I will change my alarm clock to Seth saying "AND OPPONENT SCOOPS IT UP!" cause he is always managing to wake me up when I fell asleep at 5am while watching random MTG videos. :)
This is basically my Kykar deck in EDH: Any 0cmc artifacts work that way since Kykar gives the fliers. Of course, T1 is impossible, but chaining off 0cmc artifacts just after casting Kykar and having an easy Sephara straight after is hilarious (especially if you were tapped out and one of the artifacts is a Mox Amber...).
Main deck? Well that's kinda dumb for a burn deck. Even maindeck ensnaring bridge wouldn't be as bad as main deck palm (not that I suggest main decking either card nowadays but it'd be dead in fewer matchups). Putting palm it back in the sideboardboard makes sense.
@@melissagrenier2200 It isn't really, even deflecting a burn spell saves you 3 damage in the mirror, and against big creatures like Thing in the Ice flipped, Hoogak and reality smashers (heck even phoenix, which is fairly up there in the online meta) you are potentially saving yourself damage, and that difference can swing matches in your favour (not to mention it even goes around protection, so you have an answer against hexdrinker from jund and the Rock). And those are the top three meta decks in the online format atm, making around ~ 20% of the meta, followed by humans, jund and boros burn, not to mention aggro decks are the norm right now, so you will always have a spell that it can reflect damage back for the most part.
@@rpglover5955 The problem with palm that I missed at first is its reactiveness. I had it in the board the last time e tron was popular. I found that it was pretty bad against a good e tron player. It'd just rot in your hand until they find a way around it and they have many ways around it. You don't want it against jund, e tron, or humans. You can't cast it in response to hand disruption, meddling mage, or chalice on 2. I realize the humans player won't name palm most of the time but sometimes they'll see it with freebooter first. Deflecting palm is also a 2 drop. The easiest way to weaken burn is to add more 2 drops. It was a stretch to say that main deck bridge isn't as bad. Palm is probably better in the main right now but I still think it's a mistake to add a card that not only costs 2 but is also uncastable if the opponent doesn't play into it.
@@franksmith8298 yeah it's pretty good in that match up. It's more awkward than you think but it's still good. 5 damage for 2 mana can't be bad. It's way better than searing blaze. The only issue is that from the burn side of things you want to storm kill them. Keep the shadows offline and set up for a turn where cast 6 burn spells before they untap. You make it overkill to play around stubborn denial. The timing restrictions of deflecting palm are awkward when that's your plan but it's still good. This is for grixis. I don't know how the mardu match up works.
@42:47 When the deflecting palm comes in, you could have won the game if you had played Wanderer, then sacked it and the familiar to counter it. I think it was the right call to cast it pre combat in case they had triple bolt, like you feared.
This is almost identical to the Sephara Flyers deck I played on my channel last month, except when I built the deck I forgot about Pride of Clouds. Sad I missed out on that one. It would have been awesome.
After seeing this deck and WB token decks I think the only deck Sephara could be very good in is some sort of WBx midrange with bitterblossom. One of my fav cards from the last year still!
Why scoop to the Tron player? They already ticked up Karn so they couldn't get Mycosynth that turn and on your turn you play your 7th Land and hardcast Sephara. Mycosynth is good but it doesn't stop a 7/7 flier
I love watching several times the moment when the Burn player got you with the deflecting palm:) Anyway, I like the idea of the deck, it works much like Azorius spirits
Getting 4 flyers seems hard enough, and that's without any disruption. Maybe better in orzhov with lingering souls? Then extort creatures to durdle with?
Against that Karn deck.. why not just pay the Fairie Seer to scry 2 and then draw your cards? I mean, you had a better chance of getting your detention sphere that way...
My instinct on the deflecting palm turn was to only attack with the angel, since it would have put him out of burn range and left up his other creatures to block. I would have put lethal off by one turn but it was safer since mono-red has nothing that can take down the angel and if they did triple up burn to beat the angel the other creatures would have won it anyway. I wasn't thinking that he might have palm, but it was a less all-in play and it functionally didn't decrease the win rate. He did have the palm though, and unfortunately that means it didn't matter since the palm prevents the damage first then burns them in an equal amount which gets around lifelink and because the angel was pumped by the lords it was still lethal on Seth.
