Gran Turismo fan for a long time, and I will say that FM got FOV perfect in 4, and the sounds are S tier. Physics are up for debate, and really depend on car and car type as to which game is better. Forza damage was better, but GT was more photo realistic
It's an immedate A-Spec / B-Spec switch, the AI has a little better time regaining control and while in B-Spec the car uses a simpler GT4-esque physics model that prevents the car from going upside down
There's a potential for a huge gear ratios on a downhill
that was a downcliff to be fair :D
I almost thought that long uphill section would end in space 😂
what's the rent for houses here?
i remember jamming this track online it was quite a popular track
I love the fact that there's houses on these steep hills. Wonder what it's like to drive to work and get back home?
Legendary game
Those map reminds me of Daytona USA game with such crazy downcliffs :D
This track would be fine in a game, but not the real racing world
no shit
sherlock
You sure about that?
Lmao. this looks cool
I like gran turismo but i don't like the car pov, in my opinion, car pov Is best in Forza Motorsport
Gran Turismo fan for a long time, and I will say that FM got FOV perfect in 4, and the sounds are S tier. Physics are up for debate, and really depend on car and car type as to which game is better. Forza damage was better, but GT was more photo realistic
Shouldn’t you be traveling faster down hill? 🧐
Seen this in a few of your GT6 videos, but what is caption_DRIVER_CHANGE(DEBUG)?
That's annoying
It's an immedate A-Spec / B-Spec switch, the AI has a little better time regaining control and while in B-Spec the car uses a simpler GT4-esque physics model that prevents the car from going upside down