@@ironbomb6753 it's not so much hate as I think we just aren't a profitable enough market. The number of people who engage with 40k products regularly can probably under 4 digits, so for them it's a lot of hassle for minimum gain. They might as well hike up the prices and sell their products to the whales while the rest of us learn the beauty of recasting
@@ironbomb6753 We're a captive market that is slavishly devoted to buying GW official. So they can fuck us however they like and we'll just throw money at them, hand over fist, and eagerly await the next round of contempt. That's changing now, SLOWLY, but still too close to the norm.
Horus Heresy, and Legio Imperialis has proven to me that the older game systems were fun not because they were simple, or fast. But because despite how complicated they were at the end of the day complex enough to be detailed, to allow for stories to be told. Aka FUN. With 10th edition, it’s so hard to have fun because everyone just wants to win win win, but don’t ever want to tell a story. I dunno. Thats just me.
Simple systems are easy to learn, boring to master. Complex systems are hard to learn, fun to master. Wargames are supposed to make you feel like a commander moving real soldiers on a battlefield. Unfortunately this means they need to be somewhat complex, otherwise the immersion is ruined and you're just playing magic the gathering with soldier shaped tokens.
Interesting. I've just started the hobby in 10th, about 50/50 playing narrative crusade and conpetitive matched play. We've had some pretty fun story moments, one of my Cadre Fireblades is now famous for bringing down a chaos knight with a lucky grenade toss after his squad was wiped, for instance. What kind of story moments did the older, more complicated rules lend themselves to? You've got me curious if it'd be worth trying to get my group to try an older edition now!
They're talking about how complexities makes games take longer and adds a chaotic type of unpredictability, which allows players to create narratives throughout the game, rather than just having a quick round of a simple game.
Having played both Space Marine/Titan Legions and Epic Armageddon, EA is a vastly superior game system and it feels like a backward step for GW to revert back to the Space Marine rules. Rescaling the miniatures from 6mm to 8mm was also not a good move as it invalidated existing players armies who otherwise may have given this a go. EA in my eyes is a better game in every department except for one fairly minor thing. Did I have fun with Space Marine/Titan Legions in its time? Yes Would I play Space Marine/Titan Legions/Legions Imperialis over EA? No
@@stevenbaker3593 sorry buddy, my comment was towards OP saying he thinks he likes Epic Armageddon. I've watched the video and I just don't know why thinks that 🤔
People said that about adeptus titanicus and thats still going strong. Theres certainly atleast 6-9 months of future content planed since we have a rulebnook and new minis confirmed. I wouldnt worry that much.
@@impguardwarhamer and with the legions imperialis package refresh and beta garmon supplemental set, once could argue that Titanicus is sort of living on symbiotically with LI w/r to model releases and datasheets. Especially since Titanicus is already a wholly contained and complete rules system, the models they design for Titanicus and LI pull double duty in a lot of cases. It's good use of internal resources.
I do tend to enjoy these smaller 20-15-8mm sized miniature games myself these days, smaller tables and/or just fielding bigger armies without a huge unreasonable table.
Same reason I've been so into Kill Team & Warcry lately. Relatively cheap, small team to build/paint, and quick/small games. Plus, most AoS/40k armies can be worked into a Compendium Kill Team
The best thing about this game is the flexibility of the rules. My own group has basically revised about a half dozen rules or stat lines and added things like downed aircraft and ammo-racked tanks. Having all the stats and rules condensed into a single collection instead of spread out over multiple codex launches that are widely spaced over 3 years makes it easier to do house-tweaks.
Excellent video! The best thing about Legions Imperialis is how enthusiastic it's made me to get back into Space Marine/Titan Legions again! I love the old game. There is so much written material about the early Epic days that you can get wonderfully lost in it all. Crucially, the game - and GW in general - was less up its own arse back then.
I liked the video! You said the most important part that a lot of people seem to have missed: the game is fun even with its flaws. I am really hoping that with the GW tournament concluded they release some errata to fix some of the more obvious stuff! As for rules, I just use new recruit for unit stats that were released in expansions and if they deliver some good extra content (and I can actually buy it) I might purchase the book itsself
Unit activation (alternative activation) is simply the best thing what can happen in a wargame. AT is one of if not our favorite wargame now. The only army activation game what I play is Warmaster Revolution.
I have to say that I play Epic Armagueddon with 30k armies since 5-6 years and its rocks. I've try Legion Imperialis and still prefer Epic Armagueddon (Net Epic)
My hope is that they at least open it up to the great crusade and give us some of the weirder stuff as single-box armies. The Compliance of Murder and The Triumph at Ullanor would be amazing as campaign supplements.
@@michaelstevens5712 Great Crusade titanicus would of been perfect, man. Everyone has their best weapons and we'd have a game for every time period*. Horus Heresy, Great Crusade, modern 40K. *: Besides War in Heaven, Age of Strife, Unification Wars, Dark Age of Technology, Etc Etc
@@michaelstevens5712 I won't lie, I think this would be great. A campaign box of War of the Beast or the War in Heaven would be so cool because you have four unique factions you can run in Epic Scale with that. Aeldari and Necrons or the Orks and Mechanicus (The War of the Beast has Space Marines, but Mechanicus do play a semi-important role)
LI has become my favourite game. Its my ma8n focus for this year. My LI game group has grown from me alone to 7 players since January. We've started a campaign and have a few more people coming to watch every month too.
This is one of the better reviews I've seen/ read so far. You hit the right points and summarize it perfectly: it's flawed, but IT'S FUN. My personal biggest issue with LI is the strange way GW filled out their infantry sprues. If you want more tactical Marines, you're also getting more dreads and special weapons, which you're probably not going to use. Or the weird inclusion of just two assault Marines per sprue, meaning you need four sprues to get one full detachment. And don't get me started on the Astartes support sprue, or the SA infantry sprue. I've found that house rules are the go-to to make it less complicated/ unbalanced and more fun.
