i dont mean to be offtopic but does anyone know of a way to get back into an Instagram account?? I somehow forgot the login password. I would love any tips you can give me.
its so pretty and ominous, just like all of seb's stuff. when playing this deck, I like to imagine the creatures that it's blinking being led beneath it, passing out of material space, and then passing back onto the battlefield out of the rift in spacetime made by its starry cloak
I’ve been trying to make some jank like this work for years. I suggested to Gab Nassif in one of his videos testing a one-of Sagu Mauler or red Akroma in his bant Soulherder list, and he very nicely told me it was probably too cute (which it is) lol. Thanks for the fun brew as always Seth 👍
I think if budget isn't a concern it probably is too cute, but I think its a fun way to add power to a budget Soulherder deck. I think the end result is that it increase both power and variance, which is often what you want for budget decks.
Yeah, I was surprised to see the opponent select bounce (a mode with a target) and tap all creatures. Pathing or Ephemerating or even Resto-ing the Soulherder would eliminate that spell's only target and should fizzle it. Opponent only had 2 other mana since they couldn't tap Boseiju at 2 life and Seth had 3 different ways to fizzle the spell. Oppo punted first as drawing a card made more sense and removed the fizzle possibility there but Seth punted harder.
Your TIme walk opponent was at 2 life when they won. THe obvious side board tech would be a surprise Psionic Blast. Quite possibly the only thing in magic as satisfying as Mana tithe.
I may be off, cause I rarely play w/ cryptic, but couldn't you have fizzled the cryptic in G1 against UW Turns by blinking the herder it targeted? Which would have left your team untapped for the kill?
@@LucksackGames I think it is because Cryptic then lacks a legal target for the other mode, so the entire spell fizzles. Someone please correct me if I am wrong. Edit: If the two modes had been two different effects on the stack it would have been different, but the two modes are only one effect on the stack
@@ubermario64 I think Lucksack Games was just saying they don't know why OP wouldn't choose the tap+draw mode, as the tap+bounce mode gives Seth this out
I did this exact thing when you made the first soulherder video after modern horizons was released. I had 2 Akromas in the sideboard, and brought it in against certain decks. Love to see it!
At 49:00 you should have cast Venser on their end step. If they Remand the Venser, well, that means they need another Remand later when it really matters. But if Venser resolves, you bounce one of their lands, down to 5 lands. Then you cast Soulherder the next turn and hold up two white mana to Ephemerate Venser (even through Remand). You bounce another of their lands on end step with Soulherder targeting Venser, down to 4 lands. Now they're at a point where they can't cast an extra turn spell + hold up counters, and you just control the game with Venser on the board.
Thank you for playing out the taking turns match. As someone somewhat unfamiliar with the modern format, I appreciate watching decks do their thing.... at least once.
All of those morphs just wasted against the field of the dead deck when you could have got them back. Sure, 1 time you would have been hit by cryptic, but after that you would have over taken him.
Some way to generate red mana would be cool to pump Akroma, but I guess that would be tough with budget concerns. Really cool deck! Red Akroma is sick.
I would love to try this with brine elemental instead of the Djinn, all of your flickers except for charming prince would trigger the skip the untap phase effect
I'm not sure that Brine Elemental works with blink effects (I'm pretty sure it doesn't). With things like Soulherder or Ephemerate we are technically exiling the creature and then it returns to play, so we aren't actually "turning it face up" (even though it does end up face up every being exiled).
MTGGoldfish I played brine elemental and vesuvian shapeshifter combo with momentary blink in time spiral standard and it worked back then, so it should work now unless the rules have changed. Blinking a face down morph creature should trigger its turns face up effects.
@@IdsFear Blinking morph creatures does not trigger their "turned face up" abilities and it never has. The reason that Momentary Blink was played in some Pickles decks is because it was a relatively cheap way of getting the Brine Elemental face-up in the first place so that Vesuvan Shapeshifter could copy it as the Shapeshifter was turned face-up, to start the lock. (It also protected your combo creatures.) It was not part of the combo itself.
