Just the okizeme section of this guide alone is worth liking and subbing. Holy shit to the amount of detail you put into it! I had no idea what i should do against every option the opponent has. Thank you do much for this one
Thank you so much to you! I know the okizeme section was quite lengthy and I suppose a bit repetitive at times with showing so many interactions, so I'm glad you found it helpful. There's lots of oki and situations I didn't cover, but I figured I'd cover some common knock-down situations, some standard options and a few fun ones too 🙂
@@AFriendlyTree Thank YOU! And that wasn't repetitive at all. It just kept adding more detail. It's really helped me to actually think of what I'm doing during their getup
@@AFriendlyTreeI needed it man. I’m so used to 2D games like DBFZ and MK where you can literally just sit a projectile on top of where your opponent will wake up (like Millia Rage type attacks). So one of the issues I’m having adapting to Tekken is like “well wtf do you do on knockdown” so the in-depth guide to oki here is really helping me formulate my gameplan. Really solid work bro 👍
The tekken 7 guide was huge for helping me learn nina early on for my first tekken experience. Glad you were able to release a more updated version for tekken 8.
I bought the game really early when there were not many good resources and only played Nina and I thought to search T7 tutorials for her since "surely the character can't be that different from game to game" and I'm glad I did because your Nina In-Depth series was sooooo good to learn ss1 cancels and other stuff. Cannot be understated how good your other guides are and how amazing this one is, it has everything. Reached Garyu from having 0 idea about Tekken thanks to them. Many thanks for your work, you're awesome.
You legend. Thank you for your kind words. I hope you're continuing to enjoy the game. How's it going? I think I need a break from making content for a little while, but when I can, is there anything in particulat you'd like to see from my channel?
@@AFriendlyTree Thank you as well! Yeah the game is pretty fun, aside from the recent BP stuff, I enjoy it a lot. Reached Shinryu the other day and my goal is going to be Mighty Ruler hopefully and then I'm probably gonna stop because I don't want to get too ahead of my friends so we can have fun. :) About what I would want to see however I wouldn't know, you're the teacher and we're the students absorbing information, so anything you make whenever that may be is gonna be really useful. :) Though one trouble I've been having to tell you the truth is after doing so many highs, lows and chaingrabs they duck while you haven't started any string like 1, 2, 1+2 and then there isn't something "immediate" and safe to combo them for doing so, so I kinda started using qcf 4, 3, 1+2 but i don't know if that's a good idea but it seems to work for now. Hopefully that's an interesting enough topic about that mindgame and what to do but everything is up to you. Again many thanks for the awesome guides and taking the time to respond and I hope you have a nice and relaxing break. :D
Great job as usual, AFT! I'm glad there's a comprehensive guide from a seasoned Nina player for T8. I noticed in the T7 days, a lot of bigger channels never took the time to make a proper Nina guide due to time or claiming they didn't fully understand the character. Thanks for your time and dedication to helping the community! ❤🎉
Hey mate! Thank you as always 😀 There were a couple of guides from bigger channels in Tekken 7, but you're right that a lot of people just consider her too niche, or just put it in the "too hard" basket 😔 There are a few guides for Tekken 8 floating around though, so hopefully that's changed! I of course want people watching my videos, but I encourage everyone to use whatever resources they can. As I said in my training section of this guide, just make sure you test whatever you're seeing. This includes my stuff of course! 😅
when i was a kid i would button smash using christie in the arcades. i spent so many tokens trying to beat nina, but just couldnt. therefore, fast forward to when i got my own ps2, i studied nina religiously. now she's been my main for 20 years. thanks for this guide, makes me love her even more!
That's a great story, thank you for sharing. Sometimes the things we dislike at first become the things we enjoy the most. I'm glad that you like the video 🙂
@@AFriendlyTree No, thank you. I understand english well and i easy got it all. I just dont speak well, but my understand is fine. Btw - have i told u already your english is so cute with this special accent? :) Its prob nothing very important, but i very like your voice haha, but more important is content you do ofc. But i like content and your video format ofc. Keep posting but care about your child also. Thx for all kind Words.
great video, I learnt many new things here, but I have question, what does ~db2 mean, after df3,2 I can land the db2 very rarely and I can't properly understand how that part works, it often gives me the hayashida step, I am dpad player, any speculations what am I doing wrong?
I didn't know she was the only female character in every game, but it does make sense. I didn't really start exclusively playing her until the end of Tekken 6. I wish it was sooner but better late than never. I don't understand the hate that she gets especially because of the weaknesses you pointed out. I think the majority of Tekken fans lowkey hate the game tbh lol. Been slacking on playing the last month or so, but I'm going to get back into it this weekend. We'll be re-watching this guide until I have everything down.
It's never too late, and Tekken 6 is much earlier than most active players! There's definitely a lot of negativity within the community and around the game right now. Hopefully this will all settle soon, and hopefully it will be settled with some quality of life changes :)
Bruh, I was so waiting on you to release a guide for T8 Nina. Your T7 vids were amazing. From the Nina Tekken community, THANK YOU! From aka FEARLESSFLAMINGO (Nina main) THANK YOU!!!
I am enjoying the guide. There's so much you've covered to keep me learning for a while. If there are any new frame traps or tech you've learned since releasing the guide would be great additions. Any particular knowledge you can share about troublesome character match ups for nina would helpful also.
Im looking for a secondary character for a long time, im thinking of Nina cause imma be honest with you, Nina players are giving me the worst time in this game🤣 but i respect these players. On a weekend ill dedicate a whole day to this video, thanks!
If you can beat 'em, join 'em! 🤣 Haha but seriously, I hope you're enjoying the game and whether you do choose Nina as a secondary or not, I hope this guide can better help you understand the character and what your opponents are doing 😀
I swore id take this Tekken to learn characters I dont normally play. Learned and having fun with Paul and I like Ninas style, so I tried her out last week. I'm enjoying the journey.
That's awesome to hear! Have you stuck with Nina at all, or continued looking through more characters? While I'm pretty locked-in as a Nina main, I always aim to learn every character in the game to a decent level so have been using a bunch of characters in the last few weeks
@@AFriendlyTree when i played Nina in T4-5, it was mainly using her keymoves / trademark moves. I was a bit young back then. It is until T6 where i started to learn to do combos with the “bound system”, then in Tag2 learning to use “tornado”. They kept adding things for Nina but it was never overwhelming, it helps if you remain character loyal. Have to admit that I play Anna as much as Nina. Tag2 was most fun for me, i could have them both.
