Not to toot my own horn, but I seem to remember commenting you wanted great mechanical trail in another video. It's what gives you full time alignment feedback for what the rear end is doing. Pneumatic trail goes light to nothing on FFB when tires lose traction. It useful for know when you are understeering as the wheel goes lighter or when the rear end is gripping up as the wheel will go heavier. You only need enough pneumatic to be able to feel the effect. It becomes second nature enough that you can lower pneumatic so it doesn't interrupt the overall steering alignement as tires lose traction. I'd recommend turning down vibration too. It cause vibration when the wheels are slipping, which is useful, but cause the wheel to chatter a lot when too high. Turning down Wheel damping is a good idea too. I run with it nearly off. It really mutes the FFB signals a lot. Road feel is really useful for feeling dips and changes in elevation, but I wouldn't run it too high. While i am not Forza E-Sports level, I'm not too far off the times those guys are setting in the GT class. And all the ones I've met are controller players. Haven't met a wheel user at my pace yet.
@@brettknibbs9351 I can give you mine, but it will vary based on steering wheel set-up ranging from low end to DDs. I use a CSL Elite. I run my in game FFB to about .9 of total so there is room for oscillation detail. 15 Vibration, 90 FFB, 95 Steering Alignment, 160 mechancial Trail, 50 Pneumatic, 50 Road Feel, 55 Load Sensitivity, 10 Wheel Damping, 0 center spring, 50 Dynamic Damper, and then 50 for both steering Sensitivty and Linearity (1 to 1). Knowing what each one does and why it's important or not is more important than simply copying my settings, but I'd be writing a book in the comments.
@CatTrashRacing 90 ffb, 95 steering alignment, 160 mechanical trail, 50 pneumatic trail, 30-50 load sensitivity, I think 30 road feel, 20 damper, 0 dynamic damper, 50 steering sensitivity and 50 steering linearity (keep it linear). 90-113 ffb in tuning depending on car, 70-90 steering lock for most cars, 50-60 steering lock for prototypes, I think 40 steering lock in formula cars. I use a csl elite (old belt one at 6nm), with 900 DoR, -1 DRI and default on rest. I'm within 1 second a lap of the controller esports guys in GT cars. Using the Ford GT (not a meta car, but good still), I've done 2:02.6 at Road America, 2:16.0 at Spa (delta for 2:15s), 1:48.2 at hockenheim, 1:42.2 at Barcelona, 1:59.7 at Silverstone, 1:21.1 at Indy, 1:21.8 (without cutting turn 1 pitlane) at mid Ohio, 1:43.7 at Watkins.
my biggest problem with the FFB is I have resistance and then it suddenly drops off when turning the wheel approx past 30 degrees which make the car suddenly oversteer so the car is unstable during cornering
@@brettknibbs9351 what you're saying is subjective , everyone drives different the same manner that everyone shoots a basketball different , bottom line the force feedback is not to my liking
@@lincolnklayvr no it’s not buddie, turning the wheel is only subjective to the car your driving nothing else and there are zero cars in any game that require more then 30% input to make it steer correctly, your way into understeer there and it’ll not get better unless you unwind the steering.
@@brettknibbs9351no it's not. It's not a matter of opinion how much grip the tyres have and where the limit is. You have bad technique while blaming the ffb.
I think the fact that you're still struggling to come up with a great feeling on the wheel speaks volumes about what Turn10 Studios have done (or not done) with this release.
That was a good race, it was a good battle. Gotta admit, I got rammed off, which you can just about make out in your video. But while you was in that battle, I had to take the advantage and squeeze through. Hope to see you again some time 👍 D. McPot (p11) 😂
It's insane that consumers have to f about with settings so much to get decent FFB, even hardcore sims like ACC have like half the settings you can tinker with. This should be OK out of the box and you should just have to adjust it slightly to your own preference
This is not true at all. I remember 2 years ago, when I got my g29, and in the december patch, they ruined the ffb. You had to meddle into config files in game folder, just to make decent force feedback. People just love to talk out of their asses.
its insane that consumers who buy a piece of equipment think that a game dev can magically create the one-for-all-manufacturers-fitting-FFB-config. This is santa claus level of naivity.
