Thanks for voting for this topic guys! Don't forget to subscribe and you could be $500 richer by the end of the week. Nothing is more satisfying than helping a random stranger :) This topic is one that's really close to my heart. All of you have SO much potential to create an amazing future for yourself using your skills and knowledge. I've heard so many stories from amazing, kind, and talented artists that are really struggling to keep themselves on their feet this year, and the main purpose of this video was to inspire people to try and make a positive change in their lives. If this video helps even a single artist set up some sort of stability for the future, then I'll count that as a win. I love answering questions regarding financial freedom, growing and nurturing communities, and making sales, so if you have ANY questions, feel free to reach out to me on youtube, Instagram, Twitter, or our discord, I'll be more than happy to try and answer any questions you may have. At the end of the day, we're all artists just trying to survive doing what we love, and there is more than enough space in this incredible community for all of us to thrive and be happy. Lets work together and create a bright future for ourselves :) Thank you all for your amazing and continued support, I cannot do this alone, so every like, comment and subscriber means the world to me. I'll see you guys in part 2.
I honestly just subscribed only because I found this video. Maybe passive income for artists need to be more popular on youtube, especially since we know big artubers make alot of money :)
i really need to get over this hurdle. I am a graphic design student and want to start freelancing to gain experience but I always feel i'm not "good enough"
@ILGB not true at all, all modern music is below average, all music video production is garbage, most illustrators and concept artists are trash, most 3d animators suck and overall people give much more money to those who are more willing to take it and not to those who deserve it
I studied nsfw/pinup artists for the last year and never thought I'd break 1k on patreon. It only took a god damn month since I had already done such heavy planning and research beforehand. EDIT: Also, SAVE INDIVIDUAL ASSETS AND RESELL THEM! AS A 3D ARTIST YOU ARE LOSING MONEY NOT SAVING THOSE HANDS/EYES/CLOTHES AS INDIVIDUAL OBJECTS AND RESELLING THEM!
Holy cow. I've been watching countless of videos similar to this and you're the first to tell me that it's okay to not be a pro at something. That really relieved some stress off me. Thank you so much for this video!
This kind of stuff is really heartbreaking to hear - I really hope this video series is helpful for you guys. Feel free to let me know if you have any questions and I'll try to answer them in the next videos.
@@StylizedStation Thank you so much for all the tutorials you posted on this channel so far! I'm really thankfull for all the amazing tips you have been providing us so far! You are amazing! : )
@@SrSeed I feel with you bro, and a worldwide Universal Basic Income is the only real way to save the mess that society is in right now. Art is underappreciated, and if you're not pushy, you're sidelined!
500$ can help a person to build his career in india. that is really sweet. Thank you for doing these type of helps. it makes a great day for the people
It's so sweet, knowing that you love me Though we don't need to say it to each other, sweet Knowing that I love you, and running my fingers through your hair It's so sweet Watching the video where you're lying In your red lingerie ten times nightly You know I think your skin's the perfect color But it's always your eyes that pull me under It's so sweet, knowing that you love me Though we don't need to say it to each other, sweet Knowing that I love you, and running my fingers through your hair It's so sweet And I will gladly break it I will gladly break my heart for you And I will gladly break it I will gladly break my heart for you And I will gladly break it I will gladly break my heart for you And I will gladly break it I will gladly break my heart for you It's so sweet, knowing that you love me Though we don't need to say it to each other, sweet Knowing that I love you, and running my fingers through your hair It's so sweet
I've been a musician, programmer, and now digital artist and one thing that stood true through all of them was that the path to making a sale is around %15-30 quality of product, %70-85 getting your product seen. Most consumers don't really have enough of an understanding of whatever they are trying to buy in order to critique the product based on it's price relative to other peoples similar products. If they do , they might not even bother to look for other options. Ultimately the consumer is partially responsible for large corporations doing the bare minimum and making increasingly lower quality products. Ex: blizzard, ea, most popular online games.
This is not really a guide for digital artists, it's more like a guide on how to be an entrepreneur. Still very useful information. Learning this kind of stuff actually helped me make around 20k more each year on top of my current job. I could take it even further if I wanted to. I know exactly how to do it, just takes more effort.
@@volker2714 Well if you don't have the entrepreneur mindset then you can't exactly start a business and make passive income selling art. Your only option is working as an employee at a studio or MAYBE freelance but even freelancing is a little entrepreneurial in its nature.
This is an excellent video in a number of ways! It is great for digital artists especially because you don't need to deal with the added problems of trying to record the creation of physical art! (I do both traditional art AND digital art). And OF COURSE it's all about being an entrepeneur! Even if you are freelancing part-time due to working a "regular" job, or if you just want to sell digital assets, or merch, or have A YT channel and sell things via the description window such as links to Amazon to tools or equipment you use, or other affiliate links, then yes, you are an entrepeneur! 😊 It boils down to; "Nothing is ever easy"! Success is usually never overnight. It builds upon itself. That means there are some skills, research, and persistance of vision required! It can be a real grind (even if you love what you do!), because you may be creating your own "job", and you become that tough boss - on yourself! 😂 If you create a product (like a physical product you have to sell) or a digital product (like digital assests), or things like a course, that all requires up-front investment of your time. BUT, when you can re-sell it over-and-over again, then that part of it is the passive income! I'm currently selling my art printed on products that I have made for me at workshops and printers. I pre-fund my purchse of those things by doing KS campaigns. Now I am allowing some investors so I can make more products buyers are requesting, as I need to pay for samples, etc. Then I can offer these things too, and not do a seperate campaign for each item, AND fill my online store with products. But selling a physical product can be tough because of the admin work time required and fulfillment, which I have done all myself until recently.☹️ It takes away from my ART CREATION TIME, and creating new art is what it's all about! So now I'm implementing a plan (after researching it a bit), to base my business only on my digital products. I will still create traditional art when I want to, but I will be doing primarily digital design and art. The beauty of it, is that you can have the best of both worlds (if you love traditional art) and create digital art that looks like traditional art, but is faster to make. And there are other awesome digital based art forms like video! I'm exploring digital video creation of things like soundscape/ambient relaxation videos. Using both nature footage and in another style using both 2D and 3D based art I create. It's a wild ride and not for the faint of heart. Being your own boss can be as easy or demanding on you as you choose. It boils down to knowing what you want, creating goals for yourself, but being flexible and realizing it's NOT going to be easy. I'm not at 10K per month, but I see that it is doable now. Running a business is hard, but it helps to have a positive attitude and have persistance of vision. Creating art is the easy part. And if you want to NOT be working for anyone else, and become a full-time artist, you have to have a plan, do your research and commit to yourself and your vision.
