For those that don't watch the entire video, I end off by stating that while I do have gripes with it I still believe it's at LEAST a 9/10, which for me is an amazing game. Edit: After completing the game I settled on a 7/10 because my experience in Act 3 was extremely buggy and unfinished. The full review is on the channel so check it out!
@@alanze18 Asking a question and answering it is clickbait? And where did I say that I hated it or loved it in the video? Are you brain dead or something?
Yeah honestly BG3 is an 8/10 for me and not higher because the quality in Act 3 drops off very noticeably. It's also this high because it's good when compared to most of the AAA games in previous years. I have a friend that played the game a lot in early access and I also played a bit of the Pathfinder games, so I knew what I was getting into. The DnD dice roll combat is designed not around sustained combat, but more around building for 1-turn knock-outs and stacking everything to squeeze out burst damage, skipping right through all the bad stuff enemies can do to you. If you don't build for that, then you need to know how to control enemies and maintain an advantage or the enemy will focus your low defense characters and turn combat into a slog. This is definitely where being mostly faithful to a tabletop system doesn't really add to the game and instead flavour is preserved at the expense of the player having an immense initial burden of knowledge. It's very frustrating for people that just want to play the game the way they like, feel like a hero in the story and in the gameplay, and don't want to dive too deeply into mechanics. For them I recommend modding to improve their experience, but a very legitimate question is, why should they? It's the game developers' job to make a game enjoyable for casual gamers who probably will only play the game once, and casual gamers are probably the majority of people playing BG3. I just checked the Steam achievements, and only 10% of people finished the game compared to 90% who finished the tutorial. An alternate argument of course is that not all games need to cater to everyone, and if Larian knew that and still pushed for their current gameplay system, then that's fair enough. You can't please everyone. There's also the influence of Wizards of the Coast.
You can't critique the games that are on the hype train. Or nothing in hype really, This is our new society, welcome. You are right, but as you can see from the comments, fanboy cultists will come after you.
I havent had that problem since ive played alot if ttrpgs and, crpgs. The game is really easy for me. However thats led me down the path of not being able to load into the game without a ten minute wait Time and, random bugs and, crashes.
the writing was so mediocre man, i truly do not understand why the game is getting so highly praised, i don’t think the people who praise it so highly even got to the second arc, not to mention the god awful conclusion
I've barely scratched the surface of BG3, but as a BG2 player from back when it first game out, I don't need to be in Act 2 to know the writing in BG3 doesn't even come close to the quality of the writing in BG2. There isn't a single character so far whose story seems interesting. I'm a bit curious about Shadowheart's artifact, but that's it. Compared to how Minsc, Jaheera and Aerie got me instantly invested in their stories, BG3 is just terrible. I'm not surprised though. Larian doesn't know how to write good characters.
How'd they do that? The game looks very niche to me and for people who have a lot of time to invest in. I also have been hearing there's a lot of depraved fetishes in it and every character just wants to get laid
@@ToxicAvengerCleanYourMind What you've been hearing is true. It's more of a sex sim than an actual competent, mature RPG in the same way BG1 and BG2 were. The BioWare of the 90s-2000s is 10x better than Larian will ever be.
Lol, the option is there sure but in a 200 hour campaign 20-30 minutes or so of it might be sex/intimate scenes IF you want it. Easy to say no, but I think many don't interpret certain cues well. I swear some people are like "I told Astarion he has beautiful eyes, why is he coming on to me??"@@jimmythegamer2231
I'm surprised by how bad and unfun it is. The randomness of attacks working or not is bs. I don't feel like I get stronger. It's just all luck which for an RPG sucks. Stats should effect it but so should skill. It shouldn't be a gamble as to wether or not an attack works or does any damage. CO op is horrible. My wife and I love playing games together but good gosh man this is a snooze fest with two. It's a lot of sitting around waiting. Insanely boring and frustrating. Not to mention theres a new quest every five steps. I don't feel like I'm accomplishing anything because I can't ever just go on a quest and complete it because theres always fifty other things that come up. By the time I complete a quest I don't even remember anything about it. Don't get me started on the trash camera and controls. I am honestly confused as to why people like this game. I've played 20 hours myself and 20 with my wife and I just can't find enjoyment in it. I'm trying really hard and I'm going to keep trying for a bit longer but man it's just so meh..........
Yeah the lack of tutorial on the D&D elements is REALLY pissing me off. I have no idea what I'm doing in this game half of the time, its insanely frustrating
>plays game known for its videogamification of DnD >gets mad that he doesn't know DnD if alt tabbing to look up the rules of a game arent your thing, maybe don't play something based off of a BOARD GAME lmao
@@BobrLovror maybe if the developers actually use their Brains and put in tutorials there's a idea🤔 crazy how other games do this it's insane ,right having tutorials in games mind blown.😶
This game's reddit community is one of the most toxic one that I have come across. Once I wrote a post on reddit asking for modding tips regarding certain "features" of the game and they brought this whole brigade of condescending comments and downvotes to my front door.
The biggest problem for me playing solo is that I don't want to control all my party members, manage their inventory and level them up. To me this has nothing to do with role playing one character like you do in dnd. It would be great if they would add AI to the companions. Then it would feel much more like a dnd experience. I wan't to "react" to the stuff my party members do. Not control it.
Refreshing take, there's a lot of poorly explained elements in BG3. My two biggest gripes is Larian tried to hide the fact that Act 3 was a buggy mess and most reviews came from people that didn't even finish Act 2. Act 3 as of now is still a fucking buggy mess. Larian took a year during EA to do a graphical overhaul which did nothing and spent millions in a marketing campaign playing dress up instead of bug hunting portions of the game not available in EA (ie Act 3). The next biggest gripe is the across the board range nerfs. Larian nerfed ranges across the board because their system couldn't handle the base range for a lot of DnD 5e's items specifically fireball, Eldritch blast, and longbows. All had 120 feet BASE range and Larian didn't want to fix engage distances with their system so they just HALVED range to 60 feet. This was so insanely lazy and causes issues with specific classes. Yet fanboys will swear that Larian could do no wrong. I like the game, but I honestly don't believe it deserves the praise it gets. It shouldn't win game of the year over Armored Core 6 or even Starfield. Hell if Phantom Liberty is good for CP2077, it shouldn't win it over that either.
What's funny is even when you point out the fact that BG3 was unfinished at launch due to Act 3 being a buggy, unoptimized mess with cut content galore, BG3 fanboys will defend it by saying "B-b-but Act 1 and 2 are amazing and Act 3 is still good!!!" Buddy, whether you still enjoy a game or not doesn't change the fact that it was unfinished; the same applies to people who enjoyed Cyberpunk at launch.
As a guy who also didn't play DnD prior to BG3, but also played a lot of early access, I agree with your points. When I first realized that people would die or leave on their own after long-rests, that made me paranoid. This was apparent in Act 2 and made me wonder how much content I may have missed. Camp supplies are very abundant throughout the game, and since enemies are constantly throwing all of their spell slot powers at me, why should I be reduced to just Cantrips unless I KNOW I'm fighting a boss? Camp life in general is just poorly implemented. Some events are progressed by sleeping, but only if you sleep at the right time in the story. You can also miss conversations by not sleeping/returning to camp enough. It's so oddly put together. BG3 is still a solid game in many aspects, but I would like to see some patches to make hidden aspects of the game more apparent.
@@sorenjunkers3834 I have about 90 hours in the game, and I'm almost to the end. Even if the ending is god awful Mass Effect 3 style then I still would have had 90 hours of good time. Not too hard to understand.
I haven’t played it but it’s crazy how ANY sort of criticism (constructive or otherwise) towards this game immediately people pull out the pitchforks and don’t even listen to what you’re saying…. But shit on Starfield for not being No Man’s Sky 2.0
It feels like we're back in 2015, with people overhyping the hell out of Witcher 3 and calling it the most perfect and amazing game ever created by humanity, while also constantly attempting to downplay and hate on the most recent Bethesda title (Fallout 4) for every possible miniscule detail, even if sometimes they have to rely on blatant lies, hyperbole and double standards. Just swap Witcher 3 with BG3 and Fallout 4 with Starfield and nothing would really change.
@@Pluto_Holidays Well Starfield is basically the same game as Fallout 4 just in a much less interesting world so ya that's a good analogy. Witcher 3 is definitely a good game just like BG3.
@@czproductions Saying Starfield is the same game as Fallout 4 is like saying Sekiro is the same game as Dark Souls 3. They are not even close to being the same game, with Starfield having much better RPG mechanics than F4 among many other things
@@Pluto_Holidays If the roles were reversed and Baldur's Gate 3 was made by Bethesda and it had Todd Howard's name on it, people would be shitting all over BG3 because it's popular to hate Bethesda after F76, even though it's the exact same game it is in real life.
@@jimmythegamer2231Much better RPG mechanics? Like what? No stats allotment, vital functions of the game locked behind perks so every build is the same, awful melee, and a main story with 2 decisions that are A or B 😂
I agree with a lot of your points. It's a failure to EVER have to navigate out of the game to figure out game mechanics. Complete, objective failure on the developers' part. Baldur's Gate 3 does a TERRIBLE job of explaining almost every game mechanic. The game would have been better off not having used DnD as a ruleset. It would have been much better had the devs used their own rules. DnD actively hurts the experience. You could argue even on tabletop, the DnD rules are still horrible. Unfortunately, you aren't going to see many critical reviews for a while because the game is so very long. You can count on seeing some scathing critique around a month from now; once the hype of a new release dies down. As per typical any high profile game that isn't immediately panned on release.
@@sanchoquixote1121 Not explained in layman's terms. It's using DnD terminology. Useless to someone who doesn't play DnD or know the rules. You're stuck venturing outside the game to figure out what things mean. Bad game design.
@@sanchoquixote1121 I literally just looked at a bunch of them. Most of them are not explained in layman terms. You picked one specific example that just happens to be decent. The game needed more work. Or should have ditched DnD rules entirely. It would have been better for it.
Amen! D&D (especially 5th edition!) BARELY works on the tabletop as it is; and without a DM to adjust things on the fly and nudge players along when things get bogged down by the frankly not-great ruleset, a CRPG experience is 10 times more frustrating.