I think a big part of the color mush problem with Imperialis’s color scheme is the fact that GW chose the Death Guard as the Imperialis poster boys. I understand that most people are tired of Ultramarines but the dull sickly color of the Pre-Nurgle Death Guard just blend in with the urban setting most of the promotional material take place on. I think that Blood Angles or Emperor’s Children would’ve made the art pop a lot more.
I think the biggest problem on the colour front is the actual setting itself. For the most part, the legions were just mono colour schemes. Red, white, blue, green etc etc. Colours on this level need some form of large spot colour to break things up. At 28mm, gun cases and trim etc are sufficient to break things up but at 8mm/epic scale colour variety is important. Solar auxilia don't just have to be grey, like I think the calth and ultramarine aligned auxilia are blue and so on
For expanding into Xenos? Keep it historical. For Orks? Rise of the Beast. From there, do Imperial Guard with Armageddon. Eldar? Fall of Iyanden, which also means Tyranids. Just have a strictly common rule set, so we can do “what if?” games.
Feels bad to not really surport the "new" game, but with marines only being limited to mk6, and the undercuts, I'd probably have to limit myself to 3d printed infantry if I did get involved in this system. Helps keep the cost down to, which makes it feel even more appealing.
i really like LIMP, its currently my go to wargame. It is flawed in terms of not having the units it needs just yet, and i have some nit picks, but as a basis it just feels so good to play, and its easy enough to get into ive been able to get a friend of mine who normaly dont play these games to start playing it regularly. Also, i printed 2 emperor titans (imperator and warmonger), and me and my friends made house rules for em and now play with em quite frequently, especially for narrative games. We made em 2000 points tho Also, yes, the cardboard tokens are awful, so i just printed some order dials instead, works much better And yeah, the ptitan plasma weapons are just, sad. Me and my friends decided to give it blast 3" just so it would be more interesting because otherwise they are just inferior to everything else. Thunderhawks are basicly a must have for space marines because they are just THAT good and lets you transport dreadnoughts, especially leviathans, into battle and wreck serious face. I could go on, but frankly, i dont wanna write the equivalent of a 2 hour long video essay LEGIONS IMPERIALIS!! Flawed System! Great game!
Been loving the game so far, within the confines of my very casual gaming group as you identify. Thanks for mentioning about the refrence sheet... definetely been doing all of those things wrong thanks to it!
I honest to god want to see how custodes would play in this would they be like a every squad is just a single custodes so its a hero hammer army with like maybe 80 heroes total at 3k points versus the several hundred units of space marines it be like lore accurate ish
Cheers for the review. Most informative (and amusing). I'm intrigued by your comment about Warmaster dying due to scenery issues, though. If you get the chance, could you elaborate? I suspect I might know what you mean but you never know!
Warmaster is a great game, but IIRC scenery was only available via Forgeworld which was pretty hard to get. It also suffered from not having a living ruleset (Like Bloodbowl) or playtest rules in WD (like BFG and Mordheim), support being a separate magazine from White Dwarf (Warmaster Mag IIRC), being released at the time specialist games were being marginalised and at the time where GW was cost cutting in all areas (1999-2001). You could probably make a case for it being too "thinky" as well as not having enough miniatures for the audience of painters to latch onto. Great game though.
@@OldenDemon Yes, that's what we found when playing it. They supported the figures (kind of) but not the environment. Of course it's lived on, as has net EA and so on, and is now pretty fleshed out (and clearly spawned Black Powder and Blitzkrieg Commander et al). As you say, great game. The only annoying thing was that the rank-and-flankiness got a bit too involved (certainly for my kids, although that was clearly a draw for many more hardcore gamers) so I've modified it to chunking on 40x40 bases (so you can have individual cavalry in wedges and so on - looks fantastic). I do fear that LIMP (or Epic 30K as we should clearly be calling it so far) is going to go the same way as its predecessors (and Warmaster/BFG/Man O'War etc) and get deprecated before it really gets going, not least as business-types are running GW now, rather than hobbyists. Ho hum. Nice to see tiny tanks back, though, isn't it? Not least as I have a resin printer! Cheers again for the vid (and the reply) and I've subscribed as I'm a fan of both wargames and gentle sarcasm 😆.
Just as a point of note, the release of the Vanguard box set with speeders and bikes makes the Space Wolves have a purpose against far more enemies as they also prevent outflank moves within 8”.
It's hard to determine how many will play a game when people that want to can't purchase the required components. Personally, not having Xenos makes it less enjoyable. Oh, and I don't think it was on accident Warhounds being 330 and having 2, it means 1500pts+ before you can use them (one on each side), and that means filling out the rest of the forces, AND making a second box less viable to do so.
Great vid! I've painted a starting force of Dark Angels, adding a unit about once a week, but my area is starved for AL players. Might have to travel to play :(
One thing I feel deserves mentioning: these kits are bloody wonderful. The space marine infantry is decent, the dreads are pretty good, but the drop pods and thunderhawk are some of the most wonderful kits I've ever built.
This is a great video, as usual. Im really happy to see a decrese in the ai generated imagery here. I didnt have a problem with it, but the stock images and photos have a different, nicer feel.
I bought the big box, plus some add-ons, kept the rules and sold the figures. You see, only when I had the game did I realised my old eyes (even with glasses) were just not good enough to play at the epic scale. Loved your review.
I think I go you go is not feasible anymore. Alternating activations are just so much more engaging. I don't want to play 40k anymore because it is so boring to wait and die.
