I can't describe how grateful I am that you guys at DF are willing to edit together a 25 minute video just to analyse a single game's console ports. It's that sort of effort and dedication that makes you the best gaming channel on UA-cam.
I don't know. While Legend and Anniversary looked marvelous for 2006/2007, Underworld always looked off to me, even for 2008. Like it was more than a PS2 game, but not a full 360/PS3 game. And then we got TR2013, which showed what a true X360/PS3 TR game could look like.
I just started playing Shadow today because I noticed it was free on PS+ premium, and playing it at 4k and 60fps makes this game look and feel just incredible
One of my favorite games of all time. Awesome in HDR and works well with mGPU (2x 1080 Ti's) with 95% scaling was incredible! I love exploring in games and this one was a treat.
One of the best audios I've ever experienced in a video game, when you walk across a wooden bridge, you hear the cracks, the sounds of animals in the forest, fire, amazing.
Talk about preview coverages gone wrong... Those preview graphics looked real bad and I wasn't feeling the game either... Then the game comes out and voila!!! Action is great, story is engaging and the graphics crisp... And then you have the acknowledgement of Easy Allies and ACG!!! This went from 'I don't care' to 'I absolutely need this' in a span of 3 days... Good job Eidos Montreal...
I just hope that this doesn't hurt them in the long run... Mankind Divided was great, but the sales didn't do justice... I fear we won't get to see Garrett or Jensen anytime soon...
I'm a bit late. But I feel that's always the case with Eidos Montreal games. The games always better (visually) on release. To be honest, I'd rather have that than a downgrade like many other games have.
Agreed. I was going to buy no matter what, but those with less leeway to buy potential flops...probably just didn't buy it at all. Marketing makes or breaks all games, including the greats and the absolute worsts.
@WhoDarestheMAN gamer it doesn't change, that game still looks amazing, he mentioned resolution of his TV and not the rendering resolution, so your answer was not needed
John, great video buddy. Seriously fantastic look at the game, the engine and also appropriate call backs to previous iterations. Really enjoyable, keep it up.
Timothy Lewis The lighting looks worse. AA is much better. It’s especially visible since PC version looks noticeably better in the lighting area. It somehow looks artificial on consoles.
I have both Rise and Shadow on PC and Shadow looks much better IMHO (close up). Rise has that shimmer and a fuzzy general look (both are on 1080p high settings (just below Ultra (Very High)) and run pretty steady 60 fps except in towns. Shadow can look much richer and in distance shots the mountains and trees look much more water color- cartoony while Rise has more realistic trees and mountains. Those are the differences I notice.
hell no... pro and x are useless. if you want to play 4k buy a pc they are a lot stronger than this shity pro and xbox if you want play fhd use the standard ps4 because it has the best games out there
I have a gaming PC but also a pro and 1X and I almost always am gaming on the consoles when HDR is available. HDR on PC sucks so bad and it's a bigger visual upgrade than going from 1440p (what I normally play at) to 4k on my TV.
You guys are awesome. Every time I go looking for comparisons and different console versions. Digital Foundry always delivers and shows what I want to know. Thank you.
*PS4 Pro doesn't hold a locked 60 on smooth frame rate mode* John: I don't recommend going with this option, too much judder *Xbox One X doesn't hold a locked 30 normally* Also John: I have to give the nod to this. This is why subjective comments bug me in analysis videos >.>
The Pro does an *awful* job at keeping 60 FPS in Performance Mode while the One X only has some minor drops, that's why it's worthy of criticism. On the Res Mode, both consoles can't really keep a stable 30 FPS with Xbox One X struggling a bit more. There's a difference.
I understand that but it's still a difference that's only subjectively better for those who can't stand judder above 30 fps as opposed to the kind seen on the Xbox One X for its 30 fps cap.
@@VGDocs It's a bit different. If you can stand judder you can definitely play at 40-50 FPS with a triple-buffer solution, that doesn't mean it can replace an almost stable 60 FPS, which will always look and play significantly smoother. Compared to the One X framerate, the one of the Pro is considerably less pleasant at best (if you can stand judder) and straight up terrible if you can't. As for the Res Mode, again, there's never too much of a difference, neither is perfect and Pro only has softer drops when they occur.
I wasn't comparing 40-50 fps to a solid 60, I was comparing it to a not-solid 30 and how the opinion changes from clearly going against 40-50 but being fine with a 30 that's not stable. Also you say less pleasant if you can stand judder but once again that's subjective. I whole-heartedly disagree with the idea of 40-50 being worse than even a lock solid 30 in a lot of games. The gameplay itself just doesn't hold up at 30 when you compare it to the much more responsive 40+. Sure, the judder is noticeable but the lower consistent frame rate is even more noticeable when it comes to the gameplay because it updates the player more slowly and the latency is noticeably worse.
I can't stand drops below 30 or drops below 60 so idk, I'm kind of disapointed in both versions. I NEED a stable framerate in either form to enjoy a game.