I used to play chandra in RW death&taxes! she could be blinked by charming prince, flickerwisp, or restoration angel. she was strong against UW control but chandra awakened inferno was stronger. I now play her as a one-off in the sideboard since one of the better jund players started running lingering souls. she's lovely tech and I've always loved flipping the morphed card and windmillslamming a 6/6 firebreathing flampling proU proW beater!
You know, there are some Saffronolive mispronunciations that could be attributed to an accent, or a misreading, or something. And then there's Seth's ironclad, unshakable belief that the card is named "Watcher of Tomorrows".
At 39:02 why not ephemerate the soulherder to fizzle the cryptic and you had plenty lethal. They didn’t even have enough mana for a second cryptic so you almost 100% would have won that game with that line unless they had force
Correct me if I'm wrong, but wouldn't letting the zombie through and unmorphing your Sagu's in game two versus Banned_in_Standard.deck saved you so much life in the long run?
so, there is a type of mode that was first on mtgo (magic the gathering online) called "vanguard" where you choose a vanguard character card to play as which can give you abilities or modify your starting life or your hand limit. some vanguard cards were printed but not all of them and they are kind of hard to find. his avatar is the picture/artwork for the vanguard version of the weatherlight card "peacekeeper"
In match 4 you said you need to be aggressive so why not charming prince over wall in game 3? especially since you weren't hitting lands scry 2 is more likely to find you lands over drawing.
Turns always gives me a feeling where you know there's almost 0 chance you can win, but you have to keep playing because there is a more than 0 chance that they fizzle.
I know it's miserable to sit through, but I feel that you should never scoop to an extra turns deck. The timer is an additional deck building constraint and if someone builds a deck that risks timing out because they have to take 40 turns to get to their win-con, I say call them out on it. Sure, they may have a 100% chance of winning the first game, but good luck trying to win the same way with half your timer gone. Hell, what if someone builds an infinite turns deck with no win-con and they just rely on people scooping? I mostly only feel this way about extra turn decks. Scooping early is the polite thing to do when the opp assembles a combo that is only slowed down due to MTGO's interface.
I don't think it makes for very entertaining content to play through a bunch of turns doing nothing in hopes of timing the opponent out. If I was trying to win a pro tour I would for sure, but for a video or stream I don't think it's worth it.
@@MTGGoldfish This wasn't stream... That's what editing is for. I would have rather seen. Spongebob "20 minutes later". Opponent wins but now has 3 minutes to win another game. Especially since you won game 2. Dont scoop
The word "Ephemerate"... the end is pronounced like the number eight. When it's an action, like masticate or masturbate or refrigerate, it's the "8" sound. When something is a quality and has "-ate" at the end it sounds like "it". Take the word "Degenerate". If you say "The wind and sand degenerate the cliffside" it's "eight". If someone is "a degenerate monster" it's pronounced "it"
49:05 End of Turn Restoration Angel to have a clock, or end of turn venser to bounce a land. But doing just nothing? The whole game is iffy. You could have played charming prince on turn 2 instead of a useless RIP. scry 2, Venser top, Wall bottom. Draw land. turn 3 play Soulherder. Blink Prince, Scry again, find land #4. No land trouble. You win easily.
I feel like against the terms deck you should have played venser out eot for no value. It would have at least eaten up a counter and if you had then you could have used multiple blink spells.
Usually Part the Watervale or Snapcaster. Eventually it draws Gigadrowse, taps down all of our stuff and attacks for a few turns with random dorks until they win.
I never scoop on mtgo, especially against slow decks. The chance they just waste their entire chess clock before managing the win is just too nice so I will just sit there and watch them play out their super slow gameplan. and Sometimes that works out, i have won at least once by timeout
How does the UW turns deck actually win, cause unless I'm missing something this deck is uniquely capable of beating turns by holding blink effects to surprise block
If Turns can go off they beat down with Snap and Part the Waterveil animated land(s). Once they find Gigadrowse they will smash in with random dorks and stuff
Why not just play detention sphere over deputy? The fact it’s a creature makes it so flimsy, and when is it actually worth blinking? Seems way too fringe, maybe it’s worth another etb creature? What about vendilion clique as a SB card?
