I made a game in Godot with No Experience

Поділитися
Вставка
  • Опубліковано 1 лют 2025

КОМЕНТАРІ • 475

  • @samyam
    @samyam  Рік тому +262

    Wishlist my new game BUMBI on Steam! store.steampowered.com/app/2862470/BUMBI/

    • @halimbademjon
      @halimbademjon Рік тому +5

      Wish I could double subscribe... Very interesting video. Short, to the point, and well summarized at the end. Keep them coming!

    • @youtubeuniversity3638
      @youtubeuniversity3638 Рік тому

      subscribe and unity will sad

    • @gargikadikar8228
      @gargikadikar8228 Рік тому

      subbed

    • @kostariev_vadim
      @kostariev_vadim Рік тому

      Very disappointing. Of course, Unity made a mess, but I just learned normally in this engine and I won't leave it yet.

    • @samyam
      @samyam  Рік тому +4

      @@halimbademjonthank you!

  • @TuncTurel
    @TuncTurel Рік тому +772

    12+ years Unity dev here. Godot doesn't need to be a Unity killer because Unity did that on its own. There are bigger and more complex games made with Godot so I hope folks who watched this very fun and entertaining video don't underestimate what's possible with this engine.

    • @kirabey8946
      @kirabey8946 Рік тому +24

      There's Cruelty Squad for God's sake

    • @iWillAvert
      @iWillAvert Рік тому +28

      This!! The engine is very capable. 2D is still what it does best but it is becoming a strong contender in 3D now as well. Just watched a video right before this one of a guy showcasing very impressive graphics in Godot 4. I'm excited for the future of the engine!

    • @kirabey8946
      @kirabey8946 Рік тому +11

      @gobblestheturkey1413Who cares

    • @soma78
      @soma78 Рік тому

      some people might disagree with you:
      sampruden.github.io/posts/godot-is-not-the-new-unity/

    • @TheWorldsprayer
      @TheWorldsprayer Рік тому +9

      @@kirabey8946 people who want to make large performant games care. Godot is a renderer that simply doesnt anywhere close the features that unity provides. Godot is plenty enough for the vast majority of projects people will make because they're not making anything that is going to demand a modern computer. However if you want to make something expansive, it's things like DOTS and ECS that create a currently unbridgable gulf between Godot and unity in terms of their potential.
      Asking why you would care about DOTS is like asking a graphics programmer why they would care about shaders.

  • @treymtz
    @treymtz Рік тому +515

    Can't wait to see the future of this engine. Shout out to the Terraria devs for their big donation towards its success.

    • @haxidenti6001
      @haxidenti6001 5 місяців тому

      Godot already good, so it doing its best. You can make a great game with it now, and no waiting

  • @sweetbabyalaska
    @sweetbabyalaska Рік тому +204

    To me Godot is like Blender a few years ago. Many people were saying the same things about Blender, that it didn't match up to Maya or the industry standard software... Then it went from indie studios using it, to major studios using it like Gainax and its fairly competitive with the industry standard and will most certainly take over that sector further because so many people learn and use Blender because the community is large, the ecosystem is robust and its free and open source. Open source projects are generally slower moving but more consistent.

    • @lettuce7378
      @lettuce7378 Рік тому +15

      and much less likely to screw you over lol

    • @Deminogg
      @Deminogg Рік тому

      Let's be honest here for a minute. The reason for the sucess of Blender was all the 3-D, real-life p 0 r n made with it. Remember that one particular incident in italy when they were having a meeting of some sort and suddenly Tiffa from final fantasy, fully naked being railed pop up for a few seconds? Yup, made with blender. Overwatch is afloat because of the p 0 r n scene made true thanks to Blender. The community is constantly trying to recreate realisim and they are constantly creating new technologies within Blender to further expand their pervertism lmao not even joking here.

    • @VinceCreates
      @VinceCreates Рік тому +6

      This ^^^. The progress in the last 2 years on the engine has been insane

    • @vectoralphaSec
      @vectoralphaSec 10 місяців тому +9

      Open source is the reason for Blender's success and will be the reason Godot overpasses Unity in time.