It's just that the specific asset flip market like Turbosquid is over saturated. There are niches for things like Kitbash kits and anything personality driven. It's just that if I look up "tank" or "house" or "car" on Sketchfab or Turbosquid I get hundreds of hits because over time each random thing people look for will be saturated in the same way stock footage has become saturated if I look up "office worker smiling" or "graph of stocks going up".
I like that you are telling the truth: "this is gonna be TOUGH but you can do it!". I am a full-time gaming video editor but I want to achieve more in life. Thanks for the process breakdown.
Update: I published my first UA-cam video. It only took me a week from buying equipments to production. Recalling why I made this decision, I think mostly because of your video. After I finished editing video, I was like:”Wow, I did it?!” I was thrilling because this is the first video that I create for MYSELF. I don’t have to ask any client’s opinion. I’m the director, the boss and it felt GREAT!! And I got nothing to lose. I will only be afraid if I never try. THANK YOU!!!
@Stylized Station I too work a full-time job in retail & do 37.5 hours a week(2:24) & have little to no time to work on my stuff. So for the whole of last year, I've been saving up as much money as possible. Which will enable me to work on this full-time with my 20k plus savings to cover me for a year. I'll be leaving my retail job in February this year. :) This video is really a huge reminder of our worth & that we deserve more than what we give ourselves credit for. Thanks for sharing this! :)
I just want say, and I hope you’re reading this. Thank you! As a small freelance digital 2D artist, I’ve been struggling for years now! I’m already making weekly merch sales (which don’t provide nearly enough income) Also trying to get my art out there has been really difficult, took me 3 years to finally reach 300 followers on Fb! And I’ve been pretty depressed and totally demoralised lately. But after watching your video, I’ve gained a lot of insight, and you touched upon things that were cracking my head open. You’ve given me a new boost, and I’m going to be using that to get myself together and keep on trying! Thank you! You’ve just gained a sub!
4am in the morning, wondering and doubting whether the effort I've put into my first real online venture will be something that people will enjoy. Contemplating giving up.....and then some random youtuber pops up in my recommended videos. "SS, Don't give up".........thanks man, I needed that. Such an honest attitude, I really enjoyed this video, giving my sub because it's so friggin early and I want to see the next 2 parts, lol.
It's super motivating rewatching this series! Recently started a 3D animation channel to share my enjoyment and I've never seen so many supportive and kind people in a community! Truly happy with my decision!
I FREAKING LOVE YOU FOR THIS. I started 3D Modeling on my iPad and making concept work by importing it into procreate...I've become really proficient at it to say. Was debating on figuring out a way to teach this to the masses because I know for a fact alot of artists like myself cant either afford a computer or just dont have one in general so would resort to using either Procreate to make art and other means on IOS. I love you man!
Great video! Passive income is great, I put my first 3d model for sale almost 10 years ago and it still generates income to this day , slowly as you build a portfolio of products, models or courses it will grow and become more substantial.
Lol. Amazing. Was recommended this video again, watched it when it aired however long ago. I was watching a lot of stuff on passive income at the time. I ended up getting interested in substance painter after watching your videos, I was already starting to build items for a game I play, but wanted to learn how to paint them. So I watched some of your videos and eventually took some free tutorials [literally too broke for the course, lmao] and eventually started taking commissions. I launched my store, I have two products in it right now and I've made a substantial amount of money in just these past three weeks. I've been making ongoing money for the past few months. So, thank you. It was really nice coming back to this at a better time in my life.
Making a goal of earning $3.5k per month as a passive income for me is already a great achievement...so I wont have to hold onto a full-time job that I hate working.
Very helpful, I'm in a 3rd world country where there isn't much support for artists. I've never had an opportunity to make money off of my creations so I do them out of passion. I can't wait to see the next parts in this series Thank you!
Being a freelancer on video production and graphic design over 10 years and still struggling to have firm passive income, this info worth a lot. While others on $500, I'm focusing on 10k.. Hope I could let you know my journey someday… Thanks again. (My first comment on UA-cam)
very concise advice, looking forward to the next part. It's going to be a struggle finding out what it is that I can offer. I know my skillset, but formulating how to put it to use In a way that I can say 'I can use this' is hard. I think i must jump to the market research portion to see if I find a guiding star. One thing is, i KNOW i can do it. Almost a year ago I made a small app when brushing up on my skills. It was something i churned out in 30 mins to an hour and gave it up in gumroad for free with a 'pay what you want'. The app netted me like $70, which amazed me and felt me with a pride and drive that I can do something bigger. again the question is what. sorry for the ramble, but thank you for the tips and inspiration.
As someone who's dealt with existential panic surrounding how long I spent in education and the pay an artist receives, especially at entry levels, this video and the series from it is definitely something I'll be keeping a close eye on. I had a lot of worries that my 8 years of education in Game Art was time wasted - now I think it was an opportunity to be able to look into diversifying in ways that you've shown in the video and will keep sharing. And a giveaway on top - you're a very generous person.
Your videos have been so helpful for me throughout this semester! I've learned so much about substance painter, and have become confident in my abilities all thanks to you!!!
I agree when you say that the best people to learn from are those who are just ahead of you instead of decades long veterans, i find that they tend to have recently learnt whatever it is and everything is fresh in their minds, and they don't cut corners, when someone who has recently mastered a subject teaches it's fresh and all the information is there, when a master of twenty years teaches they tend to misjudge your level of ability and tend to miss things that are obvious and common practice to them, and can be confusing.
I’ve been working in games for almost 10 years and almost ready to wrap up my next character and recorded every step, will be turning it into a full tutorial to see how it does. This will be my first pro tutorial and will need to do a lot of editing and voice narration. Been selling 3d models for many years and I find digital marketplaces a waste, I never recover the money I put into my models.
This is the video that finally got me to cave in and get the book. Been binge watching your content for a week since I am making a stylized environment for a game and this video inspired me to make some content on the side for cash :D
This is something I really want to talk about more, and create more dialog around - especially for people that are employed by companies. Being open about your salary and how much money you make is really important. I hate this hush hush culture that big companies have perpetuated. It only exists so they can pay you less.
6:09 shocked me. They looked so much like my daughter aged up, I never thought cgi would ever have curly hair let alone well done 4a-4c afros. It's honestly a testiment to how dedicated artists are
This is great content man! I love your explanation of how the saturated market works, because it doesn't just go for Art! It can go for any sort of business venture! So many people are afraid of just STARTING on pursuing their passion because they believe that what they want to do is "Oversaturated" and end up not pursuing their dreams and regretting it. Keep it up! The advice was 💯💯💯💯
Im not sure I would call all the time to build an audience, create a product, and then consistently promote and advertise the product to be exactly "passive."