There are times when Deputy is worth blinking (mostly involving tokens). Vendilion Clique could be decent, but I think it's still a bit expensive for the budget.
Thankfully it was just yesterday's Much Abrew that was demonetized, not the entire youtube channel.I don't think there's really any way to fix it though :(
Yup. Should have fizzled that Cryptic. Good call everyone!
this is what i came here for, sorry bout the game man, that was a close one
I just find it funny that you were trying to explain why it wasn't wrong to scoop when that happened.
i dont mean to be offtopic but does anyone know of a way to get back into an Instagram account??
I somehow forgot the login password. I would love any tips you can give me.
@Kingston Enzo instablaster =)
Soulherder is one of my favorite arts in the the game
Same, but it looks like it should have Flying
Seb!
@@Moonsault37
Why does it look like it needs flying? Its walking on the ground, its just tall.
its so pretty and ominous, just like all of seb's stuff. when playing this deck, I like to imagine the creatures that it's blinking being led beneath it, passing out of material space, and then passing back onto the battlefield out of the rift in spacetime made by its starry cloak
I’ve been trying to make some jank like this work for years. I suggested to Gab Nassif in one of his videos testing a one-of Sagu Mauler or red Akroma in his bant Soulherder list, and he very nicely told me it was probably too cute (which it is) lol. Thanks for the fun brew as always Seth 👍
I think if budget isn't a concern it probably is too cute, but I think its a fun way to add power to a budget Soulherder deck. I think the end result is that it increase both power and variance, which is often what you want for budget decks.
If I'm remembering the ruling right, if you had Ephemerated your Herder, your team would have been untapped and you could have beaten Turns in g1.
Yes this is what i was thinking also.
How? Edit: fizzle the Cryptic
Yeah, I was surprised to see the opponent select bounce (a mode with a target) and tap all creatures. Pathing or Ephemerating or even Resto-ing the Soulherder would eliminate that spell's only target and should fizzle it. Opponent only had 2 other mana since they couldn't tap Boseiju at 2 life and Seth had 3 different ways to fizzle the spell. Oppo punted first as drawing a card made more sense and removed the fizzle possibility there but Seth punted harder.
Yea, at that moment I thought "Great, opponent punted". Too bad Seth didn't realize it, but it's easy to miss that interaction.
@@Cangaroombi Seth plays an ephemerate to fizzle a cryptic command later, so it's okay. Seth knows the line
38:00 You can really hear how much Seth loves Mystic Sanctuary
For some reason that card drives me crazy.
Your TIme walk opponent was at 2 life when they won. THe obvious side board tech would be a surprise Psionic Blast.
Quite possibly the only thing in magic as satisfying as Mana tithe.
Holy shit, it's modern legal!
@@Suavek69 oh yes.... It is glorious.
Love that you actually called the final deck brokencards.deck.
I may be off, cause I rarely play w/ cryptic, but couldn't you have fizzled the cryptic in G1 against UW Turns by blinking the herder it targeted? Which would have left your team untapped for the kill?
!punt. Path/ephemerate cryptic’s target and your tram wouldn’t tap
This. Ephemerate the Soulherder in response to "Bounce target creature / Tap your team", and it gets fizzles for lack of targets.
Why they wouldn't tap draw it beyond me
@@LucksackGames I think it is because Cryptic then lacks a legal target for the other mode, so the entire spell fizzles. Someone please correct me if I am wrong. Edit: If the two modes had been two different effects on the stack it would have been different, but the two modes are only one effect on the stack
@@ubermario64 I think Lucksack Games was just saying they don't know why OP wouldn't choose the tap+draw mode, as the tap+bounce mode gives Seth this out
Ugh, good call.
I got really excited thinking the title was soulflayer surprise, would love to see it revisited! Fun vid nonetheless
Deck got nuked when looting was banned. I played it paper and it was almost unplayable post banning.
That last match... I feel exhausted just from watching.
That was a grind. Good lord.
Your joy is infectious. Thank you for the Content.
Thanks for watching (and the kind words)!
