Blistering Rage | Turn Two Combo Kills | MTG Modern | Budget Magic
Вставка
- Опубліковано 1 жов 2024
- If you've been following Budget Magic since the very beginning you might remember the 5th episode of the series back in June 2015 was Blistering Rage - a deck looking to win with Kiln Fiend, Blistercoil Wierd, pump spells and double strike as early as turn two! Well today Blistering Rage makes it's triumphant return, updated for 2020!
Today's video is brought to you by Card Kingdom. You can pick up some cards and support the show at www.cardkingdo...
► Read more about this deck (full article): www.mtggoldfis...
► View this deck with the latest prices: www.mtggoldfis...
◼ Purchase this deck (paper): mtg.fish/UDP83
◼ Purchase this deck (Magic Online): mtg.fish/yBmlA
Match 1: 6:17
Match 2: 14:25
Match 3: 27:00
Match 4: 37:14
Match 5: 45:47
weather the storm in game 2 was hilarious
It got us good :)
Seth’s reaction always priceless! I dropped one in a very similar pauper matchup and my opponent had the same reaction xD
Aaaand I still lost
I had a feeling that's what was going to happen because I noticed the storm count counting
@@jackpabich763 the programmers should really only make the storm count visible from the casters side otherwise the element of surprise from the hyper aware would not exist.
It may seem obvious, but I love the name "soul scar rage"
I may have to build this deck just because of that name
Yes
I think the name now is Blisterless Rage lol
Soul-scarring rage sounds better
@@LeCaramida infectless infect?
lol
@@LeCaramida eww. No.
I remember watching when the games were all their own videos... crazy to think that this was 5 years ago. Thanks for the video!
Yeah, I'm glad we moved past that. Makes it hard to find some of the old videos now :)
42:35 Seth could have just had Lava Dart go to the face...
Exactly!
That's what happen when you get to engrossed in combat 😂
Lol, yeah, I was too zoned in on making the opponent tap out and blowing up the Batterskull. Going face probably would have been easier :)
@@MTGGoldfish Lol. We can tell. That's fine, though. Was still more of a fun way to win. Never change, Seth. Was there consideration to have Abrade in the SB instead of Smash?
That flood last game was *brutal!* But a great run nonetheless!!
Daddy like?
If this deck came back from the past, then so should SEISMIC SWANS!
Zombie hunt seems fun to do again
@@drakeconsumerofsoulsandche4303 only on game 1
Hit our swans… draw some cards… hit our swans…. draw some cards… hit our swans…. draw some cards….
Seems like you should put apostle’s blessing in the SB or something. Any protection for kiln fiend seems insane.
Protection is actually really bad, since it stops you casting red spells if they try to bolt it.
@@drakeconsumerofsoulsandche4303 wouldn't it only prevent you from casting red spells that target it? Hardly seems relevant if casted on opponent's turn.
Maybe go two colours and use blossoming defense/vines of vastwood, or spell pierce/stubborn denial.
If you go blue you could use fiery islets as flood protection
@@slimyfister I think the blue splash idea is legit.
I've added green for Scale Up & Veil of Summer. Veil's great and Scale has the issue of being sorcery, no way to cast it once blockers are declared. Blossoming Defense is in the SB mainly against White removal. (Since Veil takes care of B/U and Mutagenic R)
Blistering Rage is the deck that made me discover this channel. It holds a special place in my heart and a return to form is incredible to see especially seeing how far MTGgoldfish has come.
That's super cool! Blistering Rage is one of my favorite Budget Magic's from the earliest days of the series too. Killing people on turn two on a budget is always fun.
That weather the storm play was brutal!!!
I can't stand this trend of showing the middle of the video at the beginning. I'm here. No need to sell me on the video. It's so jarring.
On game 52:15, you actually had 6 out of 10 cards as lands which gives the probability of 1.6%.
Of course you kept a hand with 4 lands, so if we calculate the odds after the initial hand, there we have pop. size 53, success pop 12, sample size 3 (the 3 first draws), and n successes 2 (2 out of your 3 first cards were lands). The odds in that case goes up considerably: 12.5%.
It's important to note that even though you have 4 lands in hand already, it doesn't mean that the odds of drawing more lands goes considerably down. If you have 3 lands in hand the chance of the next draw being land is 24.5%. If you have 4 lands the chance goes down to 22.5% (not that much).
Conclusion: it's a gambler's fallacy to assume that you won't draw many more lands if you keep a land heavy hand.
18:56 F in the Chat. Lol. That delver player must have been at maximum smug when they cast that.
Seth: "Way back in 2015"
Me: that's not that long ago
Seth: "5 years ago"
Me: oh god math checks out I'm old
Seth posts budget magic vid. My wallet shakes in fear.