It sounds like we've had a pretty similar path. I didn't really use Nina until Tekken 5, and that's when I started getting an understanding of how the game actually works and entering tournaments. I used Nina/Anna a lot in Tag 2 as well and did use Anna a fair bit in T7 too
Whoa, I have mained Nina for just shy of 30 years and didnt know you could cancel with up back for ss1. I thought you had to do either cancel the side step fast before she goes into her side specific moves or do ss1> back > up > back very fast
There is still a lot of confusion and misinformation going around about the SS+1 cancels. I've come across many people that don't factor in the inputs correctly to see how much advantage you can get, then also people that believe the u and ub methods give you different amounts of frame advantage. Most of the time SS+1~b~u is easier and also more practical. You need to ub method to avoid a sidestep of course, but also if.you want to use a neutral 2,4 or 1+2, now that ray hands is a 1+2 input. None of those moves are overly useful in that situation though
been struggling with nina in red ranks getting up to tenryu and knocked back down to garyu back and forth. was thinking maybe nina wasn't for me till i stumbled upon this guide and made it to purple ranks easy after watching and studying. thank you kind tree
Thank you heaps. I take that as huge praise as ThatBlastedSalami makes amazing content, and it's always to an exceptional standard. I especially like that episode of the Wavedash podcast about Nina Williams that had a few guests 😉
This is my first tekken, and I've been playing Nina exclusively. I've been bouncing between tenryu and mighty ruler with her, and this guide is going to be extremely helpful going forward, much appreciated.
Bro i started with her and still suck with her lol, within 30 minutes of labbing lili i reached a higher rank than i did since release with nina, im considering giving up cause i really dont understand how to play her against defensive people
Thanks mate, I'm glad that you like it. I've gotten a lot better at editing in the last year, but this still took me a very long time and many revisions before I was happy
Can i ask u question? Is the evil mist is still guarante launch like tekken 7? Because i did on player sometimes its work get launc and sometimes it’s get blocked can u expl?
Hey, I'm glad you find the video helpful 😀 I'm sorry to say that evil mist no longer gives anything if it hits except dealing 10 recoverable damage, and giving you high frame advantage to continue your pressure. In other words, no launcher is guaranteed after anymore 😞
Masterpiece of a guide. Unreal amount of effort put into this. Wanted to let you know it's recognized! Thank you for the upload, I've liked and subscribed.
Hey, thank you so much, I really appreciate it! 💗 You're not wrong, I put insane amounts of effort into this guide, and gave up a lot of sleep to find the time to release it in just over 2 months. Though I had scripts and drafting I'd completed last year and have tech in here that was intially tested through Tekken 7 and just confirmed to still be valid once I had the full release of the game :)
the myth, the legend, himself AFriendlyTree. thanks for the guide, saw your old stuff in tekken 7 so i was excited to see what you would bring for tekken 8. But like always you never fail to surprise me with the amazing tutorial.
Bro i struggle big time in executing back dash db 2 after df 3 2 during combos. I do back dash but sometimes i miss db 2 hit. This is very frequent in online matches however it's very rare in offline matches
That's interesting that you find this to only be in online matches. Do you mean offline matches, or practicing offline? If the former, then it could be because you're visually confirming the situation and there's more input delay. If it's the latter, it could be that you're hesitating or rushing the action while in the heat of a match. I'm guessing you mean the former. So perhaps you could try using the input delay feature in practice mode and see if you can get used to performing it with some added delay.
You're welcome! Please check out the rest of my content as I have tonne of stuff about Nina on this channel. Most of it's from Tekken 7, but is still kinda relevant for Tekken 8
Thank you. I'm glad you find it not only helpful, but enjoyable. I tried my best to make this not just a typical character guide and something a little different. I kinda regret reusing the burger analogy for the combos, as my other idea was a witche's cauldron and dropping ingredients into it. I could have used some opaque mist effects instead of just colours and it would make things a little more unique.
As im watching this guide, i wanna say that i find b1+4 to be an excellent fast whiff punisher, and the one i use most often personally. Even though it has short range on the arm, tons of moves have limbs that are extended, and the leg of the move reaches to pick up the launch
Hey, thanks for you input. Yes I agree that b+1+4 is a great whiff punisher as well :). Its range is a little short and it can't be performed from a backsway, but the speed is great and the reward is massive.
Oh man, I haven't gone through it all but you're making want to play Nina for real. The video looks well done, well done on all the effort! The weaknesses about execution, etc are a little intimidating so far. I main Law and I feel I haven't gone to a high enough level with him yet. But it might be cool to have Nina as a secondary. I'll come back to this for sure.
Thanks heaps! Make sure you play who you want to. If you like the look of Nina (and this guide 😁) why not give her a try? Execution is a factor, but its importance increases as you progress to higher levels of play. If you're relatively new, you can't be expected to perform the high-execution tasks right away, and you'll do fine without them. As you practice, play, and improve with any character, the execution will becone easier. The biggest factor is enjoying what you're doing as you do little bits of practice here and there
Thank you. I'm glad you have loved this video too 🙂 I mention Nina's punishment options of course, and a few frame traps during the strategy section, but I imagine you're watching some more character-specific options, yes? I'm not sure how efficiently I could do a series like that again, but I'll see what happens over the next while
I would like to thank you for this thorough guide. Any methods to master SS1 cancel and Hayashida step on a PS5 controller? I am slow at doing sway and I can barely Hayashida step, but I can’t SS1 at all.
Hey there! I know you've already seen my video about performing Nina's techniques using a pad. Unfortunately I've never owned or even used a PS5 controller, so I can't comment on how it differs from the DualShock 4. Any tips that I have are in that video already. I'd suggest using things like input display, and slowing down your actions then gradually speeding them up over time. If you're really having trouble, you can send me some footage of you attempting it, with your input displays on, then I can help you identify where you're having trouble.
@@DallasUzumaki There are a few ways that you can send it to me but you'll need to either upload it somewhere like UA-cam and let me know, or send it to me in a private message somewhere. It would be best to send me the video/link privately through either Discord or Twitter, or just give me the link through UA-cam if you prefer.
Question, when i try to do the combo at 25:40 specifically at the db2 part, i get a backsway before the db2 and i cant land the db2 in time as a result. Any tips?
Hey there, the backsway is a crucial part in being able to perform the df+3,2 into a db+2 in time. You use the df+3,2~backsway to cancel its recovery, then cancel the backsway into db+2 as quickly as possible. It comes down to timing and you may be trying to press the db+2 faster than you should and it not registering, then also pressing it later than you should for it not connecting. Check out the execution section on it @48:03 and see if that helps :)
@@AFriendlyTree Ahh okay im still struggling a bit but i can kinda do the first db2, having trouble with the second one where i need to dash in but will keep cooking with it
You have to crouch cancel first: df3+4 leaves you crouching, from crouch you can tap up to sidestep into the background which counts as a standing state again and allows you to input a qcf2; you have to input it immediately after the cancel and the timing can be a little tricky at first (though if you look closely during the example you can still see it).
Autsj has answered this already. A crouch cancel is the answer :) I just want to mention as well that df+3+4 is an easier input for "wipe the floor" however it makes the move much slower. Using d,df+4 or FC df+4 is much more practical with FC df+4 being 11f faster than df+3+4!
Hey That's awesome feedback, thank you so much! Things do get a little complicated as the video goes on. Have you found the rest of it alright to follow?
You're very welcome! It's a daunting game with a lot of terminology and situations poorly explaining...or just not explained at all 😅 If you come across anything you're unsure of, feel free to send me a message and I'll try to help.