    • @theConcernedWyvern
      @theConcernedWyvern 8 місяців тому +3

      I've been loving the trend towards open source stuff over the years personally. I would put money on Godot being another blender situation

  • @PeterSedesse
    @PeterSedesse Рік тому +458

    Game engines are like programming languages. If you know one, you aren't starting over if you learn a new one.. the transition is much easier than you think.

    • @AndrewMaksym
      @AndrewMaksym Рік тому +21

      I’m hoping what I learned from unity sticks with me because I’m also moving to a different engine 😅.

    • @wiktorwektor123
      @wiktorwektor123 Рік тому +20

      Perfect analogy. Just like almost every programming language have conditionals, loops etc, game engines have many similiarities. Names are little different (sometimes), workflow is a little different, but base building blocks are universal.

    • @Chrono-MR
      @Chrono-MR Рік тому +8

      I've been a C# developer since the early days, C# in Godot is pretty sad (works) but sad... It's implementation still needs serious work, think M$ is helping tho.

    • @CommissarChaotic
      @CommissarChaotic Рік тому

      Jaunt the games

    • @Gatrehs
      @Gatrehs Рік тому

      @@Chrono-MR I mean you're a C# dev already you should be able to pick up the language super easily?
      I learned javascript as my first language and have now transitioned to C# because of school and the only thing I had problems with was classes.
      Mind you I have nowhere near your level of experience as I only ever worked on small personal projects and never even had to learn classes... though I did try unsuccessfully.
      as an ending note: C# support is getting a lot better in 4.2 that releases on nov 5 if I understood it correctly.

  • @SkepticalCaveman
    @SkepticalCaveman Рік тому +100

    Blender and Krita are great examples of top quality open source projects, so Godot have, without doubt, the potential to reach the same level of quality.

  • @tobinrysenga1894
    @tobinrysenga1894 Рік тому +78

    I was able to port my current project in a weekend. I even learned their script rather than doing C# again. Glad you were able to switch quickly. I look forward to your videos helping people with Godot

  • @bismarckshuffle
    @bismarckshuffle Рік тому +28

    Getting more mainstream attention to open source projects like these will greatly help the process. Glad to see a lot of excitement for this engine. It's been fun to mess around with. Picked up that course to help out (though I'm trying to learn via C# since that's my most proficient language and it's got good performance boost vs gdscript)

  • @Hazarth
    @Hazarth Рік тому +35

    To be fair, Unity felt like a "hobbyist" engine when it first came out compared to Unreal. In fact I never really felt in sync with Unity and it steels feels very hobbyist to me even today (well, last time I installed it was 3 years ago, but there you go). If you actually spent as much time with Godot as you already did with Unity, chances are you'd learn what it does well and what id doesn't and you'd no longer look at it as a hobbyist engine but as a tool to be used in certain situation. The most obvious example is 2D games, where overall Godot is rated as a much better engine for 2D than Unity, both performance and usability wise :) I really appreciate the effort that a lot of Unity devs put into learning other engines since the Unity debacle, but it's not really fair to compare an engine you have XY years experience with and an engine you give a look for a couple of days. If you just picked up Unreal right now, you'd also be struggling producing games as fast or as good as you do with Unity, it boils down to experience in a lot of ways

  • @cheesymcnuggets
    @cheesymcnuggets Рік тому +45

    This is definitely a Unity replacement for me, not because I'm a hobbyist but because I can't see why people see it as a hobbyist-only engine, other than the documentation being kinda outdated and the community having barely any tutorials, nothing in this engine is telling me I can't make the same game as I would make in Unity. People say it doesn't scale well, what doesn't? Everything I've heard people say doesn't scale well, is always just a skill issue. This engine has only recently been getting it's popularity the past few years, give it a few more and I'm 100% sure we're gonna start seeing some incredible full releases come out of it, not because Godot needs more updating which obviously it does but because it takes like 3-9 years for any good games to be created, they're all just currently brewing. Obviously Unity is a much better engine especially for non-PC platforms and commercial biz but I don't like people saying Godot is only a hobbyist engine, makes it sound incapable of creating good games as if that doesn't almost entirely depend on the dev.