Sweet deck and thanks for the video :) I wonder, someone should look into the life loss between pain lands and fetches/shocks. I think the blame on budget mana bases often (due to life loss) could be somewhat misfounded. But what do I know, I'm just a casual modern player and I use both mana bases depending on the deck :p Anyway, the Deflecting Palm huh, that was rough
how bout the orzov version with just hand disruption turn 1, bunch o' flying tokens and intangible virtue? Sounds like it would be a bit more resilient? Also, path kills hogaak :)
Chalice isn't fringe really. Its played in E-Tron which is a popular deck right now. And Goldfish format staples says that chalice is played in 12% of all decks right now
I was wondering that too. Looks like they were one untap or charge counter per turn short of infinite turns (or 6 anyway), unless there's one in their sideboard with CMC other than one (or a Myr Reservoir, I guess). But presumably they also have Mycosynth Lattice for the lock.
They could get Lattice for the lock, but based on what they were tutoring up it looked like the main plan was to take infinite turns with Magistrate's Scepter. They already have two ways to add free charge counters (in Coretapper and Surge Node), and enough mana to add another one naturally (costs four), so that's three charge counters each turn (enough to take an extra turn), so they just need to grab any "untap an artifact card" (like Voltaic Key or Clock of Omens) with Karn and they can activate Magistrate's Scepter every turn.
that would be a draw in which neither player wins or loses, but im pretty sure in mtg, there arent really supposed to be draws in games (excluding the Legends card Divine Intervention), because in almost every case one player dies just a smidgen before the other player would die. i also dont know if this applies to online mtg clients because for example in mtga i have had a game drawn when an opponent used the card Magma Opus to deal lethal damage to me and draw 2 cards when they only had 1 card left in library (an incredible blunder by a self mill deck in a match full of incredible blunders)
Hey Seth, it's me again! (from the budget Leveler deck) Not sure if coincidence or not, but I was brewing this budget Favorable Winds just last week. Here's the list: www.mtggoldfish.com/deck/2180620#online I went with a more tempo-ish shell as opposed to stompy. And I've been seeing great results, beating Elves, Neoform, Hardened Scales, Mardu DS, Bant Soulherder, U-Tron and Jund! With a record of 10W-4L, that's a bit over 70% win-rate, which feels great for a budget deck :) The spicy flex pick is Phantasmal Form, which is basically a cantripping 4 damage for 3, and that can be used in combat tricks. There's also a handful of cute synergies, like the faerie subtheme for Spellstutter Sprite, the Faerie Seer scry plus Curious Obsession, Vapor Snagging Spellstutter for that sneaky counters. *For the Ultra-Budget build (in MTGO), just swap Mausoleum Wanderer for Judge's Familiar, Hurkyl's Recall for Rebuild and Tormod's Crypt for Ravenous Trap. www.mtggoldfish.com/deck/2195746#online As always, thanks for the content!
I'm not a fan of aggro really. Even when things go well aggressive strategies bore me. Sephara shakes it up a bit I suppose. Thanks for the content Seth. Have fun in Vegas, be safe and have fun.
Seth, i hate to disagree with you, but burn actually usually plays at least one sideboard deflecting palm since that was printed...and in this particular case i swear to god, i did see it coming, it was pretty clear xD you should have drawn cards first in case you hit counter creatures, which you did, unfortunately with slightly bad timing...well, in the end it didn't matter, but could have been a 2-0
@@melissagrenier2200 well, maybe you're right, i'm not the kind of guy who check on the decklists of tournaments every week, but still, i've seen that coming by far, and still doesn't change the fact that seth should have drawn cards before combat, just in case
A bit over a week. I was actually going to post this one last week, but then ended up recording Twiddle Storm (which people kept asking about) and pushed this one back a week.
Cool. All right. Have been trying to make super budget blue flyers for a friend, and then I saw a standard list that made me think about making the list I had white. Legit a day later this video comes out and helped a bunch with some picks for my list. Thanks : )
This is a much better deck in Standard. You really are only losing pride of clouds, and you can put supreme phantom in to help your other flying spirits.
Hey Seth! I know this is a budget deck, bit I have to show you a recent deck creation of mine. It's a 9 different Planeswalker deck for a total of 17 Planeswalkers in the deck. Jenky infinite combo Planeswalker deck, I think you'll like it and want to try it here.tappedout.net/mtg-decks/planebound-planeswalkers-1/
So close, yet Sephara way
Austin Wilson nice.