As a "power" mid i would also add b1+2, since it gives guaranteed ff3 if its done fast enough. Its 1 fr slower than 1+4 and has poor tracking and range, but if you need safe on block fast mid with enormous reward (44 dmg with knd and deleting health gauge) this mid is what you need. So 1+4 for faster start up, better tracking and range, b1+2 for more reward with still safety on block. Also as a ch tool i would add f2(1 3/4), it can be twitch confirmable from the 1st hit (like kings df2), so its kinda safe long reach i13 high ch launcher Besides that great video!
Yes, good call on both of these moves. I made the decision to limit the move selection portion to only 2 options for each, but there are many other valid and viable tools that could match the categories :)
so structured and organized. Not like many other videos where they wing it and waste time rambling. great work! (liked, subbed, and commented for engagement. Wish you all the best for your channel growth)
Thank you so much! :) This video is truly my passion project, and I put everything I could into it. You may have seen my guide from Tekken 7 as well. While drastically different, it was released around 4 years ago and was invaluable in helping me plan and shape this guide into the final product. :)
You're most welcome! Also, I'm glad you figured out the situation with butterflies :) I hope that you're having fun learning Nina and playing Tekken 8 :D
OH Finally! I have been waited for you from relase! I didnt watched this stuff yet (I borrow my Ps5 for my friends for now and I usually checking your Niner video's with gamę launched). But w/o even look at this im surę this guide is surprising, in depth and Within awesome format. Enuff to say your guides and Niner tips are best around and really usefull or at least very fancy if comes to rarę, deeper stuff and setpus. Thank you on advance, this will be my bilble to study for next few weeks for sure. And its high time for this from your się, i expected to see this little bit earlier in fact. Big regards, now please go with unusal things for her as u always do. In one Word - you are best Niner content creator for me, keep posting and dont disappear for do long again please. Regards, Mickey from Poland❤ /e sry for my bad english but i'm sure u can understand what im trying to say 😊
Hey Mickey, thank you for the kind words, I really do appreciate it 😊 Have you had a chance to watch through the guide? If you like, I can have UA-cam auto-generate subtitles in Polish for it. Would that be helpful?
I would have liked to release this sooner, as I know the initial release is when everyone is most excited and wanting a guide to follow. I didn't want to rush things and release a guide that wasn't studied and created to a high standard, and over the years my personal circumstances have changed a lot. When I started this channel I worked 4 days a week and had few other responsibilities. Now I'm working working 5 days a week and often still working out of my contracted hours, but more importantly, I have a young daughter who demands my attention. This means that I often can't get to my computer until around 9-10pm to do anything with Tekken. So this guide was made at the cost of many hours of sleep 😴
Liked and subscribed my guy, I don't even play nina, but just curious to wtf is causing her to spasm in match (the ss1 thing) Most guide I watch is just "wing it" type of guide, so this is golden✨
Thank you heaps! I hope that players can find value from this guide, even if they're not intending to play Nina. I've tried to give structure, but still encoursge creativity and freedom, as that is still such an important part of the game.
@@AFriendlyTree thanks in part to your video, I finally made it to purple ranks for the first time. The journey continues! Thanks a lot for the excellent resource!
Picked up Nina and managed to get her to Bushin and man finding this is a hidden gem! Appreciate this bro! Needed these extra touches to my game that I’m missing
Thank you, I hope it does help! :) They have made evil mist easier but unfortunately the advantage on hit no longer gives anything guaranteed. They are forced to block or guess a 50/50 so a wr+1+2 or f,f+1+2 held can be the best option to deal recoverable damage and keep frame advantage
Absolutely amazing guide. I'm looking for a long term character for Tekken 8 once I've taken my carried main to Fujin (Dragunov...), and Nina looks both incredibly powerful and diverse enough to keep me entertained for the next few years (but not without the execution barrier). This has just become my bible. Amazing work.
@@AFriendlyTreeI've just started her full on this week. I took a detour with Shaheen up to Raijin (he's pretty sick too actually). I got a feeling Nina will have hidden tech to keep me busy for months.
I was an Azucena main for a while Until I got surgically deconstructed by a Nina player. That ass whooping was so bad, it makes me wanna main Nina now.
I appreciate how thorough this guide is to even between a comprehensive guide on all combo routes, coverage of how to play the actual game in the strategy section, and showcasing every possible option with okizeme. You are a gift to the Tekken community.
Thanks for the kind words. I put a lot of work into this guide and tried to include as much as I'm could. Like I mentioned at the end of the okizeme section, there's always more. I'm keen to see what else gets discovered over the coming months and if it'll change much for the game and Nina 😛
They are tricky, but there are definitely easier situations you can use to help practice them. Check out the execution section on butterfly loops @45:36 for a few tips on performing them. While I generally suggest practicing them in the combos you want to use, you could start by trying to perform them off a CH f+3. This will position you correctly so there's no need to sidestep, or perform anything beforehand to do the butterfly loops.
Hey bro just want to extend my thanks to you for the videos and guides you are making. I’ve managed to climb up to Fujin as a beginner. Keep up the good work and stay blessed as always.
Hey, that's absolutely incredible! Keep it up, but more importantly, make sure that you're having fun at the same time 😁 Out of curiosity, are there particular things in my content that you felt were helpful in your journey?
@@AFriendlyTree well, to start up I literally don’t know frames much until now, and you elaborated each usable ones. Tried to lab about which moves to punish with that moves and it works. Still studying though. I am trying to get used in a leverless controller so I may not be able to go past Fujin for now.
@@AFriendlyTree Also, the combos, when to use it, etc. Well there’s a lot bro because I am a beginner. All your videos were a lot helpful especially this one.
Thanks. Yeah, I think that is a huge part of her gameplay too. I need to get used to punishing with WS+3 more when I'm not in heat. Ok... I really need to shake a lot of other bad habits first! 😂
Are you meaning specifically to do with juggles/aerial combos? I think the answer is going to be repetition. Just running through things daily, even if only for a couple of minutes, will help it all make sense faster :)
@@AFriendlyTree one of those combos I am close to getting it but my brain shuts off halfway through, repetition will help eventually but its just difficult for so many inputs to not mess up once and also thank you for the guide its helping me learn allot
@@Groudon_Jz You're welcome :) What you want to do here is block training. Practice segments of the combo repetitively until it becomes familiar to you, then gradually join the blocks together until you're performing the full combo. Thankfully you can now save states in practice mode to make this easier to do. Side note: This is a strategy used to help people with conditions such as dyspraxia to help them better order and perform tasks.
May, I ask if you can do the df2, uf4, df1, and 3 isw1 does it still work with the combo you were doing because you were only using 2 isw1? . Thanks from a Nina fan
Hey there! Yes, the x3 iWS+1 route does work. I will probably start using it more in the future as the db+2 aerial tailspins get nerfed. If you're too far off-axis, the df+3 after the butterflies can whiff, but it should be quite clear when this is going to happen.