This game blows I’m sorry. I tried so hard to like this and all it is is a RNG simulator. There’s so many glitches and weird topography things too. Walking ten feet in this game will trigger an RNG scenario. This game is not a masterpiece or perfect 10/10 lol I’m sorry. Honestly if you want a similar game that’s a million times better, play the dragon age series, especially inquisition
100% agree, completely disappointed by the spell system. It's beyond stupid and no one seems to be talking about it. Blows my mind how this game was so well received
It was so well received because of how many shit titles get produced and released with most of their content cut to be sold later, microtransactions, Online only. BG3 was steps above those games (At First) and felt refreshing, felt like playing Dragon Age Origins for the first time again BUT once the charm wore off many stopped playing. Notice how during the first couple of weeks the player count was +800,000 and now it's about only sticks around 200,000. It's overhyped, the combat is very bad. DnD tabletop use dice because it's the most effective way to play a board game, don't understand why they thought it would be a great idea to use this format in a video game, It's an rpg not a board game smh. People play this game for companions and to romance bears.
@@truerebel5467 It's funny you say that there have been many shit titles recently that have been produced when 2023 has been one of the best years in gaming ever with a bunch of great games with no mtx. Baldur's Gate 3 is not even close to being the only feature complete game of 2023 with little to no mtx, it's one of many. But because Larian is independent, people want you to believe that this game is somehow gonna save the games industry and that this game somehow instills fear in the hearts of all evil AAA devs, as if most AAA devs are to blame for bad releases when in reality it's the execs who harm the work of hard-working, passionate devs. Gamers are too stupid to realize that, though. How Larian is being treated now is exactly how CD Projekt Red was treated when the Witcher 3 dropped. And though their reputation has mostly recovered recently, all the praise CD Projekt Red receieved went into the gutter when Cyberpunk dropped. Wouldn't be surprised if the same thing happens with Larian and if their next game ends up being a disaster at launch because of the big ego and overconfidence that the dumbass gaming community has given them. Baldur's Gate 3's Act 3 was also an unfinished buggy mess at launch, so the game wasn't even finished day one to begin with, but whenever you bring this fact up, BG3 fanboys will deflect it. Games like Hi-Fi Rush, Zelda TOTK, RE4 Remake, and even Hogwarts Legacy were more finished at launch than BG3 was, ironically. That being said, I completely agree with the rest of what you said.
Like you said, Act 1 (DOS2 does this a bit too) absolutely wrecks some characters. One bad roll and a guy is dead. There are also situations where you fail a roll and combat is the only alternative, in which you are in a great disadvantage and then die. No meaningful choice was made. However, if you know all the fights *beforehand* the game is pretty smooth. But that is just metagaming.
I agree the game is overrated to put it mildly. I thought dragon age origins which came out in 2009 was way better. BG3 has a clunky menu and navigation, characters seem bland, combat is unintuitive, there are wall of texts you have to read to understand skills and abilities, inventory management takes up half my play time, and I've come across at least 7 bugs in the first 3 hours of gameplay. It's genuinely one of the worst games I've ever played. Kudos to people who have the patience to deal with all that to get through the story but it's just not for me.
The game is excruciating. I can only assume the dedicated dnd community is the reason it's getting so much hype. It's basically unplayable for a normal gamer.
It's a little bit the D&D people and a little bit the shipper crowd that love the fact that you can seduce any of the "oh so quirky straight out of a Seattle craft beer festival" companion characters.
After a bit of playing I got it refuded, saying that I've accidently bought DoS 3... It's like Larian broke into a royal tomb where a legend rests, stole the remains and grafted it into a new body. The result is awkward Frankenstein's monster pretending to be the discovery of the decade. Every time Larian toxic fanboys talk about BG3 they mention DOS2. By that they're indirectly confess it's basically the same game.
@@NkenKenY true but Larian didn't even try to make it similar to BG2 in almost anyway except for the absolute worst story callbacks and cameos I've ever seen in a video game. (spoilers) Turned two well written, 3 dimensional characters into 1 dimensional cartoon villains for seemingly no reason. Brought back companions through extremely contrived and ridiculous plot points for fanservice, even though it didn't need to happen. The game's writing also does NOT compare to BG2's in the slightest.
@@raul.supremacyTabitha i am sorry but no one wants to play that way just look at pathfinder wrath of rigtheous it is a niche rpg and didnt get alot of attention hence why it didnt even get game of the year lol
Ya sometimes you really do just have to save scum. Nothing feels worse than missing 3 attacks and losing your spell slots while I gnoll shoots three arrows a turn all hitting for 8 a piece and wiping your characters hahaha
@@RacerRookie And that's why most people that tabletop game more than just a year or two casually end up ditching D&D for systems that have actually improved since the early 80s
This video explained a lot and went over things I noticed about the game but far more detailed. This video needs to be shared with non dnd players because they are not going to know what they're getting themselves into. Not going to get this board game turned video game with rng mechanics with dice rolls. Doesn’t seem to be a fun video game. Seems like a job. However if someone is into the while dnd games I couod see the appeal to them.
I agree with your criticism, especially of the combat-system of the game, but still don't see the obvious solution mentioned: Cheat Codes. My mayor frustration is with the non-deterministic nature of the combat. Every encounter makes me feel like a raging gambling addict just hoping the effing dices just finally roll in my favor. Explaining the rules isn't going to solve this problem. It's still just dices rolls, so I would really, really just like to cheat my way out of every situation I deem frustrating.
@@czproductions Mods are not the solution, and modders need to stop adding value to the products of big companies for free. It's what made Bethesda complacent with fixing their games.
@@NothingBurgerTwo Mods are a huge reason that Divinity 2 is as successful as it is and BG3 was made around mod support so Idk man, if you want to cheat the options are there. I can't think of a single CRPG with native cheats for an easy mode
@@czproductions Baldurs Gate 1 + 2, Planescape Torment, Pillars of Eternity and Tyranny all had console commands AKA Cheat codes to edit your stats, heal up, move out of order, give infinite movement, edit quest flags, add items to your inventory or just plain ye ole invincibility. It is very convenient to be able getting the outcome you actually desire _without_ having to invest another 100~ hours or so into a game because you wasn't aware poking a question at an NPC at the beginning of the game pisses him of enough for the ending, or you're just missing 1 stat point for a speech check. As for mods: To each their own. I personally don't use them, and consider them harmful if they hand in later what the game should have already had on release. Bethesda learned they can rely on their community to fix their games for them.
I'm deep into act 3 and I don't feel compelled to finish it to be honest. Very slow and tedious gameplay. It's amazing in how there are so many branching possibilities in how the story can unfold. But get from one quest to the next at this point just feels like such a chore. Winning in the fights doesn't provide that same satisfaction that it did towards the start of the game. Maybe I'm just not cut out for turn based CRPGs
Act 3 is a bit of a mess. Extremely ambitious but it all starts to collapse under its own weight it becomes very easy to sequence break quests etc. and reactivity starts to go out the window because there's simply too much going on to possibly keep it up. I have to say though if something is going to fail I'd rather it fail out of ambition than being lazy and cynical.
I just didn't find combat rewarding in BG3 It was nothing like doing a dungeon or fighting a rival party in BG2 and the cool items you'd find.@@czproductions
Game is like "can't beat this area? cheese it and shove people off cliffs, skill doesn't matter, we won't tell you about how surfaces work either which we did in DOS2 but not here, when we up the difficulty we just add more crowd control and 20 more NPCs to attack you, Spirit Guardians Spirit Guardians Spirit Guardians explosive barrels" Also game had so many game breaking bugs what did they do in 6 years? Booze?
@@zaynevanday142calling anything ‘basically divinity original sin 3’ is essentially a compliment of the highest regard so your comment honestly makes no sense lmao
I got annoyed when I got screwed because I was exploring and because I went through the mountain pass, the game failed me completing the Emerald grove. I didn't realize it though, I thought it was because I long rested too much. It's crap like that the game need to tell the play WTF it's doing behind the scenes. I especially hate when the game makes rolls in random areas but not other because the devs didn't put a roll to be done there instead of it actually being a mechanic so you would have some damn idea why the hell the game just randomly decides to make a roll on my party.
do you want to hit him with your sword for 8 damage, your clay pot for 8 damage or elbow him for 8 damage. Oh and your most interesting option, you can give up your allies action to deal 8 damage and have her give you another turn instead so instead of her, you deal the 8 damage... FUCKING HELL!
I wish reviewers were more honest about this game. Im an avid crpg enjoyer, and bg3 has some of the most broken, unbalanced combat ive ever experienced in a video game. It just constantly throws you into 4v10 encounters that require save scumming and cheese to barely squeeze out a victory. Theres fuck all skill or strategy. Its just dice rolls. And one bad roll means game over. Shit sucks.
@@huckmart2017 Well I review basically all large releases and always keep it honest and unsponsored 👍 Working on the hyper controversial Dragon Age Veilguard now!
I agree with u. As a non D&D dweeb myself, I need to search online for explanation. I agree about the spell slots as well. I prefer DOS2 too. I got bored at act 3 in BG3. Now I’m playing pathfinder. I think in a way, BG3 introduced me to D&D.
To explain what, the tutorial is good? Edit: Well yeah, it's based on 5th Edition rules. O,o Pathfinder was based on 3.5e but now it's completely its own ruleset.
21:05 Weirdly enough actual 5th edition D&D doesn't have critical miss on 1 for most things. That was something they took out of this edition that, for whatever reason, Larian felt would be a great idea to add back in.
Actually, it sorta does *. People choose to not opt into the optional rule. I think they simply added it in for balancing purposes, there is a lot of buff gear in the game, far more than regular campaigns acquire, also lack of the rogue feature 'Reliable Talent' to bypass anything under a 10.
Massively overrated game. In Spain various big content creators have labeled it as "Game of the Decade". Bullshit, it's not even Game of the Year in my books.
I accidentally discovered that studio when I came across divinity original sin 2, and I don't play games like that at all and I don't like turn based, but I liked that one so much that I played it in one breath, as they say... I don't watch much either about games, I don't like to spoil games for myself, but I watched your video and 1 more, and that's all I need to know
This game sucked to me It was like DoS 3 but I preferred DoS 1 / 2 more - and I was kind of tired of that formula It also was a very crappy baldurs gate sequel that shared nothing of the original games except the font.
What you said about eldin ring is exactly my thoughts. It’s good but froms other titles are leagues better and have better bosses. I even liked armor core 6 more than ER. BG3 is good but not a fan of turn based games. And majority of the people that like the game likes it for the story/character interactions not the combat. People get offended pretty fast if you express your opinion on it being turn based.