Im going to need you to box up your belongings and followsecurity out of the building.
Your severance is in the mail.
@@robspear03 you mean "Sephara"nce? 😂
👏👏👏
Chalice was on 1. Then they moved a charge counter to it
That Deflecting Palm was epic!
I will change my alarm clock to Seth saying "AND OPPONENT SCOOPS IT UP!" cause he is always managing to wake me up when I fell asleep at 5am while watching random MTG videos. :)
Why not play 4 ornithopters for the one in a million turn 1 sephara? Lol
This is basically my Kykar deck in EDH: Any 0cmc artifacts work that way since Kykar gives the fliers. Of course, T1 is impossible, but chaining off 0cmc artifacts just after casting Kykar and having an easy Sephara straight after is hilarious (especially if you were tapped out and one of the artifacts is a Mox Amber...).
Magic Aids has popularized main deck Deflecting Palms in burn because of Hogaak
Main deck? Well that's kinda dumb for a burn deck. Even maindeck ensnaring bridge wouldn't be as bad as main deck palm (not that I suggest main decking either card nowadays but it'd be dead in fewer matchups). Putting palm it back in the sideboardboard makes sense.
@@melissagrenier2200 It isn't really, even deflecting a burn spell saves you 3 damage in the mirror, and against big creatures like Thing in the Ice flipped, Hoogak and reality smashers (heck even phoenix, which is fairly up there in the online meta) you are potentially saving yourself damage, and that difference can swing matches in your favour (not to mention it even goes around protection, so you have an answer against hexdrinker from jund and the Rock). And those are the top three meta decks in the online format atm, making around ~ 20% of the meta, followed by humans, jund and boros burn, not to mention aggro decks are the norm right now, so you will always have a spell that it can reflect damage back for the most part.
@@rpglover5955 The problem with palm that I missed at first is its reactiveness. I had it in the board the last time e tron was popular. I found that it was pretty bad against a good e tron player. It'd just rot in your hand until they find a way around it and they have many ways around it. You don't want it against jund, e tron, or humans. You can't cast it in response to hand disruption, meddling mage, or chalice on 2. I realize the humans player won't name palm most of the time but sometimes they'll see it with freebooter first. Deflecting palm is also a 2 drop. The easiest way to weaken burn is to add more 2 drops. It was a stretch to say that main deck bridge isn't as bad. Palm is probably better in the main right now but I still think it's a mistake to add a card that not only costs 2 but is also uncastable if the opponent doesn't play into it.
It's got to be good against Death's Shadow as well...
@@franksmith8298 yeah it's pretty good in that match up. It's more awkward than you think but it's still good. 5 damage for 2 mana can't be bad. It's way better than searing blaze. The only issue is that from the burn side of things you want to storm kill them. Keep the shadows offline and set up for a turn where cast 6 burn spells before they untap. You make it overkill to play around stubborn denial. The timing restrictions of deflecting palm are awkward when that's your plan but it's still good. This is for grixis. I don't know how the mardu match up works.
I think Deflecting Palm is getting played in burn more to combat the Big Ho(gaak).
You watch magic aids, don't you?
Hello fellow big boy.
This is mui grande
daddy started that!
@@fateweaver9 big bois rise up to combat the big Ho's rampage across modern
42:35 is an amazing moment and Im happy I witnessed it
Magic Aids was advocating for the presence of Deflecting Palm in Boros burn recently. Perhaps he’s to blame?
Seth: “7 mana way too much for modern”
Karn: ...
I think that he meant 7 mana is too much for card like Sephara in modern
That’s like saying hoggak is seven mana. In reality they are cheated into play unfairly.
@@BeastlyP1g it's much easier to cheat Hogaak into play. As shown in this game play, getting four creatures to get Sephara is much more difficult
Karn doesn't need 3 white mana
Humanoid Typhoon thing is - Karn actually costs 3 mana in the Tron decks.
Seth singing to the opponent was the best ever.
We tried so hard
to cast Sephara
But in the end
It didn't even matter
~ Thanks for the Video Seth!
HAHAHA he got wrecked by Magic Aids' deflecting palm strat!
A creature for 1 that’s scry 2 when you’re desperate for Cards.
If you only had it in your hand.
He mustve had the functionality mixed up with the Miscreant. Still worth playing though
Opponent had chalice on one. Would have gotten countered...
