If you liked the music, please go over to my friend's channel! It was super nice of him to let me use his music, and if we could get him to 100 subs for his kindness, that would be epic sauce!! ua-cam.com/video/lJslzsAOdhA/v-deo.html
Fun fact about Osvald's trial scene : you can see Ori on the left side of jury witnessing the trial, what she's doing here however is making sure that Harvey did his job right, but we knew that he didn't, because he bribe the judge to send Osvald to frigit isle instead of executing him
I vote we make a petition to get Square to make Stuffed Toy the main villain of Octopath Traveler 3. All jokes aside, I didn’t know you could find that kid at night and he had diff dialogue. Also much the same dialogue as the Lostseed vessels (yeesh, that place needs a theory all its own) and the mural in Duskbarrow in OT1.
Makes me wonder, did they make the whole Darquest area and then fill it with horrible things, or decide they wanted a town full of horrible things and then put Darquest there as an excuse?
I still vividly remember encountering the shadow monster the first time. I was leaving Crackridge and after a few seconds i realized it was weirdly dark. I couldnt remember if i left when it was night but could have sworn it was day. And even then I felt like it was *too* dark. And then I encountered a shadow monster and discreetly freaked the fuck out to my friend without saying what happened, only saying where it happened so they could see. Literally zero warning and I genuinely LOVE that its even s thing to begin with.
To make the Wellings Manor even creepier, as you walk through the manor and explore it, occasionally, you will see a figure standing off to a side in a spot you can't reach. When you move around and get closer, the figure will be gone. It happens a few times. The programmers literally added the sensation of seeing a ghost out of the corner of your eye.
The first time i'm roaming Timberain was when my character levels are 28 - 33ish, so i just running as fast as possible to get to the town because the enemy is still too strong After i did i check the map and i see there's a dungeon on the west side so i decided to visit (to loot the chest ofc). And at first i was weirded out. Its a House/Mansion. I can't get through the front door for some reason. And i look around and see that you have to climb the ladder and get in through the cracked window. At first i was weirded out, it's so wrecked inside. But i think its just a simple abandoned house, i'm still calm until i hear a door opening. Im pretty sure no one's opening my door. I started to get the chills. When i go to the west part of the mansion i noticed there's NPCs there. So i ran towards them down the ladder only to find them missing. This is the moment i started to get scared. After that there's a sound of children laughing, until i decided that i cant take this anymore and leave the place. On my way back there's like a tower on the east timberain lake, i look and there's a child. I was like (oh, that's rare to see NPC outside of the town) after i went to go there suddenly she just disappear. That whole experience is so eerie and so unexpected that i was questionin whether im playing horror game or not lol
They should have expanded A Mysterious Box to make it an investigation that leads to putting the killer and the servant who took the bribe (probably the 'survivor' in Timberidge) down.
@LordIchmael that would have been nice, but there is something distinctly fun about a game that doesn't let you resolve every problem. Makes the things you can resolve more special
If you liked the music, please go over to my friend's channel! It was super nice of him to let me use his music, and if we could get him to 100 subs for his kindness, that would be epic sauce!!
ua-cam.com/video/lJslzsAOdhA/v-deo.html
Thanks for the shoutout! Great video!
Fun fact about Osvald's trial scene : you can see Ori on the left side of jury witnessing the trial, what she's doing here however is making sure that Harvey did his job right, but we knew that he didn't, because he bribe the judge to send Osvald to frigit isle instead of executing him
I vote we make a petition to get Square to make Stuffed Toy the main villain of Octopath Traveler 3.
All jokes aside, I didn’t know you could find that kid at night and he had diff dialogue. Also much the same dialogue as the Lostseed vessels (yeesh, that place needs a theory all its own) and the mural in Duskbarrow in OT1.
@@kurenian yeah, the games got a ton of things you can miss super easily! Makes it fun to make these vids tho
Makes me wonder, did they make the whole Darquest area and then fill it with horrible things, or decide they wanted a town full of horrible things and then put Darquest there as an excuse?
Not sure, honestly. But now I'm kind of curious!
@@GeoSage1137 guess we'll never know
I still vividly remember encountering the shadow monster the first time.
I was leaving Crackridge and after a few seconds i realized it was weirdly dark. I couldnt remember if i left when it was night but could have sworn it was day. And even then I felt like it was *too* dark.
And then I encountered a shadow monster and discreetly freaked the fuck out to my friend without saying what happened, only saying where it happened so they could see.
Literally zero warning and I genuinely LOVE that its even s thing to begin with.
@@Apolleh yeah! It's always fun (in hindsight) when games give you a heart attack for a minute
I love your videos of Octo 2!!! I'm currently translating the whole game to Portuguese 🇧🇷 ❤❤
Love this video!
Glad you enjoyed it!
To make the Wellings Manor even creepier, as you walk through the manor and explore it, occasionally, you will see a figure standing off to a side in a spot you can't reach. When you move around and get closer, the figure will be gone. It happens a few times. The programmers literally added the sensation of seeing a ghost out of the corner of your eye.
@@offdutyenglishmajor9924 it's so well done!
And you can hear doors making noise, steps.. and you can encounter a evil deer as enemy
@@tarojoker5432 Yeah, it's such a creepy place.
Fantastic video man 😍👍
Thanks! I'm glad you enjoyed it!
Appreciate the video man. There’s not a lot of creators focusing on the game’s lore.
Glad I can help fill that void!
Yo this music is a bop.
Heck yeah!
Check out Shank List!!! His link is in the description!
@@GeoSage1137 okay!
Dang, this game can get dark!
I know, right!
yep :)
@@SnarkySharky1 yee
facts
Found the creepy boy by accident. Spooky stuff.
Oooh perfectly fitting for spooky month.
The first time i'm roaming Timberain was when my character levels are 28 - 33ish, so i just running as fast as possible to get to the town because the enemy is still too strong
After i did i check the map and i see there's a dungeon on the west side so i decided to visit (to loot the chest ofc). And at first i was weirded out. Its a House/Mansion. I can't get through the front door for some reason. And i look around and see that you have to climb the ladder and get in through the cracked window.
At first i was weirded out, it's so wrecked inside. But i think its just a simple abandoned house, i'm still calm until i hear a door opening. Im pretty sure no one's opening my door. I started to get the chills.
When i go to the west part of the mansion i noticed there's NPCs there. So i ran towards them down the ladder only to find them missing. This is the moment i started to get scared. After that there's a sound of children laughing, until i decided that i cant take this anymore and leave the place.
On my way back there's like a tower on the east timberain lake, i look and there's a child. I was like (oh, that's rare to see NPC outside of the town) after i went to go there suddenly she just disappear.
That whole experience is so eerie and so unexpected that i was questionin whether im playing horror game or not lol
They should have expanded A Mysterious Box to make it an investigation that leads to putting the killer and the servant who took the bribe (probably the 'survivor' in Timberidge) down.
@LordIchmael that would have been nice, but there is something distinctly fun about a game that doesn't let you resolve every problem. Makes the things you can resolve more special
Hey I know this music