Thanks for this it is a honest frustration. The buff for controller is insane in terms of how oversteer and understeer is communicated between wheel and controller.
Forza Motorsport FFB: Force Feedback adjustment is very personal.. it depends on each person's feeling.. I'll leave my adjustments here.. I adjusted the steering wheel always following the telemetry graphs so as not to clip and lose information.. I tested it in all categories of cars so I didn't need to change the adjustment when changing cars.. If you need anything, I recommend changing the tuning of the car itself.. At the end of the tuning tab there is a specific adjustment for that car's steering wheel.. Logitech G920 + Xbox + Forza Motorsport VIBRATION: 0 FORCE FEEDBACK: 125 SELF-ALIGNMENT: 50 MECHANICAL TRACE: 25 PNEUMATIC TRACK: 100 ASPHALT FEEL: 200 LOAD SENSITIVITY: 50 WHEEL DAMPING: 0 CENTER SPRING: 0 DYNAMIC DAMPING: 0 SENSITIVITY: 25 LINEARITY: 50 BRAKE OUTSIDE: 35 (adjustment to taste) (I keep the rest of the settings as default) Note: I recommend that when using Formula or Prototype cars, reduce the STEERING WHEEL LIMIT RANGE when tuning each car to 75% or 50% (adjustment available in the "TUNE CAR" tab) Note2: installing tires, brakes and racing suspension make a lot of difference to the stability of the car.. Gooooooooo speed up.. 🔥🔥🔥🔥
Many thanks for the tip, I have a PS and played GT a lot but I’m still Playing motorsport few months later , it’s great! To many bashin videos gov ing it a hard time from the PS Pony Only’s 😂
The get rid of the play when the wheel is centered go to the tune and go to the far right where u have force feedback and a second parameter take the second one down a bit ind the play goes away.
Why do cut force in pithouse? It should be opposite. However agree avour settings, except cebtral spring. If i set it nore rhab 10%, wheel turns itself to center even when car is parked
I'm assuming this will also be very wheel dependent. Particualarly between belt or DD wheels. I know it's easier to copy/paste the settings but you'll be missing the point of the process to figure out what's right for your own wheel.
competent forza wheel user with r16 base ffb 80 ssa 100 mts 150 pts 150 rsf 150 ls 60 wd 100 css 20 ddb 40 ss 50 sl 50 touring cars 30/40 arb full front wing no rear wing good luck 640 wheel rotation
@@Kireth Sure but you've had Gpro for longer I thought my bad if not the case.I'm still toying with getting it for pc but nothing else I've tried drives as well as gt7 and it's quite pricey .
Are you really messing about in a practice lobby weaving about and getting in people's way? You've made 3 videos now saying you have the magic settings for Forza. You say you don't know what the settings mean then proceed to act as if you know what the telemetry means. I've always liked your GT content but have no idea what this is. I agree Forza is not perfect by any means but I've been using the same wheel settings since the first couple weeks and have had some absolutely stellar races at times. I've certainly had the shameful rammers races but have had my fair share of those in GT as well.
Go watch hokihoshi wheel settings for Motorsport. He has an excellent video about the setttings. It’s life changing. He has it for direct drive wheels and for belt driven wheels.
Hahaha u got a .5 penalty when that guy hit u! Come on forza! They really just need to fix the penalty system to stop these rammers or put on full damage!!
Why bother? Just play ACC, This forza is the worst racing game in the history of racing games. The numbers of online players prove that! Gonna have to unfollow soon if you keep posting Forza shite
@@henkstols9326he’s not wrong, it’s definitely the worst overall title in the series, but it does ironically drive the best. Still a C+ at best on wheels, even with tweaked settings. Still fun to play, but not worth buying. Game pass at best. T10 doesn’t deserve a dollar for this ripoff-level of stripped and broken content.
Dumbest thing I've read all year if you don't stop making the content that you want I'm going to stop watching you I think it's an empty threat your algorithm will still feed it to you and you'll like it
Thanks
Whoa thanks Ben!!!