Even better (at least for narrative play) is the system used in bolt action where activation is more random. Wonder if we would have seen this in 40k had Priestley not moved upstairs and ultimately left
What I like in Warmaster is the lack of "herohammer". There is no single big hero model or great monster dominating the field. A hero or monster or wizard is something that chips in to bring one decisive engagement up to snuff. And it sounds like this idea is somewhat around in Epic too. A titan-class unit does not dominate all there is.
I really love this game, all points made are valid here. I've basically just subscribed to the game and buy 1-2 of everything that comes out because the mini's are so much fun to build and paint...like WAY more fun that anything 28mm
Most folks looking to field xenos troops might not remember that original epic was pretty much HH. They introduced more races as it went along. I got the sets abd they are nice abd the rules are pretty easy. Looking forward to playing.
Hit the nail on the head. I have such unbelievable buyers remorse after investing into LI… such a shame it’s a dead game. I was so excited. I can’t see myself buying into any other GW game outside my existing 40K armies now, and even in those my favourite models are added to legends and my hobby time outright trashed.
Dood! Spot on and great perspectives. I don't think there was anything to disagree with. My biggest gripe is the BS rules or scattered rules at best. The biggest worry sinking money into this was the rules but I've been playing wargames long enough to adapt the play however we want and still enjoy the heck out of it. Looking forward to more EPIC SHIT from you bruh!
Making Leman Russ such an obvious staple and then making them impossible to get outside of the core set feels like GW is just begging us to shop third party. Actually a lot of the scarcity of this game feels this way.
Having recently played a game of legions with my lads, and having played space marine 1st ed extensivly when i was a lad. Impressions, scale and models better, card counters much worse, no unit cards or buildings in the box, only two factions in the box, massive overcomplicated rule book. Overall thoughts, space marine 1st was better.
Being in a similar position I enjoyed our play through in store but it was annoying that when my son spent his birthday money on the box set I then had to put my hand in my pocket to buy some terrain. Game is unplayable without it. At least we can use 40k boards
I love the cover of the book :) It's very serious looking. I agree with the lack of illustrations inside, it's very...daunting, but it's very heresy like.
I really enjoy LI, but I am a narrative player, not a competitive one. But I have my share of problem with the rules (like rending) and game design (like weapons profiles / no weapon costs) or even the fact, that i have to carry 2 rule books around, still I really enjoy painting and playing this scale. I stepped away from 40k, when 8. edition was released, switching over to Horus Heresy, which is still my mainstay game up to date. When Titianicus and Aeronautica (re)released, because those "smaller" scale games is something i always wanted. Even back when Epic was still a thing, i was staring at the models and always wanted to get some, but being a at uni, they were not in my financial reach. Now i just sit here and enjoy the system, 3d printing more stuff as i write this (Mastodons, Fellblades, Glaives and many many many other Marks of armours)
Two words, Capitol Imperialis, big brick on tracks, loved it ❤. As per, brilliant episode with the ever groovey dinner jazz. But as previously mentioned, wor ist die kleine hunds bitte?
As someone that has been fed up with GW for a few years now, the main reason I got Imperialis is to use the models for Battletech. The infantry and most vehicles are perfect for combined arms in Battletech.
Seen the video thrice, first at work, the relistned at work but more focus, than at home, slighty drunk a third time but now watching along viewing. A damn fine game review #3rdEditionEpicFFS
Hello! Love your channel - posted on another video but would love you to do some other WD Battle Reports! If you're having trouble finding them, the facebook 2e 40k group has a pdf of ALL the 2nd edition battle reports ever published, and it's really interesting as there are some in there that I never knew existed! Ones that would be worth looking at that you havn't done include:- WD 171 - Witch hunt. The Dark Millenium BR, and it's really good. WD 187 - Heretec! Big Tank battle WD 194 - Civil War. Two tournament winners fight WD 202 - The Lurking horror. A great BR between Space wolves and Tyranids with a huge twist. WD 219 - Ambush. Actually a lovely BR with two really well composed armies. Shame about the photography. WD 212 - Last Stand. The last 2e BR, and it's AMAZEBALLS. I'll let you discover why... just some ideas! best dude.
Thanks, I believe I have the file in question as well as hard copies of all the reports from this era, the problem is that Workshop have decided to release not one but 2 retro games this year that I am trying to capitalise on. I have two battle reports scripts at 50% and hopefully in Q4 I can sneak one or both of them out. Unless we get BFG or Mordheim…
When the game was announced, i reckoned similar on the imperator although I specifically believe the Dies Irae will be released as a resin kit from not forge world. Be interesting to see though.
I've actually been building my own version of epic around a scaled up catan board and scaled down epic miniatures probably shrinking to the point that infantry are too small to really see which all makes it an entirely different game that might as well have it's own original factions instead of being warhammer epic at all but that gives me the freedom to make whatever will make the game more fun. Lets have spaceships be part of it with spaceships moving a number of hex while everything on the ground can only move a distance within a hex and little battles can occur on a spaceship while it's moving...
Love this review and the causal lounge piano in the background 😂 Have played several games recently as, much like yourself have been in love with Epic since it was space marine. One regular opponent has plenty of time on his hands and some of the broken things he has realised due to the lack of clarity on certain rules is ridiculous, like the other night, starting his Thunderhawk in skimmer mode on the board in turn one, zipping across the board and not being able to be targeted by anti air and dripping off his leviathans for a charge in turn one... All due to certain clarity on specific rules. But as you say, new game, let's see whether they fix things or leave it broken.
