What are the Geometry Dash Farlands?
Вставка
- Опубліковано 27 вер 2022
- DISCLAIMER: The script for this video was written around May 2022, so a lot of the info there could be inaccurate. I'm sorry for any inconvenience caused by this.
Today, we will dive deeply into the GD code to learn about a pretty unknown phenomenon called the GD Farlands. We will discuss how this bug works, look at the hardest levels list, its top 1 - Nessus, and many more.
This video was made possible mainly thanks to Euler's number and skubs efforts.
CHAPTERS:
00:00 - Intro
01:01 - The weird bugs at the limits
03:12 - Physically Impossible Levels List
05:34 - But how did this happen?
05:39 - The XPos Limit
10:50 - The scroll speed bug
12:49 - Block Position Precision Loss
13:56 - Nessus
17:05 - Discover on your own
18:26 - Outro
18:48 - Credits
XPOS SETUP file: drive.google.com/file/d/1WkY0...
REFERENCES: (the numbers written [like this])
1 - skincareexpert9/s...
2 - cdn.discordapp.com/attachment...
3 - media.discordapp.net/attachme...
4 - gdbrowser.com/75151044
5 - gdbrowser.com/19156829
6 - media.discordapp.net/attachme...
7 - www.tutorialspoint.com/cplusp...
8 - www.h-schmidt.net/FloatConver...
9 - www.deviantart.com/xsummergir...
10 - • Video
11 - discord.com/channels/@me/9660...
12 - gdbrowser.com/76676975
13 - docs.google.com/spreadsheets/... - Ігри
NOTE:Nessus has been dethroned by PPLLlife
nice! the editing is really good, recommend putting more practise in your voice overs though but you'll get there eventually
Thank you, I will :)
hah guys look he spelled practice wrong
@@gah1292 no…?
Practise is a word, just used in a different context.
Practise is a verb
Practice is a noun
Practise is a word, he just used it in different context - 🤓
@@slypenir ratio
awesome video :D very interesting stuff and its clear you put a lot of effort into it
a few corrections:
7:53 the 2nd part actually has a value from -128 to 127, it's a signed integer.
8:04 since every binary number (except for 0) starts with a 1, it's actually 1.[mantissa digits].
i know you wrote down the correct formula later though.
10:08 10^308 is just the maximum number you can store. the amount of possible values is just 2^64.
11:45 i know i gave this formula to you but i said it's wrong, though i never notified you about the correct one after i worked it out. it's 2^(ceil(log_2([units/s]/max([fps],60)))+22).
ty for your corrections!
Godzilla had a stroke and died reading this
@@LuigiPres1 ok
This video is really impressive and the research is well done. Finally a good video explaining ssb and the xpos limit!
Yes! I've always seen this in game and wondered how it worked. Thank you so much for making this, your editing is really good :D
Glad I could help!
Wow, this video is incredibly well made, youre so underrated
Quality editing and video that deserves more attention.
whoa this is very well made
The channel is so underrated ! i subscribed
Underrated man... You deserve more subs and popularity!, =)
This editing is awesome. U deserve more subs
good job on the vid 👍
HOW ARE YOU NOT POPULAR YOUR EDITING IS SOOO GOOD
why is the editing so good
wow this channel is severely underrated omg
yoooo amazing video, thanks for using my song too !
Awesome video!
Those custom trigger sprites are really cool.
great video
At 1 times speed you travel 10.376 per second but because the first border is at 16 hours of playing we need to multiply that number by 81.600 seconds so i made something in the editor just as fast as light speed and i will make a video about that soon
congrats on actually making an accurate nessus description
@artemis7997 why dont y confront waboo
The literal most underrated gd youtuber
Good video
Very good ;D
10:20 additional reason why robtop does not use 64 bit numbers in his games is because cocos2d does not compile for native x64 code, only x86 code (which is 32 bit processors system uses). These 32 bit processors can operate only with 32 bits instead on 64 bits on x64 processors.
Very underrated youtuber.
08:41
2 of possible numbers are Infinity and -Infinity
16777214 of possible numbers are ±NaNs
also 0 and -0 are different (but equal) numbers
As of the release of 2.2, I started bug hunting and when I was messing with dash orbs, I have the orb an insane speed value and it sent me really really far. I let go of the orb and landed on the ground, I could not jump or slide and the background was moving around like crazy. Pretty cook
how do you set the speed value of a dash orb
How does this only have 10k views, this is the same type of video to originally get me into minecraft
this video is gonna blow up soon holyyyyyyyy
id hope so, but i dont think itll happen lol
dobre video :)
oo yeah nice video without too much misinformation
i agree with this sentiment
the editing is so good holy
Ty!
underrated and explained in detail and understandable
Thanks! I was woried most people wont understand it lol :D
@@esmikYeah, but i love the way you explained everything
all it's missing is the super mario 64 file select theme song
?