Its a definition of CRPG for the wide audience: >Mediocre story >A lot of romance options >Your class doesn't matter really >Your choices only change what dialogue you most of the time >Mediocre combat that comes down to hit end turn hit end turn most of the time even on tactician
it was obvious after early access, but when it was originally announced I had (foolish) hopes that they were going to try and make a game that had the same tone and feeling of the original series. what's sad is that they didn't even try to do that. They didn't try and fail, they just didn't even try. They just made their own dragon-age-2/divinity type experience@@czproductions
After a bit of playing I got it refuded, saying that I've accidently bought DoS 3... It's like Larian broke into a royal tomb where a legend rests, stole the remains and grafted it into a new body. The result is awkward Frankenstein's monster pretending to be the discovery of the decade. Every time Larian toxic fanboys talk about BG3 they mention DOS2. By that they're indirectly confess it's basically the same game.
I had never considered the tutorialization aspect, but you're right. To clarify how saving throws work in bg3/dnd, basically everything in dnd is a skill roll of some kind. Attacks require you to roll (and your roll is compared to your opponents Armor Class), and abilities that cause saving throws make your opponents roll to avoid taking damage (and their roll is compared to your "save DC," another mechanic which is very under the hood in bg3). It is overly-complicated, honestly. It's a system that works a lot better on the actual tabletop, not in a video game.
You can't go against the fanboy cultists. This game like a few others (Helldivers 2), is just overhyped. This goes for any type of thing nowadays (AI, crypto, etc), if you are not on the hype train better you don't discuss it, these people are brainless.
I think I would have enjoyed it more if it wasn't hyped to hell and back by everyone - I mean literally everyone. Even real life friends were swearing I'd feel with this the same way I did Dragon Age Origins my first playthrough. And I just...didn't. I couldn't figure out what I was missing, and eventually dropped the game after spending too many hours in it. I dropped it and decided to replay DAO for the zillionth time. No regrets.
I played the crap out of the Divinity game, and I honestly feel the first one was the best. It was the best mix of some randomness and great skills that felt powerful. The second one had this weird energy-bar system that I didn't like HP and whatever the other one was that you first had to bring down to make spells work.. I didn't like that. But even that was better than this. I get that D&D can be fun playing with friends. but there you have a dungeon master that can dynamically adjust the story to make sure it remains fun. You run out of all your spells? Great, I adjust the story so you get a bit of down time. But here it just feels annoying and the enemies also feel like they're way too strong in relation to the player. I have some barbarian that used to kill devils in the hells and she has 40% hit chance against some enemies? Serious? Sure there's Reckless attack that brings it up a bunch, but even with that it's often 70-80%.. and it takes until level 5, which takes 40 hours to reach, to get a second attack per turn, when many of your enemies already have that in the earliest sections... Not to mention that one companion quest that it pushed at you from the earliest game hours to complete quickly is a very likely death trap with a battle that's likely to trigger and has a challenge rating that's assured to wipe any level 4 party and is really hard still at level 5 depending on your setup. Any you're just one bad D20 roll away from dying right there... that's insane. I've recenty had a crapton of fun with Jagged Alliance 3, and after 35 hours into BG3, which I also played way back with a friend in Co-Op in Early Access.... I feel bored. The sytem just isn't a lot of fun in comparison. While in JA3 I feel my mercs becoming powerful, every item is a serious bonus, and I can compensate for bad skills with other mercs or by spending resources like weapon upgrades or using more action points to aim... here I feel nothing I do matters a lot. Most combat isn't at all built around my setup, my tactics or using my powerful skills, like it was in Divinity 1... nope, it's almost ALWAYS completely RNG based. I get that the D20 is iconic for D&D... but I honestly have to say, the dice are getting on my nerves... where in Witcher I feel like I'm making choices, where in JA3 I feel like I'm actually having fun in combat, where in Divinity 1 I felt my initial positioning played a big role in winning... here I just feel like I'm playing the lottery the entire time. And it's not exciting at all. You're correct... this is a horrible system for a video game. It may work with Pen & Paper, because if a roll is crap, the dungeon master can turn even that into something fun with imagination and improvisation. But a computer game is hard coded. It cannot adjust to a crap roll with something that's fun. It's just a miss, and you die because of it. Or take way too much damage, which, given the limited about of healing, yet again forces you into a rest.... that's just not fun. This desperately needs skill cooldowns and slow auto-heal out of combat. Or using the camp supplies as heal-out-of-combat items or whatever. But like this... forcing me to soft rest after every combat because you give me pitiful healing items and basically force me to long rest after EVERY harder battle? Geeeez... common. I know how D&D tabletop works, and it's a lot more fun than this. This just is way too rigid a system for a computer game.
The D&D Systems being different from your traditional PC game is actually what made me so interested in BG1/2. The strange dice rolls and armor rating was so weird. It works similiarry in Pathfinder Kingmaker. But the fact that when you hover over the advantage and I think it says nothing, is just bad. I often don't know why I have advantage or what it does. When I watched Critical Role Advantage means you roll to hit 2x and take the better roll. Meantime the perception "fails" checks I find so wierd. Why do I know that I failed perception check... doesn't make sence. I heard with custom difficulty you can make them hidden and also during dialogue. Suprisingly that is relativelly new feature added with a patch and during a dialogue you still hear the sound of dice roling, so for now you know you failed something anyway.
I'd say it's a little overrated. I regret buying the game, and now I'm stuck with it. I don't really like any of the dungeons and dragons mechanics. The dice roll mechanic can break my immersion, and the lack of a tutorial has ruined my experience. If you could remove the dice mechanic entirely, I'd probably like the game and have a desire to play it. I'd rather have hard skill checks for certain dialogue options and a flat hit or miss percentage without the dice rolls in the background. I don't feel like I could get good at this game. Improving my own skill does nothing when a bad roll can ruin the best strategy. I think this game is a solid, "meh." title.
@@ervinaspetrauskas1716 Percentages are easier to understand, this has percentages plus dice rolls for added RNG. There's little skill, just RNG and whether it swings in your favor or not and constantly saving and reloading when things go south because of a crit miss dice roll.
@@5folklore both percentages and dice rolls work identically. just one shows the action of it happening while other just shows succesful hit chance pool
@@ervinaspetrauskas1716 This game has stats and percentages on top of a clunky dice roll system, that the game poorly explains to new players, the tutorial is a joke. It's not a fun game and I really don't understand the hype behind this game.
Fair points if you’re mainly looking at it as not living up to a standard “video game”, because it’s definitely not. The game is not for everyone, but I won’t hold it against a D&D video game for being too D&D. Personally it’s the best CRPG I’ve played, but I’m also an occasional D&D dweeb, soooo… but even then, I still had to look a few things up, lol. But I do that in the table top game as well. 😂
BG3 already gets flak for supposedly being “Original Sin 3” from some. I’m pretty sure an OS3 is going to come eventually. If you want Larian’s own rule set, go play the Original Sin games. When adapting an existing rule set, like D&D, which has existed for decades, you can’t change too many things without fundamentally altering the nature of the game. Some feats are already more powerful in BG3 than in D&D 5E (like Tavern Brawler), and some races are weaker (namely, Dragonborn). These however are things you can change with mods (such as bringing Dragonborn up to par with the other races). Altering the way spells work in general requires a lot more work, and can’t simply be “changed back to the D&D way” that easily by modders.
I have the same sentiment about the long rest system. I feel like even with the miminal use of it from the best of my ability I still feel anxious about the main questline. To others it may feel like its cool to have consequences in a RPG and i do too. But i shouldnt have to feel bad to progress through the next day because i feel like im playing Russian roulette with the main questline. I sunk in hours into this game. I dont want to get to the end of the game to only found out the only reason i didnt get the ending i wanted was because i spammed long rest a certain amount of times and missed a detail in between gameplay. I would've dropped the game altogether. Im still enjoying the game. Its just the matter how time and use of that game mechanic thats hovering over my head everytime i make a decision.
I prefer Original sin 2. The combat in BG3 is very clunky. A lot of things in the game are not explained . The tutorial should be much better and more informative. But since update patch 3 my game keeps crashing and rebooting the pc. That is bad. Patch 4 has made no difference. Others are having this same issue. I like the game, don't get me wrong. The exploring , the cut scenes etc are great but the combat system is just too clunky and bugged. For me Witcher 3 is way better and far more fluid as a fantasy rpg game.
The D&D mechanics are cool but honestly the limitations of a video game make the game less enjoyable than it could be. D&D’s appeal is that anything can happen if the DM allows it. But a video game is limited to what is programed into it. There is a lot here but not enough to make it a good D&D game.
I completely agree. The main problem is that there is literally _no_ reason to try adapting DnD to a video game. TTRPGs like DnD have to account for various player inconveniences like having to use pen/paper record changes to a PC, every aspect of randomness has to be from a physical dice roll, etc. Fact of the matter is DnD was optimized for a TTRPG, not for a video game. Larian's decision to use DnD mechanics is baffling tbh, it's like trying to faithfully port the experience of Path of Exile to a tabletop and hoping that the tabletop gamers will like it
This game is so terrible & not fun but I can say it’s entertaining to know what’s happening in the story. Having only 4 members while you go against 20 and them having to be immune to magic and getting resurrected while having only limited chances of healing and doing damage. Clearing the whole area in act 1 to be level 4.