Dude I remember watching you play this before the face reveal. Can’t believe it’s been 5 years since! I literally got all the way through grad school since then haha. Time flies.
Congrats on finishing grad school :)
MTGGoldfish Thanks!
Blistering Rage without Blistercoil is like Affinity deck without actual affinity
well that was affinity before it got banned
Heck Yes!
Please continue to play updated budget magic decks occasionally!
Thanks Seth!
Yeah, I"m going to try to sneak in updates of some of my favorite Budget Magic decks from the distant past every now and then (especially when we are leading up to a set release and formats are sort of old and boring).
Kiln fiend into brute force into temur battle rage is a kill
3/1 to 7/1 to 10/1 with doublestrike and trample. The extra spell just gets you over chumpblockers
Remember when git probe was legal? Man that was the best card in this deck, and modern
Literally Too Angry To Die: The Deck!
G/B Death Cloud was my favorite deck from time! (although I think it was much abrew?), hopefully one day we'll get an updated version
I think he did a budget and like a non budget much abrew
I have a deck suggestion: modern shrine tribal. I know you have done a shrine tribal deck before. But with the m21 shrines I was thinking you could make an update on it when M21 is released.
Super unlucky to run into so many removal tribal decks during your run. Sweet deck though, always loved spell slinging decks.
My very first, relatively competitive deck in Modern, was super similar to this. I played Invigorated Rampage and Kiln Fiend though.
Even all these years later, Temur Battle Rage and all the free spells are still really good Magic cards.
5 years of this awesome content 😁
Brings back some sweet memories
always seems to forget his own lava darts in graveyard for some reason.
I kinda think that you should play soul scar on turn one you only lose one damage where as you often lose two or more if you wait to play it
"Mono Rage" and when you play against Tron it can be "Rage against the Machine" 😉🤗
I remember having a lot of fun building this deck when you first showcased it back then! Very cool to see an updated version.
What about a magic content category for the sweetest flavor texts in magic's history?
I like this, you could start a series where you update old decks!
I like the sound of "Trapped Explosion". Calls back to Kiln Fiend's flavor text and gives an idea about how crazy the deck can get
this is like red boggles lol. also love how when seth plays agro he actually still plays combo
are we raging because we're blistered, or are we blistered because we rage?
Call it the Spanish Inquisition.. cuz no one ever expects you to kill them on t2 with soul-scar
Our chief weapons are burn, burn and burn!
I should make a dubstep song using the cadences of Seth’s intro.
Do it, please.
*dew it*
That last match you were preordained to lose, bud. There is no other way.
42:38 Why not just Lava Dart the opponent twice?
Why Brute Force over Titan's Strength? I prefer the ability to srcy to make sure you keep action or lands if you need them over the extra 2 toughness.
You kept a one lander and somehow thought to win?
It's like Seth has said "no land no keep. One land...one keep?"
Even though it would be adding $3 more to a budget deck, lurrus seems like it could be worth playing. It's a free card to add to your hand and you could maybe cast it with like manamorphse.
Sounds like a good idea. So when u have manamoroh play it. But yeah. You have to take a turn off kinda to do it. But that's a good idea. I like it
Yah. If you wanna save money than don’t do it. But if you’re willing to spend an extra 3 bucks that’s a definitely a great idea
@@jakobostheimer4066 its not really, Lurrus will die instantly
Would actually be incredibly expensive because it seems suboptimal to run it without fetchlands
@@cicjose6016 So does every other creature in the deck
edit: I think I was wrong here, he would have went to 2 life.
21:14 if you leave an opponent with 4 life while removing 2 toughness of a non blocking creature, while you have double-strike &trample; guess what you missed
This is what I'm here for lol
Too busy thinking like a control player
That's... not how doublestrike and trample interact? It would have only put opponent down to 2.
Nothing?
You need a refresher on how basic mechanics like trample work...
Edit: apparently quite a lot of people do, because somehow people think you are right
Hmmm, now as we are discussing the topic, I think I was wrong. The opponent would have gone to 2.
2 less toughness would have ment 2 more damage. The 2nd part of Double strike was calculated as if it was unblocked already...
Example:
A 3/3 double-strike trample does unblocked 6 damage and blocked by a 2/2: 4 damage to player.
Removing the 2/2 (or 2 toughness) therefore means 2 more damage (6 vs. 4)
Math correction: you drew 6 lands in your top 13 (not 9). You have 7 cards in the opening hand, and drew 6 more. This changes the hypergeometric cumulative probability from 0.79% to 7.8%, which still sucks.
Also, the odds of drawing 4 lands in your opening 7 is in the similar range at 7.4% which is what really set you up for the mana flood.
