Free VR Mod For BeamNG.Drive
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- Опубліковано 2 жов 2024
- OpenTrack Link: github.com/ope...
The App “Desktop+” can be found on Steam
If you have an Nvidia Graphics card I would google “how to set custom resolutions” again I use 3840x1080 for a extra wide view inside your VR headset.
Looks like exactly what I've been looking for (at least until the BeamNG guys bring back native VR). But it looks like its going to take fiddling with the display resolution in Beam... In fact, I don't see where Beam allows custom resolutions.. Also, what is the purpose of Desktop+?
Yeah the custom resolution needs to be created in “Nvidia control panel” (right click anywhere on your desktop and click on it. You’ll need an nvidia graphics card) After you created a custom resolution and enabled it you’ll be able to select that resolution in game. Google “nvidia custom resolutions” if you need more help. “Desktop+” is just a feature rich vr desktop display program. With it you can play around with the size, distance and curvature of the virtual screen(s).
@@thefpvmvp thank you, but for some reason my Nvidia control panel will not allow me to create custom resolutions (the "Create Custom Resolution" button in customize options is grayed out)... Could the problem be that I have triple monitor setup?
@@Norse1957 no. it’s because you have super resolution enabled, most likely anyway. There are a couple different reasons it can be grayed out, but “super resolution” is the most common. If you can? Try googling reasons: why custom resolutions are unavailable. That is if disabling super resolution doesn’t fix it. Hope it helps
hey, do you just look at your desktop screen with tracking or am i doing this wrong
No you should be viewing from inside your vr headset. What headset do you have? It sounds like you might have the “input” device set wrong in the OpenTrack program to me.
@@thefpvmvp when put my headset on do i look at the virtual desktop view. the trackings working. i have Oculus Rift S
ua-cam.com/video/9CVE7podLeo/v-deo.html check out this video I made recently. Might shed some new light on things for you.
can oculis 2 run on it
The oculus rift 2 works, and the quest 2 works with a link cable (it should work with “air link” too) but you might have to run it on the program that’s featured in this video called “openTrack” with the “input” setting set as steam VR, instead of setting the input as “oculus run time.” Hope it helps and thanks for subscribing! Any further questions just ask ok?
Oculus*
Oculus*
and windows 11
Yes it should work fine on windows 11 as well as 10
how do i make it show up in my headset?
Which vr headset do you have? You should be able to run openTrack in the background (or minimized) and also use any virtual desktop software to view your desktop. If you have a rift or quest, and don’t want to use a third party desktop program then just select “desktop view” in the ui of your headset’s software by pressing the oculus logo button on your headset’s controller and then clicking the button that brings up your desktop view. It’s all the way to the right I believe on the ui inside your headset. If you’re not using oculus or quest, Then you’re going to have to find another method to view your desktop virtually inside of your headset. Probably use the program “desktop+” will be your best bet in my humble opinion.
Wait, so does this add Head Tracking? Finally, everything else just has you look at a screen in vr
Yes but it’s still just a large screen. You move the huge virtual and curved screen up close to your face so that you can barely see the edges unless you drastically move your head to the right or left. You then move your in car in game seating position back a bit using the game settings. If done right then you will still be able to look right and left to see things like your speedometer ui and what ever other ui apps you keep on screen, or say like the settings menu, car config menu, etc. but to answer your question, Yes it does real head tracking. Let’s say you move your head to the right to see your speedometer better, when you do your whole view moves with your head but the speedometer will stay in the same place if that makes any sense to you.
can you look behind you?
You can only look a little past 180° to the right and left before reaching the limits of your virtual screen. Your virtual screen stays stationary, but it’s like peering out of a stationary 180° wraparound window at a 3D world. But that 3D world is viewed in 2D. Your view also changes with how you move your head in your headset’s “9 degrees of freedom”. In other words if you move your head closer to your dashboard for instance, you’ll see your gauges up close and can even move your head around at that point and avoid your view getting blocked by your steering wheel. Hope that makes sense.
@@thefpvmvp okay so its like virtual headtracking with the screen breing relayed into the headset instead of a monitor, can't look behind because the screens infront. If thats that te way it works can you make it so its an axis and your head movement is accerlated so it does let you look behind? or is that not a possible setting. My assumption is this uses a stationary camera and ups the fox but is it possible to bind ur head movement to the values of camera rotation? and lastly is this exactly how vorpx works?
@@kayanhaider50 Head tracking is true/real. If you turn all the way around, the computer monitor view will look behind you, but just not your view in headset because again, you’ll have moved past the point of your 180° stationary virtual screen. VorpX actually uses openTrack as the foundation of how it works, so basically the same but just with a lot of other features added to it. I’ll make another UA-cam video with some obs screen capture that will give pretty much a 1:1 image of what is visible in my headset. I’ve been meaning to make the video anyway for a while now because I wanted to explain how to best setup openTrack for vive/index/pimax headsets using desktop+ together with steam VR. I don’t know if it will be made tonight, but if not, I’ll try to get it done sooner than later.
ua-cam.com/video/9CVE7podLeo/v-deo.html I just made this video. maybe it will shed more light on the subject.