    • @TheMelquart
      @TheMelquart Рік тому +4

      Clear Code has an 11h long tutorial, well worth watching for beginners

    • @cassolmedia
      @cassolmedia Рік тому +1

      good documentation and in-house tutorials are super important for onboarding. otherwise you end up with disparate and contradictory sources of truth.

    • @mr.bazuka9756
      @mr.bazuka9756 9 місяців тому

      ​@@TheMelquartikr I was watching it today. Highly recommended for beginners.

    • @nubunto
      @nubunto 8 місяців тому

      Yeah I feel good games are not due to engines. Also, things “not scaling” in Godot might just not be true. Sure, there might be things that might be harder to implement, such as rollback with high player counts, but: GDScript is ref counted, which does give it an advantage since there’s no GC (unlike C#), and ECSs like DOTS can be used in Godot as well.
      Overall, I see people building good games with Godot as with Unity in the near future.

  • @EggsSkrambled
    @EggsSkrambled Рік тому +6

    I’ve been watching your Unity content for about a year now, and it’s helped a ton. Just wanted to say thanks for everything, and that I love this new editing style 👍

  • @SaadTheGlad
    @SaadTheGlad Рік тому +10

    I love how you commited to using Godot and I hope you continue in the future! Ive been using it as well and it felt like such a breath of fresh air compared to Unity.

  • @thecodeburger
    @thecodeburger Рік тому +12

    GamedevTV’s course for Godot was really awesome and got me started in the right direction too!

  • @AJMarraffa
    @AJMarraffa Рік тому +12

    Great job! Cool to see what you were able to put together in Godot in such a short amount of time 😊

  • @matrixfull
    @matrixfull Рік тому +4

    I'm so glad that despite your very tight budget on time you were willing to spend some of it for playing around with Godot and you've put fair&decent energy into it too. It was really interesting to see your experience in it especially since I really loved your takes on the whole Unity thing. You do have such a nice bubbly way of presenting game creation and with it related opinion pieces. Happy to see you reached your goal of making Godot game in 12 hours! You even thought of few little tricky parts on your level design for player to have a think or two and level progression from easy to hard. Quite impressed! Decided to sub to you ofc!

    • @samyam
      @samyam  Рік тому +1

      Thank you so much I appreciate it!! (also it was 12ish hours 😂)

  • @Deconus
    @Deconus Рік тому +7

    A 2d game where you manage a bunch of guys with zero survival instinct. So... Lemmings?
    Fun to see you build this!

    • @Dreamheart101
      @Dreamheart101 6 місяців тому +1

      Glad I wasn't the only one thinking this!

  • @studioprimitive
    @studioprimitive Рік тому +38

    Sam, your videos are getting so good! Love the editing.

  • @vectoralphaSec
    @vectoralphaSec 10 місяців тому +2

    All of that in just 12 hours?? Any engine that allows you to build a game like that in less that a day is good by my standards. Plus Godot is free and open source so the community would just improve it at a way faster rate. Just look at what happened with Blender with where it is now vs 5 years ago. Massive potential for Godot.

  • @IroquoisPliskin86
    @IroquoisPliskin86 Рік тому +11

    Not gonna lie, it's a little strange hearing you talk about Godot concepts after being so used to hearing you talk about Unity stuff for so long. But I'm glad you're spreading your wings. Hopefully you continue the Godot stuff so that we can learn it together!

    • @MrXrayez
      @MrXrayez Рік тому

      This is because Godot is really good at attracting unsuspecting developers.

  • @novh4ck
    @novh4ck Рік тому +39

    Subscribed. Godot is mostly developed by hobbyist indie developers according to their needs. That's why it can currently feels that way. It evolves with the community. However with more professional developers and studios jumping on the Godot ship it will eventually get all the features they need as well. At least I hope it will. 😅

    • @samyam
      @samyam  Рік тому +3

      Thank you! Hope so 🤞

    • @SirRichard94
      @SirRichard94 Рік тому +1

      Which feature do you think it lacks?

    • @momsloveryuvi
      @momsloveryuvi Рік тому +1

      ​@@SirRichard94definitely better 3d support, better physics and blah,blah, blah.....