I think the idea is you front load more of the work, invest early, then as time goes in you don’t have to spend as much time doing it. But yeah it’s still a lot of work.
yeah, i think what is more true to "passive" income is things like, idk redbubble, government bonds, etc.. this is more of an... active income i would say
@@maiamiller3648 But if you have to actively continue putting in the same effort to continue making that money, I wouldn’t call it “passive.” Working what amounts to a entrepreneurial part-time job isn’t considered a “passive” income. Managing your websites, social media, marketing, etc. 24/7 is arguably even more work than a casual part time job.
I have a hard time believing this is even possible, unless you get lucky and start a snowball effect. Even then, I feel like I would be at the mercy of the first career-breaking mistake.
It's more possible in the nsfw field than in the sfw field. Anyway, those who make 10k+ a month are definitely in the vast minority. And many of them get 10k a month as a team, not as an individual. Furthermore, those who get there got there after years of hand work. Anyway, the video is... ok. But I feel like the title is really clickbaity.
@@GerardMenvussa yeah but have you tried to get that high? You are expecting to much if you want to end up like them. I never said you CAN go that high I'm just telling you he exist. And I never said you can't get that high either.
@@GerardMenvussa if you put your audience first and not your will to make money you will succeed. UA-cam will take 10 months to figure out who your audience are. Be consistent, be productive and be of excellent quality. Forget what goal others set, decide how much you need to be free, double that (taxes) and give it minimal 1 year to gain momentum.
as many have said, i just hope someone in a country where 500 bucks means a lot wins it! I know it's not a big deal for most americans but for people in south america for example that's straight up more than 2 months work!! gl
Hey there! Coder/developer here, aspiring to break in the art scene both for my own games and for passive income. Would love to hear you advice on first steps when one has no artistic background. Thank you!
Hello, can you please set the video language options to English ? It normally will activate the automatic subtitles. I have difficulty with oral English.
The quality and quantity of the content really help to multiply the passive income, personally, I lack in having an audience and making the presentation for my content. looking forward to part 2. great video.
In the country where I live, the dollar is worth 5x more than in the United States, literally. Our minimum salary here is almost 200 dollars. I have now started to learn Blender and I will do my best to start earning in dollars one day
This was so inspirational that 1/3 of my possibly monetizable projects were magicaly finished by the end of this video! Jokes aside, this is great stuff, very recently I started thinking of getting some side projects as some passive income, and this helped my shape my goals/thinking better.
My salary is $100/mnt & I am laughing because I am aiming at $100k, this is so undoable, even $10k sounds like an unreachable $1 billion but I want to believe in it, it's hard but I am gradually doing the thing I love & some people love it too.
People always think that they must be very good or unique at something to have success. WRONG. if that was the case nobody would do anything. Plus many people like saying they are unique, NOTHING IS UNIQUE. Out of 100000 you will find only one that is maybe unique. Just do your thing and don't care what people think. Critics is just a way to make someone feel powerful about them their self. Just do your thing. Perfection is a path of failure.
I have a question: so your definition of the artist-job is somewhat one of a designer or teacher who has a certain skill set to show? What approach would you recommend for non tech-savvy painters who make amazing artwork and are professionals in their areas? Selling the artwork on Patreon or Displate? Not quite sure how to use this guide for these kind of artists.
I like the part about you wont hit 10k by shooting for extra beer money, but if you shoot for 50k you will think bigger, and may actually hit 10k (heck ill b3 happy with 1k a month!) I think that mindset of shooting high( but not ridiculous) is a good idea. Looking forward to the next parts!
@@StylizedStation Yeah, the mindset sure is difficult, im a 3D artist and 3D printer props for cosplay, sometimes its hard to be like i see friends making money with it, but i have like 0 sales and 1 Subscriber on this youtube. I really want to figure out how to just get out of this nothing happening to making it out of this hole.
I've been wanting to create a digital product for years now, but the fear of wasting my time on something nobody is going to buy had always stopped me, also I don't remember if you mentioned that building a reasonable passive income will probably take years, and that's something really important that people with something like this in mind must know
I'll be honest, a lot of this isn't going to genuinely help you make it as an artist. This advice is not specific to art and the parts that are, are mainly about things you shouldn't do as artist as opposed to anything you should specifically be doing as an artist. The art market IS saturated and most artists that made it have either been working hard for chicken change all the way through their teens and 20's, are employed outside of the things they post or services they offer on social media, or they have worked on something that happened to be popular to some degree (also you could just be an nsfw artist because those guys DO make money). You're better off doing art because you enjoy it, support your chance to become an artist full time with a job and keep posting and sharing your art online. There's nothing by ways of teaching in art you can come out with at this stage in the game if you're not an industry expert or accomplished to some level.
There are a lot of content creators in this field (online tutorial courses) who, unfortunately in this case you might say, produce almost anything you need for free. I have learned a lot of what I know (professional 3D modeling) from free tutorials, I have never paid for an online course in my life. Which doesn't mean that other haven't or wouldn't either obviously, but I'm really not sure I personally want to charge others for something they might find elsewhere for free. But thats just me, I am not a talented enough businessman to try and 'analyze the market' and things like that.
Once I bought a course thinking that it would go more in depth than the youtube videos I've already watched, boy was I wrong. That happened to me twice, and then I stopped buying courses. Courses are best for complete beginners as it saves them the trouble and time of looking around for good free tutorials. That is, unless the course was complete shit... which the beginner wouldn't know unless he looked around for good free tutorials...
I think selling courses is a pretty terrible move for a all the reasons you listed. It also diminishes your exposure because more people will look at free tutorials than paid ones. The better route is to offer free tutorials with packages, patreon, or donations. Once you have a larger audience it's easier to say "pay x dollars to get all the assets used in this tutorial if you want to follow along or use them in your own products".
It's really hard to get into the right mindset because, where I live, if you earn 800 euros per month you're well-paid. Earning thousands per month from art products sounds pretty much impossible.
Thanks for this video mate. Realy inspiring and motivating. I wish the best for all of you. But i also would like to say that, its not a race and dont try to solo it. Ask, share, improve together as community. Its a big world of imagination. And its limitless.
One of those repetitive 'happiness' sellers. Such people earn money just based on not the thing they're talking about (making a product to sell), but a dream to achieve making this product and life after it. This has nothing different with entrepreneurship of any other kind, and it's well-known for being highly unrewarding. It can be compared with seeds, thrown on a piece of land: you never know which one will grow into a tree, but for sure there will be a tree eventually, pity for those seeds left in the ground. It's important to emphasize that I'm far from judging this business, I'm more amazed by how massive is a scale it can be putten to. Neither I diminish the amount of efforts invested into this. Maybe the product called a 'dream of making a product' is a real deal, it's just based on people's ignorance of how the market and society works, and in fact, is misleading from real values of life.