And you are completely right every build sucks and abilities are horrible and don’t do enough to beat your enemies and I’m literally on adventure (the easiest mode) and nothing changes while playing the other difficulties
I agree with you 100%. I HATE the d&d components of this game. I love just about everything else. Can't wait for a mod that just makes this divinity 2😅 I'll add that I hate rolling dice for skill checks. If you ever played fallout 3, there was a percent chance for you to pass a speech/ skill check. This basically gave you an incentive to save scum. In Fallout New Vegas, they realized it's just better to have skill checks be a certain level. If you're level 60 in medicine, you'll pass this level 50 medicine check 100% of the time. From a game design perspective, this rewards the player for choosing to invest toward a certain path as opposed to another. It also encourages you in other playthroughs to try out other builds, see what you missed out on. In this game, it doesn't matter how much you invest in a skill, if you roll a 1 or just have a bad roll in general, sorry, you'll just have to miss out. You pretty much summed up most of my other points as it comes to combat perfectly. Except, I also feel like there's no synergy/cohesiveness to skills in combat. In DO2, you only had to know if your spell does physical or magic damage. This means just about every skill worked together one way or another. A lot of times, I would accidentally stumble onto combos that worked together. So far in baldurs gate 3, which is how I felt the 2 times I've played D&D, it just feels like a group of people separately doing there own thing. There's not much set up or combos to be had. Certainly not with the other characters in your party. Lastly I'll add that cantrips are ASS. Yet it's the thing you're compelled to use the most. They could just let you use the cool spells all the time like do2, but since the game is built to have a dedicated system, it's cantrips 90% of the time. I really wanna enjoy this game, and I am to an extent. I'm sure I'll even love it when I finish. But it is incredibly frustrating playing a system built for table top play rpg and not a video game.
i definitely wouldn't give it a 9/10. I'm only looking at this from a RPG video game lover and no history with DnD. The same game with better mechanics and story is Dragon's Age inquisition but the earlier ones are better too. A RPG with much more personality is Dragon's Dogma. I'd give this... ummm... 6.5/10. It's not like this has new mechanics really and I was actually bored or annoyed with the abilities and spells at some points.
While I agree with your points, this game wasn’t made for everyone, it just that the game struck gold and became way more popular than even the devs could have ever imagined. This game was made for a niche group that loved DND and slow, deep grindy turn based game. As a mainstream game, it may be overrated, but for the original target audience of this type of this game, it’s pretty amazing.
This wont get game of the year, not even close. Game of the year is a game anyone can pick up and understand. This is not for everyone, this is only for a few people.
Running in slow motion, open everytime a menu to just jump, lot of useless fights. The story is interesting but i can't spend more than one hundred hours to complete it. Imho.
@@czproductions Thank you, but it's anyway uncomfortable, there's a reason why to jump is always press X. But it was an example among many flaws, such for instance, wtf i have to kill Every single goblin in the sanctuary to escape from it with Halsin? It's a pity. The success among critics is even because now is fashionable play or fake to love all the old style games. I indeed bet only twenty percent of the players gonna really complete the game.
@@czproductions I gonna watch it. Another thing was the narrator voice, would be ok in a movie, but for hours and hours it was so fuckin' annoying for me 🤣. (Sorry for my english i'm italian). Anyway interesting videos keep it up!
Think what I dislike most about spell system is there is way too many concentration spells which sucks when you can only use one at a given time per caster, way too few spell slot per long rest to make it fun playing spell caster I feel as if. Found many npcs really bland too and one dimensional, being prompt up by the game constantly telling me how important they are.
Also, concentration spells are rigged against you. Enemy sorcerers survive lvl 5 magic missile spell without losing concentration, yet whenever someone just sneezes to loud in Gales direction, his concentration breaks.
@@NothingBurgerTwo I've cast that Witch Bolt or whatever spell of his dozens of times and the one time he miraculously made his concentration check to maintain it for the next round I was shocked (no pun intended) to learn that it actually channels and increases in damage. Never seen it happen before that's how rarely any of your characters make their Concentration check.
I think the studio is highly overrated and they will end up in cyberpunk situation with their next game. When all you get is praise and yes men, it tends to affect the quality of the product. You can come back to this comment when it happens. In terms of replayability, yeah you can do a few but after that it's likely you will never play it again. As someone who spent his youth playing adventure games (or point n click narrative based games), I actually did almost everything there was to do in the game during my FIRST playthrough of BG3. I missed a lot during my 2nd. All those videos of "things you didn't notice/do in the game" were like a checlist for me after finishing the game and I did do them all. You can skip quite a bit of quests if you don't care for them, as only main and companion quests have any real effect on your story. It doesn't matter how many people you recruit for the end batlle, they're all weak and with a few exceptions only do damage once. I do think ACT 3 feels like an afterthought compared to Act 1 and 2. The city is hyped up so much it ends up feeling extremely hollow. The amount of time you spend climbing ladders and going down hatches gets really tedious very fast. You expect to be doing stuff in the city itself but nah. All major things happen underground. The lack of proper shops and inventory for scrolls etc is also disappointing and you will end up using armor, weapons and scrolls you found in act 2. To be brutally honest, after moonrise towers it's all downhill from there. I do like the little camp get together scene before end credits but yeah. Just tedious and feels like grifting most of the time. While act 1 and 2 are interesting and fun, act 3 feels like a chore to just try to get to the end.
While I understand some of your frustration that they don't explain everything but some people like that non-hand holding kinda game. Also, this game is officially licensed by Wizards of the coast. It's a DND game therefore it uses dnd rules. you can't expect it to be Dos2. "My cleric is a useless pos who can't do anything but heal and buff😂 (welcome to dnd moment) Never really had a problem with long rests but I spend alot of time in one area.(story advances usually happen after getting to a new place and then long resting. I do appreciate your criticism though cause the game is not perfect and definitely not for everyone but it's a dnd players dream to actually have a game they can play even if they don't have a group to play with. To each their own I guess. ❤
Eldenring is fucking amazing, the only bad part about it is the OST. The openworld and horse gives it a whimsicle Lord of the rings feeling while traveling. BG3 is ungodily overrated because its a DND based game alone.
The empty open world and rehashed easy bosses is what ruined ER for me. Souls like games honestly work best in linear dungeons like dark souls 3. Or a semi open world like sekiro and dark souls 1 with a hub that connects to multiple zones.
I have very similiar exp. with the game like it doesn't tell you jack shit about it, it expects you to know everything. I don't like when game tells you every thing there is but, at least some basics about the game woud be nice, from RP point of view it's really weird that game doesn't let you swtich character in converstaion as im playing wizard and i don't want to get her into first line, if conversation ends up in fight, so i play as my companion which leads to one thing, that I don't even play with my created character, wtf. What's the point of it then? Or explorations is prety limited also, as if Devs don't want u somewhere, enemies gonna have 2 lvl higher than you, which leads u getting nuked. Which is not fun as you cannot even explore where you wanna explore. It's very limited game and i feel it¨s just super overrated game and i have no clue what people are playing as they don't even see these things. Also as you said, the limit of spell usage is also weird as fuck, I dont wanna use my spells as I would need to go to camp again to take a rest and im sick of it, to be constantly in camp, resting. Game feels like anoying chore. 100% agree with you on everything A jsi asi první čech, který nemá český přízvuk :D +
I just don't know how you rationalize giving sorcerers an 100% hit chance with magic missile, which is their fallback option, yet decide to NOT do that with Eldritch Blast (Warlock equivalent), which does a comparable amount of damage, and also needs line of site. Highest %'s I get with the Warlock are 55-60%, and thats assuming I get high ground rules. Did I mention the Sorcerer gets way more spell slots? Then you have the spell slot issue. The Warlock starts with 2. If you cast and miss? guess what? you are fucked. You just wasted half your slots. When I throw a hex spell on someone, and there's a possibility of 10 turns on the spell card, yet 90% of the time the hex doesn't even last a full rotation in the combat order, and thats assuming it even hits. I can barely send karlach in to get crit advantage before the assholes are back up and spamming me with multiattacks on the same turn they recover. "Take Karmic dice off then" Oh? Ok. Let me do that. Now, you just turned a 5-10 min fight, into a 30 min fight. Miss. Miss. Miss. Miss. Miss. Miss. WOW. ENTHRALLING combat, seeing the combat order repeat over and over and over again. They ought to just call it fucking "blind' mode. Waste of time in a game already long as fuck. Then you run the problem of the devs being lazy later in the game simply by making boss enemies spam multiattacks. They also give regular enemies higher roll odds than you can possibly have. The ONLY viable classes you can even play are ones like the fighter, who can spec for multiattacks. Game's combat is BEYOND dogshit. Tabletop D&D combat does NOT translate well to an rpg.
Sorcerers aren’t the only ones who get 100 percent hit chance with magic misspell, everyone does, that’s the point of magic missile. And that’s the drawback with warlocks, you only have 2 spell slots, but the upside is that they recharge every short rest, so you’re forced to use them wisely and plan out your tests accordingly. plus eldritch blast is absolutely free to use, unlike magic missile it doesn’t use any spell slots so you can spam it as much as you’d like.
@@czproductions Lies of P is a 10 for me, I’m a souls addict 👍 If it isn’t a 10 it’s not good enough, plus I read the comments and I see a lot of disappointment.
@@Semi-Addict-Gamer Almost no games are a 10, that's essentially perfection. Also, a title like this drives many negative comments which is why you're seeing so many on here. Almost everywhere else on the internet is praising it. I'd suggest to just try it yourself and make up your mind and if you don't like it you can refund it. Within an hour played you'll know if it's for you or not. That being said I'm also picking up Lies Of P though and hope it's good, but I pick up basically all games haha
@@czproductions I’m on a tight budget, so I can’t pick both games up. Also CyberPunk was being praised a lot before release, and I’m not making the same mistake twice. Fool me once shame on you, fool me twice shame on me. I’m going to wait a month or two after release, then we’ll see if the game is still as good as it’s getting hyped up too. Or is this just another trend that will pass like Diablo 4 and CyberPunk. Also to me a 10 is a game that I’ll keep coming back to no matter how long time have passed since I’ve played it. And my criteria for a 10 is how long will I still be enjoying the game for? Dark Souls 3, Bloodborne and Persona 5 are 10’s for me as I’ll always play these games no matter how old I get, and how much time passes.
The games cannot be compared. Divinity is Larians personal IP, so they can do what they want with it. BG3, Larian had to pay for the rights to use DnD material, thus they had to make it as close as possible to table to as they could for a video game. DnD tabletop heavily relies on resource management, and the long rest progressing time puts it into this slot of really managing resources to do as much and save as many people as you can before time runs out. And cantrips suck, because they can be used every round, it'd be way to easy to just spam those constantly instead of creating a strategy. It is a strategy based game after all. Also, eldritch blast is not just a cantrip, it's a warlock exclusive spell that needs levels and extras to be as good as possible. If DnD isn't your thing, then don't play, because that's what it is. Play divinity which is more user friendly than BG3, and I think they're going ro make a new Divinity in the near future anyway, so those who don't like BG3 can enjoy Larians personal IP. And the spells being limited, is again, resource management. It's a learning process and should be taken slowly to understand, just like tabletop. Your opinions are your own and I respect that, but essentially, the games cannot be compared.