@@Ki77a_WhSpRz My wallet's already crying for February, and Microsoft still hasn't charged me for Red Dead Redemption 2 yet (which is this month, of course) lol.
I think that we reached the point that you have to zoom in 300x to see a difference. There is absolutely no visible difference during gameplay with stuff moving. I understand that you as a channel have to point out the differences, but man if they are really hard to notice. I'm pretty sure most people won't notice any difference
I seriously hope they don't reboot Tomb Raider again and just continue with this series. A "classic" version reboot wouldn't play well anymore these days, these three games are simply better. I understand that John is a retro fan, but most gamers aren't and I respect the older games for their upsides...we've come a long way and it would be a shame to take steps back towards a lesser experience imo.
+martin cabrera The resolutions though; the PS4 Pro has 1872p with checkerboard rendering, the X has 2016p native. Neither matches the consoles' native output resolution. I kinda do miss the enriched mode from Rise though; it was clearly the best choice for maximum visual quality. The resolution doesn't mean everything.
I fully understand the following question may be off-topic, but I’m struggling to ascertain the source of the tune playing between 14:40 and 16:20. Doesn’t seem to originate from any of the last trio of TR titles judging from my fruitless scrounging. Any chance of a hand, chums? Other than that, swell DF analysis as usual. Tomb Raider is one of those games inextricably tied to my gaming upbringing and I find it miraculous that it’s been given a new lease on life this generation compared to the last one during which the likes of Uncharted gave it a run for its money.
Garbage Gang I’m scheduled to be off from work you idiot not knowing game comes out this week and even if I did took off from work to play how’s that sad? I enjoy my hobby...you are sad getting mad or upset over a strangers decision wether he works or not to play games.
For me the Legend, Anniversary and Underworld is the games I enjoy more. The newer games look way more difficult and it seems like Lara is always taking a beating and falling a lot.
great review....just finished this game , it was fantastic, played on pc at 3440x1440 with a gtx 1080 , i played it on high setting with a few tweeks and just about got 60fps.
Well, that's not a healthy way of thinking about development either. Just because we've come a long way...doesn't mean we shouldn't expect more quantum leaps and let developers stagnate. A balanced view is better than just extremist points of view.
Compared to last gen, the system requirements have increased drastically compared to the improvement in visual fidelity, except for few games like red dead , gears 5 etc.
I have to strongly disagree about the HDR, at least on PS4 Pro. Even with the game's brightness setting all the way down on an OLED calibrated correctly, black levels are almost never actually black, but dark grey. It looks like thick fog covering the screen in just about every scene. Also, there's terrible banding in the darkest and brightest areas of the screen, as if they calculated their colors in 8bit, and simply reverse-tonemapped that to the HDR space. The actual brightness of highlights were great, especially in the finale, but I couldn't get over how ugly the look of the HDR was overall. I've seen many people with the PS4 version of the game agree.
@@DenisLiasis You're arguing a really pointless thing here. We see incredibly close to black, far closer than even 1 notch up on a 12bit Dolby Vision encoding would give you, so we can tell when black levels are wrong. That's why OLED exists. Besides that. Any raised black levels in a game are going to add to any non-black we're seeing to our eyes. Why would you want to unnecessarily add to that, making things more washed out than they need to be?
@@AndyGilleand umm the game is targeting reality, and in real life you don't see true black with your eyes even in pitch black areas. Lower your standards a bit in life to enjoy things. And if this really bothers you so much, switch to SDR. Which has deep inky blacks. HDR is here to bring crushed shadows up so you can see detail in shadows, and to save overexposed areas so you can see detail even in there. That's how HDR works sweetheart
@@DenisLiasis No, this isn't anywhere close to reality. Most HDR gets it right. In this game, things that should be realistically dark shadows appear really bright grey. HDR reveals detail in shadows while also making those shadows more realistically darker. That's because the panels are capable of deeper blacks and HDR uses a higher bit depth, which allows you to keep deep shadows without losing defail. It's SDR that usually raises shadows to a more washed out level compared to real life, because low bit depth and poor compression usually cause issues with dark shadows in SDR. This game looks like really bad SDR in the shadows.
@@AndyGilleand i don't see that in sdr. My tv is sdr and I have it set to muted colours, muted contrast muted everything for a realistic image. That's me though. You can always play with the in-game brightness setting. Maybe you have it too high
Playing on the Xbox One S and this game is very impressive in the graphics department. Like the slower paced story, exploration and little details like the great sound effects when going underwater and returning to the surface. Best Tomb Raider I've played and have played them all.
I got the same update, but I pre-ordered Shadow of the Tomb Raider for my regular Xbox One (the original VCR-sized model). I wonder if it's a performance patch.
Another 1 GB patch dropped on Friday for the One X, I thought it might fix the screen tearing but alas it’s STILL THERE!! It’s TERRIBLE once you reach the first village. It was noticeable in the jungle on certain areas when you would pan the camera but that village area is like tear city. Screen tearing should not be happening period in 2018 devs!!