Thank you. I'll try to release supplemental videos with major updates or if there are some major discoveries for Nina down the line to keep things relevant too
For anyone new to nina, i found doing her f4,4 twice in a row baits a lot of counter hits, perfect to throw out at the very end of the match if you havent got them ducking heaps
Good tip! Do you mean her f+3? Prior to Tekken 8, f+3 was +6 and so doing f+3 into f+3 was a frame trap. Now it's only +3 and so a jab can interrupt it. These is also the risk of the opponent ducking the second hit of f+3 and punishing you. Though that's much easier to comment on than it is to actually do :P
@@AFriendlyTree bruh you know im not actually sure now lol i think its f,3,3. X on ps. She should do 2 kicks that look exactly the same, whenever i’ve done it in matched it always counterhits unless they duck because of the frames.
You're telling me! I essentially gave up sleeping since Tekken 8 released to make this...and it took just over 2 months! Some days I was too busy to work on it at all due to work and the family. Other days I'd stay up until 3-4am working on it with my daughter waking me up at 6:30am 😪
Thank you very much! I hope you enjoyed school and watch this was a good experience 😛 It is fun learning new things and I love the excitement of discovering new strategies and working on implementing them into your own gameplay. Have fun! 😁
Update : My Nina has finally gotten to Fujin and ive applied a bunch of these punishment tools into my game play and if i gotta tell ya thanks again! I come back to this video to refresh usually before play and it’s been a big help thanks so much!
Thank you so much for this incredible, thorough, and organized Nina guide. I really appreciate the drills in the execution section. Your work is very appreciated.
You're most welcome! I'm so glad that you and many others are liking my character guide. It definitely took a long time to make, but it's definitely proven to be worth the effort!
I'm glad to hear that you figured it out :). As long as you're holding any direction except forward as you press 1, including neutral, then the only other consideration is that it's being input and registering the full motion. Are you finding them alright to do now?
@@AFriendlyTree thanks, yeah I had to just slow it down a bit honestly and I can get a good rhythm. Does the new patch update affect any of the combos in this video?
Nice! Timing is a huge part of it alright. Most of the combos here will work. Anything that uses more than x2 db+2's won't work though, but they're generally ones using a heat burst and you can substitute an uf+4 or WS+1 in its place for the same damage or 1 poit less. To get the uf+4, you may need to SSL earlier in the juggle, while the WS+1 will work regardless.
Good question. Unfortunately this is something that varies a lot from character to character. You can use resources such as wavu.wiki to look up the frame data of moves for start-up and how unsafe they are on block, and also my "Blocked & Loaded" playlist of block punishment which mentions which moves are unsafe on block for each character. It can be good to look for patterns in types of moves as well. As the most common example, most hopkicks in this game are 15f start-up and -13 on block and you can carry this information over between multiple characters.
Such AFriendlyGuide
This is what the nina mains needed thanks friendly you’re the goat
Thanks 🙂
I hope that everyone finds it helpful
The 6 dislikes are all anna players
😂😂😂
I'm a Anna player! That's not true lollll 😂
I'm a proud Anna main and that's a lie.
😂😂😂
Either Anna or Steve 😂😂😂
The BEST NINA GUIDE JUST DROPPED FINALLY
Hooray! I'm glad you like it.
I've worked tremendously hard to make this guide so I hope it loves up to everyone's expectations
@@AFriendlyTree High quality effort
The Nina Bible just dropped! Excellent work as always tree, thanks
Thanks mate. I hope that everyone can find it helpful
Just the okizeme section of this guide alone is worth liking and subbing. Holy shit to the amount of detail you put into it! I had no idea what i should do against every option the opponent has. Thank you do much for this one
Thank you so much to you!
I know the okizeme section was quite lengthy and I suppose a bit repetitive at times with showing so many interactions, so I'm glad you found it helpful.
There's lots of oki and situations I didn't cover, but I figured I'd cover some common knock-down situations, some standard options and a few fun ones too 🙂
@@AFriendlyTree Thank YOU! And that wasn't repetitive at all. It just kept adding more detail. It's really helped me to actually think of what I'm doing during their getup
@@AFriendlyTreeI needed it man. I’m so used to 2D games like DBFZ and MK where you can literally just sit a projectile on top of where your opponent will wake up (like Millia Rage type attacks). So one of the issues I’m having adapting to Tekken is like “well wtf do you do on knockdown” so the in-depth guide to oki here is really helping me formulate my gameplan. Really solid work bro 👍
The tekken 7 guide was huge for helping me learn nina early on for my first tekken experience. Glad you were able to release a more updated version for tekken 8.
That's awesome to hear. I'm sure you've learned a lot since then but I hope that this new guide can be helpful to younas well 🙂
@@AFriendlyTree yessir we appreciate your in-depth guides im currently tenryu looking to hit might ruler after some practice with the tips 🙌
I bought the game really early when there were not many good resources and only played Nina and I thought to search T7 tutorials for her since "surely the character can't be that different from game to game" and I'm glad I did because your Nina In-Depth series was sooooo good to learn ss1 cancels and other stuff. Cannot be understated how good your other guides are and how amazing this one is, it has everything. Reached Garyu from having 0 idea about Tekken thanks to them. Many thanks for your work, you're awesome.
You legend. Thank you for your kind words. I hope you're continuing to enjoy the game. How's it going?
I think I need a break from making content for a little while, but when I can, is there anything in particulat you'd like to see from my channel?
@@AFriendlyTree Thank you as well! Yeah the game is pretty fun, aside from the recent BP stuff, I enjoy it a lot. Reached Shinryu the other day and my goal is going to be Mighty Ruler hopefully and then I'm probably gonna stop because I don't want to get too ahead of my friends so we can have fun. :)
About what I would want to see however I wouldn't know, you're the teacher and we're the students absorbing information, so anything you make whenever that may be is gonna be really useful. :)
Though one trouble I've been having to tell you the truth is after doing so many highs, lows and chaingrabs they duck while you haven't started any string like 1, 2, 1+2 and then there isn't something "immediate" and safe to combo them for doing so, so I kinda started using qcf 4, 3, 1+2 but i don't know if that's a good idea but it seems to work for now.
Hopefully that's an interesting enough topic about that mindgame and what to do but everything is up to you. Again many thanks for the awesome guides and taking the time to respond and I hope you have a nice and relaxing break. :D
incredible video. The okizeme stuff is some crazy tech and the rest of the guide is truly essential for playing Nina in tekken 8. Truly, thank you!
You're very welcome. Thank you for the praise 😀
Great job as usual, AFT! I'm glad there's a comprehensive guide from a seasoned Nina player for T8. I noticed in the T7 days, a lot of bigger channels never took the time to make a proper Nina guide due to time or claiming they didn't fully understand the character. Thanks for your time and dedication to helping the community! ❤🎉
Hey mate! Thank you as always 😀
There were a couple of guides from bigger channels in Tekken 7, but you're right that a lot of people just consider her too niche, or just put it in the "too hard" basket 😔
There are a few guides for Tekken 8 floating around though, so hopefully that's changed! I of course want people watching my videos, but I encourage everyone to use whatever resources they can. As I said in my training section of this guide, just make sure you test whatever you're seeing. This includes my stuff of course! 😅
when i was a kid i would button smash using christie in the arcades. i spent so many tokens trying to beat nina, but just couldnt. therefore, fast forward to when i got my own ps2, i studied nina religiously. now she's been my main for 20 years. thanks for this guide, makes me love her even more!