@CZProductions I didn't realize how old it was until after I commented 😂😂 I was working so I only listened to it, so that's my bad as well. Hope you have a blessed rest of life 🙏
I use infinite spell resources because I run a Roll to Cast home system, I'm using BG3 for testing. I think I'll remove cantrips from certain classes, it is a little overpowering.
i like traditional rpgs, i finished first dragonage, played days of stoneshard even tho the game isnt even complete yet finished planescape... i gave 5 chances to bg3. the plot didnt intrigue me, the combat was bad and boring with every character getting 3 different buttons that all deal 4-8 damage. The character leveling gave no sense of progression where you choose some perk and it never really happens in game. all early encounters were ambushes where the scenario victory is always to output as maximum damage as fast as possible, i thaught burning the webs in the spider cave while spiders are on them to crash them from up top was gonna be way more effective but no... creativity and ingenuity isnt highly rewarded. all in all the combat is a slog.. which is terrible considering the rest of the game is being assaulted by 7 different separate mysterious plot devices at the same time, theres one mysterious cult, theres another druidic one which is also hostile and druidic, we got to find the kresh, the healer has an ulterior motive to murder us, theres a magic evil squirel, a guy that eats all your loot a dick sucking bloodsucker, a divine intervention, a mysterious object, udead friendly whos guards try to murder us, paladins that aint paladins and evil children, hag in the woods and a dragon flying around... it feels like every square meter has a thingamabob that doesnt really do anything byond bieng another thing to remember. and th dialogue, everyone talks in runallong senteneces, including the annoying narrator... they talk and they talk and they talk and they never fucking STOP!
Honestly the AAA landscape is so stale and boring now that an open world Souls game like Elden Ring and a Divinity game pretending to be Baldur's Gate are considered amazing because the competition is almost nonexistent
Elden Ring is a Dark Souls game that was actually marketed for once. Few people cared about Souls games, because they weren't marketed well and others gatekept it by saying it's "hard and unforgiving". I mean, it's literally just Dark Souls 2/3 with a shitty open world.
Elden Ring is slightly overrated, but not hugely overrated. It truly is a fantastic game, especially on a single blind playthrough. Baldur's Gate just doesn't even feel good to me
Hi CZ, I was convinced from my brother and from the good reviews the game had to buy BG3 and i must say i am highly disappointed. However the disappointment is not in the combat system which i find good, but from how few control you have over the situations you find yourself in. This stuff happened at least 3 times and it made me load my saves back in all those cases, it was either the massacre of my whole party due to literally a single dialogue line i chose, or literally the massacre of a whole village for a dialogue line i chose, again... The point is that i don't want to load the saves so that i can make the right choice, knowing by experience which one will get me killed... it feels like cheating and it happens to often to be ok. Idk if i will ever finish the game, but if i will it'll be only because i spent money on it.
@@chibiemo100 If I didn't accept criticism then I wouldn't allow comments on the video that's just a silly thing to say. Here's a video on why I have them disabled ua-cam.com/video/1CoCbyupTrg/v-deo.htmlsi=DNk2ut9oG-i1hcak
For me this game is very boring. I like deep stories and stuff. Played Morrowind, baldur gates 1-2, Pillars of eternity 1-2 and what not...And only this game made me bored. Boring talks, boring lore books, slow combat... This game is just meh
This video keeps getting better haha. Man says the cleric sucks when it's possibly the overall best and most versatile class in the game. Seriously, check out any vid here on YT and it will be ranked S or A tier at the lowest. The only class that is legitimately underpowered is Rogue. It's fine if you don't enjoy the game, but that doesn't make it "suck". It's clear that while you're likely intelligent enough to learn DnD mechanics, you just don't care enough to apply yourself and learn them. I'm the same way with puzzle games like portal/portal2 for example. Am I smart enough to figure out each puzzle? Sure, but I don't care enough to sit there and figure out each one. It just doesn't appeal to me. It's still a 10/10 game though and I wouldn't lambast its mechanics when I'm the issue, not the game. That is the fair approach you need to bring to this title.
Bro this video is turbo old and even then I said that it's likely around a 9/10 in it. I also state that I did a full review in the pinned comment and in that I rescind my statements about the combat and mechanics.
Solasta is a game that explains dnd 5e much better. Everything else is mid compared to BG3 but it’s still a good dnd based game with fun turn based combat and multiplayer. And you can build all 4 of your party members from scratch so your not stuck with whatever the game gives you.
that's why previous DnD video games like Neverwinter Nights and the previous Baldur's Gate games are not turn based but real time with pause. It's going to be too slow otherwise and this game is VERY slow.
I liked the game however its turnbased and I still dont like it as much as action games. The worst part; I‘m a completionist and BG3 is terrible for me you miss out too much even with multiple playthroughs. Also I kinda hate rnd.
Yes it is overrated. The npc companions are almost all obnoxious as hell and generally unpleasant, and there is tons of current year politics even if it's less militant than other games that will ensure the game ages like milk. You can replay through bg2 right now and genuinely enjoy the escapism not bogged down by needing stronk women everywhere or every npc being aggressively (bi)sexual. Bg3 will not age well.
Ok, while I agree with some, and disagree, with some, of what this criticism says, I have to give it TREMENDOUS respect for being an actual, real, critique of the game. There are a TON of channels trying to get 'recognized' as 'the guy that actually hates BG3', and they are just giving really superficial content to get views. Meanwhile, this is not only a detailed look at the game, but also he admits that some of his feelings are not about the game itself, but about the D&D ruleset, and that his feelings on that are admittedly subjective. I'd say this is one of the few honest critiques of the game, and again, tremendous respect for that.
Glad that it seems like you actually watched the video! I've seen a lot of people go straight to the comments based on the title to either hate on the game or hate on me for apparently disliking it. How you feel about the video is how I feel about your comment haha!
Is it good, yes. Overrated? Yes. It’s good. Never played D&D before. I agree, this game just drops you in assuming you know the way D&D works, it tells you absolutely nothing. I’m about 8 hours in so far.
I played D&D (not 5e), but I had the EXACT same issues going into DOS2, because you're used to the rules of one system, and anticipate them carrying over to a completely different system. Now, I will say, the Larian DOS combat system works much better in a CRPG, but it was also specifically designed for that exact purpose, whereas BG3 is an adaptation of tabletop. Not looking for a combat log seems strange....that's always been a staple of CRPGs, and I kinda knew it would be there? Also, all the bold words, like ADVANTAGE and DISADVANTAGE can be expanded for explanation, which again, is pretty common in games. ADVANTAGE means you roll 2 dice, and take the better result. DISADVANTAGE means you roll 2 dice and take the worst result. For context, I didn't know about that until BG3, and learned it by playing, but I didn't struggle. My slight push back would be to do your best to disengage the old Larian system, because, you're playing an entirely different mechanic. It'd be like playing CRPGs, then complaining that you were never told when it was your turn in Skyrim, and upset that Bethesda never explained that it wasn't turn based. The good news is that your drawbacks are all from just not having familiarity with the system, and that goes away over time.
The final part of your comment is correct and is literally almost word for word what I say in the video. My only complaints with the product are the bugs and DnD stuff, which the DnD stuff is highly subjective as I say. I will push back though and say that no, just because something is "standard" in the genre doesn't mean that you can not explain it to the player. That's bad game design. Every FPS explains how to look, walk, shoot, ADS, even though those are standard in the genre. The combat log most DEFINITELY should be explained more especially on controller.
@@czproductions I'd watch some negative reviews of DOS2 and you'll see the same complaints you're making of BG3, mostly from people used to one system, trying to unlearn that, to learn the new one. But again, we agree that DOS2 implements better mechanics for a CRPG. When I first heard they were doing BG3 I thought "I'd love to see them implement the DOS combat system", but then realized it wouldn't work with the D&D loadout, namely every single enemy would have to somehow be translated over, and you'd also anger every 5e player (again, I'm not one). I'd highly suggest just using the context menus that really, really do explain everything. To put it another way, in 5e, you can cast that same powerful spell 2 turns in a row, and all those saves that enemies get, you get as well. I can't stress this enough, I think your real frustration is with change. I get that you will prefer one system over another, but when you do end up understanding the mechanics, a solid understanding, you will find this game to be just as enjoyable as DOS and DOS2, maybe even more since they fixed a lot of wonky stuff that happened in the DOS series. Either way, I hope you end up enjoying it more, but I understand your criticisms, and feelings, as I went through a similar experience with DOS2.
@@sydhamelin1265I have 80 hours in the game now and another several just reading up on this stuff, understand all of the mechanics perfectly and have almost beat the game now. It really is just something that doesn't translate well to a video game since it's not shown. I think having your dice roll on screen in combat like how it is on ability checks would remedy much of the issues. Allow players to turn it off if they don't like it, but things like rolling a dice to hit and a dice for damage is never explained and neither is the inspect feature. The average person isn't going to know to do these things especially on controller where it's extra obtuse to navigate. Also you're only touching on one of several complaints. No addressing the long rests punishing the player without them knowing? The bugs? Performance on split screen? The player being afraid to use spells and the cantrips not feeling great? To say that my only complaint is that the game is different is just silly and reductive.
@@czproductions Fair point, I did get caught up in that particular criticism. I shouldn't have said that your frustration was based around one aspect of many you gave. I should've probably said 'that one aspect may be mitigated', but if you're at 80 hours and it's still frustrating you, then clearly it's a bona fide issue. And I do want to revisit another comment, which is that I also do agree with you that Larian's DOS combat is better, with the advantage of it not being adapted, but instead created, for video game combat. I think it goes without saying that Action Points are a preferred way of utilizing someone's turn, than "movement, action, bonus action, reaction". The saving throw thing, along with combat rolls, or at least 'to hit' instead of percentages, like show the number you have to roll, then show the roll. Now, having said all that, heh, I DO like saving throws in general. Like you shoot a bolt at someone, and they have a chance to dodge it, or attempt to poison someone, and their health has a chance to resist it. But I willingly admit, THAT is something I'm used to from previous D&D editions (2e was the one I played as a kid), so my familiarity probably doesn't make it seem so wonky. Anyway, as I mentioned, I respect your critique on this, and I have to thank you for not making it a 'click-bait' version of a review. Fair criticisms, well put. I didn't mean to come off as disrespectful in my response "silly and reductive" but I see how I came off that way. My apologies, and keep up the good work.
