Harstem: "terrans stick to their old tactics... if they are thinking at all" Also Harstem: *uses ANCIENT strategies* - Can't teach an old dog new tricks I guess, lol
22:08 So, this might be a bug, but at the moment on this map you can't fit stalkers through on that ramp if you mine that particular patch of minerals (closest to the bottom left corner) same goes for the mirrored ramp, it's still the same patch that's broken. However if you mine ANY other patch of minerals you can fit stalkers through no problem, I recommend mining the middle patches so that you don't have to remember which one you're supposed to mine.
This is disgusting, I hate these new buggy maps, they shouldn't be implemented in such broken manner. SC:bw had maps like this with pathing issues, and they just weren't used until they were fixed. But now we're stuck with these maps on the ladder.
28:20 I think you're right, build a second prism because with one you have more immortals than you need and if they build a viking you're in trouble! You could station it on the other side of his bases and warp in even
Good episode. I count the second to last game as a cheese win. Yes, you lost 6 stalkers to a mistake, but you simply didn't know the map yet. With 6 extra stalkers at your gold base, you would've held and beaten him.
I literally thought to myself: "Where can I check to examine the build?" and then heard about the replay being dropped...as always Harstem is just awesome. o7
Immortal rushes are actually really strong right now. Immortals just got a buff, banelings just got a nerf, and cyclones just got a rework. So terran players are often doing cyclone openers, and zerg are usually going roaches. Immortals crush these both hard
The funniest thing about that mineral patch is that if you mine out the mirrored counterpat you can walk through it. The same thing happened to Lowko and his roaches. It at least didn't cost him the game though. Literally Imba!
@@NuStiuFrate no i mean the original "cotton eyed" phrase makes no sense unlike Cap's superior version. How scary would a guy with white sclera be? Or is it talking about how white Joe's whites are?
The stalker not fitting through the mineral patch has to be a bug. There’s also one on Alcyone where tanks can’t get through one of the lowered depots in the main ramp wall. Typical new map stuff.
I think you should know that I wanted to make sure I knew EXACTLY what it meant before I regurgitated it, so I googled "opah" ... and then googled "opah dutch" ... and then I laughed and laughed... and then I figured out how to translate my question for google and got to the real answer, which I DID originally know but questioned my own knowledge... either way, I swear every time you say it from now on, in my ears, you'll be yelling GRANDPA!
In order to establish 95% winrate you'd have to play like 60 games, if you play 60 games in gold and win 57 of them, you are in master league. Your story just doesn't add up.
we must punish Templar Harstem for draining the division of zealot veterans without creating any of his own. Losing immortals is what spells doom for that noble cast of warriors, losing zealots is what creates them
The 2s countdown bar above the immortal showing his barrier duration is a new thing from 5.0.12 right ? (see ua-cam.com/video/8lui3FEKQcE/v-deo.htmlsi=CfBQd84rgHjtYXSu&t=581)
Can you do a series where it’s impractical jokers? One person is trying to ladder, while like 2-3 others give the laddering player terribly funny ideas on how to play the game
I get why you said that the terran in the second game shouldn't have landed his vikings, but I gotta wonder why you said he should build siege tanks. It's quite possibly the last thing I think anyone will build when faced with bunch of immortals.
You're wrong, you absolutely want siegetanks as it means the prism has to fly in all the way and die and doesn't have the space to kite marines and scvs. This is a really really well known counter and has been figured out for many years. Tanks are very important, getting to 2 tanks puts a lot of pressure on the protoss to kill one else the game is just over.
Started SC1 back in the day; don’t play now - but Harstem’s channel is just too much fun not to watch. Thanks for keeping the game alive.
its not a harstem video if he doesnt incorrectly sing cotton eye joe
Time stamp pls
You never heard the classic track "Pickle-eye Joe"???
@@Werkzeug-10018:35
@space_orphan ah that good old classic Pickle Eye Joe, really brings me back.
It's a real classic in the Netherlands
Harstem: "terrans stick to their old tactics... if they are thinking at all"
Also Harstem: *uses ANCIENT strategies* - Can't teach an old dog new tricks I guess, lol
Harstem remembered to add the replay 😮 production value through the roof
22:08 So, this might be a bug, but at the moment on this map you can't fit stalkers through on that ramp if you mine that particular patch of minerals (closest to the bottom left corner) same goes for the mirrored ramp, it's still the same patch that's broken. However if you mine ANY other patch of minerals you can fit stalkers through no problem, I recommend mining the middle patches so that you don't have to remember which one you're supposed to mine.
This is disgusting, I hate these new buggy maps, they shouldn't be implemented in such broken manner. SC:bw had maps like this with pathing issues, and they just weren't used until they were fixed. But now we're stuck with these maps on the ladder.
Yea it’s absolutely a bug. The main ramp on Alcyone is bugged as well. Tank can’t pass through one of the lowered depots.
I believe the same bug also manifests on Radhuset station, I was wondering why my units would move so weird
game 2 immortal pickup micro: exquisite. immaculate.
he's about to get prism nerfed with that micro
Prism pickup range already got nerfed. It used to have one more range
We did it! In game 2 we finally found the guy who landed the viking infront of the ultralisk in the heart of the swarm trailer.
28:20 I think you're right, build a second prism because with one you have more immortals than you need and if they build a viking you're in trouble! You could station it on the other side of his bases and warp in even
Harstem doing god's work, giving us content and then REPLAYS to benchmark? WOW
Good episode. I count the second to last game as a cheese win. Yes, you lost 6 stalkers to a mistake, but you simply didn't know the map yet. With 6 extra stalkers at your gold base, you would've held and beaten him.