    • @novh4ck
      @novh4ck Рік тому +1

      @@SirRichard94 I can't say for sure since I only have experience with hobbyist projects but I understand that AA/AAA studios have different workflows and needs than hobbyists. Unity/Unreal spent millions of dollars to attract these customers and their workflows to their products which is something Godot community can't do and doesn't have a need of doing. These studios will have to mostly do it themselves.

    • @SirRichard94
      @SirRichard94 Рік тому +7

      @Pizza_Person it has access to jolt physics. Which was used for horizon fw. It has 3D good enough for sonic colors ultimate. The renderer is pretty good. Which specific better 3D _features_

  • @TJGameDev
    @TJGameDev Рік тому +6

    Totally agree with your points on godot (And shout out to the discord those guys were so helpful!) Im hoping in a few years it'll be at a point where we see more professional games coming out of it

    • @samyam
      @samyam  Рік тому +3

      They are super helpful on Discord! Yes I think in a few years we'll see many more games being made in Godot

  • @DD-co1zn
    @DD-co1zn Рік тому +9

    I've noticed a trend amongst UA-cam 'game dev' channels .... those that are the most 'luke warm' or outright dismissive of Godot are the same channels which generate a lot of income doing Unity tutorials.
    'Conflict of Interest' comes to mind. Expecting these kind of content creators to endorse Godot in a full blooded manner is like expecting turkeys to vote for Christmas.
    The conflict of interest is compounded by the fact that a lot of these channels aren't even truly generating novel tutorials, they are simply regurgitating & repacking tutorials that already exist in 50 other UA-cam channels .... it's completely incestuous.
    The fact is, there is a great opportunity to produce Godot tutorial/training content right now ... but only the genuinely skilled developers / game devs can take advantage of that, since there isn't as much pre-existing tutorials to plagiarise.
    The cherry on top, re: this particular video, is the 12 hour project they set themselves is so conceptually simple ... yet they try to pretend like Godot is the bottleneck ? And not themselves ? Or their own design ? .... pretending Godot is a bottleneck to developing the kind of project illustrated in this video is ... laughable ? I dunno, it seems like it should be laughable but, at the same time, it's anything but funny.

    • @samyam
      @samyam  Рік тому +5

      Well, Godot crashed on me several times, I would be clicking on a panel in the tilemap and sometimes it would exit out of the tilemap, I like how everything in embedded in the editor but I did find specific parts of the UI hard to configure, and a lot of the docs for specific implementation regarding the tilemap I couldn’t find. It’s newer and still growing, not expecting it to be perfect. And I think beginners in an engine is the perfect way to find ways to improve UX or make things clearer. I did like the tilemap, node system, gdscript, and how simple it was to get things up and running. I also think Unity has problems that can be improved. All in all, I’m just expressing my opinion and some people will disagree :)

    • @DD-co1zn
      @DD-co1zn Рік тому +1

      @@samyam all in all, you butter your bread with Unity tutorials that already exist elsewhere on UA-cam. I respect the hussle.

    • @Pneumostome
      @Pneumostome Рік тому

      @@samyam You're FAR beyond me in the programming and far beyond where I ever envision myself being. Personally, I just want to get get good enough at it to show off some graphics, so I doubt I'll create anything so demanding of the engine that I'll crash it, but we'll see. I just love the fact that GDScript runs in the engine and I don't have to deal with VS and its OS based problems. I'm still in awe that you could make anything in 12(ish) hours that was even interpretable, much less enjoyable.
      As a Blender user and teacher for 20+ years, I will say that Godot has a bit of the vibe of Blender in its 2.5/2.6 era. That is, waaay better than the previous thing, but the main use of the current version will be to point the way to the one that will really rock. I hope you stick with it, or at least look in from time to time, but I'll follow your tutorials regardless as they always have interesting ideas.

  • @BastiaanOlij
    @BastiaanOlij Рік тому +1

    Well done Sam! Getting started with something new is hard:)
    Hope you keep playing with the engine, would be fun to see how your opinion changes as you get more experience.

    • @samyam
      @samyam  Рік тому +3

      Thank you! Yeah and I need to try 3D!