BEST VIDEO MADE, WHY BECAUSE THE MAN IS HONEST, he knows the truth. I’m a 20 year multimedia idiot savant and When you don’t give up, the magic happens!
Im always so worried about being self employeed, because what If I cant pay the rent one month, but can the other and then cant again? The stability and security is what worries me the most
@@StylizedStation It's not that simple, they can fire someone for a specific reason, but never just because they want to, they need the reason so they can let you go, there is laws so you just get fire because they want to.
There is no secret formula. You can watch videos like mine all day, but unless you start actually doing the work and making mistakes, you aren't going to achieve anything
Can we appreciate that this dude genuinely cares enough about others trying to make it in this industry that he is willing to actually enable his potential competition. No business man with any sense would do that, but a good man would. Thank you for all the videos and tips bro, you're unbelievably helpful and inspiring!
How do you mean that? I know i live in the first world and win on default. I can alway just work in a super marked for 14,23 $ per hour. Life is easy if your not drug addicted and don´t have expensive hobbys or habits.
The paradox of subscriptions is that you don't want to subscribe to people who upload on regular basis (which sadly hurts those people) - you don't need their flood of content clog up your sub video overview list. You sub to channels that have irregular upload schedule or a very long one (one video every couple of months) so you don't forget about them in the mean time. Take Tim Pool as an example - why subscribe to a guy that pumps out 10 videos a day? Other content creators will drown in that flood of content, now imagine to subscribing to several people like that. And if you turn on notifications for more than few creators you won't keep up with videos, comments, anything really - not to mention that shit works randomly to begin with -_-
Simple step to sell more digital assets for games: reduce your polycount. 9 times out of 10 I cannot buy your art because it uses 10 times more polygons than my budget for this specific asset.
OMG that's my Jurassic Park Rex at 9:01 !! I have saw this video a lot of times and just realized of that ! Thank for inspiring us to make your own products and grow as an artist
Artists selling to other artists... I was hoping this would be more about cultivating an audience and thus an income based on people who genuinely like what you’re making and want to support you. Oh well.
Nice advise video. I felt lost when it comes to 3D modeling products, which to focus on the most and which one is popular to model. I am clueless where to start selling models in the market ?
Amazing Video! Could you possibly go over "How to Find a Job", as I'm scared that I won't be able to after I finish Uni, and would imagine many people have the same fear
I'd love to make a video on that! However I'm not in the industry so I'd have to talk to professionals first to make sure I have all the facts straight. Great Idea for a video though!
Thanks for voting for this topic guys! Don't forget to subscribe and you could be $500 richer by the end of the week. Nothing is more satisfying than helping a random stranger :)
This topic is one that's really close to my heart. All of you have SO much potential to create an amazing future for yourself using your skills and knowledge. I've heard so many stories from amazing, kind, and talented artists that are really struggling to keep themselves on their feet this year, and the main purpose of this video was to inspire people to try and make a positive change in their lives. If this video helps even a single artist set up some sort of stability for the future, then I'll count that as a win.
I love answering questions regarding financial freedom, growing and nurturing communities, and making sales, so if you have ANY questions, feel free to reach out to me on youtube, Instagram, Twitter, or our discord, I'll be more than happy to try and answer any questions you may have. At the end of the day, we're all artists just trying to survive doing what we love, and there is more than enough space in this incredible community for all of us to thrive and be happy. Lets work together and create a bright future for ourselves :)
Thank you all for your amazing and continued support, I cannot do this alone, so every like, comment and subscriber means the world to me.
I'll see you guys in part 2.
Can I have the $500, I just subbed 😂
uggghhh that $500, i could buy pen tablet with that. Good luck with the winner.
I honestly just subscribed only because I found this video. Maybe passive income for artists need to be more popular on youtube, especially since we know big artubers make alot of money :)
I just subbed.... but u know if wishes were horses....
$500 🙏🙏 I'm in. Sub done. Let the lady of luck chooses the lucky one. Bless your channel and bless the winner. 🙏🙏🙏🙏
$500 is a life-changing amount for someone living in a third-world country. Especially as an artist living in one. Good luck everyone ;_;
South America moment
Yes :( i need it so bad
True
Sucks to be in the Philippines
I want out lmao
Sad I get 650 a week unemployment and I pay no bills but yet I spend it on the dumbest shit LMAOO
The "You don't have to be a master to provide value to someone" part has really changed my perspective on things. Thank you so much for the video!
i really need to get over this hurdle. I am a graphic design student and want to start freelancing to gain experience but I always feel i'm not "good enough"
@ILGB not true at all, all modern music is below average, all music video production is garbage, most illustrators and concept artists are trash, most 3d animators suck and overall people give much more money to those who are more willing to take it and not to those who deserve it
@@briannamercedes4016 Hey, you go this! This IS experience, especially when you apply yourself to it. That is what shines through. :}
Best of luck
ikr?! That struck me the most in this video. :}
Same here brother
I studied nsfw/pinup artists for the last year and never thought I'd break 1k on patreon.
It only took a god damn month since I had already done such heavy planning and research beforehand.
EDIT: Also, SAVE INDIVIDUAL ASSETS AND RESELL THEM! AS A 3D ARTIST YOU ARE LOSING MONEY NOT SAVING THOSE HANDS/EYES/CLOTHES AS INDIVIDUAL OBJECTS AND RESELLING THEM!
Ayo Patreon?
Saucee
@@cyan7776 I can't have it tied back to me. T_T
Where should we sell the assets tho?
Where've you been advertising your patreon? did you have a following on other socials beforehand??
Holy cow. I've been watching countless of videos similar to this and you're the first to tell me that it's okay to not be a pro at something. That really relieved some stress off me. Thank you so much for this video!
This is honestly the most valuable point in the video
I'd be glad being able to afford a cheeseburger at the end of the month
This kind of stuff is really heartbreaking to hear - I really hope this video series is helpful for you guys. Feel free to let me know if you have any questions and I'll try to answer them in the next videos.
@@StylizedStation Thank you so much for all the tutorials you posted on this channel so far! I'm really thankfull for all the amazing tips you have been providing us so far! You are amazing! : )
Lots more free stuff to come! I'm really glad you're enjoying the videos.
@@SrSeed I feel with you bro, and a worldwide Universal Basic Income is the only real way to save the mess that society is in right now. Art is underappreciated, and if you're not pushy, you're sidelined!
@@m4r_art and who's gonna pay for that?