@@esmik ua-cam.com/video/-mtcfkWDbOU/v-deo.html
really cool video tho good job
@@esmik it’s a creepy pasta that went around the internet for some time. It’s basically just cursed Mario 64
@@mweble1407 oh that lol
16:19 also nessus is not that many seconds. due to the way count triggers work on groups above 999, the 999th count trigger increments the 1100th, leading to a total of 1000 effective pickup stacks instead of 1098
really well edited video though :)
Edit: one more thing cause i dont want to leave a third comment, the cps for nessus is outdated at 16:53, the real clicks per second of the level was recalculated by me and updated officially on the 12th of august, but i assume it just took a long time to edit this video so thats why the info is out of date
oh thank you, i didnt notice. the script was written in may lol
@@esmik yeah i assumed it was all just due to outdated info since it was obvious this video was a big project
the more fps u have the more u go in level the faster u freeze in place like 9 mil fps and in 26-27% ull completely freeze in place (vid of example on my newest vid)
underrated
lustere koment no way
the new hardest physically possible level is PPLLLife
gooooooooooooooooooooood
this is the defenition of underrated
Almost a perfect video but only lacks the yt subtitles
HOW DO YOU ONLY HAVE 483 SUBSCRIBERS WTH
Because 483 people made the decision that I'm worthy enough for their two clicks.
Cool
👍
yoooo it's there
18:03 the xpos set up does have the move triggers??
I made a platformer car using the cube x follow block bug thing and I broke the car and the glow and hitboxes were off
imagine if rob made the xpos a double
3:47 why the triggers has icons?
523 subs and 2k views.. ARE YOU KIDDING ME????????? i thought this video was made by someone who has 90k+ subs! TOO underrated
ty oomfie
I’m trying to get some gameplay to generate infinitely
2:41 i can't wait to buy a 4115006.875hz monitor so i can beat this level
01:22 how semi-transparent thicc trail in editor?
the antvenom of geometry dash
Outdated already. By now, it's either why or transfinite void at N°1 on the tpll
Already? It's been out for almost a year and a half my brotha, ofc it's gonna become outdated
@@esmik Ok my bad. But the facts that top 1 is order of magnitudes higher than number 2, you would think that we were reaching the limit soon.
Outdated but still very epic
What is the moving trigger with an another textrue? Or it just the texture pack?
i have a tp
The links in the description dont seem to work anymore
gyahhDYAMNN what happened to the captions at the beginning of the video
only big misinformation is at 14:20, where you state that combining every physically possible level is 10^9000 times easier than nessus. the level Society by me, which is currently placed at number 2 on both the Hardest Levels List and Physically Possible Levels List is a little under 10^2500 times easier than nessus, being roughly 10^6000 times closer than any other level is to nessus **without copying nessus**. If you want to count "all levels on the servers", you would include ones that have blatantly copied the triggers from nessus to make a top 2 that has been rejected, the combinations of "all levels" including these ones is harder than nessus.
When was the level uploaded? This info was taken from skub in March of 2022.
@@esmik society was originally uploaded on the 23rd of march but wasnt added to the Hardest Levels List until july (it was exclusively on PPLL)
What discord server is that at 3:55 ?
The pill server
Well PPPLLIFE
Why does the X position go further to the right when your speed increases/FPS lowers?
more frames = more x pos basically
@@The_Joshuan_Empire No, it’s the other way around. You need a new unique position for each frame, and if the game is not able to round your position to a valid one, then you stop moving. Travelling more per frame means that you’ll skip over the invalid positions.
4:05
How about the Y axis farlands?
you cant get there without dying unless you have a very high fps
you die on the first frame of reaching the death ceiling, and if you use high speed and high fps to go millions of blocks up, even if it is the x pos limit for free fall, it will not be for this situation with high speed, because the y offset added to the player each frame is big enough for it not to be negligible even at the supposed x pos limit@@MainConMan
@@lumi2030 true
why is the link in the desc cut off :(
youtube broke links in descriptions sadly😢
if you want any of the links, message me on discord @esmik
@@esmikthx
Please blow up with atleast 10k subs or I will force myself to make alt accs and hold people hostage to sub and watch this.
nah what next? fornite farlands?
16:55 what is unit of length?
To the end of time has PLANCK length spam, and was debunked in possibility by a quantum physicist, so Nessus is N O T harder.
Nessus is harder, way harder. Hardest level by far is Transfinite Void though.
nessus is harder than to the end of time because nessus requires a specific cps of 801 billion for 10^9633 seconds. while to the end of time simply requires 10^44*(whatever the total level length is) clicks in total. but you'd have an unlimited amount of time to do those clicks because you can just freeze at the x position limit.
i fucking hate that so many people have learned about the x pos limit by now, but they can't hold the 2 things "to the end of time" and "x position limit" in their brains at the same time. they think it's impossible because you have to spam so fast, except you don't have to spam that fast. hyperbola wanted to just design a plain simple click counter with a couple of pickup counters multiplied together, but it doesn't work. you can count frames using trigger setups, but how would you know when a second would elapse? how would you count proper time, if a planck time is extremely small and adding it to itself 17 million times will make it no longer increase due to precision loss? you could just count 10^44 frames to get around a second, but how can you detect if each frame is actually a planck time? how would you measure if the framestep is correct, since you cannot use distance for that?
13:43 how is it noticeable if you don't see grid?
08:20 this formula is broken if sign = 0 (everything gets multiplied by 0*-1 = 0)
666th like 😈😈😈
esmik gd the new ender