    • @xplodegg
      @xplodegg Рік тому

      ​​​​​@@samyamthe GridMap node in 3D is cool! It's basically a 3D tilemap, and you can take a set of modular 3D pieces say made in Blender, have all the pieces in one blend file positioned appropriately and then import said .blend file directly into Godot and create a new scene from the .blend file, and then convert the scene to a .meshlib file. Then you drag and drop said meshlib file into the GridMap node in your level scene.. and bam you have a modular 3D tilemap! It's easy once you've done it once. You can change the grid values and center values of the GridMap to determine how the pieces are placed down and make it so they place perfectly onto each grid square

  • @gargleblasta
    @gargleblasta Рік тому +4

    0:36 lemmings, it's called lemmings

  • @Jed_Herne
    @Jed_Herne Рік тому

    Awesome video, Sam!

    • @samyam
      @samyam  Рік тому

      Thanks Jed 😄

  • @TheShelfman
    @TheShelfman Рік тому +2

    Finally got around to watching this! Game turned out very cool, honestly. Kinda gives factory game vibes, which is totally my thing haha
    I definitely feel the same about Godot. I'm struggling with it quite a bit, but still wanna give it a chance. Great video Sam!

    • @samyam
      @samyam  Рік тому +1

      Thank you! Glad you enjoyed the video 😄 Yes it takes a bit getting used to

  • @st0nergames
    @st0nergames 7 місяців тому

    Great Video! Godot is amazing!
    What took me 3 months in Unity took me 3 weeks in Godot! Then I converted the assets to a VR game within another 2 weeks while waiting on assets from an artist.

  • @zozonias
    @zozonias Рік тому +2

    The game is actually super fun, good job! I can see it being super satisfying with a good amount of polish.

  • @randomsimpson
    @randomsimpson Рік тому +1

    I love that they have some XR tools to mess with too, and they work without disconnecting/crashing like Unity did all the time (probably because my laptop isnt VR-ready, but Godot seems to have no problem with that).

  • @Nanaucat
    @Nanaucat Рік тому +2

    so basically creating a Lemmings game

  • @DemonBoy524
    @DemonBoy524 Рік тому +3

    The fact that you wanted to make a lemmings game without referancing lemmings at all made me feel old

    • @samyam
      @samyam  Рік тому

      I didn’t know about lemmings 😭

  • @Antoine-bv8vs
    @Antoine-bv8vs Рік тому

    I discovered your channel a while ago looking for ✨knowledge✨ and now look at me waiting for each new video ! Congrats on the ever improving channel !

  • @Rai2M
    @Rai2M Рік тому +3

    Lemmings are back but in top-down view )

  • @MarStrMind
    @MarStrMind Рік тому

    I am working on a VR project in Godot right now. The built-in VR support and the visual shader editor (much like Cycles nodes in Blender) are killer features for me. A VR project with absolute basics can be set up in less than a minute.

  • @andyhu9542
    @andyhu9542 8 місяців тому +1

    So you remade Lemmings, cool!

  • @andreabefuen
    @andreabefuen Рік тому +2

    estaba escuchando los agradecimientos y pensaba que me había vuelto loca por traducir en mi cabeza tu voz, pero no, has dicho hasta la proxima :D

  • @worleystudios
    @worleystudios Рік тому

    From one Sam to another - you make great videos. Keep 'em coming.

  • @SharifSourour
    @SharifSourour Рік тому

    Very nice video! Good that you’re getting the word out in a fun way!

  • @hakimitus
    @hakimitus Рік тому +2

    Ah...Lemmings, but with more steps.

  • @SAKronikle
    @SAKronikle Рік тому

    More than anything, I'm so glad you gave your honest opinions at the end of the video. It's a switch I had considered myself so it's helpful hearing opinions from someone who has been using Unity longer than me. Great video!

  • @linkinmusic559
    @linkinmusic559 11 місяців тому +1

    Title:
    No experience
    First line of the video:
    "I've been an indie developer for 6 years"

  • @joshuarichardson6529
    @joshuarichardson6529 Рік тому +2

    It's called "lemmings" and it's a game from the 90's.