PS4 PRO = 1872p checkerboard resolution on resolution mode Xbox One X = 2016p native resolution on resolution mode PS4 Pro = avg 51fps on high fps mode Xbox One X = avg 56fps on high fps mode I think we have a winner!
@Caffeinated Critic well of course a 2000 dollar PC would win against consoles. You get what you pay for. Good luck getting a PC at console budget to perform like the X.
I've always wondered what was wrong with the foliage in rise of the tomb raider, why it looked kind of pixelated despite using smaa and now you've answered my answered my answer. I thought something was wrong with my game this whole time lmao
Having both base model consoles, I chose to pre-order the XBOX version, since the last few PS4 games made it sound like a jet engine. Minor fps dips appear to be across the board anyway. One day I'll probably get a ONE X, and the PC version of the game, when it's on sale. Great video, thanks!
I think both of them has their strengths. Uncharted looks fantastic with all the facial animations and a very detailed but „clean“ look. Tomb raider looks a bit rougher overall, but it fits to the jungle environment. I had fun with all of the uncharted and newer Tomb Raider games :)
I'm glad Digital Foundry still includes the standard PS4 and Xbox One in these analysis videos/reviews. A few reviewers have stopped including the standard consoles in these reviews, which makes no sense since the player base is still much bigger on the standard consoles.
Black Dynamite Yup, Digital Foundry say the Xbox One X is the best version to get as usual. The Xbox One X and PC are leaving the other consoles behind now with every new Multiformat release.
The whole thing with the consoles slows down and holds back the evolution of gaming so much. However this wasn't always the case. I remember late 90s and early 00s they used to develop games for PCs in the first place, then porting for the consoles if possible. The PCs are so much more powerful and versatile but nowadays have to adopt to the limits of consoles.
lol keep saying that buddy, the ps4 has some of the best looking games you will play. God of war, Detroit become human etc. These developers have true talent
Rise of the tomb raider was an excellent game to showcase the Xbox One x. I didn’t mind the native 4K resolution mode at 30fps since a controller makes it feel right and acceptable. The HDR was phenomenal and honestly I don’t think I can go back to SDR and I’m enjoying more Andromeda and MCC with HDR. I’m not upgrading to the new 2080 card since my 1080 is still kicking ass @3440x1440. The Xbox One X is the best performance to price out their. Also when it comes to consoles the Xbox One X has the most Enhanced titles compared to the Pro. I will be getting Shadow and hopefully Montreal delivers.
Karanveer Singh Kalsi I got the game on release and it was shit specially since I have a Xbox One x and its preview hdr was trash. I got on it a few days ago and holy shit it’s playable it feels so smooth there’s no lag definitely 60fps and draw distance has increased and textures feel like their ultra. The loot boxes are still trash but the game is playable!
Must admit this game looks MUCH better than the impression I got from trailers. Textures and shading really pop and more than 2x the resolution on X1X is impressive. Also Atmos sound on xbox. Too bad the protato mode was unplayable...
Not 4k and not 60fps though. I thought 1080p is too blurry for you and 40-60fps with screen tearing is now acceptable. Why dont you play this on your imaginary gtx1080?
It's pretty hard to read these comments. I can't judge anyone financially, but if you guys care about video games (or rather how pretty they look) THIS much I'd hope you try your best to support every platform available.
Wasn't confident in eidos at first from some of the earlier footage but happy to be proven wrong. Game looks fantastic and the changes made to the engine mentioned are very great. I forgot about the shimmering in rise and was probably looking back with rose tinted glasses. Cant wait to get my hands on it.
I was skeptical as well, but this finale looks awesome, it goes head to head with uncharted 4. Though uncharted still has better animations and cutscene fluidity.
yes they have definitely got the boot polish out and the lighting, fog, environments look excellent. i'm still to be decided on the clothing detail and facial expressions etc but i'll just have to play it to find out.
John cannot make a single video without throwing some old retro games knowledge which is cool and more entertaining than simple benchmark video
It's not a benchmark video, it's a technical analysis if you could not read the title.
gingataisen What does "foun" mean? Google didn't help.
@@mbsfaridi foun sounds like fun, it's not a real world or slang
cyberpunk 2099 You know what i meant dumb ass, I meant he puts effort in videos instead of just showing pixel count and frame rate analysis
iiTzDrunkPizza Hmmmm, Thanks!
I can't describe how grateful I am that you guys at DF are willing to edit together a 25 minute video just to analyse a single game's console ports. It's that sort of effort and dedication that makes you the best gaming channel on UA-cam.
I didn't expect such a big leap in visuals but damn, it's like night and day between this and Rise. Kudos to Eidos and Crystal Dynamics.
"You'll notice some artifacts..."
Lara: Aha! *jingle*
Silly John, it's the whole point of the tomb raider.
So basically they did an amazing job at giving everyone the absolute best performance and experience no matter which console version you have.
Barry Jenkins no
They should have bumped the resolution to 800p on xbox one
@@ajsingh4545 The resolution is 900p on Base Xbox.
