They Made Doom Into a Roguelike & it's MASSIVE!
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- Опубліковано 14 тра 2024
- ▬♾️𝘿𝙤𝙤𝙢 𝙄𝙣𝙛𝙞𝙣𝙞𝙩𝙚 ▬▬▬▬▬
• Mod Page ➥ www.moddb.com/mods/doom-infin...
• Patreon ➥ / doominfinite
• Discord ➥ / discord
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• MM's Discord ➥ / discord
If you need anything modding, you can try your luck in here!
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• MIDI Rendition of "Nobody" by A7X ➥ • Nobody, but it's 90s M...
• MIDI Rendition of "Buried Alive" by A7X ➥ • Buried Alive, but it's...
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00:00 Doom Infinite
00:34 What is Doom Infinite?
00:43 What is a Roguelike?
00:50 What is Doom?
1:07 Main Menu
1:54 Classic Mode
2:27 Levels
3:20 Monsters
3:57 Weapons
4:47 Items
6:01 Gameplay
6:45 Limbo
7:28 Conclusion
7:51 The Making of Doom Infinite
10:03 What if Doom & Blood Had a Baby?
▬⚠️𝘿𝙞𝙨𝙘𝙡𝙖𝙞𝙢𝙚𝙧 ▬▬▬▬▬
All you need to play the mod is GZDoom & the original IWADs which can be found here: archive.org/details/DOOM2IWAD... so stop saying it ain't free. A simple Google search will get you all you need and setup within 5 minutes. Doom Infinite is INCOMPATIBLE with Brutal Doom or pretty much any gameplay mods, and most most in general because Doom Infinite is like a total conversion.
I test out the mods & expose any issues that they may come with IF they were INSTALLED CORRECTLY. I will only state issues with the mod that originate from the mod itself being at fault. If you're having issues I don't explicitly mention in the video, most likely you neglected to read the mod page description, posts, bugs, or requirements sections. If instructions aren't present on the mod page, I would mention them in the video. The mods I showcase are USUALLY SAFE & would never crash or destroy your game UNLESS you have INCOMPATABILITIES. Also THIS IS A ROGUELIKE. So STFU about it in the comments. No one cares about what upu believe the genre should be.
#doom #doom2 #doommods #gaming #roguelike - Ігри
AMAZING video production quality - from the script to the cutaways and clever usage of small cutscenes. This... this is why I don't want YT to die, it was a great watch! Thank you so much for covering us and here's to more videos that we can watch with a smile on our faces! Cheers!
What makes you think any of that has anything to do with UA-cam? How young are you?
It's a ton of fun and i've been having a blast. Been out of the Doom community but videos like this help me stay semi up to date.
I wonder how I missed your mod since I'm a big fan of Doom, rogue-like RPGs and playing Doom mods sometimes. I'll check it for sure. I have only one question though. Does it work fine with Bolognese mod? Or maybe you'll implement some gore system with gibs in future?
someones unaware that mr. icarus exists...
@@KazeMunashii DOS was overjoyed when Icarus made his review of the mod. Go check Icarus’ video’s comments section, DOS left one there. And I’m aware that Icarus exists. But the way he goes about creating his content doesn’t pull as much views as mine. He was making the video for Doomers, I made this video to get the attention of the roguelike player audience. By doing that I’m tunneling even more new comers to the Doom community.
Mod authors like this are exactly why Doom remains relevant 30 years later.
Mods in General keep games alive for MUCH longer, idk why more publishers or devs don't allow modding for their games.
- Skyrim & Fallout - Alive much longer because of mods
- Cyberpunk 2077 - Redmod allowed it to add additions, fix problems, and add graphical improvements (just like with Bethesda's Creation Engine).
- Doom 2 - Mods today really push the Engine to the limit, and heavily modify it to such an extent that IMHO these mods are better than fresh "Retro-Shooters" like Dusk (imo).
- Half-Life 2 - Still has mods being developed and levels, but very few "Hi-Res Textures" or "New Assets" mods.
- STALKER - This is a BIG one (as big as Fallout modding). The STALKER community fused all 3 games from the Trilogy, and the Russian & Ukrainian Modding Communities add: Their own stories, levels, lore (to the point that I'd call some of them as "Spiritual Successors"), Weapons, Graphics, STALKER today is still kicking hard-core, while Metro Series games are not, despite same engine. No idea if STALKER 2 will have mod support, since they moved to STALKER 2 (while ironically, Metro Exodus is developed from the original STALKER X-Ray 1.6 Engine). Since most mods are in Russian, I recommend 2 FREE STANDALONE mods for STALKER in English. They are:
STALKER GAMMA & STALKER Lost Alpha (a remaster of original STALKER: Shadow of Chernobyl with a modified 64-bit Engine + Graphics + added cut levels + more.