The thing is... I was excited till they said it was horus heresy only. It is like old world where I want to dive in, but GW has made it clear whole armies are just never coming (worse for this though, as we aren't even getting non space marine imperium/rebels)
Great to see LImp content here. I think the rules confusion will only get worse with one supplement already out, another on the way and still some units not included. Rules are going to be split across different sections of different books. While I agree that a gradual release schedule can be good, the fact that Spartans and Land Raiders just arrived now means that lists are not available, core and iconic units, and that makes it hard to plan out your full initial list. There are conspiracy theories about why second edition was the basis here, ranging from 'second ed was from a time when it sold well and was a winner for GW' to 'the community has Epic Armageddon well supported and GW don't want to risk channeling new players to the fourth edition when they are done with LI'.
i am currently building up a large collection of space marines from the legion imperialis but at the moment i am a bit bevind with the releases. i never played the original epic but i always wanted to (didn't have the money back then). i am looking forward for 40k epic because i would like to have a xenox army.
Lovely video, despite the constant, nagging feeling that I was actually watching an RM Brown pastiche of a Warhammer channel due to the music choice (Praise God)
I think what is likely to happen is that Horus heresy evolves into historical warhammer 40K where the war of the beast, goge vandire, anything pre primaris. Especially with a slow evolution of the imperium it’s not unreasonable to expect 1st black crusade era marines to still be using heresy era equipment
Great roundup and agree with pretty much every point. Warhounds being 330 seems like a misprint from an older version where it was 33% or a third and then they changed their mind but forgot to change the hounds.
The box is designed to split down the middle and the problem gets even worse. That said, i think the box is meant to be a taster, giving the person/people who buy it the ability to try out all the mechanics: infantry, walkers, tanks and titans. The forces are relatively balanced from what ive seen so i think thats the mind set behind it.
LI is a game i relegated to the spot of "We will watch your career with great interest" I dont care about it now but it has the potential to get me excited if maybe it had more armies like mechanicum or xenos
13:53 a tip i love about pronunciation is that most if you see something with ae that is even remotly collegated to the roman empire its just pronounced e
Thanks for making this video! Alot of the hype for this game got killed due to delays and speculation about white dwarf teasers that turned out to be bullshit. The game is fairly cheap, way more fun than modern 40k, and really not that hard to learn. More people should give it a try!
Hi, I work with a lot of “three letter acronym” organizations and having an air-gapped BU doesn’t prevent internal communication. There is such thing as one way channel of information :)
Heresy 2.0 is also not a finished game and needs a big faq. Those custom dioramas looked cool when I first saw them in Heresy. I wonder if there's still Tourist in Tizca.
Epic Space Marine was the game that got me into the hobby, so I was initially excited by this and Adeptus Titanicus. I was then instantly disappointed to find it was Horus Heresy, meaning boring marine vs marine and no xenos (i.e. my boyz, the Orks)
I would love to play this system. Unfortunately, the guys I like arent in it. So hopefully enough people prefer the space marine battle anime power level "how many custodes could battle this primarch if he was at double extra super saiyan" setting to support it until it can become a real 40k game.
Unfortunately in Australia, about 10 of us are rich enough to afford the box's retail price, but GW only sent us 3
Why does GW hate you guys in Australia? Did one of you guys beat up an English dude years ago?
The English exiled us to this god-forsaken hellhole for a reason, and they continue to punish us through GW.
@@ironbomb6753 it's not so much hate as I think we just aren't a profitable enough market. The number of people who engage with 40k products regularly can probably under 4 digits, so for them it's a lot of hassle for minimum gain. They might as well hike up the prices and sell their products to the whales while the rest of us learn the beauty of recasting
@@ironbomb6753 We're a captive market that is slavishly devoted to buying GW official. So they can fuck us however they like and we'll just throw money at them, hand over fist, and eagerly await the next round of contempt. That's changing now, SLOWLY, but still too close to the norm.
@@username12120 , bro, that sucks. I hope you guys can find your enjoyment beyond what GW does. Thanks for the reply. 💪👍
Horus Heresy, and Legio Imperialis has proven to me that the older game systems were fun not because they were simple, or fast. But because despite how complicated they were at the end of the day complex enough to be detailed, to allow for stories to be told. Aka FUN.
With 10th edition, it’s so hard to have fun because everyone just wants to win win win, but don’t ever want to tell a story.
I dunno.
Thats just me.
This is the best someone has described my entire issue with modern 40k and why i prefer the older editions
Simple systems are easy to learn, boring to master.
Complex systems are hard to learn, fun to master.
Wargames are supposed to make you feel like a commander moving real soldiers on a battlefield. Unfortunately this means they need to be somewhat complex, otherwise the immersion is ruined and you're just playing magic the gathering with soldier shaped tokens.
@@impguardwarhamer You 100% but into words my subconscious feeling towards 10th ed 40k.
Interesting. I've just started the hobby in 10th, about 50/50 playing narrative crusade and conpetitive matched play. We've had some pretty fun story moments, one of my Cadre Fireblades is now famous for bringing down a chaos knight with a lucky grenade toss after his squad was wiped, for instance. What kind of story moments did the older, more complicated rules lend themselves to? You've got me curious if it'd be worth trying to get my group to try an older edition now!
They're talking about how complexities makes games take longer and adds a chaotic type of unpredictability, which allows players to create narratives throughout the game, rather than just having a quick round of a simple game.
Guys... I think he might like Epic Armageddon... But that's just a guess
Having played both Space Marine/Titan Legions and Epic Armageddon, EA is a vastly superior game system and it feels like a backward step for GW to revert back to the Space Marine rules. Rescaling the miniatures from 6mm to 8mm was also not a good move as it invalidated existing players armies who otherwise may have given this a go.