Ya I know....and the frame rate is still bad.
AJ Singh no you’re just trying to be funny so you can get likes but got 0likes
Tomb Raider Underworld is still a gorgeous game, especially on PC
I don't know. While Legend and Anniversary looked marvelous for 2006/2007, Underworld always looked off to me, even for 2008. Like it was more than a PS2 game, but not a full 360/PS3 game. And then we got TR2013, which showed what a true X360/PS3 TR game could look like.
Playing at 4k almost Ultra settings, absolutely blown away, This is one of the most prettiest game i have seen on the PC, just incredible
this is a very big upgrade coming from rise of the tomb raider. Good job eidos Montreal :)
darsirious *Raider
@@PremierLeagueProductions fixed
Totally agree a massive upgrade! If this video doesn't make you buy the game nothing will.
darsirious Why does the lighting look worse then (except on PC)?
25 fps is an upgrade? lmfao.
How can anyone watch this video and not be completely in awe of the level of craftsmanship on show. Gamers have never had it so good.
2 years later this is probably the best looking/performing game played on my PS4 pro
Better than The Last Of Us II?
@@MichaelLudden Character models are better on TLOU2, but the environments in Tomb Raider are blowing me away. Didn't expect it to look that great.
@@MichaelLudden yup, even it has 60 FPS mode which Tlou2 doesn’t have.
I just started playing Shadow today because I noticed it was free on PS+ premium, and playing it at 4k and 60fps makes this game look and feel just incredible
Same; gonna start playing tomorrow 🔥
I'm really impressed with the 60fps move on the XBONE. I'm looking forward to Alex's analysis of the PC version.
One of my favorite games of all time. Awesome in HDR and works well with mGPU (2x 1080 Ti's) with 95% scaling was incredible! I love exploring in games and this one was a treat.
Can't wait to play this on my X. That nearly locked 60fps looks like the way to go!
it's weird that out of the 4 reviews i've watched for this game no one mentions the graphics, but the graphics for this game look absolutely amazing.
Interesting how Digital Foundry didn't go deeper on the Audio side... That Dolby Atmos sure makes a huge difference.....🤔
Oh yeah, having that overhead sound when you first enter the jungle is so badass. I'm so glad I upgraded my receiver and speaker system
One of the best audios I've ever experienced in a video game, when you walk across a wooden bridge, you hear the cracks, the sounds of animals in the forest, fire, amazing.
Talk about preview coverages gone wrong...
Those preview graphics looked real bad and I wasn't feeling the game either...
Then the game comes out and voila!!!
Action is great, story is engaging and the graphics crisp...
And then you have the acknowledgement of Easy Allies and ACG!!!
This went from 'I don't care' to 'I absolutely need this' in a span of 3 days...
Good job Eidos Montreal...
Shuvam Ghosh Yep. I agree. Preview coverage was pretty bad and I wasn’t impressed. Then I played it. It’s a stunning looking game in the end.
I just hope that this doesn't hurt them in the long run...
Mankind Divided was great, but the sales didn't do justice...
I fear we won't get to see Garrett or Jensen anytime soon...
Hi John, I am a big fan of Digital Foundry and greatly appreciate your work.
I'm a bit late. But I feel that's always the case with Eidos Montreal games. The games always better (visually) on release. To be honest, I'd rather have that than a downgrade like many other games have.
Agreed. I was going to buy no matter what, but those with less leeway to buy potential flops...probably just didn't buy it at all. Marketing makes or breaks all games, including the greats and the absolute worsts.
This game looks amazing on a 4k tv with ps4 pro.
Yep. Sony XE90, resolution mode + HDR👍
Even better on a monitor with 4K HDR.
@WhoDarestheMAN gamer it doesn't change, that game still looks amazing, he mentioned resolution of his TV and not the rendering resolution, so your answer was not needed
It's never 4k on ps4 pro. Ever
@WhoDarestheMAN gamer 1440p? Dude at least watch the video the resolution is 1872p
John, great video buddy. Seriously fantastic look at the game, the engine and also appropriate call backs to previous iterations. Really enjoyable, keep it up.
This was a great video!! Really detailed and loved how you did the comparison between the different consoles resolutions
People claimed the graphics were downgraded in this game but seeing it side by side with Rise, you can see the improvement.
Timothy Lewis The lighting looks worse. AA is much better. It’s especially visible since PC version looks noticeably better in the lighting area. It somehow looks artificial on consoles.
But not an improvement on Ryse
Just the aa alone it looks better...Graphically it looks shaper it has a photo realisitc look to it in alot of areas game looks clean
I have both Rise and Shadow on PC and Shadow looks much better IMHO (close up). Rise has that shimmer and a fuzzy general look (both are on 1080p high settings (just below Ultra (Very High)) and run pretty steady 60 fps except in towns.
Shadow can look much richer and in distance shots the mountains and trees look much more water color- cartoony while Rise has more realistic trees and mountains. Those are the differences I notice.