Hey Seth, as an avid Prowess player, I gotta point this out because you leave a lot of potential damage on the table when you do it the way you do
When your opening hand has SSM and Swiftspear, it's usually correct to play SSM first because it doesn't have haste. This way you have two attackers on turn 2 instead of only one
Imagine:
T1 SSM
T2 Swifty, any 1-drop spell is 4 damage compared to 2+1 from T1. That's not even counting any free spells like Mutageinic or Gut Shot
(Typed around 0:50) I would love to see some of the Faithless Looting Modern Budget Decks updates and playthroughs. I am not sure how popular that would be, but it is definitely something I am very much looking forward to in the Budget Magic series.
As awesomely good as Faithless Looting is, I think there are enough decent cheap casting effective alternatives to make those decks work, even if they are not as good as Faithless Looting was. In any case I am very curious, because those decks were always really good Budget Magic decks and now they are missing a powerful auto-include.
Anyone have thoughts on replacing Brute Force with Titan's Strength? Brute Force is better protection against lightning bolt, with the +3/+3, but Titan's Strength gives a Scry, which seems reallllll good. My old version had both, so I've got to cut one....
I don’t remember the rules for modern, but is Lotus Petal legal? If it was, it would be good here for the turn 1 combo, and it’s a non creature spell for free. I think it’s a Legacy thing though. Even if it wasn’t, it wouldn’t work as well specifically with Kiln Fiend
I believe that this is damn nearly a copy of a Pauper list (admittedly far less Pauper-y) I run! SOOOOO fun to play, and whenever we get to play paper Magic again without the Gathering fiving us the Plague I'll drop this on people who think they're ready for anything. It's so fun to aggro this hard.
The developers seriously need to look at their shuffler algorithm. It just happens far to often for it not to either be a bug or some hateful, obnoxious programmer working at WotC.
I'm still pretty sure the scry bug hasn't been fixed either and that's existed for what seems like years.
It just makes the games so unrealistic. It's akin to someone preparing their deck in a predetermined order, giving it 1 over hand shuffle and a cut and then dealing... that as we all know isn't shuffling.
Rant over!
I'm curious what most physical players do. Do you buy multiple playsets of cards for multiple decks, have the deck list in front of you and build it when you want to play it by removing cards from decks, or just destroy the decks that have the required cards to make the new deck?
Personally I tend to dismantle the decks or choose suboptimal cards as replacements.
I know this is very jank and not in the budget style to make it work, but what if we splash green for Scale up? Scale Up with any of our trample effects is great. I know it is at sorcery speed, but everyone knows what we are doing if we attack with a 1/2 into a 4/5 anyways.
As someone who already has mono-red Prowess, my question is why would I run this over that? The game plan seems very similar already, and mono-red Prowess is already fairly budget considering the competition. Thanks in advance.
40:21 I think we should've gone landrop, pyretic ritual into light up the stage in order to try and find phyrexian mana spells. chances were low, but the possibility of lethal was still there.
Hmm, yeah, that might have been the right line. Our odds of hitting a pretty low (20%-ish), but probably should have tried.
Wouldn't something like Raking Claws be better than Assault Strobe? Sorcery speed is a huge downside I think so I think the extra mana for instant speed is fine, especially since it can cycle when it's bad
Sounds like peanut butter gamer
Any thoughts to putting a singleton copy of Jegantha in the sideboard? It's a free-roll in this deck (though hard to cast at 5 mana) and helps to protect against the "opponent killed all my creatures" issue you had in the Jund matchup (at least a little bit).
affinity doesnt play affinity cards. name is fine. (battle force/ brute rage just doesnt sound right and "turn 2 land, 1 power creature on the board, goes to combat, life total?" is too long)
Match 4 game 3, you would win even if oponent block, flashback lavadart for extra 2 dmg negates 2toughtness of devouted druid.
Punted game against the Goyf delver deck. Should have cast and flashed back the lava dart on the opponent before casting battle rage. Still got there is pretty awesome. Never didn't have it. Lol
How is this not called soul scar rage
Three copies of scale up and three of tainted strike in non-budget versione, and this deck becomes insane.
Scale Up does sound pretty insane, assuming we can make the mana work.
MTGGoldfish at the end is like +5/+4 plus prowles trigger or kiln field trigger, that means kiln field become a 9/4 with just one card.
MTGGoldfish about mana its simple 2 bloodcrypt 2 stomping ground and 6-7 fetches
And I think, taking a more controlling path with opp low on life and a Bob on the battlefield is a pretty fine move. Nice deck by the way. I felt the rage ^^
I was looking for so long to find this video because I love this deck, but I couldn’t remember the name...The name makes literally no sense
Battle Fiend!