EA in my eyes is a better game in every department except for one fairly minor thing.
Did I have fun with Space Marine/Titan Legions in its time? Yes
Would I play Space Marine/Titan Legions/Legions Imperialis over EA? No
Regarded by Jervis Johnson and Rick Priestley as the best rules set they’ve ever written. It’s far and away superior to 40k
What makes you think this?
@@Stuffandstuff974 think what?
@@stevenbaker3593 sorry buddy, my comment was towards OP saying he thinks he likes Epic Armageddon. I've watched the video and I just don't know why thinks that 🤔
I don’t trust GW not to drop it and pretend it never existed as it has done for so many other games.
People said that about adeptus titanicus and thats still going strong. Theres certainly atleast 6-9 months of future content planed since we have a rulebnook and new minis confirmed. I wouldnt worry that much.
@@impguardwarhamer and with the legions imperialis package refresh and beta garmon supplemental set, once could argue that Titanicus is sort of living on symbiotically with LI w/r to model releases and datasheets. Especially since Titanicus is already a wholly contained and complete rules system, the models they design for Titanicus and LI pull double duty in a lot of cases. It's good use of internal resources.
Its been over 20 years and im still upset about Mordheim
I mean no matter what you can still play it
hell, I still play Warmaster lol
built my army out of granny gratings and tears and blood !
I mean like... Just keep playing after. You'll still have all the minis and rulebooks.
I do tend to enjoy these smaller 20-15-8mm sized miniature games myself these days, smaller tables and/or just fielding bigger armies without a huge unreasonable table.
Same reason I've been so into Kill Team & Warcry lately.
Relatively cheap, small team to build/paint, and quick/small games.
Plus, most AoS/40k armies can be worked into a Compendium Kill Team
I could see expanding to the "Beast" timeline which would let you use most of the current range while adding in orks.
I guess it could give them a chance to rewrite the worst lore in the setting.
You're saying that like gw will make any units for xenos.
The best thing about this game is the flexibility of the rules. My own group has basically revised about a half dozen rules or stat lines and added things like downed aircraft and ammo-racked tanks. Having all the stats and rules condensed into a single collection instead of spread out over multiple codex launches that are widely spaced over 3 years makes it easier to do house-tweaks.
I'm curious about what rules you came up with for representing Ammo Racking and downed planes?
Excellent video! The best thing about Legions Imperialis is how enthusiastic it's made me to get back into Space Marine/Titan Legions again! I love the old game. There is so much written material about the early Epic days that you can get wonderfully lost in it all. Crucially, the game - and GW in general - was less up its own arse back then.
I liked the video! You said the most important part that a lot of people seem to have missed: the game is fun even with its flaws. I am really hoping that with the GW tournament concluded they release some errata to fix some of the more obvious stuff!
As for rules, I just use new recruit for unit stats that were released in expansions and if they deliver some good extra content (and I can actually buy it) I might purchase the book itsself
Unit activation (alternative activation) is simply the best thing what can happen in a wargame.
AT is one of if not our favorite wargame now.
The only army activation game what I play is Warmaster Revolution.
Anyone else notice he's possibly got Helldivers 2 CEO and now creative director Johan Pilestedt subbed to him at 11:18?
Were are the Dachshunds ? 0o great vid
My heart aches seeing the old pictures
Thanks for another great video. I'd be tempted to paint any Legion Imperialis minis in full 2nd Ed colour.
I have to say that I play Epic Armagueddon with 30k armies since 5-6 years and its rocks. I've try Legion Imperialis and still prefer Epic Armagueddon (Net Epic)
I just _really_ wish it wasn't Horus Heresy. As a primarily xenos player, that stuff just bores me to tears.
My hope is that they at least open it up to the great crusade and give us some of the weirder stuff as single-box armies. The Compliance of Murder and The Triumph at Ullanor would be amazing as campaign supplements.
@@michaelstevens5712 Great Crusade titanicus would of been perfect, man. Everyone has their best weapons and we'd have a game for every time period*. Horus Heresy, Great Crusade, modern 40K.
*: Besides War in Heaven, Age of Strife, Unification Wars, Dark Age of Technology, Etc Etc
It’s relatively easy to make your own xeno army with what rules we have already.
Would *have*. Or would've. Not "would of".
@@michaelstevens5712 I won't lie, I think this would be great. A campaign box of War of the Beast or the War in Heaven would be so cool because you have four unique factions you can run in Epic Scale with that. Aeldari and Necrons or the Orks and Mechanicus (The War of the Beast has Space Marines, but Mechanicus do play a semi-important role)
LI has become my favourite game. Its my ma8n focus for this year. My LI game group has grown from me alone to 7 players since January. We've started a campaign and have a few more people coming to watch every month too.
This is one of the better reviews I've seen/ read so far. You hit the right points and summarize it perfectly: it's flawed, but IT'S FUN.
My personal biggest issue with LI is the strange way GW filled out their infantry sprues. If you want more tactical Marines, you're also getting more dreads and special weapons, which you're probably not going to use. Or the weird inclusion of just two assault Marines per sprue, meaning you need four sprues to get one full detachment.
And don't get me started on the Astartes support sprue, or the SA infantry sprue.
I've found that house rules are the go-to to make it less complicated/ unbalanced and more fun.
The twitter charcter limit bit is pretty good, havnt watched the rest but that was clever😊
I think a big part of the color mush problem with Imperialis’s color scheme is the fact that GW chose the Death Guard as the Imperialis poster boys. I understand that most people are tired of Ultramarines but the dull sickly color of the Pre-Nurgle Death Guard just blend in with the urban setting most of the promotional material take place on. I think that Blood Angles or Emperor’s Children would’ve made the art pop a lot more.