At some point i would look at them at 4k...1080p is eh now days even 1440p u would get a better view
I hear Lara Croft: GO music in the background. I'm both surprised and very happy.
I got to give it to the Xbox one X, it's not a bad piece of kit for the price
hell no... pro and x are useless. if you want to play 4k buy a pc they are a lot stronger than this shity pro and xbox if you want play fhd use the standard ps4 because it has the best games out there
alphaomega887654321 As a PC owner they are incredible for the price to performance you get you need a £400 Geforce 1070 alone to beat the Xbox One X.
@@alphaomega887654321 shut up... To get a pc that does better than the x u have to spend alot more money.
shut up
I have a gaming PC but also a pro and 1X and I almost always am gaming on the consoles when HDR is available. HDR on PC sucks so bad and it's a bigger visual upgrade than going from 1440p (what I normally play at) to 4k on my TV.
You guys are awesome. Every time I go looking for comparisons and different console versions. Digital Foundry always delivers and shows what I want to know. Thank you.
Your videos are high quality in case of explanation and style of fact delivery. It's always interesting to watch them.
Can't wait to play this tomorrow!
Tomorrow?
Does that include steam?
Only for those who preordered the special editions of the game
@@morrowmike That's some shady bullshit.
MadFinnTech One handed playthrough?
aint nobody got time to see surfaces when a leopard chasing me
You don't need raytracing for stunning graphics! This looks sick!
*PS4 Pro doesn't hold a locked 60 on smooth frame rate mode*
John: I don't recommend going with this option, too much judder
*Xbox One X doesn't hold a locked 30 normally*
Also John: I have to give the nod to this.
This is why subjective comments bug me in analysis videos >.>
The Pro does an *awful* job at keeping 60 FPS in Performance Mode while the One X only has some minor drops, that's why it's worthy of criticism.
On the Res Mode, both consoles can't really keep a stable 30 FPS with Xbox One X struggling a bit more.
There's a difference.
I understand that but it's still a difference that's only subjectively better for those who can't stand judder above 30 fps as opposed to the kind seen on the Xbox One X for its 30 fps cap.
@@VGDocs
It's a bit different.
If you can stand judder you can definitely play at 40-50 FPS with a triple-buffer solution, that doesn't mean it can replace an almost stable 60 FPS, which will always look and play significantly smoother.
Compared to the One X framerate, the one of the Pro is considerably less pleasant at best (if you can stand judder) and straight up terrible if you can't.
As for the Res Mode, again, there's never too much of a difference, neither is perfect and Pro only has softer drops when they occur.
I wasn't comparing 40-50 fps to a solid 60, I was comparing it to a not-solid 30 and how the opinion changes from clearly going against 40-50 but being fine with a 30 that's not stable. Also you say less pleasant if you can stand judder but once again that's subjective. I whole-heartedly disagree with the idea of 40-50 being worse than even a lock solid 30 in a lot of games. The gameplay itself just doesn't hold up at 30 when you compare it to the much more responsive 40+. Sure, the judder is noticeable but the lower consistent frame rate is even more noticeable when it comes to the gameplay because it updates the player more slowly and the latency is noticeably worse.
I can't stand drops below 30 or drops below 60 so idk, I'm kind of disapointed in both versions. I NEED a stable framerate in either form to enjoy a game.
damn 2018 is a good year for gamers
And we didn't even break into 2019 yet lol
I'm expecting the Mayan apocalypse before 2019, everything I've been waiting for has been pushed to first half of 2019.
@@Ki77a_WhSpRz My wallet's already crying for February, and Microsoft still hasn't charged me for Red Dead Redemption 2 yet (which is this month, of course) lol.
This looks great. But is it any better, more involving, than the last two processions?
This game looks stunning on all consoles X1X is completely insane for that price point.
Playing on the X1S, it's very snappy and smooth. Only issue I get is with scene takedowns. Otherwise it's very clear and responsive.
11:19 Oh my! I'm in love!
I think that we reached the point that you have to zoom in 300x to see a difference.
There is absolutely no visible difference during gameplay with stuff moving.
I understand that you as a channel have to point out the differences, but man if they are really hard to notice.
I'm pretty sure most people won't notice any difference
Please John, make a full analysis of the series with the behind each moment as you described in the introduction.
Good work man, as always!
I seriously hope they don't reboot Tomb Raider again and just continue with this series. A "classic" version reboot wouldn't play well anymore these days, these three games are simply better. I understand that John is a retro fan, but most gamers aren't and I respect the older games for their upsides...we've come a long way and it would be a shame to take steps back towards a lesser experience imo.
Gonna get it on my X! Can't wait!
This game looks good on all platforms, amazing job
22:03 more focused on puzzles? That's the best news I've heard all day!
Excellent analysis as always. Very good job DF, keep up the good work!
Very impressive and looks gorgeous on the Xbox one X (pc gamer). I’ll get this on PC. I hope it’s a good game either way.
So terrible in ps4?
@Caffeinated Critic lol no base xbox is the worst
@@voodoo9077 watch the video, the PS4 has better frame rate on the 4k mode.
