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UV adjustment, go to set UV, select projection Type,per object, fit selection and weighted normal
This was so helpful thank you!
Hey Lukas! Thank you so much for the tutorial! It`s awesome!
So awesome!! Thank you so much for this!!!!!!!!
Great tutorial, thank you very much! Do you know if it's possible to replace the color gradient with real materials?Best regards
Make sure to link your vertex map to the node I forgot to do that 2:30
This looks reeealy good!😊
Ser? Could we get the Mix Tape tutorial?
how do you force it to use old shader type?
Little help here, I literally followed step by step till 5:15 and after putting 1 1 1 nothing happened! tried again and again still, I don't know what I missed here, thanks
did you put your vertexmap into the vertex node?
@@lukasthorup It worked! thank you so much!
The Firrrreeeee😍😍😍
UV adjustment, go to set UV, select projection Type,per object, fit selection and weighted normal
This was so helpful thank you!
Hey Lukas! Thank you so much for the tutorial! It`s awesome!
So awesome!! Thank you so much for this!!!!!!!!
Great tutorial, thank you very much!
Do you know if it's possible to replace the color gradient with real materials?
Best regards
Make sure to link your vertex map to the node I forgot to do that 2:30
This looks reeealy good!😊
Ser? Could we get the Mix Tape tutorial?
how do you force it to use old shader type?
Little help here, I literally followed step by step till 5:15 and after putting 1 1 1 nothing happened! tried again and again still, I don't know what I missed here, thanks
did you put your vertexmap into the vertex node?
@@lukasthorup It worked! thank you so much!
The Firrrreeeee😍😍😍