I think the biggest problem on the colour front is the actual setting itself. For the most part, the legions were just mono colour schemes. Red, white, blue, green etc etc. Colours on this level need some form of large spot colour to break things up. At 28mm, gun cases and trim etc are sufficient to break things up but at 8mm/epic scale colour variety is important. Solar auxilia don't just have to be grey, like I think the calth and ultramarine aligned auxilia are blue and so on
For expanding into Xenos? Keep it historical. For Orks? Rise of the Beast. From there, do Imperial Guard with Armageddon. Eldar? Fall of Iyanden, which also means Tyranids. Just have a strictly common rule set, so we can do “what if?” games.
Yooo, a call out WizKids Pirates!
I cracked open my tin of ships the other day just to relive some memories.
Hi-five! I randomly broke out my box of them last week! So cute.
In the US, for some fucking reason, only the Space Marine infantry box is sold out 90% of all the time.
I wish i could field an epic army of orks. But i suppose i might get the chance sometime in the future
I absolutely love your instinct to modify and release your own rules! I’m into it!
I would love to see a series, with updated rules and how to play the game!😊
Feels bad to not really surport the "new" game, but with marines only being limited to mk6, and the undercuts, I'd probably have to limit myself to 3d printed infantry if I did get involved in this system. Helps keep the cost down to, which makes it feel even more appealing.
Painted every titan, knight and space marine kit thats been released so far, but its still bloody hard to get here in norway
i really like LIMP, its currently my go to wargame. It is flawed in terms of not having the units it needs just yet, and i have some nit picks, but as a basis it just feels so good to play, and its easy enough to get into ive been able to get a friend of mine who normaly dont play these games to start playing it regularly.
Also, i printed 2 emperor titans (imperator and warmonger), and me and my friends made house rules for em and now play with em quite frequently, especially for narrative games. We made em 2000 points tho
Also, yes, the cardboard tokens are awful, so i just printed some order dials instead, works much better
And yeah, the ptitan plasma weapons are just, sad. Me and my friends decided to give it blast 3" just so it would be more interesting because otherwise they are just inferior to everything else.
Thunderhawks are basicly a must have for space marines because they are just THAT good and lets you transport dreadnoughts, especially leviathans, into battle and wreck serious face.
I could go on, but frankly, i dont wanna write the equivalent of a 2 hour long video essay
LEGIONS IMPERIALIS!! Flawed System! Great game!
This is the first review I've seen from a person who's clearly actually played the game. Great review, thanks!
Been loving the game so far, within the confines of my very casual gaming group as you identify.
Thanks for mentioning about the refrence sheet... definetely been doing all of those things wrong thanks to it!
Loving this game honestly. Just how it looks alone on the table is inspiring. Alternating activations are the biggest win IMO.
id love that rules breakdown/user errata video
I honest to god want to see how custodes would play in this would they be like a every squad is just a single custodes so its a hero hammer army with like maybe 80 heroes total at 3k points versus the several hundred units of space marines it be like lore accurate ish
great video man, super in depth and I hope to see more
Cheers for the review. Most informative (and amusing). I'm intrigued by your comment about Warmaster dying due to scenery issues, though. If you get the chance, could you elaborate? I suspect I might know what you mean but you never know!
Warmaster is a great game, but IIRC scenery was only available via Forgeworld which was pretty hard to get. It also suffered from not having a living ruleset (Like Bloodbowl) or playtest rules in WD (like BFG and Mordheim), support being a separate magazine from White Dwarf (Warmaster Mag IIRC), being released at the time specialist games were being marginalised and at the time where GW was cost cutting in all areas (1999-2001). You could probably make a case for it being too "thinky" as well as not having enough miniatures for the audience of painters to latch onto. Great game though.
@@OldenDemon Yes, that's what we found when playing it. They supported the figures (kind of) but not the environment. Of course it's lived on, as has net EA and so on, and is now pretty fleshed out (and clearly spawned Black Powder and Blitzkrieg Commander et al). As you say, great game. The only annoying thing was that the rank-and-flankiness got a bit too involved (certainly for my kids, although that was clearly a draw for many more hardcore gamers) so I've modified it to chunking on 40x40 bases (so you can have individual cavalry in wedges and so on - looks fantastic). I do fear that LIMP (or Epic 30K as we should clearly be calling it so far) is going to go the same way as its predecessors (and Warmaster/BFG/Man O'War etc) and get deprecated before it really gets going, not least as business-types are running GW now, rather than hobbyists. Ho hum. Nice to see tiny tanks back, though, isn't it? Not least as I have a resin printer! Cheers again for the vid (and the reply) and I've subscribed as I'm a fan of both wargames and gentle sarcasm 😆.
Just as a point of note, the release of the Vanguard box set with speeders and bikes makes the Space Wolves have a purpose against far more enemies as they also prevent outflank moves within 8”.
It's hard to determine how many will play a game when people that want to can't purchase the required components. Personally, not having Xenos makes it less enjoyable. Oh, and I don't think it was on accident Warhounds being 330 and having 2, it means 1500pts+ before you can use them (one on each side), and that means filling out the rest of the forces, AND making a second box less viable to do so.
Great vid!
I've painted a starting force of Dark Angels, adding a unit about once a week, but my area is starved for AL players. Might have to travel to play :(
One thing I feel deserves mentioning: these kits are bloody wonderful.
The space marine infantry is decent, the dreads are pretty good, but the drop pods and thunderhawk are some of the most wonderful kits I've ever built.
This is a great video, as usual. Im really happy to see a decrese in the ai generated imagery here. I didnt have a problem with it, but the stock images and photos have a different, nicer feel.
