments, I dont bother to comment any further. But still prety impressive :D

  • @Harikusa
    @Harikusa 4 роки тому

    I can't recall what movie, but it was cheaper to blow up real airplane than make everything in CGI, if just spinning a ball so hard and time consuming, I understand now.

  • @manleychance
    @manleychance 4 роки тому +1

    You lost me at sphere

  • @DavidLugo0912
    @DavidLugo0912 4 роки тому

    I'm watching your video at 3AM because of your commentary, I don't understand a single thing about blender but you make it very interesting

  • @Awertnex
    @Awertnex 3 роки тому

    Also using shortcuts will save you time....... Just Alt + mouse scroll wheel to scroll between frames or arrow keys, and hit the Record button to automatically insert keyframes

  • @SixBitOfficial
    @SixBitOfficial 3 роки тому

    I mean, you have useful information and skills no doubt, but your editing style basically makes this unwatchable

  • @vordjoncus
    @vordjoncus 4 роки тому

    I don't know what half of this means, but I've been reccomended this at least four times now. So, I'm going to nod and pretend I understand, because I have to respect how much work this video took.

  • @layrik-7951
    @layrik-7951 4 роки тому

    www.squarespace.com/cgmatter​ = the page you were looking for couldn't be found

  • @un-genius9753
    @un-genius9753 4 роки тому +1

    I don't even video edit but I find this style of beating stuff down people's throat very entertaining.

  • @unversedunavailable793
    @unversedunavailable793 3 роки тому

    wow something I'll never use, but it's finally in a nice compact video so I can save time. Revolutionary

  • @oGrqpez
    @oGrqpez 4 роки тому

    the first blender tutorial i followed and actually finished

  • @MrTomyCJ
    @MrTomyCJ 4 роки тому

    The blue is important for the compositing right? Oh fuck... I used a red ball

  • @theshuman100
    @theshuman100 4 роки тому

    quick question. couldnt you object track 3 points on the ball to create a triangle object whose rotation you can copy to the sphere object?

  • @user-qh5jk1mn5i
    @user-qh5jk1mn5i 3 роки тому

    Me, at 4am who doesn’t even have blender and needs to go to sleep: oooOOOoh, sphere tracking???

  •  4 роки тому

    so much content coming out so fast. Almost as if people have less to do.... wonder why???

  • @xxVeidxx
    @xxVeidxx 2 роки тому

    I mean.. he clearly get enough of doing videos to youtube haha but thanks a lot for keep going bruh

  • @IgnisWings
    @IgnisWings 4 роки тому +1

    ok but why your explosion renders so damn noisy

  • @hidayetbaysal5772
    @hidayetbaysal5772 3 роки тому

    These are more than just tutorials, I watch all of your videos even though I can't make most of them

  • @chrisaugustin2985
    @chrisaugustin2985 4 роки тому

    i watched the entire vid. i don't even use blender. i would've kept watching if it was fifty minutes

  • @nicholaslabrecque
    @nicholaslabrecque 4 роки тому

    sooooo you throw out depth of field with this solution right? cause if you have no actual 3rd axis you cannot use dof on the blender camera

  • @JonathanK13
    @JonathanK13 4 роки тому +1

    Wow, blew my mind

  • @MilanKarakas
    @MilanKarakas 4 роки тому

    I think it require at least 4 points to determine orientation, but also distance from the camera. I tried something similar, but after linking empties to a track, all empties are in single plane. Now, important question - is there a way (maybe python programming) to move object or empties based of the space between them? For example, if object is closer, empties are more spread apart, if far, then empties are closer each to other. Four markers (and four empties) for four corners of the image, then some mathematics approach to reconstruct depth data? If distance between original points are known, then we should be able to use this data to reconstruct the distance between each point and the camera, not only from each to other.

