How to Texturing Leather Briefcase In Substance Painter
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- Опубліковано 17 тра 2024
- How to Texturing Leather Briefcase In Substance Painter
Let's Texture a briefcase in substance painter, for this video i want to rework one of veryfirst previewes that i made and turn it to something intersting in just 3 easy step :). First of all, I'm going to Add detail on the surface with two inhouse substance painter tools, Topstitiching and Seam. Second step, It's time to modify the smart material and turn it to something suitable for my needs. and the last step is modifying and adding finals layer such as sharpen effect and height to normal. and that's it!!
You can check some collection of our products here:
Leather Smart Materials Collection
www.artstation.com/a/454789
www.artstation.com/a/3378883
www.artstation.com/a/12591119
Briefcase Basemesh Collection
www.artstation.com/a/14152144
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Could you do a tutorial on setting up Udims before the baking procedure? Thanks in advance.
yeah, i'll create one video for that
Best master >>>
amazing😍
Also show it in the rendering process. Substance painter always shows the ice on the cakes, but when we render it in vray or other renderer, we gotta tweak the maps most of the time! Thanks
how did u steup perfect lightning
Thanks for the video. Can you show your mesh maps (AO, ID etc.) and UV's very quick so we could have more knowledge how to setup the scene before texturing.
Ok will do
Did you use UDIMs for this? The texel density looks super nice! Thanks for posting.
yes, i used udims with 3 tiles here
Okey
It was a good lesson. Please continue this process