Pickle-eye joe 😂
Must've been lost in translation
Even leaving the replay, the hero the protoss needed
Above 5.5K, American Terrans are really well mannered.
All 2 of them?
@@laobae (insert Gary Oldman) EVERYONE!
The better you are at the game the more gm you are, usually. Exceptions apply like idra or whatever but most excellent players are very gm
I literally thought to myself: "Where can I check to examine the build?" and then heard about the replay being dropped...as always Harstem is just awesome.
o7
When Harstem starts rushing with your favorite unit, that's the sign to try out Versus to see how a professional does what you wanted to do for years.
Immortal rushes are actually really strong right now. Immortals just got a buff, banelings just got a nerf, and cyclones just got a rework. So terran players are often doing cyclone openers, and zerg are usually going roaches. Immortals crush these both hard
For that mineral wall, stalkers can get through the top side with only one mineral patch removed i believe 😊
It’s gotta be a bug
@Alejandro-fm5wo its consistent on both sides i think, hard to say. Lowko found it on stream the other day
@@velocirapper Right, it's likely the same bug duplicated on both sides. There's no reason why that patch should be any different from the others.
@Alejandro-fm5wo consistency seems to imply not a bug. Tbh the stalkers/ roaches fitting through when a single patch is removed might be the bug
The funniest thing about that mineral patch is that if you mine out the mirrored counterpat you can walk through it. The same thing happened to Lowko and his roaches. It at least didn't cost him the game though. Literally Imba!
My good god Pickle Eye Joe!
Love the content Captain. Keep it up!
You didnt even watch the full episode at this point... but same❤️👍🏼
You got me ;) he is so consistent with the quality though, and I know that every piece of support counts
Finally Harstem, u acknowledge 4 gates pumping stalkers is a valid cheese in PvP even in master :)
Of course it's valid in master, this is high grandmaster tho.
Literally my favourite cheese.
Basically a blind counter to Terrans that decide to rush BC.
crazy mirco, like immortal got blink
Prism give everything blink. Even colossus
It's "cotton eyed joe" not "pickle eyed". Even though the original phrase doesn't make any sense.
Well it could talk about someone with green eyes...but yeah the lyrics are wrong.
@@NuStiuFrate no i mean the original "cotton eyed" phrase makes no sense unlike Cap's superior version. How scary would a guy with white sclera be? Or is it talking about how white Joe's whites are?
2:29 I feel like you could have won right then and there?
Not enough dps to punch through the battery while taking hits from the immortal
Thank you for the build!!
The stalker not fitting through the mineral patch has to be a bug. There’s also one on Alcyone where tanks can’t get through one of the lowered depots in the main ramp wall. Typical new map stuff.
In game 2 the opponent ahould have sent the viking to land in your mineral line instead of sacrificing it to the immortals
No, he should have just killed the prism.
Yea only send the viking across once you have a second one, I’d say
Double Robo all the way across the map
Whoa-oh-oh-oh
I think you should know that I wanted to make sure I knew EXACTLY what it meant before I regurgitated it, so I googled "opah" ... and then googled "opah dutch" ... and then I laughed and laughed... and then I figured out how to translate my question for google and got to the real answer, which I DID originally know but questioned my own knowledge... either way, I swear every time you say it from now on, in my ears, you'll be yelling GRANDPA!
Cotton Eye Joe . . . . though I do like pickles 😊
I wonder if 36 is too late to try to learn how to actually play this game.
Not at all
Never too late
I'm 33 and hit diamond for the first time this year after not playing since WoL
Hastem it’s cotton eye Joe not pickle eye Joe😂
im gold and I just do the inmortal rush every game for the larst week, 95% winrate
In order to establish 95% winrate you'd have to play like 60 games, if you play 60 games in gold and win 57 of them, you are in master league. Your story just doesn't add up.
@@mothrahlurker788 valid point, it’s just a way of saying, I also play a lot of games doing other stuff but I lose most of them (bc I kinda suck)
20 games and 2 loss could also work
we must punish Templar Harstem for draining the division of zealot veterans without creating any of his own. Losing immortals is what spells doom for that noble cast of warriors, losing zealots is what creates them
i just had spicy peanut noodles with pork
copying 2 robo build is pointless unless you can jungle immortals with a prism like a pro
If you play against terrans below GM it's just a freewin.
I love the immortal
The 2s countdown bar above the immortal showing his barrier duration is a new thing from 5.0.12 right ? (see ua-cam.com/video/8lui3FEKQcE/v-deo.htmlsi=CfBQd84rgHjtYXSu&t=581)
Harstem proves once again that he can't count.
Could you try this against Clem a few times please?
Bonjour!
Can you do a series where it’s impractical jokers? One person is trying to ladder, while like 2-3 others give the laddering player terribly funny ideas on how to play the game
Nooooise
Harstem they ruined the 2v2 map pool
I get why you said that the terran in the second game shouldn't have landed his vikings, but I gotta wonder why you said he should build siege tanks. It's quite possibly the last thing I think anyone will build when faced with bunch of immortals.
You're wrong, you absolutely want siegetanks as it means the prism has to fly in all the way and die and doesn't have the space to kite marines and scvs. This is a really really well known counter and has been figured out for many years. Tanks are very important, getting to 2 tanks puts a lot of pressure on the protoss to kill one else the game is just over.
@@mothrahlurker788 do you even have resources to do that while simultaneously pulling SCV's?
You start the tank production before scvs are pulled.@@HellecticMojo
wrr
First.
Congratulations balance council, you made the TvP match up unbearable
I do proxy double robo better at masters 3 noob harstem