  • @King.K.O
    @King.K.O Рік тому

    Dang nice progress, didn't have time to mess with Godot too much, i like your hair here BTW

  • @Gradedd
    @Gradedd 4 місяці тому +1

    "That one didn't age quite so well..."

  • @doncaouette
    @doncaouette Рік тому

    I'm glad I found your channel. Looking forward to trying this game out later!

  • @ablemorghon
    @ablemorghon Рік тому +1

    Great video. As an amateur myself using Unity, I've been trying out other options for the past few weeks. Godot was an obvious alternative, but I feel much the same way. Still feels a little 'undercooked.' I'll keep learning more and more, though. Not to mention Unreal also getting some additional attention.

  • @yonefer
    @yonefer Рік тому

    Everything here is pure beauty, clarity and contundence. Thank you

  • @JacksonAcademy1
    @JacksonAcademy1 Рік тому +3

    Barji gameplay is sick. Do more barji gameplay

    • @samyam
      @samyam  Рік тому +5

      what about the other parts of the video

  • @pabloalves
    @pabloalves Рік тому +4

    its interesting seeing someone who worked a very long time on unity trying another tool. Appreciate your feedback and agree. Godot its not fully ready at the time but it sounds like a good promise. Hasta la proxima, samyam 😁

    • @Anthonyspartan514
      @Anthonyspartan514 Рік тому

      kind of disagree major players on the indie scene on switching and aren't having a issue most people who say it isn't ready have a skill issue the engine is not a fault because bob doesn't know how to code.

  • @stephfortin8149
    @stephfortin8149 Рік тому +2

    I feel to make your game on Unity as beginer, will take more time that you take on Godot. The instalation of Unity can take easely 1 hour on your 12 hours of death line.

  • @marsimplodation
    @marsimplodation Рік тому

    This is a great video, love the portal idea. Earned my sub

  • @pilotdawn1661
    @pilotdawn1661 5 місяців тому

    Super inspirational, GameDevTV look great, Liked and Subscribed and Wishlisted

    • @samyam
      @samyam  5 місяців тому

      Thanks!

  • @ContextSensitive
    @ContextSensitive Рік тому

    Hmm I don't trust that Barji guy. Heard a rumor that he was the true mastermind behind the whole Unity snafu

  • @Syfmuna
    @Syfmuna Рік тому

    Hi Sam, your videos are getting so much better nowadays and I hope you keep getting the views and attention you deserve!

    • @samyam
      @samyam  Рік тому +1

      Thank you! 💖

  • @nixonscherbarth1974
    @nixonscherbarth1974 Рік тому

    Your videos are so insanely funny produced. Keep it up samyammmmmm

    • @nixonscherbarth1974
      @nixonscherbarth1974 Рік тому

      Put some weird Fortnite dance memes and you‘ll get my subscription 🛫

  • @comfyzenny
    @comfyzenny 11 місяців тому

    I love Godot so much tbqh. When I moved from audio production into game development, every engine I tried was 100 steps just to start using the software, then didn't have access to building from the ground up.
    I feel like Godot is the polar opposite of this issue, you start with nothing but every door is open with a sign on it. It feels like building skills instead of skipping growing pains unlike Unity.
    Don't get me started on Unreal though, I hate that thing with a passion.

  • @theshadowgamedev61
    @theshadowgamedev61 Рік тому

    Nice video, and very beautiful dev 😊

  • @seeing-j7w
    @seeing-j7w Рік тому

    very well done: video editing and content fluency, very professional.

  • @m1701z
    @m1701z Рік тому +3

    “No experience”.. 0 seconds into the video “I’ve been a unity developer for 6 years” 💀

    • @samyam
      @samyam  Рік тому

      I meant in Godot

  • @hanzofuma
    @hanzofuma Рік тому

    The problem with people used to proprietary-commercial software is that they are bloated with features and this how they try to win more customers thus a game engine becomes a whole ecosystem for 3D modelling, Animation, Sculpting, VFX, Simulation, Compositing, IDE, Music Studio, ... when people try an open source project that does what it's intended to do they found themselves lost. It's understandable but keep in mind that an open source project will not become/compete/replace a proprietary app.
    GIT was and is the only exception.