That's a great story, thank you for sharing. Sometimes the things we dislike at first become the things we enjoy the most.
I'm glad that you like the video 🙂
@@AFriendlyTree No, thank you. I understand english well and i easy got it all. I just dont speak well, but my understand is fine. Btw - have i told u already your english is so cute with this special accent? :) Its prob nothing very important, but i very like your voice haha, but more important is content you do ofc. But i like content and your video format ofc. Keep posting but care about your child also. Thx for all kind Words.
great video, I learnt many new things here, but I have question, what does ~db2 mean, after df3,2 I can land the db2 very rarely and I can't properly understand how that part works, it often gives me the hayashida step, I am dpad player, any speculations what am I doing wrong?
See 48:00 its a df32B for backsway and canceling into an immediate db2.
@@VTorb oh thanks a lot, I kinda missed that part
@VTorb beat me to the answer :)
I didn't know she was the only female character in every game, but it does make sense. I didn't really start exclusively playing her until the end of Tekken 6. I wish it was sooner but better late than never. I don't understand the hate that she gets especially because of the weaknesses you pointed out. I think the majority of Tekken fans lowkey hate the game tbh lol. Been slacking on playing the last month or so, but I'm going to get back into it this weekend. We'll be re-watching this guide until I have everything down.
It's never too late, and Tekken 6 is much earlier than most active players!
There's definitely a lot of negativity within the community and around the game right now. Hopefully this will all settle soon, and hopefully it will be settled with some quality of life changes :)
Bruh, I was so waiting on you to release a guide for T8 Nina. Your T7 vids were amazing. From the Nina Tekken community, THANK YOU! From aka FEARLESSFLAMINGO (Nina main) THANK YOU!!!
Thanks mate. I hope you're liking this guide 😀
What sort of content would you like to see from me for Tekken 8?
I am enjoying the guide. There's so much you've covered to keep me learning for a while. If there are any new frame traps or tech you've learned since releasing the guide would be great additions. Any particular knowledge you can share about troublesome character match ups for nina would helpful also.
Im looking for a secondary character for a long time, im thinking of Nina cause imma be honest with you, Nina players are giving me the worst time in this game🤣 but i respect these players. On a weekend ill dedicate a whole day to this video, thanks!
If you can beat 'em, join 'em! 🤣
Haha but seriously, I hope you're enjoying the game and whether you do choose Nina as a secondary or not, I hope this guide can better help you understand the character and what your opponents are doing 😀
I swore id take this Tekken to learn characters I dont normally play. Learned and having fun with Paul and I like Ninas style, so I tried her out last week. I'm enjoying the journey.
That's awesome to hear! Have you stuck with Nina at all, or continued looking through more characters?
While I'm pretty locked-in as a Nina main, I always aim to learn every character in the game to a decent level so have been using a bunch of characters in the last few weeks
I'm currently going back and forth between her and Kazuya. Going to pick up Feng as well.
That's awesome. They're all pretty unique and fun 😁
i dont even main nina and this guide has helped me with my own gameplay. thank you!
That's huge praise. Thank you 😊
Awesome thank you! My main since T4
You're welcome. She's changed a lot since Tekken 4. What have you thought of her changes throughout the series?
@@AFriendlyTree when i played Nina in T4-5, it was mainly using her keymoves / trademark moves. I was a bit young back then. It is until T6 where i started to learn to do combos with the “bound system”, then in Tag2 learning to use “tornado”. They kept adding things for Nina but it was never overwhelming, it helps if you remain character loyal. Have to admit that I play Anna as much as Nina. Tag2 was most fun for me, i could have them both.
It sounds like we've had a pretty similar path. I didn't really use Nina until Tekken 5, and that's when I started getting an understanding of how the game actually works and entering tournaments.
I used Nina/Anna a lot in Tag 2 as well and did use Anna a fair bit in T7 too
Nina is a well thought out and effective character
Agreed 👍
Whoa, I have mained Nina for just shy of 30 years and didnt know you could cancel with up back for ss1. I thought you had to do either cancel the side step fast before she goes into her side specific moves or do ss1> back > up > back very fast
There is still a lot of confusion and misinformation going around about the SS+1 cancels. I've come across many people that don't factor in the inputs correctly to see how much advantage you can get, then also people that believe the u and ub methods give you different amounts of frame advantage.
Most of the time SS+1~b~u is easier and also more practical. You need to ub method to avoid a sidestep of course, but also if.you want to use a neutral 2,4 or 1+2, now that ray hands is a 1+2 input. None of those moves are overly useful in that situation though
@@AFriendlyTree sadly bruh I get back flip sooooo much trying to cancel with upback, I am going to work on the timing
been struggling with nina in red ranks getting up to tenryu and knocked back down to garyu back and forth. was thinking maybe nina wasn't for me till i stumbled upon this guide and made it to purple ranks easy after watching and studying. thank you kind tree
That's so awesome to hear. Keep it up! :D
Great guide. Really reminds me of blasted salami type guides, but yours include even more. Curious to see more so you have my subscribe ^^
Thank you heaps. I take that as huge praise as ThatBlastedSalami makes amazing content, and it's always to an exceptional standard. I especially like that episode of the Wavedash podcast about Nina Williams that had a few guests 😉
This is my first tekken, and I've been playing Nina exclusively. I've been bouncing between tenryu and mighty ruler with her, and this guide is going to be extremely helpful going forward, much appreciated.
Fantastic. More than anything, I hope you're enjoying the game!
Good luck with your journey and let me know how you're going from time to time.
My first time using Nina also. I’ve leveled to kishin. It’s tough
@@JJPurp That's a fantastic effort. Keep it up! :D
Bro i started with her and still suck with her lol, within 30 minutes of labbing lili i reached a higher rank than i did since release with nina, im considering giving up cause i really dont understand how to play her against defensive people
Thank you!
The editing is also very good, your hard work is appreciated bro, I really enjoyed watching this video, I got everything that I wanted.
Thanks mate, I'm glad that you like it. I've gotten a lot better at editing in the last year, but this still took me a very long time and many revisions before I was happy
Yeah bro but believe me This Is very Sick ❤️ amazing ❤️
Omg thx for ur video it’s so helpful for me
Can i ask u question? Is the evil mist is still guarante launch like tekken 7? Because i did on player sometimes its work get launc and sometimes it’s get blocked can u expl?
Hey, I'm glad you find the video helpful 😀
I'm sorry to say that evil mist no longer gives anything if it hits except dealing 10 recoverable damage, and giving you high frame advantage to continue your pressure. In other words, no launcher is guaranteed after anymore 😞
Masterpiece of a guide. Unreal amount of effort put into this. Wanted to let you know it's recognized! Thank you for the upload, I've liked and subscribed.