I'm glad we got to see a janky forecast from Pride of the Clouds, even if it was out of horrible desperation. Thanks Saffy!
Thank you Seth for picking only the best island artwork for this deck.
@42:47 When the deflecting palm comes in, you could have won the game if you had played Wanderer, then sacked it and the familiar to counter it. I think it was the right call to cast it pre combat in case they had triple bolt, like you feared.
He didn't know he had the wanderer until after he activated the spirit to draw a card.
This is almost identical to the Sephara Flyers deck I played on my channel last month, except when I built the deck I forgot about Pride of Clouds. Sad I missed out on that one. It would have been awesome.
Hi Meryn, cool to see you there ;)
It would be nice to watch you play a Selesnya build with Eladamri's call for a toolbox modern strategy
Pride of Coulds is like the flying Tarmogoyf! Do you have a link to your build?
I deflecting palmed a consuming aberration once, it was glorious
"I wish we would play fewer Chalice/Bridge decks!"
And a finger on the monkey's paw curls...
After seeing this deck and WB token decks I think the only deck Sephara could be very good in is some sort of WBx midrange with bitterblossom. One of my fav cards from the last year still!
I’m so happy for modern videos 🙏🏻
Why scoop to the Tron player? They already ticked up Karn so they couldn't get Mycosynth that turn and on your turn you play your 7th Land and hardcast Sephara. Mycosynth is good but it doesn't stop a 7/7 flier
A legendary creature with a name Seth can pronounce correctly?
NO WAY
Wait, im not seeing any Sky Hussar. Unsubbed
Jk, love you Seth
I'm in your corner all day Seth, but that Deflecting Palm was pretty funny. The jank is real.
I love watching several times the moment when the Burn player got you with the deflecting palm:) Anyway, I like the idea of the deck, it works much like Azorius spirits
Something similar to that chalice thing happened to me last week. I seemingly played every Animation Module deck there was online.
Getting 4 flyers seems hard enough, and that's without any disruption. Maybe better in orzhov with lingering souls? Then extort creatures to durdle with?
That burn player will go down as one spicy player, it's not often Seth gets out janked.
25:07 FLASH SPECTER AAAAAAAAAAAAAH
it would have saved your pride of the cloud..
tru
11:19 "maybe the best cat in modern" pleasantkenobi going to have a fit!
ALL HAIL CAT JEZZUS!
I love pride of the clouds. Such an odd card
8:39 "I think its better to attack than play Sephara" I clicked because it said Sephara stompy!
I think Sephara only got in one hit the entire vid lol
14:45 I've seen chalice way too much lately. Modern metas can be crazy I swear!
Thanks for the video Seth !
"The Adarkar Wastes opened us up to the Deflecting Palm" like fetches and shocks wouldn't.
It blows my mind how close this deck is to its standard counterpart.
Yeah. It gets some upgrades, but the gameplay is the same.
All of the chalices was actually pretty funny considering your deck. The magic gods showing themselves in the meta.
Yeah, our deck doesn't like Chalice very much.
Don't forget that that Spectral Sailor draw ability Seth.
Since the small flyers are basically Sepharas minions, I think this deck should be called "Serfin' Sephara". Everybody's learning how.
Against that Karn deck.. why not just pay the Fairie Seer to scry 2 and then draw your cards? I mean, you had a better chance of getting your detention sphere that way...
Spear Breaker chalice on one.
@@ziziorens348 ohhhhhhh
Dumb question but why does he sac to the burn spell at 47:30? His creatures were indestructible. I didn't think skullcrack got around indestructible.
Skullcrack prevents life gain
My instinct on the deflecting palm turn was to only attack with the angel, since it would have put him out of burn range and left up his other creatures to block. I would have put lethal off by one turn but it was safer since mono-red has nothing that can take down the angel and if they did triple up burn to beat the angel the other creatures would have won it anyway. I wasn't thinking that he might have palm, but it was a less all-in play and it functionally didn't decrease the win rate. He did have the palm though, and unfortunately that means it didn't matter since the palm prevents the damage first then burns them in an equal amount which gets around lifelink and because the angel was pumped by the lords it was still lethal on Seth.
Well done. Thank you. ⚔️
Glad to see you're trying out Sephara in modern. You think she'd work well as a one or two-of in Lingering Souls decks?