Me: has no idea how to render or even draw relatively well
Also me: Huh, this seems like a great video to watch.
Same.
Yes
literally me
You'll get better. Now you have incentives.
Same
500$ can help a person to build his career in india. that is really sweet. Thank you for doing these type of helps. it makes a great day for the people
It's so sweet, knowing that you love me
Though we don't need to say it to each other, sweet
Knowing that I love you, and running my fingers through your hair
It's so sweet
Watching the video where you're lying
In your red lingerie ten times nightly
You know I think your skin's the perfect color
But it's always your eyes that pull me under
It's so sweet, knowing that you love me
Though we don't need to say it to each other, sweet
Knowing that I love you, and running my fingers through your hair
It's so sweet
And I will gladly break it
I will gladly break my heart for you
And I will gladly break it
I will gladly break my heart for you
And I will gladly break it
I will gladly break my heart for you
And I will gladly break it
I will gladly break my heart for you
It's so sweet, knowing that you love me
Though we don't need to say it to each other, sweet
Knowing that I love you, and running my fingers through your hair
It's so sweet
@@nockin7976
Related
Somehow I hoped this would give more tips about building a passive income out of actual graphic arts rather than brush sets and courses...
I've been a musician, programmer, and now digital artist and one thing that stood true through all of them was that the path to making a sale is around %15-30 quality of product, %70-85 getting your product seen. Most consumers don't really have enough of an understanding of whatever they are trying to buy in order to critique the product based on it's price relative to other peoples similar products. If they do , they might not even bother to look for other options.
Ultimately the consumer is partially responsible for large corporations doing the bare minimum and making increasingly lower quality products. Ex: blizzard, ea, most popular online games.
Agree
This is not really a guide for digital artists, it's more like a guide on how to be an entrepreneur. Still very useful information. Learning this kind of stuff actually helped me make around 20k more each year on top of my current job. I could take it even further if I wanted to. I know exactly how to do it, just takes more effort.
Digital artists can't be entrepreneurs?
@@StylizedStation Of course. I just meant that everything you went over in the video could be applied to much more than digital art.
@@StylizedStation Of course they can, but most artists I know aren't, myself included...
@@volker2714 Well if you don't have the entrepreneur mindset then you can't exactly start a business and make passive income selling art. Your only option is working as an employee at a studio or MAYBE freelance but even freelancing is a little entrepreneurial in its nature.
This is an excellent video in a number of ways!
It is great for digital artists especially because you don't need to deal with the added problems of trying to record the creation of physical art!
(I do both traditional art AND digital art).
And OF COURSE it's all about being an entrepeneur!
Even if you are freelancing part-time due to working a "regular" job, or if you just want to sell digital assets, or merch, or have A YT channel and sell things via the description window such as links to Amazon to tools or equipment you use, or other affiliate links, then yes, you are an entrepeneur! 😊
It boils down to; "Nothing is ever easy"!
Success is usually never overnight. It builds upon itself.
That means there are some skills, research, and persistance of vision required!
It can be a real grind (even if you love what you do!), because you may be creating your own "job", and you become that tough boss - on yourself! 😂
If you create a product (like a physical product you have to sell) or a digital product (like digital assests), or things like a course, that all requires up-front investment of your time.
BUT, when you can re-sell it over-and-over again, then that part of it is the passive income!
I'm currently selling my art printed on products that I have made for me at workshops and printers.
I pre-fund my purchse of those things by doing KS campaigns.
Now I am allowing some investors so I can make more products buyers are requesting, as I need to pay for samples, etc.
Then I can offer these things too, and not do a seperate campaign for each item, AND fill my online store with products.
But selling a physical product can be tough because of the admin work time required and fulfillment, which I have done all myself until recently.☹️
It takes away from my ART CREATION TIME, and creating new art is what it's all about!
So now I'm implementing a plan (after researching it a bit), to base my business only on my digital products.
I will still create traditional art when I want to, but I will be doing primarily digital design and art.
The beauty of it, is that you can have the best of both worlds (if you love traditional art) and create digital art that looks like traditional art, but is faster to make.
And there are other awesome digital based art forms like video!
I'm exploring digital video creation of things like soundscape/ambient relaxation videos. Using both nature footage and in another style using both 2D and 3D based art I create.
It's a wild ride and not for the faint of heart.
Being your own boss can be as easy or demanding on you as you choose.
It boils down to knowing what you want, creating goals for yourself, but being flexible and realizing it's NOT going to be easy.
I'm not at 10K per month, but I see that it is doable now.
Running a business is hard, but it helps to have a positive attitude and have persistance of vision.
Creating art is the easy part.
And if you want to NOT be working for anyone else, and become a full-time artist, you have to have a plan, do your research and commit to yourself and your vision.
500$ in pandemic times is pure gold!
"market saturation doesn't matters"
me: "oh, nice!"
"except for 3D modelers, that's really saturated"
me, a modeler: "aw :'("
It's just that the specific asset flip market like Turbosquid is over saturated. There are niches for things like Kitbash kits and anything personality driven. It's just that if I look up "tank" or "house" or "car" on Sketchfab or Turbosquid I get hundreds of hits because over time each random thing people look for will be saturated in the same way stock footage has become saturated if I look up "office worker smiling" or "graph of stocks going up".
Art is the journey of a free soul : )
Art is pain and suffering, soul crushing dissapointment in human kind. :(
@@Kalorag the embodiment of there are two types of people
Art is painful but also rewarding
@@Yuuki-jp4ob art doesn't hurt anyone 😂 it's probably your ego hurting you
I like that you are telling the truth: "this is gonna be TOUGH but you can do it!". I am a full-time gaming video editor but I want to achieve more in life. Thanks for the process breakdown.
Update: I published my first UA-cam video. It only took me a week from buying equipments to production. Recalling why I made this decision, I think mostly because of your video.
After I finished editing video, I was like:”Wow, I did it?!”
I was thrilling because this is the first video that I create for MYSELF. I don’t have to ask any client’s opinion. I’m the director, the boss and it felt GREAT!! And I got nothing to lose. I will only be afraid if I never try.
THANK YOU!!!
@@bella0610tw Now just keep going for your goal and don't give up.
@Stylized Station I too work a full-time job in retail & do 37.5 hours a week(2:24) & have little to no time to work on my stuff. So for the whole of last year, I've been saving up as much money as possible. Which will enable me to work on this full-time with my 20k plus savings to cover me for a year. I'll be leaving my retail job in February this year. :)
This video is really a huge reminder of our worth & that we deserve more than what we give ourselves credit for.