Vibration Scale: 100
Force Feedback Scale: 100
Steering Self Alignment: 70
Mechanical Trail Scale: 150
Pneumatic Trail Scale: 80
Road Feel Scale: 150
Load Sensitivity: 75
Wheel Damping Scale: 80
Center Spring Scale: 100
Dynamic Damper Behaviour: 50
Steering Sensitivity and Linearity: 50
Would these settings be applicable to direct drive and belt driven, or just DD? I have a t300 rs
Will this settings work for thrustmaster tx?
These settings are very good and make a big difference to my racing. Thank you
Are these settings OK for acc
G920?
Not to toot my own horn, but I seem to remember commenting you wanted great mechanical trail in another video. It's what gives you full time alignment feedback for what the rear end is doing. Pneumatic trail goes light to nothing on FFB when tires lose traction. It useful for know when you are understeering as the wheel goes lighter or when the rear end is gripping up as the wheel will go heavier. You only need enough pneumatic to be able to feel the effect. It becomes second nature enough that you can lower pneumatic so it doesn't interrupt the overall steering alignement as tires lose traction. I'd recommend turning down vibration too. It cause vibration when the wheels are slipping, which is useful, but cause the wheel to chatter a lot when too high. Turning down Wheel damping is a good idea too. I run with it nearly off. It really mutes the FFB signals a lot. Road feel is really useful for feeling dips and changes in elevation, but I wouldn't run it too high.
While i am not Forza E-Sports level, I'm not too far off the times those guys are setting in the GT class. And all the ones I've met are controller players. Haven't met a wheel user at my pace yet.
What sets do you use jb? Kireths have been farrrrr better for me then anything else I can find
@@brettknibbs9351 I can give you mine, but it will vary based on steering wheel set-up ranging from low end to DDs. I use a CSL Elite. I run my in game FFB to about .9 of total so there is room for oscillation detail. 15 Vibration, 90 FFB, 95 Steering Alignment, 160 mechancial Trail, 50 Pneumatic, 50 Road Feel, 55 Load Sensitivity, 10 Wheel Damping, 0 center spring, 50 Dynamic Damper, and then 50 for both steering Sensitivty and Linearity (1 to 1). Knowing what each one does and why it's important or not is more important than simply copying my settings, but I'd be writing a book in the comments.
What are your settings sir?!
@CatTrashRacing 90 ffb, 95 steering alignment, 160 mechanical trail, 50 pneumatic trail, 30-50 load sensitivity, I think 30 road feel, 20 damper, 0 dynamic damper, 50 steering sensitivity and 50 steering linearity (keep it linear). 90-113 ffb in tuning depending on car, 70-90 steering lock for most cars, 50-60 steering lock for prototypes, I think 40 steering lock in formula cars. I use a csl elite (old belt one at 6nm), with 900 DoR, -1 DRI and default on rest. I'm within 1 second a lap of the controller esports guys in GT cars. Using the Ford GT (not a meta car, but good still), I've done 2:02.6 at Road America, 2:16.0 at Spa (delta for 2:15s), 1:48.2 at hockenheim, 1:42.2 at Barcelona, 1:59.7 at Silverstone, 1:21.1 at Indy, 1:21.8 (without cutting turn 1 pitlane) at mid Ohio, 1:43.7 at Watkins.
@@Kaylos29 thank you broski!
Ermz’s settings (on YT) are perfect for anyone using a Fanatec CSL DD
Best video to show how to calibrate FFB to your likings in Forza Motorsport. Great explanations and wording so even a casual can understand.
Thank you!!
my biggest problem with the FFB is I have resistance and then it suddenly drops off when turning the wheel approx past 30 degrees which make the car suddenly oversteer so the car is unstable during cornering
In most cars ya shouldn’t be turning that far anyway… the ffb disappearing is your tires loosing grip
@@brettknibbs9351 what you're saying is subjective , everyone drives different the same manner that everyone shoots a basketball different , bottom line the force feedback is not to my liking
@@lincolnklayvr no it’s not buddie, turning the wheel is only subjective to the car your driving nothing else and there are zero cars in any game that require more then 30% input to make it steer correctly, your way into understeer there and it’ll not get better unless you unwind the steering.