34:47 "island"
>mfw releasing it was blue tron all along and they got even more lucky than seth thought.
This deck could absolutely be a intro deck for newbies, like a sealed product
It does feel Modern intro deck-ish, but I think maybe that's good for some Budget decks.
i run 3 sepharas in my wb tokens deck, its pretty rough to swing for 8 turn 4 then tap the squad and pay 1 white to drop sephara
What about some selfless spirits in the deck, to protect against wraths ? :-)
Maybe spells that produce flying tokens would be better able to get 4 creatures to get Sephara into play
I was just thinking maybe Lingering Souls as a single card that can get you the whole 4 by itself in a more controlling deck
Why are you not playing Siren Stormtamer
Seems interesting, yeah
This.
Sweet deck and thanks for the video :) I wonder, someone should look into the life loss between pain lands and fetches/shocks. I think the blame on budget mana bases often (due to life loss) could be somewhat misfounded. But what do I know, I'm just a casual modern player and I use both mana bases depending on the deck :p Anyway, the Deflecting Palm huh, that was rough
its like a reoccurring nightmare where seth forgets this deck has deflecting palm and dies to it....
Y aren't there any ornithopter u can drop Sephara turn 1
Because that only happens in Magical Christmas Land.
I know I said that mostly kidding but orni shooter can consistently get sephara down turn 2
Yeah Modern still looks like lots of fun!
Would like to see spirit bonds in the sideboard
23:07 Flash in sailor to save the cat?
36:09 Couldn't we have cast Sephara before he could get Mycosynth Lattice?
yes, and have a 7/7 on board...
Gameplay @ 6:20
Deflecting Palm will haunt Seth for eeeeever!
Why no Battle Screetch ? It's Modern legal since Modern Horizons came out. Seems pretty perfect with Sephara.
42:47 wow talk to the hand lol. thats rough
That anthem with kicker would be good in this deck, maybe?
It's a bit expensive, but reanimating stuff would be nice.
how bout the orzov version with just hand disruption turn 1, bunch o' flying tokens and intangible virtue? Sounds like it would be a bit more resilient? Also, path kills hogaak :)
They played chalice on 1, then used surge mode to bring it to 2 on their turn.
Back to the 10 pm (Central) / 11 pm (Eastern) posting time?
What about Spellstutter sprite?
I had Spellstutter Sprite in my original build, but ended up cutting it. Not sure if that's right or not, it might be good enough.
Game 1 - 6:19
You forgot to uncheck the "chalice/bridge only" box in match finder
Wait, there's a box for that?
@@MTGGoldfish Do you have the Worth mod?
Chalice isn't fringe really. Its played in E-Tron which is a popular deck right now. And Goldfish format staples says that chalice is played in 12% of all decks right now
Yeah, it's a played card, but it we played against it was more often than normal thanks to variance.
Imagine playing modern and losing to what is basically a standard deck wow. I love it.
Decklist got me interested :) glint hawk and ornithopter wanna make it wanna go fast
Maybe even vault scourge, opals, thoutcast
....then just play Affinity.
Could someone explain how the opponent goes infinite at 29:21?
I was wondering that too. Looks like they were one untap or charge counter per turn short of infinite turns (or 6 anyway), unless there's one in their sideboard with CMC other than one (or a Myr Reservoir, I guess). But presumably they also have Mycosynth Lattice for the lock.
They could get Lattice for the lock, but based on what they were tutoring up it looked like the main plan was to take infinite turns with Magistrate's Scepter. They already have two ways to add free charge counters (in Coretapper and Surge Node), and enough mana to add another one naturally (costs four), so that's three charge counters each turn (enough to take an extra turn), so they just need to grab any "untap an artifact card" (like Voltaic Key or Clock of Omens) with Karn and they can activate Magistrate's Scepter every turn.
why not tokens? Battle Screech, Spectral Procession, Lingering Souls, etc? Those are super budget cards.
I think tokens is a sweet way to play Sephara too. It's a bit slower (more like turn four or five Sephara), but more consistent.
Missed opportunity to call the deck sephliers
Dang Seth. You keep making these budget decks, kids keep building them and i gotta keep wrecking them.
Youre ruining dreams.