Thanks for sharing this! :)
Wish you luck!! 😊👍
I just want say, and I hope you’re reading this. Thank you! As a small freelance digital 2D artist, I’ve been struggling for years now! I’m already making weekly merch sales (which don’t provide nearly enough income) Also trying to get my art out there has been really difficult, took me 3 years to finally reach 300 followers on Fb! And I’ve been pretty depressed and totally demoralised lately. But after watching your video,
I’ve gained a lot of insight, and you touched upon things that were cracking my head open. You’ve given me a new boost, and I’m going to be using that to get myself together and keep on trying! Thank you! You’ve just gained a sub!
4am in the morning, wondering and doubting whether the effort I've put into my first real online venture will be something that people will enjoy. Contemplating giving up.....and then some random youtuber pops up in my recommended videos. "SS, Don't give up".........thanks man, I needed that. Such an honest attitude, I really enjoyed this video, giving my sub because it's so friggin early and I want to see the next 2 parts, lol.
It's super motivating rewatching this series! Recently started a 3D animation channel to share my enjoyment and I've never seen so many supportive and kind people in a community! Truly happy with my decision!
i'm a literal hungry artist at the moment so this helps a lot, this video is a really good birthday present!
this sounds like a skillshare ad
True
I FREAKING LOVE YOU FOR THIS. I started 3D Modeling on my iPad and making concept work by importing it into procreate...I've become really proficient at it to say. Was debating on figuring out a way to teach this to the masses because I know for a fact alot of artists like myself cant either afford a computer or just dont have one in general so would resort to using either Procreate to make art and other means on IOS. I love you man!
Thats an awesome little niche you've got there! Targeting people on tablets looking to do art is a really cool target audience.
@@StylizedStation ;3; you inspire me! Should I invest into video editing for my timelapses and talk over them?
@@jaredgibson6046 Yes! If you mean editing your own videos and talking over them, there is a ton of value in that.
Great video! Passive income is great, I put my first 3d model for sale almost 10 years ago and it still generates income to this day , slowly as you build a portfolio of products, models or courses it will grow and become more substantial.
Lol. Amazing. Was recommended this video again, watched it when it aired however long ago. I was watching a lot of stuff on passive income at the time.
I ended up getting interested in substance painter after watching your videos, I was already starting to build items for a game I play, but wanted to learn how to paint them.
So I watched some of your videos and eventually took some free tutorials [literally too broke for the course, lmao] and eventually started taking commissions.
I launched my store, I have two products in it right now and I've made a substantial amount of money in just these past three weeks. I've been making ongoing money for the past few months.
So, thank you. It was really nice coming back to this at a better time in my life.
Making a goal of earning $3.5k per month as a passive income for me is already a great achievement...so I wont have to hold onto a full-time job that I hate working.
I know I couldn't cover EVERYTHING that needs to be said in the video, so feel free to ask away in the comments and I'll do my best to answer!
Very helpful, I'm in a 3rd world country where there isn't much support for artists. I've never had an opportunity to make money off of my creations so I do them out of passion. I can't wait to see the next parts in this series Thank you!
Being a freelancer on video production and graphic design over 10 years and still struggling to have firm passive income, this info worth a lot. While others on $500, I'm focusing on 10k.. Hope I could let you know my journey someday… Thanks again. (My first comment on UA-cam)
very concise advice, looking forward to the next part. It's going to be a struggle finding out what it is that I can offer. I know my skillset, but formulating how to put it to use In a way that I can say 'I can use this' is hard. I think i must jump to the market research portion to see if I find a guiding star.
One thing is, i KNOW i can do it. Almost a year ago I made a small app when brushing up on my skills. It was something i churned out in 30 mins to an hour and gave it up in gumroad for free with a 'pay what you want'. The app netted me like $70, which amazed me and felt me with a pride and drive that I can do something bigger. again the question is what.
sorry for the ramble, but thank you for the tips and inspiration.
As someone who's dealt with existential panic surrounding how long I spent in education and the pay an artist receives, especially at entry levels, this video and the series from it is definitely something I'll be keeping a close eye on. I had a lot of worries that my 8 years of education in Game Art was time wasted - now I think it was an opportunity to be able to look into diversifying in ways that you've shown in the video and will keep sharing.
And a giveaway on top - you're a very generous person.
Your videos have been so helpful for me throughout this semester! I've learned so much about substance painter, and have become confident in my abilities all thanks to you!!!
I agree when you say that the best people to learn from are those who are just ahead of you instead of decades long veterans, i find that they tend to have recently learnt whatever it is and everything is fresh in their minds, and they don't cut corners, when someone who has recently mastered a subject teaches it's fresh and all the information is there, when a master of twenty years teaches they tend to misjudge your level of ability and tend to miss things that are obvious and common practice to them, and can be confusing.
I’ve been working in games for almost 10 years and almost ready to wrap up my next character and recorded every step, will be turning it into a full tutorial to see how it does. This will be my first pro tutorial and will need to do a lot of editing and voice narration.
Been selling 3d models for many years and I find digital marketplaces a waste, I never recover the money I put into my models.
I love the tone and transparency. Nice, someone who shares real information coupled with experience.
This is the video that finally got me to cave in and get the book. Been binge watching your content for a week since I am making a stylized environment for a game and this video inspired me to make some content on the side for cash :D
Thanks for being open about incomes, etc., I think for the sake of our industry it's good to not make these things taboo
This is something I really want to talk about more, and create more dialog around - especially for people that are employed by companies. Being open about your salary and how much money you make is really important. I hate this hush hush culture that big companies have perpetuated. It only exists so they can pay you less.
@@StylizedStation On point bro.
6:09 shocked me. They looked so much like my daughter aged up, I never thought cgi would ever have curly hair let alone well done 4a-4c afros. It's honestly a testiment to how dedicated artists are
This is great content man! I love your explanation of how the saturated market works, because it doesn't just go for Art! It can go for any sort of business venture! So many people are afraid of just STARTING on pursuing their passion because they believe that what they want to do is "Oversaturated" and end up not pursuing their dreams and regretting it. Keep it up! The advice was 💯💯💯💯
Introduces how to make passive income being an digital artist ≥ Talks about entrepreneurship 95% of time
Im not sure I would call all the time to build an audience, create a product, and then consistently promote and advertise the product to be exactly "passive."
I think the idea is you front load more of the work, invest early, then as time goes in you don’t have to spend as much time doing it. But yeah it’s still a lot of work.
Oh boy, I can't wait to bomb some dodongos!!!!
passive income isn't just free money :) you have to put the work in in the beginning
yeah, i think what is more true to "passive" income is things like, idk redbubble, government bonds, etc.. this is more of an... active income i would say
@@maiamiller3648 But if you have to actively continue putting in the same effort to continue making that money, I wouldn’t call it “passive.” Working what amounts to a entrepreneurial part-time job isn’t considered a “passive” income. Managing your websites, social media, marketing, etc. 24/7 is arguably even more work than a casual part time job.