@@brettknibbs9351no it's not. It's not a matter of opinion how much grip the tyres have and where the limit is. You have bad technique while blaming the ffb.
@@AFox-qc4kh try again ya replying to the wrong person. If your turning the wheel more then half way round you have NO GRIP period
I think the fact that you're still struggling to come up with a great feeling on the wheel speaks volumes about what Turn10 Studios have done (or not done) with this release.
can you post the final settings.
That was a good race, it was a good battle. Gotta admit, I got rammed off, which you can just about make out in your video. But while you was in that battle, I had to take the advantage and squeeze through.
Hope to see you again some time 👍 D. McPot (p11) 😂
It's insane that consumers have to f about with settings so much to get decent FFB, even hardcore sims like ACC have like half the settings you can tinker with. This should be OK out of the box and you should just have to adjust it slightly to your own preference
This is not true at all. I remember 2 years ago, when I got my g29, and in the december patch, they ruined the ffb. You had to meddle into config files in game folder, just to make decent force feedback.
People just love to talk out of their asses.
@@thatfunnykekguy6377 ay, try to change the config file on an Xbox
its insane that consumers who buy a piece of equipment think that a game dev can magically create the one-for-all-manufacturers-fitting-FFB-config. This is santa claus level of naivity.
@@LosLangkos mate, even ACC has less settings then Forza. And have you ever looked at the settings screen of GT7 while using a wheel?
please sum up all the changes in an overview
Thanks for this it is a honest frustration. The buff for controller is insane in terms of how oversteer and understeer is communicated between wheel and controller.
Tried the settings thank you for your experimentation! Solid feedback and feel of the car in corners.
Forza Motorsport FFB:
Force Feedback adjustment is very personal.. it depends on each person's feeling.. I'll leave my adjustments here.. I adjusted the steering wheel always following the telemetry graphs so as not to clip and lose information.. I tested it in all categories of cars so I didn't need to change the adjustment when changing cars.. If you need anything, I recommend changing the tuning of the car itself.. At the end of the tuning tab there is a specific adjustment for that car's steering wheel..
Logitech G920 + Xbox + Forza Motorsport
VIBRATION: 0
FORCE FEEDBACK: 125
SELF-ALIGNMENT: 50
MECHANICAL TRACE: 25
PNEUMATIC TRACK: 100
ASPHALT FEEL: 200
LOAD SENSITIVITY: 50
WHEEL DAMPING: 0
CENTER SPRING: 0
DYNAMIC DAMPING: 0
SENSITIVITY: 25
LINEARITY: 50
BRAKE OUTSIDE: 35 (adjustment to taste)
(I keep the rest of the settings as default)
Note: I recommend that when using Formula or Prototype cars, reduce the STEERING WHEEL LIMIT RANGE when tuning each car to 75% or 50% (adjustment available in the "TUNE CAR" tab)
Note2: installing tires, brakes and racing suspension make a lot of difference to the stability of the car..
Gooooooooo speed up.. 🔥🔥🔥🔥
Done just the job although I added in an extra 10% to the road feel as I like feeling the curbs but the feeling through the corners is wayyyy better
Many thanks for the tip, I have a PS and played GT a lot but I’m still
Playing motorsport few months later , it’s great! To many bashin videos gov ing it a hard time from the PS Pony Only’s 😂
What were the final settinga please?
Saving that for another 16 videos.
The get rid of the play when the wheel is centered go to the tune and go to the far right where u have force feedback and a second parameter take the second one down a bit ind the play goes away.
Why do cut force in pithouse? It should be opposite. However agree avour settings, except cebtral spring. If i set it nore rhab 10%, wheel turns itself to center even when car is parked
i have a old logitech g force wheel,,,work fine out the box for me
I'm assuming this will also be very wheel dependent. Particualarly between belt or DD wheels. I know it's easier to copy/paste the settings but you'll be missing the point of the process to figure out what's right for your own wheel.