I did this exact thing when you made the first soulherder video after modern horizons was released. I had 2 Akromas in the sideboard, and brought it in against certain decks. Love to see it!
At 49:00 you should have cast Venser on their end step. If they Remand the Venser, well, that means they need another Remand later when it really matters. But if Venser resolves, you bounce one of their lands, down to 5 lands. Then you cast Soulherder the next turn and hold up two white mana to Ephemerate Venser (even through Remand). You bounce another of their lands on end step with Soulherder targeting Venser, down to 4 lands. Now they're at a point where they can't cast an extra turn spell + hold up counters, and you just control the game with Venser on the board.
That last guy had a unique take on the life-drain archetype.
Where your life actually gets drained.
Nobody:
Seth: THE SURPRISE!!!!!!!!11!!!!!
Thank you for playing out the taking turns match. As someone somewhat unfamiliar with the modern format, I appreciate watching decks do their thing.... at least once.
Noooo. Could have removed your own Soulherder to fizzle the cryptic at 39:00! D:
Standard for the past year: Lol Questing Beast also has banding didn't you see??
Seth in 2020 Modern: Planar Chaos Akroma has T R A M P L E
Against Field of the Dead, why go for another card drawn over getting a big trampler that could take out multiple zombies or even go on the offence?
Hi Seth,
you are so awesome to propose all those unexpected modern strategies.
This is entertaining and smart. Great times ;)
Soulherder surprise seems like a pretty soulcrushing matchup for 16 rack
Keep playing modern pls
More Modern coming for Against the Odds on Wednesday night.
Modern is the greatest thing in magic, i allways watch all the videos - awesome*_*
All of those morphs just wasted against the field of the dead deck when you could have got them back. Sure, 1 time you would have been hit by cryptic, but after that you would have over taken him.
Watching this video in July of 2022 and seeing Uro, FOTD, Mystic Sanctuary, etc. all in the same deck is nuts
That FotD pile really deserved that loss. I built a crappy Historic version and it was still a dominating deck, but I felt scummier than scum.
Some way to generate red mana would be cool to pump Akroma, but I guess that would be tough with budget concerns. Really cool deck! Red Akroma is sick.
Great games Seth. That last match was satisfying to watch.
I love this deck so much. I think it would be greatly improved if the Djinn was replaced by some better disruption
I agree. This deck seems solid with it, but there has to be something more suited to this deck.
Magical work you have here
Soulherder+ Whisperwood elemental is a such nice combo
I haven't seen Maelstrom Djinn since I played UG stompy in standard. Good memories.
Me and my friend we're trying to make a deck similar with Akroma and Sagu using astral drift as the blink engine
I would love to try this with brine elemental instead of the Djinn, all of your flickers except for charming prince would trigger the skip the untap phase effect
I'm not sure that Brine Elemental works with blink effects (I'm pretty sure it doesn't). With things like Soulherder or Ephemerate we are technically exiling the creature and then it returns to play, so we aren't actually "turning it face up" (even though it does end up face up every being exiled).
MTGGoldfish I played brine elemental and vesuvian shapeshifter combo with momentary blink in time spiral standard and it worked back then, so it should work now unless the rules have changed. Blinking a face down morph creature should trigger its turns face up effects.
@@IdsFear "Permanents enter the battlefield untapped, unflipped, face up and phased in unless a spell or ability says otherwise"
@@IdsFear Blinking morph creatures does not trigger their "turned face up" abilities and it never has. The reason that Momentary Blink was played in some Pickles decks is because it was a relatively cheap way of getting the Brine Elemental face-up in the first place so that Vesuvan Shapeshifter could copy it as the Shapeshifter was turned face-up, to start the lock. (It also protected your combo creatures.) It was not part of the combo itself.
I used to play chandra in RW death&taxes! she could be blinked by charming prince, flickerwisp, or restoration angel. she was strong against UW control but chandra awakened inferno was stronger. I now play her as a one-off in the sideboard since one of the better jund players started running lingering souls. she's lovely tech and I've always loved flipping the morphed card and windmillslamming a 6/6 firebreathing flampling proU proW beater!