Ummm…long rest doesnt skip content in this game lol, you can do it 10 times in a row and it doesnt, the only time it does is if you do it in front of something like doing it in front of a burning building
For those that don't watch the entire video, I end off by stating that while I do have gripes with it I still believe it's at LEAST a 9/10, which for me is an amazing game.
Edit: After completing the game I settled on a 7/10 because my experience in Act 3 was extremely buggy and unfinished. The full review is on the channel so check it out!
@@alanze18 Asking a question and answering it is clickbait? And where did I say that I hated it or loved it in the video? Are you brain dead or something?
Yeah honestly BG3 is an 8/10 for me and not higher because the quality in Act 3 drops off very noticeably. It's also this high because it's good when compared to most of the AAA games in previous years.
I have a friend that played the game a lot in early access and I also played a bit of the Pathfinder games, so I knew what I was getting into. The DnD dice roll combat is designed not around sustained combat, but more around building for 1-turn knock-outs and stacking everything to squeeze out burst damage, skipping right through all the bad stuff enemies can do to you. If you don't build for that, then you need to know how to control enemies and maintain an advantage or the enemy will focus your low defense characters and turn combat into a slog. This is definitely where being mostly faithful to a tabletop system doesn't really add to the game and instead flavour is preserved at the expense of the player having an immense initial burden of knowledge.
It's very frustrating for people that just want to play the game the way they like, feel like a hero in the story and in the gameplay, and don't want to dive too deeply into mechanics. For them I recommend modding to improve their experience, but a very legitimate question is, why should they? It's the game developers' job to make a game enjoyable for casual gamers who probably will only play the game once, and casual gamers are probably the majority of people playing BG3. I just checked the Steam achievements, and only 10% of people finished the game compared to 90% who finished the tutorial.
An alternate argument of course is that not all games need to cater to everyone, and if Larian knew that and still pushed for their current gameplay system, then that's fair enough. You can't please everyone. There's also the influence of Wizards of the Coast.
@@ralk7048 In my full review which is on the channel I think I gave it a 6 or 7 due to act 3!
You can't critique the games that are on the hype train. Or nothing in hype really, This is our new society, welcome.
You are right, but as you can see from the comments, fanboy cultists will come after you.
combat is so fun. you roll a bad one, die, game over, 5 minute loading screen, repeat. truly a game of all time.
This is so funny I'm dying please stop!
Welcome to dnd fr.
@@NRH_1776 damn you get game overs and loading screens in dnd? Sounds like sh1t GM, making your life slow like that
I havent had that problem since ive played alot if ttrpgs and, crpgs. The game is really easy for me. However thats led me down the path of not being able to load into the game without a ten minute wait Time and, random bugs and, crashes.
Maybe is time you play some decent game.
the writing was so mediocre man, i truly do not understand why the game is getting so highly praised, i don’t think the people who praise it so highly even got to the second arc, not to mention the god awful conclusion
One look at the achievements shows yes, the vast majority of players aren't even in act 2 yet.
I've barely scratched the surface of BG3, but as a BG2 player from back when it first game out, I don't need to be in Act 2 to know the writing in BG3 doesn't even come close to the quality of the writing in BG2.
There isn't a single character so far whose story seems interesting. I'm a bit curious about Shadowheart's artifact, but that's it.
Compared to how Minsc, Jaheera and Aerie got me instantly invested in their stories, BG3 is just terrible.
I'm not surprised though. Larian doesn't know how to write good characters.
@@sabrakt I disagree there I think Lohse is a great character in Divinity 2.
People are over typing it so starfield won't win GOTY.
@@LastRazerEater Realistically Zelda TOTK is likely to win GOTY even after Starfield and BG3 hahaha Zelda games always win
This is a good game, but overhyped by everyone. Even Metacritic cheated the game ratings
How'd they do that? The game looks very niche to me and for people who have a lot of time to invest in. I also have been hearing there's a lot of depraved fetishes in it and every character just wants to get laid
@@ToxicAvengerCleanYourMind What you've been hearing is true. It's more of a sex sim than an actual competent, mature RPG in the same way BG1 and BG2 were. The BioWare of the 90s-2000s is 10x better than Larian will ever be.
Lol, the option is there sure but in a 200 hour campaign 20-30 minutes or so of it might be sex/intimate scenes IF you want it. Easy to say no, but I think many don't interpret certain cues well. I swear some people are like "I told Astarion he has beautiful eyes, why is he coming on to me??"@@jimmythegamer2231
@@jimmythegamer2231 Sex Sim? You are talking plain Bullshit.
I'm surprised by how bad and unfun it is. The randomness of attacks working or not is bs. I don't feel like I get stronger. It's just all luck which for an RPG sucks. Stats should effect it but so should skill. It shouldn't be a gamble as to wether or not an attack works or does any damage.
CO op is horrible. My wife and I love playing games together but good gosh man this is a snooze fest with two. It's a lot of sitting around waiting. Insanely boring and frustrating.
Not to mention theres a new quest every five steps. I don't feel like I'm accomplishing anything because I can't ever just go on a quest and complete it because theres always fifty other things that come up. By the time I complete a quest I don't even remember anything about it.
Don't get me started on the trash camera and controls.
I am honestly confused as to why people like this game. I've played 20 hours myself and 20 with my wife and I just can't find enjoyment in it. I'm trying really hard and I'm going to keep trying for a bit longer but man it's just so meh..........
Yeah the lack of tutorial on the D&D elements is REALLY pissing me off. I have no idea what I'm doing in this game half of the time, its insanely frustrating
>plays game known for its videogamification of DnD
>gets mad that he doesn't know DnD
if alt tabbing to look up the rules of a game arent your thing, maybe don't play something based off of a BOARD GAME lmao
@@BobrLovr Just because you're a turbo dweeb doesn't mean the rest of us are 🤣
@@BobrLovr WHY DO I HAVE TO FUCKING LOOK UP RULES MAN, THEY COULD JUSY HAVE A INFO BOOKLET IN GAME AS A MENU OR SOMETHING OR AN OPTIONAL TUTORIAL FFS
@@BobrLovr thats the problem aith the game you doofus
@@BobrLovror maybe if the developers actually use their Brains and put in tutorials there's a idea🤔 crazy how other games do this it's insane ,right having tutorials in games mind blown.😶
This game's reddit community is one of the most toxic one that I have come across. Once I wrote a post on reddit asking for modding tips regarding certain "features" of the game and they brought this whole brigade of condescending comments and downvotes to my front door.
I CAN AGREE I HAVE A FRIEND WHO IS VERY TOXIC TOO ABOUT THIS
Huh, I've only experienced lovely people there thankfully. What were you trying to mod?
@@nunphostop lying. It's reddit.
That's reddit in general lol.
The biggest problem for me playing solo is that I don't want to control all my party members, manage their inventory and level them up. To me this has nothing to do with role playing one character like you do in dnd. It would be great if they would add AI to the companions. Then it would feel much more like a dnd experience. I wan't to "react" to the stuff my party members do. Not control it.
Thats just basic CRPG stuff... but a lot of CRPGs have an autolevel option.
Refreshing take, there's a lot of poorly explained elements in BG3. My two biggest gripes is Larian tried to hide the fact that Act 3 was a buggy mess and most reviews came from people that didn't even finish Act 2. Act 3 as of now is still a fucking buggy mess. Larian took a year during EA to do a graphical overhaul which did nothing and spent millions in a marketing campaign playing dress up instead of bug hunting portions of the game not available in EA (ie Act 3).
The next biggest gripe is the across the board range nerfs. Larian nerfed ranges across the board because their system couldn't handle the base range for a lot of DnD 5e's items specifically fireball, Eldritch blast, and longbows. All had 120 feet BASE range and Larian didn't want to fix engage distances with their system so they just HALVED range to 60 feet. This was so insanely lazy and causes issues with specific classes. Yet fanboys will swear that Larian could do no wrong.
I like the game, but I honestly don't believe it deserves the praise it gets. It shouldn't win game of the year over Armored Core 6 or even Starfield. Hell if Phantom Liberty is good for CP2077, it shouldn't win it over that either.
What's funny is even when you point out the fact that BG3 was unfinished at launch due to Act 3 being a buggy, unoptimized mess with cut content galore, BG3 fanboys will defend it by saying "B-b-but Act 1 and 2 are amazing and Act 3 is still good!!!" Buddy, whether you still enjoy a game or not doesn't change the fact that it was unfinished; the same applies to people who enjoyed Cyberpunk at launch.
As a guy who also didn't play DnD prior to BG3, but also played a lot of early access, I agree with your points. When I first realized that people would die or leave on their own after long-rests, that made me paranoid. This was apparent in Act 2 and made me wonder how much content I may have missed. Camp supplies are very abundant throughout the game, and since enemies are constantly throwing all of their spell slot powers at me, why should I be reduced to just Cantrips unless I KNOW I'm fighting a boss?
Camp life in general is just poorly implemented. Some events are progressed by sleeping, but only if you sleep at the right time in the story. You can also miss conversations by not sleeping/returning to camp enough. It's so oddly put together.
BG3 is still a solid game in many aspects, but I would like to see some patches to make hidden aspects of the game more apparent.
Very well said!
@@sorenjunkers3834 I have about 90 hours in the game, and I'm almost to the end. Even if the ending is god awful Mass Effect 3 style then I still would have had 90 hours of good time. Not too hard to understand.
@@czproductionssame feeling as you.
I haven’t played it but it’s crazy how ANY sort of criticism (constructive or otherwise) towards this game immediately people pull out the pitchforks and don’t even listen to what you’re saying…. But shit on Starfield for not being No Man’s Sky 2.0
It feels like we're back in 2015, with people overhyping the hell out of Witcher 3 and calling it the most perfect and amazing game ever created by humanity, while also constantly attempting to downplay and hate on the most recent Bethesda title (Fallout 4) for every possible miniscule detail, even if sometimes they have to rely on blatant lies, hyperbole and double standards.
Just swap Witcher 3 with BG3 and Fallout 4 with Starfield and nothing would really change.
@@Pluto_Holidays Well Starfield is basically the same game as Fallout 4 just in a much less interesting world so ya that's a good analogy. Witcher 3 is definitely a good game just like BG3.