@@drusik I like how almost all of your examples of mods that improve longevity of games mostly boil down to "muh grafffixxx."
Who cares if it remains relevant?
@@brandon0981 I do.
No. It remains relevant because it's the best game ever made.
secret lore: this mod was called Eternal Doom for a while, but then some kind of game appeared that made that no longer a choice.
Fun Fucked: it's the other way around! :D First codename was RanDoom, then we switched to Doom Infinite... and then Eternal was announced! Our jaws kinda dropped... Close call.
@@dosplayer7692 I was sure you had it reversed compared to the official game with that title but I guess I just remembered wrong. But it was the funniest thing when it happened, I remembered your reaction to the game title when you became aware of it.
@@dosplayer7692 divinity original sin player?
INFINITE Doom works with CHELLOS VOXELS and there is a PERMADEATH add-on to create your own roguelike experience
I recommend Gun Bonzai as well, it adds weapon XP and upgrades (like elemental aspects) that are universally compatible.
I noticed it works with chello voxels too! I thought for sure invisible and different size enemies would be broken but nope, seems to work great!
@@YogiTheBearMan Thats part of the magic of ZDoom friend
Where is the permadeath addon, if i may ask?
Can I have a link to Chellos Voxels pls
The mod definitely deserves the best Cacoward in the 30th anniversary! I'll flip out If they didn't give it.
Fucking agree !
I'd be furious! It's only a demo, you can't just look at Cacowards and say "oh yes, THIS is the pinnacle of Doom modding!" Would rather wait patiently...
It won, so no flipping out needed.
@@dendon3384 👍
*cough* MyHouse.wad *cough*
Nobody and Buried Alive MIDI did not go unnoticed
It was a very nice and heartwarming surprise listening to buried alive ngl
Both from A7X?
Came to say it, I knew I've heard that before
Yup heard it also!
I knew that's what I was hearing!
this is how it feels to think of the best game idea and actually manage to bring it to life
I’m loving in general how rogue lite and classic/boomer shooters are meshing. Nightmare reaper and roboquest have been awesome for me.
I was just going to comment and recommend Nightmare Reaper because of the similarities.
nightmare reaper is one of the best shooters i've ever played.
I hated Nightmare Reaper, its levels were weird and made no sense, and worst of all, it was hard and not much fun. I regretted spending money on it. Doom Infinite on the other hand has brilliant levels, is tons of fun, and I have willingly supported the project on patreon.
"Its hard" sounds like skill issue. Git gud
@@jarekb6524skill issue
i recently saw someone port doomguy into risk of rain 2
now we have the inverse; risk of rain 2's rougelike item stacking mechanic in doom, which isnt a sentence i expected but is incredibly cool
The chip tune a7x had me jamming before I even recognized what it was haha great vid as always man
I'm getting strong "Risk of Rain" vibes from this, and that's a GREAT thing!
thank you for covering this, it looks super fun and you can tell there is a lot of love put into it
This looks absolutely incredible, thank you for covering it! I'll definitely be looking into it.
That Buried Alive MIDI got a little tear in my eye
The 8-bit Avenged 7-Fold was on point. This need a Project Brutality port.
I'm so glad you've given stuff like this and gzdoom rpg the attention it deserves. Before your coverage it felt like almost no one even knew about the gzdrpg/rl arsenal combo, good stuff.
There was a small moment where I was like hmm this sounds like A7X and then your commentary stopped and I heard the melody to buried alive and I’m like oh shit it is 😭😭
i love the 16-bit a7x in the background
I am so trying this out. thanks for the video!
The MIDI A7X was just the cherry on top of this great video. Off we go slaying demons again
This is like a good version of what I used to do years ago. I'd create a random map pack using Oblige and play through it using th Aeons of Death mod. If I died, I'd generate a new map pack. Glad to see someone take that and actually make it work properly.
Bro, the menu looks so damn GOOOD!!!! I love the nurdy imp! :D
I just downloaded this after your video got recommended to me and my god I am having so much fun! (And I don’t play many doom wads and I’m not particularly a fan of roguelikes) but this mod is fantastic! Thanks for your video mate :)
I can't wait to play and support the dev financially. This is a masterpiece.
Ooh, this looks like a mod I could get lost in for a while. I'll have to check it out! :)
4:38 I'm glad you acknowledged Doom Roguelike Arsenal; that's another mod I've sunk a lot of hours into that does a lot of similar things. :)
I donated to them, worth it after HUNDREDS OF HOURS OF FUN
I always felt Doom +Roguelike + Stats/level ups + Equipment was a great combo that they should never deviate from. This will open up alot of possibilities going forward for replayability besides just "downloading new map packs"
I agree, even if I'm not a fan of infinite respawns with increasing difficulty. I want to take my time in maps, not rush through them like in Heavy Rain.