48:03 Manamorphose into Manamorphose into Manamorphose/Gutshot is also lethal.
Manamorphose is indeed a very good magic card despite "doing nothing".
I can’t believe the luck on delver flips, every time I play that card I’m lucky to maybe get one blind delver flip per two matches let alone every game.
It's never going to stop being weird to me that all the rituals in modern are in red when that was black's thing back in the old days.
Also as always free spells are broken as heck.
Early scoop at 40:14, ritual> mutagenic> light up the stage gives you 28 trample, might've hit gut shots or mutagenics off of light up the stage
Name should be "Swift Rage"
You need that one Carnage Tyrant in the sideboard to ritual, manamorphose into.
No Crim will expect it!
Lol
I love the series because watching a budget deck destroy a $1000+ modern deck is so satisfying
its funny how the opponents are like "im not gonna block cuz my creature will die" only for them being the ones dead instead
I loved this deck years ago, I used it at my FNM to get ahold of my own fatal push promo :,)
Lava dart seems to be better for the plan than some of your maindeck stuff?
Also game 1 interaction.
Match one Game one couldn't you have guy shorted first main and cast light up the stage for even more win?
desperate ritual is cheaper than pyretic ritual and they are functionally the same. that and ill be using blistercoil weird because im cheap
I run titan strength instead of gut shot, extra buff card. I still think apostles blesting is better than crash through
Can someone explain why they don’t splash green for scale up
The lands you need may make it none budget. But that's not a bad idea.
For non-budget builds with fetchlands and shocklands I like the idea, hard to pull off on a budget though, especially since our deck is too fast to play tapped dual lands.
I think that last match was the most mathematically unlikely thing i've seen on your channel in a very very long time.
Prowess, but more fun
Prowess, but worse
@@noahschmeissner4363 you mean a bit more glass cannon. Not worse just different
@@dmany13 Worse in that it has a worse winrate, the cost of being more fun
I still have the 2015 version sleeved in paper from when that first video came out lol
Not only did I see the original deck when it came out, I have it in paper on my desk
That's awesome!
My only issue with these decks is they just seem like a worse infect deck and you can make that budget
Blistercoil weird doesnt combo with paradise mantle but thats not the main combo thing with this deck
It's funny u r replaying this deck cause I was hunting all ur original decks. What was the first budget magic an much a brew?
The first ever Budget Magic was Restore Balance back in April or May of 2015. I think that Blistering Rare was the 5th episode.
@@MTGGoldfish thx so much
Blisterless Blistering Rage
I mean, you didnt play around weather the storm. What were you thinking 😅
How dare our opponent draw removal in his jund deck the turn after we topdeck one of our 12 creatures!
Is it better to play Titan’s strength instead of Brute Force? Titan’s strength gives +3/1 instead of 3/3, but you do get to scry 1, both are instants, my thought is you’re not worrying about toughness as much, and the scry is more valuable than the 2 toughness
I think it depends. The scry is a bit update to Titan's Strength and during the combo turns both cards play the same, the upside of Brute Force is its better if we are trying to win over a couple of turns rather than with one big attack and can save creatures from removal a bit better. It's close.
I may be wrong but isn't desperate ritual both better and cheaper than pyretic ritual?
Could u test this one? www.mtggoldfish.com/deck/3132930#paper it's a budget UR delver. It seems to be working, but I'm not sure. If anyone has any advice, thanks for your support.
I'm not sure we've ever played budget Delver. Seems like a good option for the future! I think the list looks pretty solid, especially for only costing $50. I'd probably run it just like that.
Seth you gotta stop thinking in results-oriented ways! Just cause it turns out they didn't have the card you were afraid of doesn't mean it was wrong to play around it! (speaking about your not lava darting the bob in that one game. If you'd darted the bob and they did have assassin's trophy that's game over)
Yeah, I'm still torn on that one. I really wasn't sure if they were bluffing by leaving up two mana or if they actually had a removal spell. Playing it slowly did end up working out though :)
Can somebody please tell me how much damage seth did in game 2 against temur delver
I really want to see a thermo curiosity ping deck with niv mizzet.
With prowess trigger/toughness it might be better to run Titan's Strength over Brute force, as both will get the Swiftspear/Mage out of bolt range, only downside is maybe kiln fiend in bolt range vs scrying 1 every time
Maybe add inkmoth? might help with those times you lose all your dorks
At 12:20 you had lethal if you had lava darted zulu, second to face and then growth.
I love this deck so much. It’s literally what got me back in to Magic. I built it for like $35 and started going to events. I eventually morphed it in to an infect version and still adored it. So happy to see the update! And getting rid of the Weird is so good.