    • @aliensoup2420
      @aliensoup2420 4 роки тому

      What you are describing is auto-tracking software that already exists in Blender. Yes, if you have sufficient data, use an auto-tracking algorithm - but the point of this video is how to do something when you don't have sufficient data to use auto-tracking.

  • @Alireza-qh1tf
    @Alireza-qh1tf 4 роки тому

    Why dont you use green ball!!? By doing it we can make it easier in the composite section

  • @lebenin3604
    @lebenin3604 2 роки тому

    u are right. still one of the dopest background music around #Skaler

  • @nurk7184
    @nurk7184 4 роки тому

    you should have just cut the video before you were going to explain how to do this XD

  • @hifriend8188
    @hifriend8188 4 роки тому

    Would you please explain that how you mask your finger 🤔

  • @felixfelix9062
    @felixfelix9062 4 роки тому

    For someone who is stupid
    Shows picture of Stephen Hawking

  • @8-bitgiraffe917
    @8-bitgiraffe917 4 роки тому

    well, you can track your sphere, THEN put an explosion in it.

  • @kokoze
    @kokoze 4 роки тому

    Where did the ninja go?

  • @TheActualTed
    @TheActualTed 4 роки тому

    I love the topic and idea, the explanation is pretty good, the form in which it is presented is kinda meh.

  • @slinkman8506
    @slinkman8506 4 роки тому

    I legit thought this was Adam Ragusea when the SquareSpace ad appeared

  • @nikolainyegaard
    @nikolainyegaard 4 роки тому +1

    SphereSpace

  • @emlo40
    @emlo40 4 роки тому

    some parts fell over complicated but holy shit will i use this tutorial anyways

  • @deletedchannel2379
    @deletedchannel2379 4 роки тому +1

    brain hurt

  • @EdwinTobiasSonic
    @EdwinTobiasSonic 4 роки тому

    Pf track has geometry track, and cinema 4d has object tracker

  • @gorkemvids4839
    @gorkemvids4839 3 роки тому

    So you're saying i need to do all this to replace a ball in my hand with... a ball.

  • @EE-ed6fz
    @EE-ed6fz 4 роки тому

    Video about spheres
    Sponsored by squarespace
    Ironic

  • @shotgunkaius
    @shotgunkaius 4 роки тому

    Why do you look like Linus Tech Tips mixed with Nicholas Fuentes

  • @th3glu3king42
    @th3glu3king42 4 роки тому

    No clue how i got here
    However i feel i could use this to make the thing well
    Good tutorial lmao

  • @maxemore
    @maxemore 4 роки тому

    6 minutes for cgmatter is like 12 hours for another video

  • @idmidm-yd7pv
    @idmidm-yd7pv 4 роки тому

    love your tracking video
    which is rare on youtube for some reason

  • @krizquiogue6010
    @krizquiogue6010 4 роки тому

    are you you for real or AI robot? i was exhausted after the video... great stuff

  • @skyr3x
    @skyr3x 4 роки тому

    cant believe you took a sponsor called squarespace on a video about a sphere smh

  • @D3Z_animations
    @D3Z_animations 4 роки тому

    why did he show a picture of steven hawking when he said "stupid"?

  • @dinkleberg3863
    @dinkleberg3863 4 роки тому

    What happened to the ski mask are you alright now????

  • @Lxim1
    @Lxim1 4 роки тому

    Ok boomer, there is much easier method on AE, computer must to work, not me)

  • @macckt1423
    @macckt1423 3 роки тому

    Maybe After Effects will be better for rotoscoping the fingers?

  • @saxo689
    @saxo689 4 роки тому

    I just watch until you mention Squarespace then I leave

  • @Sofia-gm3zm
    @Sofia-gm3zm 4 роки тому

    Did you even breathe once while talking in this whole video?

  • @valeriavidanekalman3885
    @valeriavidanekalman3885 4 роки тому

    CGMATTER PLS HELP WHAT WAS THAT SOFTWARE IN THE START OF VIDEO???