Looks good on the PS4 too. Almost no difference. You definitely won't tell the difference when shooting enemies.
+martin cabrera The resolutions though; the PS4 Pro has 1872p with checkerboard rendering, the X has 2016p native. Neither matches the consoles' native output resolution. I kinda do miss the enriched mode from Rise though; it was clearly the best choice for maximum visual quality. The resolution doesn't mean everything.
I'll be playing on the Xbox One X
Can't wait :D
I got the game today :P but i have to finish prey first 😆
Have fun!
"...some occasions which cause the framerate to *DIP AND TEAR*..."
I see what you did there, John
YOU ARE HUGE, THAT MEANS YOU HAVE HUGE GUTS
Great review John, really love your work and knowledge about games.
He has a firm grasp on technology in video games for sure.
I fully understand the following question may be off-topic, but I’m struggling to ascertain the source of the tune playing between 14:40 and 16:20. Doesn’t seem to originate from any of the last trio of TR titles judging from my fruitless scrounging. Any chance of a hand, chums?
Other than that, swell DF analysis as usual. Tomb Raider is one of those games inextricably tied to my gaming upbringing and I find it miraculous that it’s been given a new lease on life this generation compared to the last one during which the likes of Uncharted gave it a run for its money.
I’m off next week from work so I can’t wait to play this on my Xbox X.
Gen ED88 that’s sad
Who gets time off work to play a game lol
Garbage Gang I’m scheduled to be off from work you idiot not knowing game comes out this week and even if I did took off from work to play how’s that sad? I enjoy my hobby...you are sad getting mad or upset over a strangers decision wether he works or not to play games.
Gen ED88 enjoy not getting paid bye
@@gened8878 what has the weather got to do with anything?
@@dickyboy2315 I think he misspelled "wether" lol
For me the Legend, Anniversary and Underworld is the games I enjoy more. The newer games look way more difficult and it seems like Lara is always taking a beating and falling a lot.
Combat is possibly harder than those games but if anything they're easier and more on rails.
Never gave it a chance before, but now it's free on ps plus.
seen that :]
The generous draw distance gave this game a great sense of depth and space. I think it is very impressive.
*This tops all reviews and analysis of Shadow of the Tomb Raider!*
I’m getting this for my Xbox one x
Me 2
I ate nachos just now!
Bruh it looks sick on my X
I buy a x for this game haha
I've got this on my PS4 Pro. My Xbox One X is now my 360 emulator at this point lol
X FTW!
Game looks good in all console tho. But the Dolby Atmos ability on the X does it for me. Cannot wait
great review....just finished this game , it was fantastic, played on pc at 3440x1440 with a gtx 1080 , i played it on high setting with a few tweeks and just about got 60fps.
I like how Tomb Raider gives you all kinds of options in visuals, gameplay and settings to choose from
when you see how far we’ve come, it’s hard to believe people still whine and complain about graphics.
Well, that's not a healthy way of thinking about development either. Just because we've come a long way...doesn't mean we shouldn't expect more quantum leaps and let developers stagnate. A balanced view is better than just extremist points of view.
Compared to last gen, the system requirements have increased drastically compared to the improvement in visual fidelity, except for few games like red dead , gears 5 etc.
I have to strongly disagree about the HDR, at least on PS4 Pro. Even with the game's brightness setting all the way down on an OLED calibrated correctly, black levels are almost never actually black, but dark grey. It looks like thick fog covering the screen in just about every scene. Also, there's terrible banding in the darkest and brightest areas of the screen, as if they calculated their colors in 8bit, and simply reverse-tonemapped that to the HDR space. The actual brightness of highlights were great, especially in the finale, but I couldn't get over how ugly the look of the HDR was overall. I've seen many people with the PS4 version of the game agree.
You do realize that in real life you never see full black right?
@@DenisLiasis You're arguing a really pointless thing here. We see incredibly close to black, far closer than even 1 notch up on a 12bit Dolby Vision encoding would give you, so we can tell when black levels are wrong. That's why OLED exists.
Besides that. Any raised black levels in a game are going to add to any non-black we're seeing to our eyes. Why would you want to unnecessarily add to that, making things more washed out than they need to be?
@@AndyGilleand umm the game is targeting reality, and in real life you don't see true black with your eyes even in pitch black areas.
Lower your standards a bit in life to enjoy things. And if this really bothers you so much, switch to SDR. Which has deep inky blacks.
HDR is here to bring crushed shadows up so you can see detail in shadows, and to save overexposed areas so you can see detail even in there. That's how HDR works sweetheart
@@DenisLiasis No, this isn't anywhere close to reality. Most HDR gets it right. In this game, things that should be realistically dark shadows appear really bright grey.
HDR reveals detail in shadows while also making those shadows more realistically darker. That's because the panels are capable of deeper blacks and HDR uses a higher bit depth, which allows you to keep deep shadows without losing defail. It's SDR that usually raises shadows to a more washed out level compared to real life, because low bit depth and poor compression usually cause issues with dark shadows in SDR. This game looks like really bad SDR in the shadows.