I do miss the daschunds, though :’(
I bought the big box, plus some add-ons, kept the rules and sold the figures. You see, only when I had the game did I realised my old eyes (even with glasses) were just not good enough to play at the epic scale. Loved your review.
I've got the box, as yet unassembled because I'm about to move, but I'm still really excited for LI. Great video, lots of great points.
Great review!
I think I go you go is not feasible anymore. Alternating activations are just so much more engaging. I don't want to play 40k anymore because it is so boring to wait and die.
Even better (at least for narrative play) is the system used in bolt action where activation is more random. Wonder if we would have seen this in 40k had Priestley not moved upstairs and ultimately left
@@HB2K-h8m Yeah, random shit could be much more fun. Like the many dice you roll in War Cry for initiative and spells
What I like in Warmaster is the lack of "herohammer". There is no single big hero model or great monster dominating the field. A hero or monster or wizard is something that chips in to bring one decisive engagement up to snuff. And it sounds like this idea is somewhat around in Epic too. A titan-class unit does not dominate all there is.
I really love this game, all points made are valid here. I've basically just subscribed to the game and buy 1-2 of everything that comes out because the mini's are so much fun to build and paint...like WAY more fun that anything 28mm
Most folks looking to field xenos troops might not remember that original epic was pretty much HH. They introduced more races as it went along. I got the sets abd they are nice abd the rules are pretty easy. Looking forward to playing.
Hit the nail on the head. I have such unbelievable buyers remorse after investing into LI… such a shame it’s a dead game. I was so excited.
I can’t see myself buying into any other GW game outside my existing 40K armies now, and even in those my favourite models are added to legends and my hobby time outright trashed.
Very well put together video, thank you for your effort. I learnt stuff and enjoyed your humour
Nice review, thanks. Nurgle Bless.
Dood! Spot on and great perspectives. I don't think there was anything to disagree with. My biggest gripe is the BS rules or scattered rules at best. The biggest worry sinking money into this was the rules but I've been playing wargames long enough to adapt the play however we want and still enjoy the heck out of it. Looking forward to more EPIC SHIT from you bruh!
Making Leman Russ such an obvious staple and then making them impossible to get outside of the core set feels like GW is just begging us to shop third party. Actually a lot of the scarcity of this game feels this way.
Having recently played a game of legions with my lads, and having played space marine 1st ed extensivly when i was a lad. Impressions, scale and models better, card counters much worse, no unit cards or buildings in the box, only two factions in the box, massive overcomplicated rule book. Overall thoughts, space marine 1st was better.
Being in a similar position I enjoyed our play through in store but it was annoying that when my son spent his birthday money on the box set I then had to put my hand in my pocket to buy some terrain. Game is unplayable without it. At least we can use 40k boards
I love the cover of the book :) It's very serious looking. I agree with the lack of illustrations inside, it's very...daunting, but it's very heresy like.
I really enjoy LI, but I am a narrative player, not a competitive one. But I have my share of problem with the rules (like rending) and game design (like weapons profiles / no weapon costs) or even the fact, that i have to carry 2 rule books around, still I really enjoy painting and playing this scale.
I stepped away from 40k, when 8. edition was released, switching over to Horus Heresy, which is still my mainstay game up to date. When Titianicus and Aeronautica (re)released, because those "smaller" scale games is something i always wanted. Even back when Epic was still a thing, i was staring at the models and always wanted to get some, but being a at uni, they were not in my financial reach.
Now i just sit here and enjoy the system, 3d printing more stuff as i write this (Mastodons, Fellblades, Glaives and many many many other Marks of armours)
Love your stuff and I'm enjoying all your videos so far.
The best thing to do with legions imperialis is play epic armageddon, and get some 3d printed epic orks or Nids to go along with it
Two words, Capitol Imperialis, big brick on tracks, loved it ❤. As per, brilliant episode with the ever groovey dinner jazz. But as previously mentioned, wor ist die kleine hunds bitte?
As someone that has been fed up with GW for a few years now, the main reason I got Imperialis is to use the models for Battletech. The infantry and most vehicles are perfect for combined arms in Battletech.
This was a great video, and its a great game, really enjoying it and we are running a 12 person campaign at our local store :)
Sure, the concept of the game sounds fun to me. I'll wait on it until I can play Tau or the Steel Legion, though.
We needed a version 2 of the rules from day one, but it's still fun to play
Seen the video thrice, first at work, the relistned at work but more focus, than at home, slighty drunk a third time but now watching along viewing. A damn fine game review #3rdEditionEpicFFS
Your commitment is appreciated
Hello!
Love your channel - posted on another video but would love you to do some other WD Battle Reports!
If you're having trouble finding them, the facebook 2e 40k group has a pdf of ALL the 2nd edition battle reports ever published, and it's really interesting as there are some in there that I never knew existed!
Ones that would be worth looking at that you havn't done include:-
WD 171 - Witch hunt. The Dark Millenium BR, and it's really good.
WD 187 - Heretec! Big Tank battle
WD 194 - Civil War. Two tournament winners fight
WD 202 - The Lurking horror. A great BR between Space wolves and Tyranids with a huge twist.
WD 219 - Ambush. Actually a lovely BR with two really well composed armies. Shame about the photography.
WD 212 - Last Stand. The last 2e BR, and it's AMAZEBALLS. I'll let you discover why...
just some ideas!
best dude.
Thanks, I believe I have the file in question as well as hard copies of all the reports from this era, the problem is that Workshop have decided to release not one but 2 retro games this year that I am trying to capitalise on. I have two battle reports scripts at 50% and hopefully in Q4 I can sneak one or both of them out. Unless we get BFG or Mordheim…
Love the Tony Soprano ending 🤣
When the game was announced, i reckoned similar on the imperator although I specifically believe the Dies Irae will be released as a resin kit from not forge world. Be interesting to see though.