Hey, thank you so much, I really appreciate it! 💗
You're not wrong, I put insane amounts of effort into this guide, and gave up a lot of sleep to find the time to release it in just over 2 months. Though I had scripts and drafting I'd completed last year and have tech in here that was intially tested through Tekken 7 and just confirmed to still be valid once I had the full release of the game :)
Great video
Thanks!
Got up to red ranks with Nina after trying her out for a bit, turns out there's so much I don't know about her yet. Awesome work!
the myth, the legend, himself AFriendlyTree. thanks for the guide, saw your old stuff in tekken 7 so i was excited to see what you would bring for tekken 8. But like always you never fail to surprise me with the amazing tutorial.
Thank you. I'm glad I could deliver 😁
What other sort of things would you like to see from my channel?
Bro i struggle big time in executing back dash db 2 after df 3 2 during combos. I do back dash but sometimes i miss db 2 hit. This is very frequent in online matches however it's very rare in offline matches
That's interesting that you find this to only be in online matches. Do you mean offline matches, or practicing offline? If the former, then it could be because you're visually confirming the situation and there's more input delay. If it's the latter, it could be that you're hesitating or rushing the action while in the heat of a match.
I'm guessing you mean the former. So perhaps you could try using the input delay feature in practice mode and see if you can get used to performing it with some added delay.
thank you finally someone made a video about my main 😊😊😊😊😊😊
You're welcome! Please check out the rest of my content as I have tonne of stuff about Nina on this channel. Most of it's from Tekken 7, but is still kinda relevant for Tekken 8
This has been a God send for learning Nina! I appreciate you I’ll be coming back to this guide (also I stole a few combos 😭)
That's heaps. I'm glad that you're finding it so helpful. Feel free to shoot me a message if there's anything you're not too sure about.
Thank you for the amazing guide! I have been curious about learning Nina for ages and this guide is really in depth but also fun to watch :D
Thank you. I'm glad you find it not only helpful, but enjoyable. I tried my best to make this not just a typical character guide and something a little different.
I kinda regret reusing the burger analogy for the combos, as my other idea was a witche's cauldron and dropping ingredients into it. I could have used some opaque mist effects instead of just colours and it would make things a little more unique.
Love the video, still coming back to it to widen my move list and to brush up on usage scenarios for moves I may have not considered.
That's so awesome to hear! :D
#NINAGANG ranking up with this one
Yes! #NINAGANG
As im watching this guide, i wanna say that i find b1+4 to be an excellent fast whiff punisher, and the one i use most often personally. Even though it has short range on the arm, tons of moves have limbs that are extended, and the leg of the move reaches to pick up the launch
Hey, thanks for you input. Yes I agree that b+1+4 is a great whiff punisher as well :).
Its range is a little short and it can't be performed from a backsway, but the speed is great and the reward is massive.
@50:31, crazy stuff
oh the April fools video got me so good. been waiting for this, keep up the good work brother.
Thank you :)
I hope you like this guide. I can't possibly count how many hours went into this. Probably hundreds though!
Wow, I just thinking about revisiting Nina thanks for the guide. Now to expand my game beside d343 lol.
Awesome. Have fun!
Oh man, I haven't gone through it all but you're making want to play Nina for real. The video looks well done, well done on all the effort!
The weaknesses about execution, etc are a little intimidating so far. I main Law and I feel I haven't gone to a high enough level with him yet. But it might be cool to have Nina as a secondary. I'll come back to this for sure.
Thanks heaps! Make sure you play who you want to. If you like the look of Nina (and this guide 😁) why not give her a try?
Execution is a factor, but its importance increases as you progress to higher levels of play. If you're relatively new, you can't be expected to perform the high-execution tasks right away, and you'll do fine without them. As you practice, play, and improve with any character, the execution will becone easier. The biggest factor is enjoying what you're doing as you do little bits of practice here and there
Loved it! Just as loved your Tekken 7 videos.
Please now make some frame traps and punish guide
Thank you. I'm glad you have loved this video too 🙂
I mention Nina's punishment options of course, and a few frame traps during the strategy section, but I imagine you're watching some more character-specific options, yes?
I'm not sure how efficiently I could do a series like that again, but I'll see what happens over the next while
I would like to thank you for this thorough guide. Any methods to master SS1 cancel and Hayashida step on a PS5 controller? I am slow at doing sway and I can barely Hayashida step, but I can’t SS1 at all.
Hey there! I know you've already seen my video about performing Nina's techniques using a pad. Unfortunately I've never owned or even used a PS5 controller, so I can't comment on how it differs from the DualShock 4. Any tips that I have are in that video already. I'd suggest using things like input display, and slowing down your actions then gradually speeding them up over time.
If you're really having trouble, you can send me some footage of you attempting it, with your input displays on, then I can help you identify where you're having trouble.
@@AFriendlyTree thanks a lot! How can I send you?
@@DallasUzumaki There are a few ways that you can send it to me but you'll need to either upload it somewhere like UA-cam and let me know, or send it to me in a private message somewhere.
It would be best to send me the video/link privately through either Discord or Twitter, or just give me the link through UA-cam if you prefer.
thank u
Question, when i try to do the combo at 25:40 specifically at the db2 part, i get a backsway before the db2 and i cant land the db2 in time as a result. Any tips?
Hey there, the backsway is a crucial part in being able to perform the df+3,2 into a db+2 in time. You use the df+3,2~backsway to cancel its recovery, then cancel the backsway into db+2 as quickly as possible. It comes down to timing and you may be trying to press the db+2 faster than you should and it not registering, then also pressing it later than you should for it not connecting.
Check out the execution section on it @48:03 and see if that helps :)
@@AFriendlyTree Ahh okay im still struggling a bit but i can kinda do the first db2, having trouble with the second one where i need to dash in but will keep cooking with it
I appreciate your video. Explained in a very good way, showed one thing practically
One question in the oki section, how do you do the qcf2 after df3+4? Thanks in advance! Love the guide
You have to crouch cancel first: df3+4 leaves you crouching, from crouch you can tap up to sidestep into the background which counts as a standing state again and allows you to input a qcf2; you have to input it immediately after the cancel and the timing can be a little tricky at first (though if you look closely during the example you can still see it).
Autsj has answered this already. A crouch cancel is the answer :)
I just want to mention as well that df+3+4 is an easier input for "wipe the floor" however it makes the move much slower. Using d,df+4 or FC df+4 is much more practical with FC df+4 being 11f faster than df+3+4!
Amazing video bro. I am a beginner and have not completed this video, but it is so amazing and easy to understand that I cannot resist commenting.
Hey That's awesome feedback, thank you so much!
Things do get a little complicated as the video goes on. Have you found the rest of it alright to follow?
@@AFriendlyTree Yes it's amazing man. I play with Nina and this is the best Nina breakdown on internet.
Goated. Excellent work
Thank you, I appreciate it :)
Great guide, sir! Thank you for explaining the terminology too for us beginners.
You're very welcome! It's a daunting game with a lot of terminology and situations poorly explaining...or just not explained at all 😅
If you come across anything you're unsure of, feel free to send me a message and I'll try to help.