@@AndyGilleand i don't see that in sdr. My tv is sdr and I have it set to muted colours, muted contrast muted everything for a realistic image.
That's me though. You can always play with the in-game brightness setting. Maybe you have it too high
My PC is waiting to destroy this game at midnight tonight, can’t wait.
John, you earned two cookies for using Lara Croft GO soundtrack in the background. Amazing game!
Playing on the Xbox One S and this game is very impressive in the graphics department. Like the slower paced story, exploration and little details like the great sound effects when going underwater and returning to the surface. Best Tomb Raider I've played and have played them all.
I can't wait to play this game on my Xbox one x!!!!!
Rise looks great on mine
Good luck with fucked up input latency.
@@PvL501 makes no sense but hey whatever makes you happy👍👍👍
Yeah, buy Spiderman next. Great game :-)
Jack Purchase Finally something to play, right?
You gotta go with the Xbox one x here
I got just over 5GB update for my preorder of SotTR - did all other console versions get this? I'm on the X.
Can't wait for this, luv'd RotTR!
GZazzy I got the same update yesterday for the Croft Edition on the X.....not too sure what this update is
verityz - yeah same here i bought the same edition - wonder if its added textures for the X?
I got the same update, but I pre-ordered Shadow of the Tomb Raider for my regular Xbox One (the original VCR-sized model). I wonder if it's a performance patch.
I got the update also, and I bought the $89.99 digital version.
InJeffable - thanks for the info! Seems like a performance patch/update by the size of it.
Another 1 GB patch dropped on Friday for the One X, I thought it might fix the screen tearing but alas it’s STILL THERE!! It’s TERRIBLE once you reach the first village. It was noticeable in the jungle on certain areas when you would pan the camera but that village area is like tear city. Screen tearing should not be happening period in 2018 devs!!
Loving the pc focused content keep up the good work DF. 👍👍👍😀
Very impressive work from Eidos Montreal. I just wish SE wouldn't be so desperately scummy with implementing DENUVO DRM on this game on PC.
I'm still going to buy it tbh.
PS4 PRO = 1872p checkerboard resolution on resolution mode
Xbox One X = 2016p native resolution on resolution mode
PS4 Pro = avg 51fps on high fps mode
Xbox One X = avg 56fps on high fps mode
I think we have a winner!
Except that in the res mode Pro is almost locked 30 fps while X drops and tears like shit.
This is obvious
@@blackwidow7804 and its a dynamic res on both too
@Caffeinated Critic well of course a 2000 dollar PC would win against consoles. You get what you pay for. Good luck getting a PC at console budget to perform like the X.
A lot more expensive consoles performs a little bit better, who’d of thought 🤔🤔🤔
Anyone know the name of the background sound starting at 15:40 ? Thanks
I've always wondered what was wrong with the foliage in rise of the tomb raider, why it looked kind of pixelated despite using smaa and now you've answered my answered my answer. I thought something was wrong with my game this whole time lmao
Having both base model consoles, I chose to pre-order the XBOX version, since the last few PS4 games made it sound like a jet engine. Minor fps dips appear to be across the board anyway. One day I'll probably get a ONE X, and the PC version of the game, when it's on sale. Great video, thanks!
Great game to be honest, very well done by Eidos Montreal
When was Uncharted 4 released? And why does it look better than this game released in 2018?
I think both of them has their strengths. Uncharted looks fantastic with all the facial animations and a very detailed but „clean“ look. Tomb raider looks a bit rougher overall, but it fits to the jungle environment.
I had fun with all of the uncharted and newer Tomb Raider games :)
2:10 Augmentations, Deus ex.. i see what you did there John ;)
I'm glad Digital Foundry still includes the standard PS4 and Xbox One in these analysis videos/reviews. A few reviewers have stopped including the standard consoles in these reviews, which makes no sense since the player base is still much bigger on the standard consoles.
Another excelent review! Digital Foundry, you guys are the best!
Glad I bought for one x
Enjoy that tearing😂
Black Dynamite 20fps
You sad soul lmao
@@sanelchanel5820 ps4 pro has no tearing! PS4 PRO WINS👍I can't stand screen tearing😲
Black Dynamite Yup, Digital Foundry say the Xbox One X is the best version to get as usual.
The Xbox One X and PC are leaving the other consoles behind now with every new Multiformat release.
Shadow of the Tomb Raider looks amazing on the Xbox One X.
great adventures classic series thanks Eidos for keeping it not a lot of studios survive nowdays like viseral games rip dead space T.T
The whole thing with the consoles slows down and holds back the evolution of gaming so much. However this wasn't always the case. I remember late 90s and early 00s they used to develop games for PCs in the first place, then porting for the consoles if possible.