You know, there are some Saffronolive mispronunciations that could be attributed to an accent, or a misreading, or something. And then there's Seth's ironclad, unshakable belief that the card is named "Watcher of Tomorrows".
At 39:02 why not ephemerate the soulherder to fizzle the cryptic and you had plenty lethal. They didn’t even have enough mana for a second cryptic so you almost 100% would have won that game with that line unless they had force
25:09 Blinking the watcher is definitely better then scrying 2.
Game 1 Match 1, that was a Chord for Kiki wasn't it?
Probably yeah, there aren't that many 5 drops I can think of that their deck would play, and they splashed red for what probably is a one-off.
was i missing sumthing game 1? why path the resto when akroma had pro white?
Sometimes you have to send a message.
Seth try krosan Colossus or krosan cloudscapper in this deck!!
Thanks 🙏
Now this is what I wanna see!
Game 5 was insane
Correct me if I'm wrong, but wouldn't letting the zombie through and unmorphing your Sagu's in game two versus Banned_in_Standard.deck saved you so much life in the long run?
Noone expects:
THE SPANISH INQUISITION!^^
I love Sagu Mauler. My prelease deck had 2. It was sweet.
Akroma seems so well positioned in modern, a nigh unkillable/unblockable monster. You love to see it.
Yeah, it dodges basically all of the removal, it's actually pretty good if you can get it face up.
Maelstrom Dijin seems bad, but Akroma and Mauler seem good, and the deck overall seems sweet.
Endermeap what seems bad about Djinn?
The stats and abilities are just not great for the effort it takes to get out
Everything was great
Love your stuff. This deck tho. Makes me wish your opponents are playing torpor orb.
How does the UW turns deck actually ultimately win?
Good work
Just alluring =)
I definitely go to UA-cam to watch you watching your opponent to go through 40 extra turns.
hey! wondering if there are any upgrades for this, besides the modern mana base
I tried brewing something similar to this in penny dreadful, but I found it too cute. Maybe I should revisit it...
I always wanted to know, what is the name of the card that he is using as an Avatar? Sorry I'm noob :(
It's the Avatar card of Peacekeeper. Also, you shouldn't feel like you have to apologize for not knowing everything!
so, there is a type of mode that was first on mtgo (magic the gathering online) called "vanguard" where you choose a vanguard character card to play as which can give you abilities or modify your starting life or your hand limit. some vanguard cards were printed but not all of them and they are kind of hard to find. his avatar is the picture/artwork for the vanguard version of the weatherlight card "peacekeeper"
Peacekeeper! One of my favorite old prison cards.
I wonder if there's a place for Norin the Wary in a Soulhearder deck... 🤔
This beats my Akroma + Voyager Staff deck I built on mtgo years ago.
Seth if I submit a jeskai soulherder deck to you will you consider playing it?
Love ya Seth but you have a hair trigger scoop reflex.
nice bro !!!!
Does the djinn come with the time tokens even if he gets flickered?
Where would I find the non budget version of this deck?
Where is the panharmonicon Seth? For tradition sake, you could have added at least 1...
In match 4 you said you need to be aggressive so why not charming prince over wall in game 3? especially since you weren't hitting lands scry 2 is more likely to find you lands over drawing.
Match vs Turns, never heard Seth sound so sad to draw an extra card hahaha
Turns always gives me a feeling where you know there's almost 0 chance you can win, but you have to keep playing because there is a more than 0 chance that they fizzle.
I'm not sure I'm understanding the rarity on the deck list on the right side....Soulherder is orange and so is reflector mage?
It shows card colour not rarity, soulhearder and reflector mage are both gold cards
No Panharmonicon? Seems like it would be a natural fit, not in the budget?
I know it's miserable to sit through, but I feel that you should never scoop to an extra turns deck. The timer is an additional deck building constraint and if someone builds a deck that risks timing out because they have to take 40 turns to get to their win-con, I say call them out on it. Sure, they may have a 100% chance of winning the first game, but good luck trying to win the same way with half your timer gone. Hell, what if someone builds an infinite turns deck with no win-con and they just rely on people scooping?