As a "power" mid i would also add b1+2, since it gives guaranteed ff3 if its done fast enough. Its 1 fr slower than 1+4 and has poor tracking and range, but if you need safe on block fast mid with enormous reward (44 dmg with knd and deleting health gauge) this mid is what you need. So 1+4 for faster start up, better tracking and range, b1+2 for more reward with still safety on block.
Also as a ch tool i would add f2(1 3/4), it can be twitch confirmable from the 1st hit (like kings df2), so its kinda safe long reach i13 high ch launcher
Besides that great video!
Yes, good call on both of these moves. I made the decision to limit the move selection portion to only 2 options for each, but there are many other valid and viable tools that could match the categories :)
so structured and organized. Not like many other videos where they wing it and waste time rambling.
great work!
(liked, subbed, and commented for engagement. Wish you all the best for your channel growth)
Thank you so much! :)
This video is truly my passion project, and I put everything I could into it.
You may have seen my guide from Tekken 7 as well. While drastically different, it was released around 4 years ago and was invaluable in helping me plan and shape this guide into the final product. :)
@AFriendlyTree , thank you so much for this guide. I always gravitated towards Nina’s gameplay but couldn’t find a good guide. This is amazing.
You're most welcome! Also, I'm glad you figured out the situation with butterflies :)
I hope that you're having fun learning Nina and playing Tekken 8 :D
Well this is huge. Can’t thank you enough for the hard work on this. Finally got to figure out some combos I couldn’t replicate.
Thank you!
Feel free to message me if you're still having some trouble with anything
OH Finally! I have been waited for you from relase! I didnt watched this stuff yet (I borrow my Ps5 for my friends for now and I usually checking your Niner video's with gamę launched). But w/o even look at this im surę this guide is surprising, in depth and Within awesome format. Enuff to say your guides and Niner tips are best around and really usefull or at least very fancy if comes to rarę, deeper stuff and setpus. Thank you on advance, this will be my bilble to study for next few weeks for sure. And its high time for this from your się, i expected to see this little bit earlier in fact. Big regards, now please go with unusal things for her as u always do. In one Word - you are best Niner content creator for me, keep posting and dont disappear for do long again please. Regards, Mickey from Poland❤ /e sry for my bad english but i'm sure u can understand what im trying to say 😊
Hey Mickey, thank you for the kind words, I really do appreciate it 😊
Have you had a chance to watch through the guide? If you like, I can have UA-cam auto-generate subtitles in Polish for it. Would that be helpful?
I would have liked to release this sooner, as I know the initial release is when everyone is most excited and wanting a guide to follow.
I didn't want to rush things and release a guide that wasn't studied and created to a high standard, and over the years my personal circumstances have changed a lot. When I started this channel I worked 4 days a week and had few other responsibilities. Now I'm working working 5 days a week and often still working out of my contracted hours, but more importantly, I have a young daughter who demands my attention. This means that I often can't get to my computer until around 9-10pm to do anything with Tekken. So this guide was made at the cost of many hours of sleep 😴
@@AFriendlyTree Thx but i can understand you well in English. Im just speaking Not good.
Your English seems fine. There's no trouble for me to understand what you're saying 👍
Liked and subscribed my guy, I don't even play nina, but just curious to wtf is causing her to spasm in match (the ss1 thing)
Most guide I watch is just "wing it" type of guide, so this is golden✨
Thank you heaps!
I hope that players can find value from this guide, even if they're not intending to play Nina. I've tried to give structure, but still encoursge creativity and freedom, as that is still such an important part of the game.
Did not foresee myself becoming a Nina main in tekken 8, but we live in strange times
Welcome! It definitely is a strange time. Regardless, I hope you're enjoying using Nina :)
@@AFriendlyTree thanks in part to your video, I finally made it to purple ranks for the first time. The journey continues! Thanks a lot for the excellent resource!
Picked up Nina and managed to get her to Bushin and man finding this is a hidden gem! Appreciate this bro! Needed these extra touches to my game that I’m missing
That's awesome to hear! Good luck in the final stretch of your ranked journey :)
My dumb ass was hearing “bears” as “Beerus” (like “combos that only work on Beerus”) and I was like “wait what is he a DLC character”
Well it could happen. We do have Gods of Destruction in the game already! 🤣
Amazing guide! This will help me out of purple ranks for sure! Theyve made evil mist much easier now!
Thank you, I hope it does help! :)
They have made evil mist easier but unfortunately the advantage on hit no longer gives anything guaranteed. They are forced to block or guess a 50/50 so a wr+1+2 or f,f+1+2 held can be the best option to deal recoverable damage and keep frame advantage
@@AFriendlyTree thanks will try this out!
wow this must of been a lot of work, props to you my man! GREAT content and layout!
Thanks heaps. It took an immense amount of work. I'm glad that it's been so well-received :)
Absolutely amazing guide. I'm looking for a long term character for Tekken 8 once I've taken my carried main to Fujin (Dragunov...), and Nina looks both incredibly powerful and diverse enough to keep me entertained for the next few years (but not without the execution barrier).
This has just become my bible. Amazing work.
Thanks, I'm glad you like my guide :)
Have you started using Nina yet, or are you still focusing on Dragunov for now?
@@AFriendlyTreeI've just started her full on this week. I took a detour with Shaheen up to Raijin (he's pretty sick too actually). I got a feeling Nina will have hidden tech to keep me busy for months.
I was an Azucena main for a while
Until I got surgically deconstructed by a Nina player. That ass whooping was so bad, it makes me wanna main Nina now.
You were rebuilt as a Nina main 😂
I hope you're having fun using her! :D
Thanks bro
It's past my bedtime... but I'll watch :)
Every time I play Tekken, Nina reminds me that I should be in bed asleep lol
I appreciate how thorough this guide is to even between a comprehensive guide on all combo routes, coverage of how to play the actual game in the strategy section, and showcasing every possible option with okizeme. You are a gift to the Tekken community.
Thanks for the kind words. I put a lot of work into this guide and tried to include as much as I'm could.
Like I mentioned at the end of the okizeme section, there's always more. I'm keen to see what else gets discovered over the coming months and if it'll change much for the game and Nina 😛
I have absolutely no clue how to even start butterfly loops. I can't even get ssr~df1 in the first example
They are tricky, but there are definitely easier situations you can use to help practice them. Check out the execution section on butterfly loops @45:36 for a few tips on performing them.
While I generally suggest practicing them in the combos you want to use, you could start by trying to perform them off a CH f+3. This will position you correctly so there's no need to sidestep, or perform anything beforehand to do the butterfly loops.
So it wasnt an april fools joke. Great job on the guide!
Thankfully, it is real :)
It took a lot of work, but I'm glad it's released!
This is the most indepth guide i think i've ever seen when trying to pick up a new character. Thanks a lot!
Thank you :)
I'm glad you like it. I worked very hard to provide the detail, but try to also make it enjoyable to watch :)
Hey bro just want to extend my thanks to you for the videos and guides you are making. I’ve managed to climb up to Fujin as a beginner. Keep up the good work and stay blessed as always.