I was just about to pay 200$ for a course like this, you've come in SO clutch!!
DO NOT pay for those courses lol.
There is 100s of free courses you never have to pay
Whaa with that money you could get a graph tablet 💀💀❓
@@yanadnadya got one. 😁
@@sonatuh Yeah, but sometimes paid courses are just greater. The artist coloring book is one of my favorites 😁
I have a hard time believing this is even possible, unless you get lucky and start a snowball effect.
Even then, I feel like I would be at the mercy of the first career-breaking mistake.
It's more possible in the nsfw field than in the sfw field.
Anyway, those who make 10k+ a month are definitely in the vast minority. And many of them get 10k a month as a team, not as an individual. Furthermore, those who get there got there after years of hand work.
Anyway, the video is... ok. But I feel like the title is really clickbaity.
@@twelve535 I did not even consider the nsfw/sfw aspect. I'll keep that in mind ^^
@@tsrmmercy836 Alright. But just because a handful of people manage to make it this high, doesn't mean everyone can.
@@GerardMenvussa yeah but have you tried to get that high? You are expecting to much if you want to end up like them. I never said you CAN go that high I'm just telling you he exist.
And I never said you can't get that high either.
@@GerardMenvussa if you put your audience first and not your will to make money you will succeed. UA-cam will take 10 months to figure out who your audience are. Be consistent, be productive and be of excellent quality. Forget what goal others set, decide how much you need to be free, double that (taxes) and give it minimal 1 year to gain momentum.
“You need to be one to two steps ahead of your customers” GASP. I had to replay that so many times. My god.
as many have said, i just hope someone in a country where 500 bucks means a lot wins it!
I know it's not a big deal for most americans but for people in south america for example that's straight up more than 2 months work!! gl
Schools need to start teaching these concepts better.
Hey there! Coder/developer here, aspiring to break in the art scene both for my own games and for passive income. Would love to hear you advice on first steps when one has no artistic background. Thank you!
the ocean and the bucket analogy is AMAZING! thank you
Hello, can you please set the video language options to English ? It normally will activate the automatic subtitles.
I have difficulty with oral English.
The quality and quantity of the content really help to multiply the passive income, personally, I lack in having an audience and making the presentation for my content. looking forward to part 2. great video.
Seeing Curve Basher at 09:00 made me so happy. I think I will celebrate with some chocomilk.
Nice xD! you made a really great addon congrats I hope more people gets to know your addon is really amazing and useful.
@@Scultronic thanks for the support! I'm working on the next update right now :p
CHOCOCOCO
@@Retrocaus yeah, choco is running low right now.
In the country where I live, the dollar is worth 5x more than in the United States, literally. Our minimum salary here is almost 200 dollars. I have now started to learn Blender and I will do my best to start earning in dollars one day
Well, it took 10 minutes, but we finally got to the true way to make a passive income: Undersell your product and undercut the opposition
This was so inspirational that 1/3 of my possibly monetizable projects were magicaly finished by the end of this video!
Jokes aside, this is great stuff, very recently I started thinking of getting some side projects as some passive income, and this helped my shape my goals/thinking better.
I'M BROKE!
I needed this! Thanks
damn this trio of videos is really useful, thx!
btw i was watching sk8 the infinity before watching those videos, AND IT REALLY MOTIVATES ME YAY
Creating 3-D content for places like IMVU is also a nice way to bring in passive income too.
what is imvu
the "not having to be an extraordinary expert" helped me the most here.
My salary is $100/mnt & I am laughing because I am aiming at $100k, this is so undoable, even $10k sounds like an unreachable $1 billion
but I want to believe in it, it's hard but I am gradually doing the thing I love & some people love it too.
People always think that they must be very good or unique at something to have success. WRONG. if that was the case nobody would do anything. Plus many people like saying they are unique, NOTHING IS UNIQUE. Out of 100000 you will find only one that is maybe unique. Just do your thing and don't care what people think. Critics is just a way to make someone feel powerful about them their self. Just do your thing. Perfection is a path of failure.
I have a question: so your definition of the artist-job is somewhat one of a designer or teacher who has a certain skill set to show?
What approach would you recommend for non tech-savvy painters who make amazing artwork and are professionals in their areas? Selling the artwork on Patreon or Displate? Not quite sure how to use this guide for these kind of artists.
Ive been telling myself to learn unreal for like a year now. I think it’s about time.
What Would you say to someone who had to choose between blender or unreal engine 5?
Which one you would recommend they start first?
I found this UA-cam tutorial channel call unreal sensi with valuable beginners friendly tutorials
I like the part about you wont hit 10k by shooting for extra beer money, but if you shoot for 50k you will think bigger, and may actually hit 10k (heck ill b3 happy with 1k a month!) I think that mindset of shooting high( but not ridiculous) is a good idea.
Looking forward to the next parts!
One of the biggest challenges you're going to face is changing your mindset. The earlier you do it the better
@@StylizedStation Yeah, the mindset sure is difficult, im a 3D artist and 3D printer props for cosplay, sometimes its hard to be like i see friends making money with it, but i have like 0 sales and 1 Subscriber on this youtube. I really want to figure out how to just get out of this nothing happening to making it out of this hole.
I've been wanting to create a digital product for years now, but the fear of wasting my time on something nobody is going to buy had always stopped me, also I don't remember if you mentioned that building a reasonable passive income will probably take years, and that's something really important that people with something like this in mind must know
If it takes so long, how will you know you're making progress?
This was a really well edited video all throughout, and super helpful as well!
One thing you are right about is the 'ok' artists are usually the best teachers. Most of the popular youtube artists are really just ok artists.
Correct! Being a skilled educator is much more important than being a skilled artist.
I'll be honest, a lot of this isn't going to genuinely help you make it as an artist. This advice is not specific to art and the parts that are, are mainly about things you shouldn't do as artist as opposed to anything you should specifically be doing as an artist. The art market IS saturated and most artists that made it have either been working hard for chicken change all the way through their teens and 20's, are employed outside of the things they post or services they offer on social media, or they have worked on something that happened to be popular to some degree (also you could just be an nsfw artist because those guys DO make money). You're better off doing art because you enjoy it, support your chance to become an artist full time with a job and keep posting and sharing your art online. There's nothing by ways of teaching in art you can come out with at this stage in the game if you're not an industry expert or accomplished to some level.
Really helpful tips, will have to consider all the tips. Can’t wait for the next part!