The PCs are so much more powerful and versatile but nowadays have to adopt to the limits of consoles.
lol keep saying that buddy, the ps4 has some of the best looking games you will play. God of war, Detroit become human etc. These developers have true talent
Rise of the tomb raider was an excellent game to showcase the Xbox One x. I didn’t mind the native 4K resolution mode at 30fps since a controller makes it feel right and acceptable. The HDR was phenomenal and honestly I don’t think I can go back to SDR and I’m enjoying more Andromeda and MCC with HDR. I’m not upgrading to the new 2080 card since my 1080 is still kicking ass @3440x1440. The Xbox One X is the best performance to price out their. Also when it comes to consoles the Xbox One X has the most Enhanced titles compared to the Pro. I will be getting Shadow and hopefully Montreal delivers.
No "Enriched Mode" for more detail that Rise of the tomb raider had is insanely disappointing.
The "enrich mode" in Rise was the worst quality mode by far.
Modern Tomb Raider is alright but i much prefer the originals cos they were much more challenging and didn't hold your hand.
Gonna be honest. The high frame rate mode feels WAY smoother than the high resolution mode on the Pro. 🤷♂️
Fantastic work Jon. Keep up the good work!
Forest level from the beginning of Tomb Raider 2013 looked (and still looks) really good.
I own both pro and X and i still bought it on my pro. feels soo good.
Ill watch the video after trying the game on friday on the one x!!! I know ill have a blast
Textures look a lot crisper & clearer on the X than on the Pro.
because it's a higher resolution but the screen tearing is something that gets to me personally
I played this and rise originally on ps4 and 2013 on xbox,i love the whole trilogy and now I've been replaying them on pc.
I absolutely loved the last two games. Can't wait to play this game on the X1X.
Realistic and Sexy Lara Croft. I love it.
she is cute
Burak KARAKUZEY lol they nerfed her boobs so badly
Realistic maybe, sexy? nah.
was there something unrealistic with the previous Laras?
Only by modern "pc" standards.. and only according to a vocal minority.
Personally speaking, I am going to miss classic Lara.
Xbox's Pubg 1.0 update is here , pls make the video
Karanveer Singh Kalsi I got the game on release and it was shit specially since I have a Xbox One x and its preview hdr was trash. I got on it a few days ago and holy shit it’s playable it feels so smooth there’s no lag definitely 60fps and draw distance has increased and textures feel like their ultra. The loot boxes are still trash but the game is playable!
Dislikes are from people accidentally watching upside down.
Uncharted fans, they trash the game on TR's offical channel aswell.
@@danijspakuls1004 like the Xbox fanboys purposely gave Spiderman a 0 on Metacritic? Stop with the bull.
@Mr Glass Why Playstation fanboys??? Isn't this game multiplatform and is selling more on Ps4???
@@danijspakuls1004 *fanboys
Fans and fanboys are a different thing entirely.
NesstheGamer They did that to our exclusive, so we will do the same to a multiplatform game. Great logic.
I agree on that automated controls, would love to have that grab button back.
Even in 2022 this game still looks unreal 😮😮👍👍
Played this on my Xbox s, hell of a lot of tearing.
Must admit this game looks MUCH better than the impression I got from trailers. Textures and shading really pop and more than 2x the resolution on X1X is impressive. Also Atmos sound on xbox.
Too bad the protato mode was unplayable...
Not 4k and not 60fps though. I thought 1080p is too blurry for you and 40-60fps with screen tearing is now acceptable. Why dont you play this on your imaginary gtx1080?
@@dickyboy2315 60fps on the pro is broken tho. Xbox one X kicks pro in his face
@@animespicykiller1955 if i was going to play this game, which im not, i would play at 60fps on my PC. Who mentioned Pro?
@Mr Glass mmm yet i've proved i have a PC. lol now hold that L
@@dickyboy2315 , good for you that you dream of one time owning a pc. But that doesn't help protato and X1X obviously triggers you.
I’ll wait to play this on PS5 when the frame rate gets sorted.
Xbox two 4k60
Mr Glass PC is best version to be sure -Mr Fancypants
@Transistor Jump so you think ps5 is going to equal a high end pc ? Lmfao not for 400 it won't, even at 600 which is too rich for most ps gamers
@Raios Rogue it's OK PS5 will have remasters of all their good games this gen at full price
Mr Glass best version but sony still outselling microsoft 😂 go pick up spiderman for the xbox dude! you are missing out!
It's pretty hard to read these comments. I can't judge anyone financially, but if you guys care about video games (or rather how pretty they look) THIS much I'd hope you try your best to support every platform available.
Wasn't confident in eidos at first from some of the earlier footage but happy to be proven wrong. Game looks fantastic and the changes made to the engine mentioned are very great. I forgot about the shimmering in rise and was probably looking back with rose tinted glasses. Cant wait to get my hands on it.
I was skeptical as well, but this finale looks awesome, it goes head to head with uncharted 4. Though uncharted still has better animations and cutscene fluidity.
yes they have definitely got the boot polish out and the lighting, fog, environments look excellent. i'm still to be decided on the clothing detail and facial expressions etc but i'll just have to play it to find out.