@@czproductions Saying Starfield is the same game as Fallout 4 is like saying Sekiro is the same game as Dark Souls 3. They are not even close to being the same game, with Starfield having much better RPG mechanics than F4 among many other things
@@Pluto_Holidays If the roles were reversed and Baldur's Gate 3 was made by Bethesda and it had Todd Howard's name on it, people would be shitting all over BG3 because it's popular to hate Bethesda after F76, even though it's the exact same game it is in real life.
@@jimmythegamer2231Much better RPG mechanics? Like what? No stats allotment, vital functions of the game locked behind perks so every build is the same, awful melee, and a main story with 2 decisions that are A or B 😂
Yes it’s highly overrated 🔥 🔥 🔥
I agree with a lot of your points.
It's a failure to EVER have to navigate out of the game to figure out game mechanics. Complete, objective failure on the developers' part. Baldur's Gate 3 does a TERRIBLE job of explaining almost every game mechanic.
The game would have been better off not having used DnD as a ruleset. It would have been much better had the devs used their own rules. DnD actively hurts the experience. You could argue even on tabletop, the DnD rules are still horrible.
Unfortunately, you aren't going to see many critical reviews for a while because the game is so very long. You can count on seeing some scathing critique around a month from now; once the hype of a new release dies down. As per typical any high profile game that isn't immediately panned on release.
@@sanchoquixote1121
Not explained in layman's terms. It's using DnD terminology. Useless to someone who doesn't play DnD or know the rules.
You're stuck venturing outside the game to figure out what things mean. Bad game design.
@@sanchoquixote1121 I literally just looked at a bunch of them. Most of them are not explained in layman terms. You picked one specific example that just happens to be decent.
The game needed more work. Or should have ditched DnD rules entirely. It would have been better for it.
Amen! D&D (especially 5th edition!) BARELY works on the tabletop as it is; and without a DM to adjust things on the fly and nudge players along when things get bogged down by the frankly not-great ruleset, a CRPG experience is 10 times more frustrating.
This game blows I’m sorry. I tried so hard to like this and all it is is a RNG simulator. There’s so many glitches and weird topography things too. Walking ten feet in this game will trigger an RNG scenario. This game is not a masterpiece or perfect 10/10 lol I’m sorry. Honestly if you want a similar game that’s a million times better, play the dragon age series, especially inquisition
100% agree, completely disappointed by the spell system. It's beyond stupid and no one seems to be talking about it. Blows my mind how this game was so well received
Right???? Lol I’m playing and thinking “is this the same game that’s being so praised????” Lol
What don't you like about it? I don't really have any issue with it. Never played DnD, but took to it pretty quick.
@@graydhd8688 Probably the things I mentioned in the video since he said he agreed with me 😂
It was so well received because of how many shit titles get produced and released with most of their content cut to be sold later, microtransactions, Online only. BG3 was steps above those games (At First) and felt refreshing, felt like playing Dragon Age Origins for the first time again BUT once the charm wore off many stopped playing. Notice how during the first couple of weeks the player count was +800,000 and now it's about only sticks around 200,000. It's overhyped, the combat is very bad. DnD tabletop use dice because it's the most effective way to play a board game, don't understand why they thought it would be a great idea to use this format in a video game, It's an rpg not a board game smh. People play this game for companions and to romance bears.
@@truerebel5467 It's funny you say that there have been many shit titles recently that have been produced when 2023 has been one of the best years in gaming ever with a bunch of great games with no mtx.
Baldur's Gate 3 is not even close to being the only feature complete game of 2023 with little to no mtx, it's one of many. But because Larian is independent, people want you to believe that this game is somehow gonna save the games industry and that this game somehow instills fear in the hearts of all evil AAA devs, as if most AAA devs are to blame for bad releases when in reality it's the execs who harm the work of hard-working, passionate devs. Gamers are too stupid to realize that, though.
How Larian is being treated now is exactly how CD Projekt Red was treated when the Witcher 3 dropped. And though their reputation has mostly recovered recently, all the praise CD Projekt Red receieved went into the gutter when Cyberpunk dropped. Wouldn't be surprised if the same thing happens with Larian and if their next game ends up being a disaster at launch because of the big ego and overconfidence that the dumbass gaming community has given them.
Baldur's Gate 3's Act 3 was also an unfinished buggy mess at launch, so the game wasn't even finished day one to begin with, but whenever you bring this fact up, BG3 fanboys will deflect it. Games like Hi-Fi Rush, Zelda TOTK, RE4 Remake, and even Hogwarts Legacy were more finished at launch than BG3 was, ironically.
That being said, I completely agree with the rest of what you said.
Like you said, Act 1 (DOS2 does this a bit too) absolutely wrecks some characters. One bad roll and a guy is dead. There are also situations where you fail a roll and combat is the only alternative, in which you are in a great disadvantage and then die. No meaningful choice was made. However, if you know all the fights *beforehand* the game is pretty smooth. But that is just metagaming.
I agree the game is overrated to put it mildly. I thought dragon age origins which came out in 2009 was way better. BG3 has a clunky menu and navigation, characters seem bland, combat is unintuitive, there are wall of texts you have to read to understand skills and abilities, inventory management takes up half my play time, and I've come across at least 7 bugs in the first 3 hours of gameplay. It's genuinely one of the worst games I've ever played. Kudos to people who have the patience to deal with all that to get through the story but it's just not for me.
The game is excruciating.
I can only assume the dedicated dnd community is the reason it's getting so much hype. It's basically unplayable for a normal gamer.
It's a little bit the D&D people and a little bit the shipper crowd that love the fact that you can seduce any of the "oh so quirky straight out of a Seattle craft beer festival" companion characters.
@@ironwolf56So its the woke twitter crowd that loves it?
After a bit of playing I got it refuded, saying that I've accidently bought DoS 3...
It's like Larian broke into a royal tomb where a legend rests, stole the remains and grafted it into a new body. The result is awkward Frankenstein's monster pretending to be the discovery of the decade. Every time Larian toxic fanboys talk about BG3 they mention DOS2. By that they're indirectly confess it's basically the same game.
Game is overrated not even made by the same studio, people are just so used to bad games a decent game makes them feel like this.
lmao the original game devs are gone and if EA biofail makes this game it will be worse than what larian made lmao
@@NkenKenY no, larian sucks.
@@NkenKenY true but Larian didn't even try to make it similar to BG2 in almost anyway except for the absolute worst story callbacks and cameos I've ever seen in a video game.
(spoilers)
Turned two well written, 3 dimensional characters into 1 dimensional cartoon villains for seemingly no reason. Brought back companions through extremely contrived and ridiculous plot points for fanservice, even though it didn't need to happen. The game's writing also does NOT compare to BG2's in the slightest.
@@LykanosAquilae i wonder what company or dev you like lmao
@@raul.supremacyTabitha i am sorry but no one wants to play that way just look at pathfinder wrath of rigtheous it is a niche rpg and didnt get alot of attention hence why it didnt even get game of the year lol
The game's difficulty is unfair even on easy mode. Not a fan of the art direction and atmosphere either, doesn't feel like Baldur's gate.
Ya sometimes you really do just have to save scum. Nothing feels worse than missing 3 attacks and losing your spell slots while I gnoll shoots three arrows a turn all hitting for 8 a piece and wiping your characters hahaha
@@czproductions That's 5E dnd, you are at the mercy of the dice.
@@RacerRookieAnd it makes for a garbage video game experience that requires you to save scum frequently unless you want an awful playthrough lol
3rd edition D&D was the best for video games, with Neverwinter Nights 1 and its hybrid combat.
@@RacerRookie And that's why most people that tabletop game more than just a year or two casually end up ditching D&D for systems that have actually improved since the early 80s
This video explained a lot and went over things I noticed about the game but far more detailed. This video needs to be shared with non dnd players because they are not going to know what they're getting themselves into.
Not going to get this board game turned video game with rng mechanics with dice rolls. Doesn’t seem to be a fun video game. Seems like a job. However if someone is into the while dnd games I couod see the appeal to them.
I agree with you. I also dont like the nature of the turn based combat. You rarely feel strategic and "smart". Its more about luck
I agree with your criticism, especially of the combat-system of the game, but still don't see the obvious solution mentioned: Cheat Codes.
My mayor frustration is with the non-deterministic nature of the combat. Every encounter makes me feel like a raging gambling addict just hoping the effing dices just finally roll in my favor. Explaining the rules isn't going to solve this problem. It's still just dices rolls, so I would really, really just like to cheat my way out of every situation I deem frustrating.
There are mods that are essentially just cheats. 100% hit chance mods and infinite spells mods exist!
@@czproductions Mods are not the solution, and modders need to stop adding value to the products of big companies for free. It's what made Bethesda complacent with fixing their games.
@@NothingBurgerTwo Mods are a huge reason that Divinity 2 is as successful as it is and BG3 was made around mod support so Idk man, if you want to cheat the options are there. I can't think of a single CRPG with native cheats for an easy mode
@@czproductions Baldurs Gate 1 + 2, Planescape Torment, Pillars of Eternity and Tyranny all had console commands AKA Cheat codes to edit your stats, heal up, move out of order, give infinite movement, edit quest flags, add items to your inventory or just plain ye ole invincibility. It is very convenient to be able getting the outcome you actually desire _without_ having to invest another 100~ hours or so into a game because you wasn't aware poking a question at an NPC at the beginning of the game pisses him of enough for the ending, or you're just missing 1 stat point for a speech check.
As for mods: To each their own. I personally don't use them, and consider them harmful if they hand in later what the game should have already had on release. Bethesda learned they can rely on their community to fix their games for them.
I'm deep into act 3 and I don't feel compelled to finish it to be honest. Very slow and tedious gameplay. It's amazing in how there are so many branching possibilities in how the story can unfold. But get from one quest to the next at this point just feels like such a chore. Winning in the fights doesn't provide that same satisfaction that it did towards the start of the game. Maybe I'm just not cut out for turn based CRPGs
I think the problem with that is that most of the best loot in the game is just bought from merchants, so you hardly feel super rewarded for combat
Act 3 is a bit of a mess. Extremely ambitious but it all starts to collapse under its own weight it becomes very easy to sequence break quests etc. and reactivity starts to go out the window because there's simply too much going on to possibly keep it up. I have to say though if something is going to fail I'd rather it fail out of ambition than being lazy and cynical.