@@phaolo6 Definitely agree and I didn't mean that in a "one size fits all" type of deal either. Im not in the mood for infinite respawns all the time either so having the options to pick and choose would be very addictive.
is it roguelike in the sense that you play, improve stats, die, and restart with all the stats you gained?
It's like Enter the Gungeon and DOOM spent one night together and after 9 months of rip and tearing, a DOOM INFINITE was born.
its great fun and has me engaged, i love the endless power ups and random weapon buffs/debuffs
until suddenly a fast moving barron hits me for 60 then teleports next to me ending my run
until suddenly a barrel explodes
until suddenly something hits me for 90% hp
until suddenly random explosion
until suddenly another random explosion
yeah those random damaging things are very hard to notice and even if you did notice them they're way too quick. they should be removed
thank you for making me discover such an amazing mod, it looks so good i'm gonna try it out
WOW I must play this like RIGHT NOW!! Ty great channel!!!
cheers on the a7x in the background brother 🫡🤘
the interactive wall textures is epic.
they made doom into a new world !
Seems quite awesome!!! Thanks for bringing it up!!
this looks like a super cool mod, i'm definitely gonna download and give it a try! it's surreal hearing my midi covers in the wild but i'm glad to be able to contribute to the doom community
Love the presentation of your video, going to stick around for a while ;)
Love the A7X licks in the background
Oh this is basically Risk of Rain in Doom package, awesome!
This..., I was wondering why he didn't make the connection, probably he hasn't played RoR.
Basically it's Classic Doom mixed with Risk of Rain, with a little extra love and charm added to it. I'm fucking sold.
4:43
Always wondered what turns Mutant on.
Spoken like a true gamer.
Wish that nerdy imp was common in modern games.
Imagine how useful it would be for the game to tell you when your setting are either bad or suboptimal for the game.
All that's missing is an auto fix function. Like automatically setting the resolution to your screen's values and comparing your specs to the requirements.
Sadly, automatically setting some / most core GZDoom options is prohibited for modders and mods. Trust me, we tried! Nerdy Imp is best we can do at the moment.
The worst is when a game starts not with the native monitor resolution and you have to play a introduction map or sth before you get to the main menu
Why such a game doesnt look what the user's native resolution is, is beyond me. Especially nowadays where everyone has no CRT anymore. Everyone should know that flat screens look only good on their native resolution
Please know we are aware that the "Aspect Ratio" message is hard-coded to match 16:9
If this is not your monitors aspect ratio, please ignore this message.
@@dravenation8428I have 16:10 (2560x1600) But I meant this rather for modern games which should be able to read the resolution from desktop at first game startup.
edit: But if I recall right, even GZDoom started on my correct resolution right away.
This feels like a successor to the mod I used to play...
There's a doom inspired rougelike called DRL (formerly DoomRL)... and there's a mod for doom that was inspired by this game, called DoomRL Arsenal. It's been years since I played the mod, but I would pair it with a program that could generate semi-random maps based on settings you could configure to your liking, and I could grind through a whole megapack's worth of generated levels, and then generate a new set and plop my geared up character into them. It was really fun figuring out what weapon mod combinations could turn your normal weapons into a completely different weapon (nuclear powered infinite ammo bfg!)
So, Risk of Rain, but it's DOOM. NGL I'm diggin' it.
Bruh I love you so much for showing 1 clip of Nukie throne ❤
Thank god this is out. I tried a doom roguelike years ago, but couldn't get different mods to work together, so never really got to enjoy it or try it.
dude that cover of buried alive is peak
Ooooooo I can't wait to try this tomorrow! I'm currently addicted to Call of Doom but this mod looks crazy fun
a VERY similar game to this also already exists btw, it's called UNLOVED. it was originally a DOOM mod, turned into a standalone (original IP) game. it's definitely not as advanced as this appears to be, but it is also a very good game that you should check out
Yes the roguelike i was waiting for !
I forgot about the mod menu and didn’t realize what the wall cracks were. Thanks!
Castlevania Aria of Sorrow recently got a sick rogue like mod too. Crazy how making a game into a rogue like makes it feel new again
You are doing God's work brother, thank you for the awesome video and recommendation
Suddenly reminded of the doom roguelike that became Jupiter Hell- it kind of comes at if from the other direction, making a traditional Net-hack like roguelike play like doom.
Just downloaded it today after watching this video. Holy hell, I am blown away. I didn't get into Doom wads until myhouse, and I didn't think anything could top that experience. Amazing how the best gaming experiences of 2023 and so far 2024 are both mods of a game made in 1994.