Rules question, what happens if both players die at the same exact time?
that would be a draw in which neither player wins or loses, but im pretty sure in mtg, there arent really supposed to be draws in games (excluding the Legends card Divine Intervention), because in almost every case one player dies just a smidgen before the other player would die. i also dont know if this applies to online mtg clients because for example in mtga i have had a game drawn when an opponent used the card Magma Opus to deal lethal damage to me and draw 2 cards when they only had 1 card left in library (an incredible blunder by a self mill deck in a match full of incredible blunders)
is it even worth running sephara if you already have a bunch of boosted fliers? Like just keep attacking
I built this for standard. It was rotation proof but burn is super prevalent in my meta so it didn't work
Plus, it plain just sucks.
Oh God that deflecting palm
They got us for sure.
Hey Seth, it's me again! (from the budget Leveler deck)
Not sure if coincidence or not, but I was brewing this budget Favorable Winds just last week.
Here's the list: www.mtggoldfish.com/deck/2180620#online
I went with a more tempo-ish shell as opposed to stompy. And I've been seeing great results, beating Elves, Neoform, Hardened Scales, Mardu DS, Bant Soulherder, U-Tron and Jund! With a record of 10W-4L, that's a bit over 70% win-rate, which feels great for a budget deck :)
The spicy flex pick is Phantasmal Form, which is basically a cantripping 4 damage for 3, and that can be used in combat tricks.
There's also a handful of cute synergies, like the faerie subtheme for Spellstutter Sprite, the Faerie Seer scry plus Curious Obsession, Vapor Snagging Spellstutter for that sneaky counters.
*For the Ultra-Budget build (in MTGO), just swap Mausoleum Wanderer for Judge's Familiar, Hurkyl's Recall for Rebuild and Tormod's Crypt for Ravenous Trap.
www.mtggoldfish.com/deck/2195746#online
As always, thanks for the content!
Somewhere, Edric got excited in the pants and he's not sure why.
The funniest thing about deflecting palm is you could have played mausoleum wanderer and countered it. Not that you could have known.
Yeah. I just didn't expect it. Who plays Deflecting Plam these days?!? (I guess the answer is Magic Aids, but still...)
Why no gravitational shift
I'm not a fan of aggro really. Even when things go well aggressive strategies bore me. Sephara shakes it up a bit I suppose. Thanks for the content Seth. Have fun in Vegas, be safe and have fun.
Ik its budget magic but Æther vial would be sweet
I think the reason for deflecting palm is hogaak.
Yeah, that makes some amount of senes. Fizzling a Hogaak attack and burning for eight seems decent for two mana.
Seth, i hate to disagree with you, but burn actually usually plays at least one sideboard deflecting palm since that was printed...and in this particular case i swear to god, i did see it coming, it was pretty clear xD you should have drawn cards first in case you hit counter creatures, which you did, unfortunately with slightly bad timing...well, in the end it didn't matter, but could have been a 2-0
The deck needed Healer's Hawk over Faerie Miscreant, IMHO.
Burn actually stopped playing palm for a long while so I see where seth is coming from. The reason it's made a comback is because of the gaak
@@melissagrenier2200 well, maybe you're right, i'm not the kind of guy who check on the decklists of tournaments every week, but still, i've seen that coming by far, and still doesn't change the fact that seth should have drawn cards before combat, just in case
@@Diotialate i think i would have played it orzhov, with lingering souls and what not, instead of azorius flyers
I was just brewing this, how long has this has been in the works?
A bit over a week. I was actually going to post this one last week, but then ended up recording Twiddle Storm (which people kept asking about) and pushed this one back a week.
Cool. All right. Have been trying to make super budget blue flyers for a friend, and then I saw a standard list that made me think about making the list I had white. Legit a day later this video comes out and helped a bunch with some picks for my list. Thanks : )
I blame Magic Aids for that deflecting palm.
42:34 😱
This is a much better deck in Standard. You really are only losing pride of clouds, and you can put supreme phantom in to help your other flying spirits.
You lose a lot of one-drops too, although there are replacements.
If only kataki war's wage was a flyer
I want to see a non budget of this so bad
ornithopter should be in that deck
But lingering souls + Sephara thou :(
So near-a
Sephara
Hi
Hey Seth! I know this is a budget deck, bit I have to show you a recent deck creation of mine. It's a 9 different Planeswalker deck for a total of 17 Planeswalkers in the deck. Jenky infinite combo Planeswalker deck, I think you'll like it and want to try it here.tappedout.net/mtg-decks/planebound-planeswalkers-1/