Hey, that's absolutely incredible! Keep it up, but more importantly, make sure that you're having fun at the same time 😁
Out of curiosity, are there particular things in my content that you felt were helpful in your journey?
@@AFriendlyTree well, to start up I literally don’t know frames much until now, and you elaborated each usable ones. Tried to lab about which moves to punish with that moves and it works. Still studying though. I am trying to get used in a leverless controller so I may not be able to go past Fujin for now.
@@AFriendlyTree Also, the combos, when to use it, etc. Well there’s a lot bro because I am a beginner. All your videos were a lot helpful especially this one.
You did an amazing job putting this together and explaining concepts on a basic level. Fantastic work.
Thanks! I'm glad you think it's good 🙂
Amazing stuff .. i think in t8, her gameplay is to inflict chip damage and then remove it
Thanks. Yeah, I think that is a huge part of her gameplay too.
I need to get used to punishing with WS+3 more when I'm not in heat.
Ok... I really need to shake a lot of other bad habits first! 😂
Masterpiece.
Subscribed.
Thank you very much :)
any tips on how my brain can comprehend so many strings with the aerials😂
Are you meaning specifically to do with juggles/aerial combos?
I think the answer is going to be repetition. Just running through things daily, even if only for a couple of minutes, will help it all make sense faster :)
@@AFriendlyTree one of those combos I am close to getting it but my brain shuts off halfway through, repetition will help eventually but its just difficult for so many inputs to not mess up once
and also thank you for the guide its helping me learn allot
@@Groudon_Jz You're welcome :)
What you want to do here is block training.
Practice segments of the combo repetitively until it becomes familiar to you, then gradually join the blocks together until you're performing the full combo. Thankfully you can now save states in practice mode to make this easier to do.
Side note: This is a strategy used to help people with conditions such as dyspraxia to help them better order and perform tasks.
Thank you very much buddy
No problem 👍
I'm learning to play Nina and i found a gold mine here! thanks!!!
Awesome, I hope this guide helps :)
How are you finding Nina so far?
May, I ask if you can do the df2, uf4, df1, and 3 isw1 does it still work with the combo you were doing because you were only using 2 isw1? . Thanks from a Nina fan
Hey there! Yes, the x3 iWS+1 route does work. I will probably start using it more in the future as the db+2 aerial tailspins get nerfed.
If you're too far off-axis, the df+3 after the butterflies can whiff, but it should be quite clear when this is going to happen.
Thank you so much
Picking up nina and this is the best I've seen so far! Subbed!
Awesome, thanks!
How is the learning going? I hope you're enjoying using her :)
the best T8nina guide right now. thx.
Thank you. I'll try to release supplemental videos with major updates or if there are some major discoveries for Nina down the line to keep things relevant too
For anyone new to nina, i found doing her f4,4 twice in a row baits a lot of counter hits, perfect to throw out at the very end of the match if you havent got them ducking heaps
Good tip! Do you mean her f+3?
Prior to Tekken 8, f+3 was +6 and so doing f+3 into f+3 was a frame trap. Now it's only +3 and so a jab can interrupt it. These is also the risk of the opponent ducking the second hit of f+3 and punishing you. Though that's much easier to comment on than it is to actually do :P
@@AFriendlyTree bruh you know im not actually sure now lol i think its f,3,3. X on ps. She should do 2 kicks that look exactly the same, whenever i’ve done it in matched it always counterhits unless they duck because of the frames.
I waiting for this from you 💥 your Nina guides is best 💯✅
Wahoo, thanks!
Enjoy! 😁
Super well-made video❤
this is whole lotta work
You're telling me! I essentially gave up sleeping since Tekken 8 released to make this...and it took just over 2 months!
Some days I was too busy to work on it at all due to work and the family. Other days I'd stay up until 3-4am working on it with my daughter waking me up at 6:30am 😪
Spectacular guide I felt like i was in school ! I learned a bunch and cant wait to put in some training. Thank you!
Thank you very much! I hope you enjoyed school and watch this was a good experience 😛
It is fun learning new things and I love the excitement of discovering new strategies and working on implementing them into your own gameplay. Have fun! 😁
Update : My Nina has finally gotten to Fujin and ive applied a bunch of these punishment tools into my game play and if i gotta tell ya thanks again! I come back to this video to refresh usually before play and it’s been a big help thanks so much!
@@troutacontrolproductions8614 that's so great to hear! Thank you for giving me an update, I'm thrilled to hear that you're doing so well 😊
Brilliant guide
Thanks mate :)
I wonder if this will blow up after EVO 😜
That would be great if so! :P
Arslan, Jodd, Infested, and many other players are doing a great job at putting this character on the competitive map :D
Not even a Nina player, this is just a good guide in general
Thank you heaps! I tried my best to make it both informative and engaging 😁
IVE BEEN WAITING FOR THIS
Love you for this... I was waiting for this so much
I hope it was worth the wait! 😁
This guide is incredible work
Thank you! It took an incredible amount of time to make lol
@@AFriendlyTree it definitely shows )
thx for this
You're most welcome
Love me some Nina 😤
Bless you, AFT!
wow the sound quality
Thanks, it was entirely my own efforts! (For anyone reading this, Jordyce helped me heaps)
Thank you so much for this incredible, thorough, and organized Nina guide. I really appreciate the drills in the execution section. Your work is very appreciated.
You're most welcome!
I'm so glad that you and many others are liking my character guide. It definitely took a long time to make, but it's definitely proven to be worth the effort!
On executing the WS1 strings I keep getting WS1 into QCF1. Anyone have tips??
Figured it out myself. Had to make sure I don’t press 1 on the -> input, and thought it more like a crouch dash into WS
I'm glad to hear that you figured it out :). As long as you're holding any direction except forward as you press 1, including neutral, then the only other consideration is that it's being input and registering the full motion.
Are you finding them alright to do now?
@@AFriendlyTree thanks, yeah I had to just slow it down a bit honestly and I can get a good rhythm. Does the new patch update affect any of the combos in this video?
Nice! Timing is a huge part of it alright.
Most of the combos here will work. Anything that uses more than x2 db+2's won't work though, but they're generally ones using a heat burst and you can substitute an uf+4 or WS+1 in its place for the same damage or 1 poit less.
To get the uf+4, you may need to SSL earlier in the juggle, while the WS+1 will work regardless.
Wow, this is so informative
I'm glad you think so! :)
nice! best guide for me ive been trying to learn nina perfectly
Damn, talk about thorough 😅 thank you for this!
And how would I know the difference between 18,15,11,10F moves??
Good question. Unfortunately this is something that varies a lot from character to character.
You can use resources such as wavu.wiki to look up the frame data of moves for start-up and how unsafe they are on block, and also my "Blocked & Loaded" playlist of block punishment which mentions which moves are unsafe on block for each character.
It can be good to look for patterns in types of moves as well. As the most common example, most hopkicks in this game are 15f start-up and -13 on block and you can carry this information over between multiple characters.