I mostly only feel this way about extra turn decks. Scooping early is the polite thing to do when the opp assembles a combo that is only slowed down due to MTGO's interface.
I don't think it makes for very entertaining content to play through a bunch of turns doing nothing in hopes of timing the opponent out. If I was trying to win a pro tour I would for sure, but for a video or stream I don't think it's worth it.
@@MTGGoldfish This wasn't stream... That's what editing is for. I would have rather seen. Spongebob "20 minutes later". Opponent wins but now has 3 minutes to win another game. Especially since you won game 2. Dont scoop
If any deck deserves a timeout, it's that one
How about a reality acid
How does Turns win?
i would love to see a less budget version of this deck. it's sweet
Eerie interlude
It's a shame that there weren't many haste morphers. The best one is probably Blistering Firecat and that one dies at the end of turn.
Yeah, and Firecat isn't in Modern :(
The word "Ephemerate"... the end is pronounced like the number eight. When it's an action, like masticate or masturbate or refrigerate, it's the "8" sound. When something is a quality and has "-ate" at the end it sounds like "it". Take the word "Degenerate". If you say "The wind and sand degenerate the cliffside" it's "eight". If someone is "a degenerate monster" it's pronounced "it"
49:05 End of Turn Restoration Angel to have a clock, or end of turn venser to bounce a land. But doing just nothing?
The whole game is iffy. You could have played charming prince on turn 2 instead of a useless RIP. scry 2, Venser top, Wall bottom. Draw land.
turn 3 play Soulherder. Blink Prince, Scry again, find land #4.
No land trouble. You win easily.
Isn’t thousand winds just better than the djinn in this deck?
I feel like against the terms deck you should have played venser out eot for no value. It would have at least eaten up a counter and if you had then you could have used multiple blink spells.
Amazing that Seth didn't say Pastrami's call
"Ella-Dramie's" every time though
How does the turns deck win? Thassa's Oracle?
Usually Part the Watervale or Snapcaster. Eventually it draws Gigadrowse, taps down all of our stuff and attacks for a few turns with random dorks until they win.
Me-Coockoo-roo. Is a sweet land.
2021/22 revision of the list?
I never scoop on mtgo, especially against slow decks. The chance they just waste their entire chess clock before managing the win is just too nice so I will just sit there and watch them play out their super slow gameplan. and Sometimes that works out, i have won at least once by timeout
How does the UW turns deck actually win, cause unless I'm missing something this deck is uniquely capable of beating turns by holding blink effects to surprise block
If Turns can go off they beat down with Snap and Part the Waterveil animated land(s). Once they find Gigadrowse they will smash in with random dorks and stuff
lol @brokencards.dek on the last game XD
It was everything that was banned (or should be) in Standard!
Theres nothing we can do to win in this matchup..
except blink the soulherder and fizzle cryptic and swing.
Yelling for entirely different reasons
😲
I went Jeskai soul herder with Norin shenanigans.
I never knew the Spanish Inquisition was Azorius.
Can we ban the last player's whole deck? Geez...
a morph deck in modern? ugin would be proud
Why not just play detention sphere over deputy? The fact it’s a creature makes it so flimsy, and when is it actually worth blinking? Seems way too fringe, maybe it’s worth another etb creature? What about vendilion clique as a SB card?
There are times when Deputy is worth blinking (mostly involving tokens). Vendilion Clique could be decent, but I think it's still a bit expensive for the budget.
How is a deck with thoughtseize a budget deck??
We don't have Thoughtseize (or even black mana to cast it).
@@MTGGoldfish he probably refers to the 16rack deck, that your opponent upgraded
@@SirDanyTheWarrior I meant the first few turns of this match indeed. Thanks for the reply, big fan!
i wanna be abile to do the same
I heard we got demonitozed, did u swear after u saw that lol. Were u able to get youtube to fix it
Thankfully it was just yesterday's Much Abrew that was demonetized, not the entire youtube channel.I don't think there's really any way to fix it though :(
I thought you were exaggerating with the name of the deck in the fifth match. Then I watched it.
just saying this decklist needs mana tithe.