I'm hoping this game will die and be reborn as epic, so I can play my orks. I'm not really interested in beakies with or without spikes.
I'll be intrested when they release the other factions and not just horus heresy.
Absolutely love this video! Especially after the AI images stopped
15:46 i would love that. It has been quite confusing learning this game.
I've actually been building my own version of epic around a scaled up catan board and scaled down epic miniatures probably shrinking to the point that infantry are too small to really see which all makes it an entirely different game that might as well have it's own original factions instead of being warhammer epic at all but that gives me the freedom to make whatever will make the game more fun. Lets have spaceships be part of it with spaceships moving a number of hex while everything on the ground can only move a distance within a hex and little battles can occur on a spaceship while it's moving...
Love this review and the causal lounge piano in the background 😂
Have played several games recently as, much like yourself have been in love with Epic since it was space marine. One regular opponent has plenty of time on his hands and some of the broken things he has realised due to the lack of clarity on certain rules is ridiculous, like the other night, starting his Thunderhawk in skimmer mode on the board in turn one, zipping across the board and not being able to be targeted by anti air and dripping off his leviathans for a charge in turn one... All due to certain clarity on specific rules.
But as you say, new game, let's see whether they fix things or leave it broken.
Funny thing is that there are people in this comment section arguing that uncertainty around rules actually makes the game better.
The twitter-bit is epic! Subbed for that
The thing is... I was excited till they said it was horus heresy only.
It is like old world where I want to dive in, but GW has made it clear whole armies are just never coming (worse for this though, as we aren't even getting non space marine imperium/rebels)
Great to see LImp content here. I think the rules confusion will only get worse with one supplement already out, another on the way and still some units not included. Rules are going to be split across different sections of different books.
While I agree that a gradual release schedule can be good, the fact that Spartans and Land Raiders just arrived now means that lists are not available, core and iconic units, and that makes it hard to plan out your full initial list.
There are conspiracy theories about why second edition was the basis here, ranging from 'second ed was from a time when it sold well and was a winner for GW' to 'the community has Epic Armageddon well supported and GW don't want to risk channeling new players to the fourth edition when they are done with LI'.
Yoo didnt expect to see spire in here. The sequel game, Heart, is my favorite rpg of all time.
i am currently building up a large collection of space marines from the legion imperialis but at the moment i am a bit bevind with the releases. i never played the original epic but i always wanted to (didn't have the money back then). i am looking forward for 40k epic because i would like to have a xenox army.
Good review! Unfortunately, I don’t purchase GW schlock.
Lovely video, despite the constant, nagging feeling that I was actually watching an RM Brown pastiche of a Warhammer channel due to the music choice (Praise God)
Is.. that ko-fi member Johan Pilestedt the Arrowhead games CEO??? :D
I guess I will be waiting a bit longer before diving head first into Imperialis.
No..i think we do need the skyscraper banners lol
I was going to say that this was a great and nuanced review of the game, but with that Dreadfleet shade all I can do is shake my head mournfully
It was a fine game, but 3 copies was overkill
I think what is likely to happen is that Horus heresy evolves into historical warhammer 40K where the war of the beast, goge vandire, anything pre primaris. Especially with a slow evolution of the imperium it’s not unreasonable to expect 1st black crusade era marines to still be using heresy era equipment
We already have that. Its called 3rd edition.
I'm probably going to wait a couple of years until they come out with 2nd edition with collected annuals and everything before getting into it.
Great roundup and agree with pretty much every point. Warhounds being 330 seems like a misprint from an older version where it was 33% or a third and then they changed their mind but forgot to change the hounds.
The box is designed to split down the middle and the problem gets even worse. That said, i think the box is meant to be a taster, giving the person/people who buy it the ability to try out all the mechanics: infantry, walkers, tanks and titans. The forces are relatively balanced from what ive seen so i think thats the mind set behind it.
LI is a game i relegated to the spot of "We will watch your career with great interest"
I dont care about it now but it has the potential to get me excited if maybe it had more armies like mechanicum or xenos
I don't know why the Knight Macarena is so hard to pronounce, heeeey Macarena!
13:53 a tip i love about pronunciation is that most if you see something with ae that is even remotly collegated to the roman empire its just pronounced e
Thanks for making this video!
Alot of the hype for this game got killed due to delays and speculation about white dwarf teasers that turned out to be bullshit.
The game is fairly cheap, way more fun than modern 40k, and really not that hard to learn. More people should give it a try!
Now I want a takeaway. Olden’s sponsorship deal with Justeat must be happening soon!
Hi, I work with a lot of “three letter acronym” organizations and having an air-gapped BU doesn’t prevent internal communication. There is such thing as one way channel of information :)
Firmly suppressed emotions, like every good Englishman!
I would have picked up this game If they had Orcs or Necrons or any xenos.
Heresy 2.0 is also not a finished game and needs a big faq. Those custom dioramas looked cool when I first saw them in Heresy. I wonder if there's still Tourist in Tizca.
I’ve played a handful of games so far and I’ve gotta say it’s exceeded my expectations. Dare I say I like it more then 40K.
Epic Space Marine was the game that got me into the hobby, so I was initially excited by this and Adeptus Titanicus. I was then instantly disappointed to find it was Horus Heresy, meaning boring marine vs marine and no xenos (i.e. my boyz, the Orks)
I would love to play this system. Unfortunately, the guys I like arent in it. So hopefully enough people prefer the space marine battle anime power level "how many custodes could battle this primarch if he was at double extra super saiyan" setting to support it until it can become a real 40k game.