Thanks, I used this video to get some improvement on the image I'm working on, but ultimately Octane is just too slow regardless of how much I know about settings. I'm a long time Redshift user learning Octane. While I do love the look it gives, I feel like I'm back in 1996 waiting hours for renders to finish. I did a print piece recently using Octane and the amount of time I had to wait (6 hours) for an image that still had way too much grain was absolutely ridiculous. I used 12000 samples and still couldn't get the grain out. And that's using 3x 3070 GPU. So here's no way I can use this for animation after experiencing a 6 hour wait for an image of insufficient quality. I think it's all a matter of each users perception of what a fast or slow render is. If you're willing to wait for renders and have that time, then it can be great. But rendering thousands of frames of animation with Octane would get me killed deadline-wise. But when it's as fast as Redshift at the same quality level I'll choose it in a heartbeat because I think it makes prettier renders.
I find this incredibly difficult to believe as someone who has used both... You're doing something wrong in your Octane settings - the only real benefit Redshift has is it's unbiased - so unless your renders are using a lot of things Octane doesn't utilise, because it's a real world renderer... Grain, can't see it - maybe use the Otoy Forum or Facebook page, it's really helpful...
Ultimately just use the software you're comfortable with. If I was able to make a bunch of commercials using octane then It's not the software that's the problem for you, there's things you're not doing in the best way.
Nice quick breakdown here, thanks for the video!
You're welcome :)
You are the best teacher.
Thank you :)
Thanks bro!
Spearamint or Spearmint? :) Just checking for mistakes on the bottle label...
You're the first person to notice that haha, thank you
you are best Arthur :) thank you
Thank you :)
Super helpfull thx!
My pleasure :)
My render takes like 30 mins (for my scene) so I am right now watching this video and I am commenting before trying so we'll see does it help!
damn bro your render not done yet?
@@EZZYLAND Lol
bro is your render done?
@@erentr7167 I'd say yeah it's now rendered
would this work with pathtracing?
listening to No Brainer?? 😇
Thanks, I used this video to get some improvement on the image I'm working on, but ultimately Octane is just too slow regardless of how much I know about settings.
I'm a long time Redshift user learning Octane. While I do love the look it gives, I feel like I'm back in 1996 waiting hours for renders to finish. I did a print piece recently using Octane and the amount of time I had to wait (6 hours) for an image that still had way too much grain was absolutely ridiculous. I used 12000 samples and still couldn't get the grain out. And that's using 3x 3070 GPU. So here's no way I can use this for animation after experiencing a 6 hour wait for an image of insufficient quality. I think it's all a matter of each users perception of what a fast or slow render is. If you're willing to wait for renders and have that time, then it can be great. But rendering thousands of frames of animation with Octane would get me killed deadline-wise. But when it's as fast as Redshift at the same quality level I'll choose it in a heartbeat because I think it makes prettier renders.
I find this incredibly difficult to believe as someone who has used both... You're doing something wrong in your Octane settings - the only real benefit Redshift has is it's unbiased - so unless your renders are using a lot of things Octane doesn't utilise, because it's a real world renderer... Grain, can't see it - maybe use the Otoy Forum or Facebook page, it's really helpful...
Ultimately just use the software you're comfortable with. If I was able to make a bunch of commercials using octane then It's not the software that's the problem for you, there's things you're not doing in the best way.
Can’t stand the mouth noises