Thanks for teaching us so many things much appreciated
There are a lot of content creators in this field (online tutorial courses) who, unfortunately in this case you might say, produce almost anything you need for free. I have learned a lot of what I know (professional 3D modeling) from free tutorials, I have never paid for an online course in my life. Which doesn't mean that other haven't or wouldn't either obviously, but I'm really not sure I personally want to charge others for something they might find elsewhere for free. But thats just me, I am not a talented enough businessman to try and 'analyze the market' and things like that.
Once I bought a course thinking that it would go more in depth than the youtube videos I've already watched, boy was I wrong. That happened to me twice, and then I stopped buying courses.
Courses are best for complete beginners as it saves them the trouble and time of looking around for good free tutorials. That is, unless the course was complete shit... which the beginner wouldn't know unless he looked around for good free tutorials...
How about making and sharing lists of free tutorials in various fields and instead of charging a price, allow donations as an option?
I think selling courses is a pretty terrible move for a all the reasons you listed. It also diminishes your exposure because more people will look at free tutorials than paid ones. The better route is to offer free tutorials with packages, patreon, or donations. Once you have a larger audience it's easier to say "pay x dollars to get all the assets used in this tutorial if you want to follow along or use them in your own products".
It's really hard to get into the right mindset because, where I live, if you earn 800 euros per month you're well-paid. Earning thousands per month from art products sounds pretty much impossible.
Thank you so much for sharing such valuable content! Goldmine! Looking forward to part.2 Take care
Thanks for this video mate. Realy inspiring and motivating. I wish the best for all of you. But i also would like to say that, its not a race and dont try to solo it. Ask, share, improve together as community. Its a big world of imagination. And its limitless.
Saw this channel through community post, where you revealed about this video.
Thank god i reached the right channel on time 😇😇🙏
One of those repetitive 'happiness' sellers. Such people earn money just based on not the thing they're talking about (making a product to sell), but a dream to achieve making this product and life after it. This has nothing different with entrepreneurship of any other kind, and it's well-known for being highly unrewarding. It can be compared with seeds, thrown on a piece of land: you never know which one will grow into a tree, but for sure there will be a tree eventually, pity for those seeds left in the ground. It's important to emphasize that I'm far from judging this business, I'm more amazed by how massive is a scale it can be putten to. Neither I diminish the amount of efforts invested into this. Maybe the product called a 'dream of making a product' is a real deal, it's just based on people's ignorance of how the market and society works, and in fact, is misleading from real values of life.
BEST VIDEO MADE, WHY BECAUSE THE MAN IS HONEST, he knows the truth. I’m a 20 year multimedia idiot savant and When you don’t give up, the magic happens!
Im always so worried about being self employeed, because what If I cant pay the rent one month, but can the other and then cant again? The stability and security is what worries me the most
Sacrificing security is the hardest part of becoming self-sustainable. But then again, your job can fire you whenever they feel like it.
@@StylizedStation It's not that simple, they can fire someone for a specific reason, but never just because they want to, they need the reason so they can let you go, there is laws so you just get fire because they want to.
Just building an online audience takes a lot of energy.
How to make 10k a month:
Step 1- Don't expect a 20 min video will teach you how
There is no secret formula. You can watch videos like mine all day, but unless you start actually doing the work and making mistakes, you aren't going to achieve anything
This is a great resource! Thanks for sharing!
So glad I've found your channel. Your content is greatly appreciated!
Welcome aboard!
I would love to hear more about NFTs, I find the idea of making NFTs out of you're own digital art interesting.
Can we appreciate that this dude genuinely cares enough about others trying to make it in this industry that he is willing to actually enable his potential competition. No business man with any sense would do that, but a good man would. Thank you for all the videos and tips bro, you're unbelievably helpful and inspiring!
Just published my first 3D modeling and rendering course! Thanks, you've been an inspiration :D
I kinda start believing and accepting to admit that my whole life struggle is a lie
How do you mean that? I know i live in the first world and win on default. I can alway just work in a super marked for 14,23 $ per hour. Life is easy if your not drug addicted and don´t have expensive hobbys or habits.
UA-camrs: 50% of you who are watching aren't subscribe.
Stylized : subscribe and you might get money.
The paradox of subscriptions is that you don't want to subscribe to people who upload on regular basis (which sadly hurts those people) - you don't need their flood of content clog up your sub video overview list. You sub to channels that have irregular upload schedule or a very long one (one video every couple of months) so you don't forget about them in the mean time. Take Tim Pool as an example - why subscribe to a guy that pumps out 10 videos a day? Other content creators will drown in that flood of content, now imagine to subscribing to several people like that. And if you turn on notifications for more than few creators you won't keep up with videos, comments, anything really - not to mention that shit works randomly to begin with -_-
@@Micromation It was just a joke
@@alextheviper2848 like how he writes a lot in his comments but you hits wrote it just a joke
But how do you look for what’s popular/what people want?
2000$ in my country is heaven
Same
Got your channel in my feed on what I like. May I say after checking for 2 hours that I have now subscribed
Simple step to sell more digital assets for games: reduce your polycount. 9 times out of 10 I cannot buy your art because it uses 10 times more polygons than my budget for this specific asset.
with Nanite technology in UE5 that is no longer an issue
@@arturrosa3166 I work with WebGL
OMG that's my Jurassic Park Rex at 9:01 !!
I have saw this video a lot of times and just realized of that !
Thank for inspiring us to make your own products and grow as an artist
Hey Thomas can i see your artworks just interested
Really great summation of a lot of the stuff I read in the four-day work week. Thank you for spreading this information to the art community.
Awesome book. I'd recommend reading This is Marketing as a follow up - its SO good
i swear art as a career is just a pyramid scheme
Thanks to you now everyone is an artist and making lots of money 💰 thanks so much 🙏
Artists selling to other artists... I was hoping this would be more about cultivating an audience and thus an income based on people who genuinely like what you’re making and want to support you. Oh well.
Nice advise video. I felt lost when it comes to 3D modeling products, which to focus on the most and which one is popular to model. I am clueless where to start selling models in the market ?
Sketchfab, turbosquid are a few, but like i said in the video, i don't recommend selling models
@@StylizedStation oh okay. So the best recommendation would be 3D decal or add on tools if that’s the case ?
Hey, thanks for the video credit on my Air Max 90s :)! I appreciate what you do!
Amazing Video! Could you possibly go over "How to Find a Job", as I'm scared that I won't be able to after I finish Uni, and would imagine many people have the same fear
I'd love to make a video on that! However I'm not in the industry so I'd have to talk to professionals first to make sure I have all the facts straight. Great Idea for a video though!
“I’ll never tell you where I get the stock footage” 😂 got me because I was literally thinking about it
Do you make 10k a month?