  • @kroidi
    @kroidi Рік тому

    we've been waiting for this

  • @tylermaccallum3529
    @tylermaccallum3529 Рік тому +1

    'ive been a unity developer for 6 years.'
    Girl, we have different opinions on what no experience means.

    • @goomba8170
      @goomba8170 Рік тому

      Specifically no Godot experience

  • @baileyburnsed4352
    @baileyburnsed4352 Рік тому

    @samyam I am a contributor to the godot game engine, I am happy to see more people using it. It has all the features I needed to replace unity for my purposes. I am curious, what features are you missing from unity?

  • @TheNjordy
    @TheNjordy Рік тому +3

    That game in 2D... called Lemmings.

    • @TheNjordy
      @TheNjordy Рік тому

      And talking about 2D games with a Lemmings-like mechanics, Zombie Night Terror (2016) is pretty fun.

  • @Lexyvil
    @Lexyvil Рік тому +1

    0:45 Sounds like Lemmings.

  • @coolerme86
    @coolerme86 Рік тому

    Thanks for the video, awesome 👍

  • @pieterpauwels548
    @pieterpauwels548 5 місяців тому

    this is a lot like the star wars pit droids game, loved that so much as a kid. didn't even know what star wars was at the time haha

  • @noobquests3371
    @noobquests3371 10 місяців тому

    you made godot looks like its easy to learn !

  • @Smaxx
    @Smaxx Рік тому

    4:30 "Okay, maybe I shouldn't have made them collide with each other." - don't close the game, just change it in the editor! :D But hey, randomly stumbled over this and this was way more entertaining than expected, nice editing.😉

    • @samyam
      @samyam  Рік тому

      I keep forgetting I can change stuff while the game is running, Unity habits 😂

  • @AIAdev
    @AIAdev Рік тому +1

    I snitched on you to Lego about how the lego piece in this game kills the AI.

    • @samyam
      @samyam  Рік тому

      lego loves my videos watcha mean

  • @miaoumixed4268
    @miaoumixed4268 Рік тому

    Thank you for this video.

  • @suicune2001
    @suicune2001 Рік тому

    Very cool! I'm definitely sticking with Unity but it's always good to branch out.

  • @StigDesign
    @StigDesign Рік тому

    Really nicely done :D

  • @STORM-qw2gq
    @STORM-qw2gq Рік тому +1

    Awesome 👍

  • @devsworlds
    @devsworlds 4 місяці тому

    popularity of godot day by day increasing, some companies using godot in mobile also in last years. I heard in social media GSS Match mobile game made by godot 4 :)

  • @ChuckyMaster
    @ChuckyMaster Рік тому +1

    Muchas gracias por estos videos, eres una inspiracion y bendicion de Dios para la humanidad! God bless you for helpin thousands of developers find the way! you rock!! Samyam! 🥰😍🤩😇

  • @robo1540
    @robo1540 Рік тому +1

    bestie the "unity killer" is themselves

  • @GCRLINK
    @GCRLINK Рік тому

    Love You Godot is awesome! I'll try it.

  • @CrossCoderDev
    @CrossCoderDev Рік тому

    Great video on Godoche

  • @LukeHwarang
    @LukeHwarang Рік тому

    Samyam is the best

  • @nicoful86
    @nicoful86 Рік тому +1

    Lemmings.. It's called lemmings! Just kidding 😊

  • @Allonsy_TZ
    @Allonsy_TZ Рік тому

    I kept switching from a 2D side scroller POV to an Overhead POV and it kept messing with my head when it comes to the Red Pointies of Death lol

  • @NexusBaum
    @NexusBaum Рік тому +2

    A Lemmings-like! Niceeeeeee ;D

  • @hansfritz6026
    @hansfritz6026 Рік тому

    Interesting to see what's possible with godot. Still I will continue with unity and learn unreal. But I'll keep an eye on godot I hope it will get better and better over time

  • @jyanikku
    @jyanikku Рік тому +1

    Great game! I hope you still do Unity videos from time to time. That's what a lot of us subscribed to you for

  • @FarSam25
    @FarSam25 Рік тому

    You are brave, thank you!