@@thefpvmvp so I found that virtual desktop, a paid 20$ program, in tangent with your setup, allows for full vr. It has a feature called headlock, that binds the window to your face, effectively displaying a monitor taped to your face, while being headtracked. I have yet to get the app but in theory it should work fully.
Is there a way to play it without having a "fake" screen look in oculas view screen? Basically i want the screen to follow my head so its more of a full screen
When using the virtual desktop program of your choice, bring the virtual screen right up tight to your face and then use the in-game settings to move your seating position back a bit. Doing this will basically fill your entire view in the headset.
it just works with opentrack?
The OpenTrack program makes use of the “TrackIR” head tracking system that is available natively in the game, and that was implemented by the beamNG.Drive developers.
Edit: got it working, but now it's only tracking and not showing anything in vr, other then extreme lag
When i click "start" it comes with an error, this is the error:
VRInitError_Init_PathRegistryNotFound: Installation path could not be located (110)
Note that i am using steamvr and not oculus.
Sounds like it might be a problem with the “game detection” in the OpenTrack settings. Make sure you are guiding the program to the correct beamng.drive application file ending in “.exe”
@@thefpvmvp I did that already
@Gorgus I’m afraid I’m pretty much out of ideas. You can try turning down your headset’s resolution in the steam vr settings. But I would definitely google search that error to see if anyone else has had that problem and a solution for it. Sorry I couldn’t help further.
@@thefpvmvp I'm afraid it won't work. Thanks for the help anyways!
thank you i will sub to you and a like
i use the bypass to see the game in the headset, but it still in loading :/ idk how to resolve the problem
Is it tracking your head movements? What headset are you using? Sounds like you have the wrong “input” source selected.
@@thefpvmvp yes it track, when i move my oculus quest 2 it move in the game, but in the headset, I just have a infinite loading of the app opentrack
@@izeyko8464 Yeah that’s what I was trying to explain to people in my video, sorry if I wasn’t clear. What you have to do is somehow get to the view of your headsets “mirror” You can maybe use “obs” a free screen capture program. Or again “desktop+ as I mentioned in my video. But simply put, you need to view what OpenTrack is allowing you to see, and not just seeing that the program is running. Sorry but I can’t claim to be an expert on the software, I’m just a guy that got it working and thought I’d share it with others. You might have to do some digging on your own if you want to troubleshoot problems that I unfortunately can’t help you with. Reddit forums and Google should help where I can’t. Sorry that it’s not working for you.
@@thefpvmvp thank you very much, I will do my research !
@@thefpvmvp I have just one more question, because i didn't see on other forom or other, how did you use desktop+ ? because when i start the game with opentrack and the game with the move of my headset is on the screen of desktop+, idk what ican i do to "go inside" the screen x) and like in the tutorial, i press "menu" but nothing :/
its 6dof? or just 3
It’s 6 degrees of freedom. It’s just like using regular vr but with limits on how far you can move before you reach the viewing limits of your virtual screen. When setup right with the virtual screen pressed up close to your face, and your in game car seating position set back a bit, it’s rarely ever a problem.
Hey do you know if this would work for NR2003?
I would say no. But maybe if you can get both openTrack and nascar racing to operate using the mouse inputs as a free look camera. (I don’t know if NR2003 even has a free look option btw) but OpenTrack kinda uses or takes advantage of already existing head tracking abilities like trackIR for instance, whereas (maybe) the VorpX program would be easier/better to setup for using the mouse as free look method. Again sorry, but I think it would be more trouble than it’s worth in my humble opinion.
hey do you know why its lagging very much
Might be lagging because you also have steam running “vr theater mode” running when playing. Go to your steam library and right click on the game “BeamNG.Drive” from the list. Then click on “properties” make sure the theater mode option is switched off.
can i use virtualdesktop ?
Yes, I just didn’t mention it because it costs money $$
How do I use desktop+ tho?
Download it on “steam powered” a game hosting service. As for how to use the program? It would be better if you research that on your own by either a Google search, or the forum section of the program that is accessible on the steam page for desktop+. There are a lot of different settings in the program for virtual screen placement, and screen size, etc. Sorry I’m not an expert on desktop+, or really OpenTrack for that matter. I normally use the more user friendly paid program called VorpX. ($40 btw) Also I’ll mention that the desktop+ program settings, as well as the OpenTrack settings will be different depending on which VR headset you have. Sorry if I can’t help further. But feel free to ask anything else that you think I might be able to answer. Ok? I’ll go a step further to say that I own a new computer (and headset) now since making this video. But I plan to soon redownload and revisit OpenTrack and desktop+ So that basically I can give some of my personal hands on experience on setup and use of the program(s) while I use any of my three different VR headsets, which are the pimax 5k super, vive original, and oculus rift cv1. Again anything just ask, but please try to do your own research if at all possible because I’m just a guy that got this working for myself and thought I’d share with others about what’s possible. Thx
@@thefpvmvp thx for the advice. I respect what you wrote here. I will look at everything again and try to get it to work. Have a nice day.