Can you please list the tuning amounts
What changes you made in Pithouse?
Can i use this on my DD Extreme
competent forza wheel user with r16 base ffb 80 ssa 100 mts 150 pts 150 rsf 150 ls 60 wd 100 css 20 ddb 40 ss 50 sl 50 touring cars 30/40 arb full front wing no rear wing good luck 640 wheel rotation
I've got a weird gritty rumbling feeling in my wheel when turn. Would anyone know what it is?
Why don't you use your Gpro with trueforce ?
Bro this video was published a long time ago!
@@Kireth Sure but you've had Gpro for longer I thought my bad if not the case.I'm still toying with getting it for pc but nothing else I've tried drives as well as gt7 and it's quite pricey .
Yes bro but they only recently added trueforce 🙌🙌🙌
@@Kireth Ok I decided to stop fannying about and bought it lol
Here we go 👀👀👀
I kept waiting for him to turn down the dynamic damper...
Will this settings work for thrustmaster tx?
In forza cars want to self spin.
In AC they self correct like an actual car
I see you watched Jonathan Burnhams ffb guide. Should at least give him a shout-out imo.
Are you really messing about in a practice lobby weaving about and getting in people's way? You've made 3 videos now saying you have the magic settings for Forza. You say you don't know what the settings mean then proceed to act as if you know what the telemetry means. I've always liked your GT content but have no idea what this is. I agree Forza is not perfect by any means but I've been using the same wheel settings since the first couple weeks and have had some absolutely stellar races at times. I've certainly had the shameful rammers races but have had my fair share of those in GT as well.
And he wants no FFB in the end. He should go back to a T150
Go watch hokihoshi wheel settings for Motorsport. He has an excellent video about the setttings. It’s life changing. He has it for direct drive wheels and for belt driven wheels.
@@Nfnf889thank you for this comment. I used them and now forza feels playable and fun 🙏
Why on earth are you using chase cam
Please help them!
The thumbnail for this video is very aesthetically unappealing.
Do what now? 🤨😉
Hahaha u got a .5 penalty when that guy hit u! Come on forza! They really just need to fix the penalty system to stop these rammers or put on full damage!!
Got a full second last night for the same thing on a nail biter of a last lap and ended up 4th when I should have ended up third 🤦🏾♂️
The best ffb💪
Angle:450/540/720/900
Vibration Scale: 25
Force Feedback Scale: 150
Self Center Alignment: 180
Mechanical Trail Scale: 200
Pneumatic Trail Scale: 90
Road Feel Scale: 25
Load Sensitivity: 60
Wheel Damper Scale: 200
Center Spring Scale: 0
Dynamic Damper Behavior: 0
Steering Sensitivity: 0
Steering Linearity: 15
Good workout 😜🥵
How?
You can't...
You can't fix forza. The understeer is way too much.
It's got a weird understeer feeling on turn in like the steering ratio is messed up or something
That title is bullsh*t and a half...
looking what and how AI is doing I dont even want to waste my time with that mess LOL AI not aware of anything LOL FFS what a shiat show
Why bother? Just play ACC, This forza is the worst racing game in the history of racing games. The numbers of online players prove that! Gonna have to unfollow soon if you keep posting Forza shite
Wow, this comment is seriously disturbing. Have you played the game yourself?
@@henkstols9326 yes, I've played every Forza title. This is by far the worst ever. The numbers prove it to.
@@henkstols9326he’s not wrong, it’s definitely the worst overall title in the series, but it does ironically drive the best. Still a C+ at best on wheels, even with tweaked settings. Still fun to play, but not worth buying. Game pass at best. T10 doesn’t deserve a dollar for this ripoff-level of stripped and broken content.
Dumbest thing I've read all year if you don't stop making the content that you want I'm going to stop watching you I think it's an empty threat your algorithm will still feed it to you and you'll like it
I find Forza fun and got it through Gamepass. ACC is fun too. Why can't we have both?