Mortal Online 2 PvP in 2024
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- Опубліковано 6 жов 2024
- Want to see what a pvp interaction looks like in Mortal Online 2 in 2024. Check this out!
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WHAT IS MORTAL ONLINE II
Mortal Online 2 is a fantasy MMORPG like no other.
A persistent sandbox world filled with thousands of players, together they fill the realm of Nave with content and unique stories.
Mortal Online 2 is first and foremost a player - driven game. It is the players who gather resources, craft goods, set up trade routes, build houses, fortifications, and villages - wage wars, or keep the peace.
FORGE YOUR STORY
What you choose to do in Nave is entirely up to you.
Stay in the relative safety of protected cities, or risk venturing out into uncharted regions for resources and treasure, or seek out monsters of legend to test your mettle.
Fight and kill other players - or protect the people around you from marauders and mischief, for bounties or renown.
Profit from gathering, taming, refining, crafting, construction, trade, protection, and more.
Join a guild to compete for trade or territory, build keeps and engage in epic wars.
A TRUE SANDBOX EXPERIENCE : THE Best Sandbox mmo
All these paths are open to you, and you can travel them alone or together with others. No matter what you choose, your time in Nave is guaranteed to be an unparalleled experience, exclusive to you, and forever written into its persistent history.
This isn’t our game, it is yours.
www.mortalonli...
Initial release date: November 23, 2021
Developer: Star Vault
Platform: Microsoft Windows
GENRE: Action, Indie, Massively Multiplayer, RPG
Publisher: Star Vault
Series: Mortal Online
Engine: Unreal Engine 5
store.steampow...
dude the narrative hype is awesome, something sir Barados does extremely well.
yes great game, but if I have to quit my job and divorce my wife to play it then player retention is going to be very low
Once u get your skills situated u can duel for pvp knowledge then go out in low teir 5g gear and come back in the best. That’s how I play cause I ain’t got time for the farming
casual
Looks fun but the snow is so heavy yet there is no snow on the ground. That pisses me off
Is this game worth the subscription, and how directional is the combat? By directional I mean like, chivalry and mordhau combat.
Very similar to directional combat seen in Mordhau and Chivalry II - overhead strikes, thrusting strikes, left swings, and right swings, feints, parries, blocks, shoves… and occasional low-damage handle hit from swinging your weapon while too close to your opponent.
You can hold your blocks. 2-3 second parry window. Once you pass 3 seconds, it will block instead of parry. Depending how long you hold passed the parry window, damage goes through the block
Did you end up playing?? I’m a 1100 hour Mordhau player and am very curious
Twas an honor and privilege fighting alongside you, King Barados! For the glory of ODIN!
loved this game when there was no sub but a sub for the buggy state its in is criminal
games just flat out incredible
Love that you making videos now 🤓
Sick ass fight
never played the game but i have played games before and it seems like your force is way larger than the enemy force and its commonly known as zerging perhaps im wrong
Good fights brother!
First "YOHOO!"
Do you experience bad ping in this game? Like lag spikes? This video doesn’t seem to have any of that. And quality is hella nice 👊
what really shines is the 45fps, game look cool tho
Liking the narration bro
i would be so confused in a big battle like that lol. i prolly be swinging on everybody =P
You get used to it tbh. There is no proactive map either, but youed be surprised what the brain can adapt to when you give it a challenge
sick video dog
Nice video and well commented 👍
Jheeeeeze!
I tried to get into this game two different times with 2 different characters, but the biggest thing that really turned me off was the directional blocks, especially with a shield.
I feel like if you have a shield, at least, that you shouldn't have to block in a direction in order to block an attack. It just made the melee combat feel weird.
As for magic, most of the spells had to be aimed like a hitscan type weapon, and I'll admit I'm not very good at aiming.
I haven't tried bow combat yet, but I tested it a little bit on Haven and wasn't sure how I felt about the aiming reticle.
I'm not entirely sure what I would do in this game in terms of combat, though the biggest thing I enjoyed doing was gathering and crafting stuff and leveling professions.
If you ever give it another shot, the tutorial is completely redone and much better.
You can also build a character around tower shields, which doesn't require directional defense and functions as a wall.
@@asimplewizard when the tutorial was redone? just curious, i've been playing few months ago too
@@Zzzyga like a week before I posted that.
Basically there is a dozen or so quests to complete that walk you through the mechanics. Horses are in Haven now. More mechanics are learnable. They got rid of reading and let everyone read. And they added more bandit camps everywhere so there's less bottlenecking.
The game is the same. If you love to grind mats for 12 hours while being paranoid the whole time and get into a fight once per 4 sessions but it's the most exhilarating 14 seconds of your week, it's a great game.
Nice fight!
Awesome game, i lovin MO2 combat system!
Hardly the most impressive thing about the game...
Sales man Bruce