  • @AlwaysStayGeeky
    @AlwaysStayGeeky Рік тому +1

    So Lemmings? Oddworld.

  • @evasivezim
    @evasivezim Рік тому

    Cool video, and great choice game for an engine you never used before 👍👍
    You're adorable 😊

  • @PROJonYz
    @PROJonYz Рік тому

    btw, you can rotate tilemaps using Z and X in godot 4.x, in godot 3.x its wasd

  • @Johnhelldives
    @Johnhelldives Рік тому

    NOICE (currently pondering to still use UE4/5 or switch to Godot)

  • @sidguernsey1393
    @sidguernsey1393 Рік тому +1

    A Lemmings game.

  • @shaunbryndzia3622
    @shaunbryndzia3622 Рік тому

    Nice Video, and thanks for showing your workings. You should post a full(ish) version where we can see all the code you used and such. Keep up the awesome work. I think I would like to try this engine out. Would you recommend learning python first? or just follow some good GD script tutorials like the course with your link?

    • @samyam
      @samyam  Рік тому

      Thanks! The code for this game is in the description available for patrons. You don't need to learn python first, it helps but it's not a necessity. The syntax is pretty simple and you'll pick it up fast. I recommend using strong typing though because dynamic typing can get messy as a beginner.

    • @shaunbryndzia3622
      @shaunbryndzia3622 Рік тому

      @@samyam Thanks for the reply. Appreciated. Earned a sub from me :)

    • @samyam
      @samyam  Рік тому

      @@shaunbryndzia3622 Thank you!

  • @garythomas738
    @garythomas738 Рік тому

    Not gonna lie, you had me in the first half.

  • @NoTimeLeft_
    @NoTimeLeft_ Рік тому +2

    Sam, how do you think GODOT would work in a more 3D environment with a floating origin?
    I am too deep into NTL to change gears but moving forward I would be interested if it can support this type of game for the sequel. Most of what I've seen is 2D stuff.
    The project is under my channel

    • @samyam
      @samyam  Рік тому

      I haven't tried 3D yet, I want to try it out soon!

    • @BanditLeader
      @BanditLeader Рік тому

      Godot 3D can handle anything unity can but with better performance in most cases

    • @NoTimeLeft_
      @NoTimeLeft_ Рік тому

      @@BanditLeader anything?
      Does GODOT have an analog to Render textures?

    • @mrcobalt124
      @mrcobalt124 Рік тому

      @@BanditLeader Ive actually seen worse performance numbers from godot.. where are you getting your information?

    • @BanditLeader
      @BanditLeader Рік тому

      @@mrcobalt124 im getting my info from official papers and actual tests, instead of the low quality youtube videos from random nobodies

  • @HalkerVeil
    @HalkerVeil Рік тому

    Has nobody figured out how to remove those grey lines yet?

    • @samyam
      @samyam  Рік тому +1

      If someone could tell me how that would be amazing 🥲

  • @nyeeesss2424
    @nyeeesss2424 Рік тому +6

    Honestly after what Unity did, Godot feels much more safer bet in the longer run. I mean look at Blender.
    Also, I'm surprised at how fast, intuitive and most importantly, crash-free Godot is!

    • @samyam
      @samyam  Рік тому +1

      Godot crashed on me like 3-4 times during this process 🫨

    • @nyeeesss2424
      @nyeeesss2424 Рік тому

      @@samyam demm, must be using the C# version

    • @cibularas3485
      @cibularas3485 11 місяців тому

      CLown, Unity cant be killed. Godot/GameMaker does no have have nearly as much features as Unity

    • @nyeeesss2424
      @nyeeesss2424 11 місяців тому

      @@cibularas3485 you mean features that are either deprecated or still in alpha?

  • @CurceMC
    @CurceMC Рік тому +1

    Samyam can you please make a mobile touch tutorial for a hypercausal game 😊

  • @nuclearsu
    @nuclearsu Рік тому +1

    Next try Godot 3D!

  • @headbangersworld
    @headbangersworld Рік тому

    You made an simple Lemmings clone :D

  • @loseControlGD
    @loseControlGD 4 місяці тому

    No experience? Opened and installed Godot 3 times now and have NO IDEA what I'm doing