This sounds amazing!
Oh _hell_ yeah, this really does look very good. Excited to give it a look.
2:29 If you tell me this was not influenced by Hakita's work, I'd not believe you
Buried Alive as a doom style 8 bit rendition? Nice.
Nice video man
Wow this is something I didn't know I needed, amazing indeed.
I hope they make a compatibility patch with DRLA, this will make the mod that is SUPER GOOD become HYPER SUPER BRUTAL GOOD. By the way, I almost forgot, as you always continue making tremendous videos bro, keep it up, I wish you always have a great day
I recently just decided to buy the classic Doom games because of mods like this. I've already played it for a few hours and it's hard to stop. Definitely looking forward to the coming updates.
The music my man thank you xx
3:27
"Imps may fire a barrage of fireballs at you..."
*_GASP!_* That's Vegeta's technique!
Vegita wazada!! :o
Thank you for the discovery. It looks genius.
That's a fantastic title and development story! I do hope he can convert it to a full game eventually, something unique, no one can take from them.
Nah! It's a Doom game first and foremost, with our own spin on it, and it's gonna stay a Doom game! But in the future... go go new random projects!
Needs 3d weapons for playing in VR, but we are a niche within a niche. This looks awesome.
Something low poly like Compound would be nice tbh
How to put this on a steam deck?
GZDoom has a vr mod, dunno if these are compatible...
@@Wobbothe3rd If it's a GZDoom 4.8.2+ version... then yeah, it should work!
I'm sad because I thought you were going to talk about Doom Roguelike, which is my favorite "Coffee Break" Roguelike. I'm probably gonna try and check this one out, since I haven't played much Doom and this would be a good reason to.
Definitely looks like fun. I'll give it a try at some point.
This should be the blueprint for the next Hexen or Quake or whatever next game id software is working on, imagine this level of procedural randomized gameplay but with all the mystery and polish of a modern game engine, with professional art assets. Quake already had that "hub" gameplay concept even in 96 (and the new remaster doubles down on this), and Doom 3 was apparently supposed to have partially randomized levels that "snap together", an idea later resurrected in SnapMap for Doom 2016. This format of modern Rougelike in FPS could be amazing in current times.
looks awesome!! no idea how to run it though haha never moded doom before
I'm excited
Dual miniguns is just ridiculous at that point but who doesn't love carnage?
this is one of the craziest mods for any game ive ever seen
I was asking for a Doom Mod /wad just like this
for a while my obsession has been doomrpg but I'll definitely check this out too
2:54
"Keep your eyes peeled for cracked walls.
Unlike your ass crack, you'll wanna dig away at these spots..."
This man is a work of genius
The A7X music. My guy. Hell yes.
This is absolutely awsome!
Definitely sold on giving this a go!!!
I'm 4 months late to the party here, but definitely makes me wanna play Nightmare Reaper.
Absolutely fantastic looking doom mod though!
this is awesome thanks for letting know and the creator may you be successful at life and thank you.
Th-this is my mod! It was made for me!
Seriously though, this mod seems so absurdly tailor made to my tastes, it's kind of scary. I am IN!
Welcome! (gurgled in a creepy, zombie-like voice)
this is amazing, the Doom Community never fails to amaze me with cool mods, I have been enjoying the Brutal doom with the metal sounds packs, but this is a completly beast altogheter, I love doom and i LOVE rougelike games, this might be the type of hype me and some other ppl crave for.
The avenged sevenfold song "so far away" in the background is a nice touch
This + Brutal Doom + Walpurgis Classes = the best iteration of classic doom\hexen\heretic
Brutal Walpurgis: Infinite
Wow! That sounds interesting!
Looking great!
I wonder if id would hire this guy and release it officially
Damn that is fully sick
God Complex is also very nice when it comes to a semi-roguelike experience for Doom
How do I put this on a steam deck
love this wad, though the acid rain is so frustrating
Great video :)
The dual miniguns cracked me up.
The risk of rain influence is evident, I'm sold.
This Mod is soooo fun, it brings a infinte life to this wonderful old school game. (Doom2 for life)
This needs to become an official doom game. I would buy it on all platforms.
relatable story this guy. i did the same. i never finished mine though. by coincidence, i started working on it again today after a 3 or 4 years hiatus. My next project in doom would be a roguelike too, but quite different from this tbh.
Push a bit, every day. It's hard, but it get easier the longer you do it.
I was convinced when you started the video with "I've"
This mod is awesome, as soon as i saw the weapon drops, i was like yes please, take my money such an awesome idea! xD
Ayo? I haven't played Doom in a long time, seems like a good time for this.