I just didn't find combat rewarding in BG3
It was nothing like doing a dungeon or fighting a rival party in BG2 and the cool items you'd find.@@czproductions
Liking Crpgs myself I gotta say the combat is atrocious imho. Worst first crpg experience for some one just trying out a crpg.
Game is like "can't beat this area? cheese it and shove people off cliffs, skill doesn't matter, we won't tell you about how surfaces work either which we did in DOS2 but not here, when we up the difficulty we just add more crowd control and 20 more NPCs to attack you, Spirit Guardians Spirit Guardians Spirit Guardians explosive barrels"
Also game had so many game breaking bugs what did they do in 6 years? Booze?
This game is more overated than Skyrim and Cyberpunk combined.
I definitely disagree there, but to each their own!
You are 100% correct 👍 it’s highly overrated it’s basically Divinity Original Sin 3
Skyrim is good cyberpunk yes
@@zaynevanday142calling anything ‘basically divinity original sin 3’ is essentially a compliment of the highest regard so your comment honestly makes no sense lmao
@@zaynevanday142Is that not a good thing? What lol?
I got annoyed when I got screwed because I was exploring and because I went through the mountain pass, the game failed me completing the Emerald grove. I didn't realize it though, I thought it was because I long rested too much. It's crap like that the game need to tell the play WTF it's doing behind the scenes. I especially hate when the game makes rolls in random areas but not other because the devs didn't put a roll to be done there instead of it actually being a mechanic so you would have some damn idea why the hell the game just randomly decides to make a roll on my party.
The Combat is absolute garbage.
do you want to hit him with your sword for 8 damage, your clay pot for 8 damage or elbow him for 8 damage.
Oh and your most interesting option, you can give up your allies action to deal 8 damage and have her give you another turn instead so instead of her, you deal the 8 damage...
FUCKING HELL!
@@86Corvuslol is it really that bad? Same result for all actions
Act 1 10/10, Act 2 mid at best! Once you arrive at Act 3 you'll feel like the games a bit unfinished & be having ME3 flashbacks at the end! 167hrs
While I hated the shadow lands gimmick, especially in co-op, I did like a lot of stuff in Act 2.
I wish reviewers were more honest about this game. Im an avid crpg enjoyer, and bg3 has some of the most broken, unbalanced combat ive ever experienced in a video game. It just constantly throws you into 4v10 encounters that require save scumming and cheese to barely squeeze out a victory. Theres fuck all skill or strategy. Its just dice rolls. And one bad roll means game over. Shit sucks.
@@huckmart2017 Well I review basically all large releases and always keep it honest and unsponsored 👍 Working on the hyper controversial Dragon Age Veilguard now!
I agree with u.
As a non D&D dweeb myself, I need to search online for explanation.
I agree about the spell slots as well.
I prefer DOS2 too.
I got bored at act 3 in BG3.
Now I’m playing pathfinder.
I think in a way, BG3 introduced me to D&D.
To explain what, the tutorial is good?
Edit: Well yeah, it's based on 5th Edition rules. O,o
Pathfinder was based on 3.5e but now it's completely its own ruleset.
@@IgnoreMeImWrongYes the tutorial in Pathfinder is good, especially for people like me who don’t play tabletop D&D.
21:05 Weirdly enough actual 5th edition D&D doesn't have critical miss on 1 for most things. That was something they took out of this edition that, for whatever reason, Larian felt would be a great idea to add back in.
Actually, it sorta does *. People choose to not opt into the optional rule.
I think they simply added it in for balancing purposes, there is a lot of buff gear in the game, far more than regular campaigns acquire, also lack of the rogue feature 'Reliable Talent' to bypass anything under a 10.
Massively overrated game. In Spain various big content creators have labeled it as "Game of the Decade". Bullshit, it's not even Game of the Year in my books.
I accidentally discovered that studio when I came across divinity original sin 2, and I don't play games like that at all and I don't like turn based, but I liked that one so much that I played it in one breath, as they say... I don't watch much either about games, I don't like to spoil games for myself, but I watched your video and 1 more, and that's all I need to know
This game sucked to me
It was like DoS 3 but I preferred DoS 1 / 2 more - and I was kind of tired of that formula
It also was a very crappy baldurs gate sequel that shared nothing of the original games except the font.
What you said about eldin ring is exactly my thoughts. It’s good but froms other titles are leagues better and have better bosses. I even liked armor core 6 more than ER. BG3 is good but not a fan of turn based games. And majority of the people that like the game likes it for the story/character interactions not the combat. People get offended pretty fast if you express your opinion on it being turn based.
Wow, this video PERFECTLY encapsulates so many of my feelings regarding BG3. Thanks for a nuanced, pragmatic take, and for the courage to post it!
DoS 2combat >>> BG3 combat. DoS 2 writing > BG3 writing.
Its a definition of CRPG for the wide audience:
>Mediocre story
>A lot of romance options
>Your class doesn't matter really
>Your choices only change what dialogue you most of the time
>Mediocre combat that comes down to hit end turn hit end turn most of the time even on tactician
As a fan of the originals, I can sum it up as, it's not Baldur's Gate, it's divinity original sin.
Not too sure what you'd expect from a Larian take on the series, it was always obvious that's what it would be.
it was obvious after early access, but when it was originally announced I had (foolish) hopes that they were going to try and make a game that had the same tone and feeling of the original series.
what's sad is that they didn't even try to do that.
They didn't try and fail, they just didn't even try. They just made their own dragon-age-2/divinity type experience@@czproductions
Its divinity original sin 2 with far less entertaining combat.
After a bit of playing I got it refuded, saying that I've accidently bought DoS 3...
It's like Larian broke into a royal tomb where a legend rests, stole the remains and grafted it into a new body. The result is awkward Frankenstein's monster pretending to be the discovery of the decade. Every time Larian toxic fanboys talk about BG3 they mention DOS2. By that they're indirectly confess it's basically the same game.
It's conceptionally amazing but in execution it's f*cking boring.
I had never considered the tutorialization aspect, but you're right. To clarify how saving throws work in bg3/dnd, basically everything in dnd is a skill roll of some kind. Attacks require you to roll (and your roll is compared to your opponents Armor Class), and abilities that cause saving throws make your opponents roll to avoid taking damage (and their roll is compared to your "save DC," another mechanic which is very under the hood in bg3). It is overly-complicated, honestly. It's a system that works a lot better on the actual tabletop, not in a video game.
You can't go against the fanboy cultists. This game like a few others (Helldivers 2), is just overhyped. This goes for any type of thing nowadays (AI, crypto, etc), if you are not on the hype train better you don't discuss it, these people are brainless.
I'll check it out again when a mod comes out that converts the combat into DOS2 combat, DND rules just do not work for a video game
I think I would have enjoyed it more if it wasn't hyped to hell and back by everyone - I mean literally everyone. Even real life friends were swearing I'd feel with this the same way I did Dragon Age Origins my first playthrough. And I just...didn't. I couldn't figure out what I was missing, and eventually dropped the game after spending too many hours in it. I dropped it and decided to replay DAO for the zillionth time. No regrets.
I played the crap out of the Divinity game, and I honestly feel the first one was the best. It was the best mix of some randomness and great skills that felt powerful. The second one had this weird energy-bar system that I didn't like HP and whatever the other one was that you first had to bring down to make spells work.. I didn't like that. But even that was better than this.
I get that D&D can be fun playing with friends. but there you have a dungeon master that can dynamically adjust the story to make sure it remains fun. You run out of all your spells? Great, I adjust the story so you get a bit of down time. But here it just feels annoying and the enemies also feel like they're way too strong in relation to the player. I have some barbarian that used to kill devils in the hells and she has 40% hit chance against some enemies? Serious? Sure there's Reckless attack that brings it up a bunch, but even with that it's often 70-80%.. and it takes until level 5, which takes 40 hours to reach, to get a second attack per turn, when many of your enemies already have that in the earliest sections...
Not to mention that one companion quest that it pushed at you from the earliest game hours to complete quickly is a very likely death trap with a battle that's likely to trigger and has a challenge rating that's assured to wipe any level 4 party and is really hard still at level 5 depending on your setup. Any you're just one bad D20 roll away from dying right there... that's insane.
I've recenty had a crapton of fun with Jagged Alliance 3, and after 35 hours into BG3, which I also played way back with a friend in Co-Op in Early Access.... I feel bored. The sytem just isn't a lot of fun in comparison. While in JA3 I feel my mercs becoming powerful, every item is a serious bonus, and I can compensate for bad skills with other mercs or by spending resources like weapon upgrades or using more action points to aim... here I feel nothing I do matters a lot. Most combat isn't at all built around my setup, my tactics or using my powerful skills, like it was in Divinity 1... nope, it's almost ALWAYS completely RNG based.
I get that the D20 is iconic for D&D... but I honestly have to say, the dice are getting on my nerves... where in Witcher I feel like I'm making choices, where in JA3 I feel like I'm actually having fun in combat, where in Divinity 1 I felt my initial positioning played a big role in winning... here I just feel like I'm playing the lottery the entire time. And it's not exciting at all.
You're correct... this is a horrible system for a video game. It may work with Pen & Paper, because if a roll is crap, the dungeon master can turn even that into something fun with imagination and improvisation. But a computer game is hard coded. It cannot adjust to a crap roll with something that's fun. It's just a miss, and you die because of it. Or take way too much damage, which, given the limited about of healing, yet again forces you into a rest.... that's just not fun.
This desperately needs skill cooldowns and slow auto-heal out of combat. Or using the camp supplies as heal-out-of-combat items or whatever. But like this... forcing me to soft rest after every combat because you give me pitiful healing items and basically force me to long rest after EVERY harder battle? Geeeez... common.
I know how D&D tabletop works, and it's a lot more fun than this. This just is way too rigid a system for a computer game.
The D&D Systems being different from your traditional PC game is actually what made me so interested in BG1/2. The strange dice rolls and armor rating was so weird. It works similiarry in Pathfinder Kingmaker.
But the fact that when you hover over the advantage and I think it says nothing, is just bad. I often don't know why I have advantage or what it does. When I watched Critical Role Advantage means you roll to hit 2x and take the better roll.
Meantime the perception "fails" checks I find so wierd. Why do I know that I failed perception check... doesn't make sence. I heard with custom difficulty you can make them hidden and also during dialogue. Suprisingly that is relativelly new feature added with a patch and during a dialogue you still hear the sound of dice roling, so for now you know you failed something anyway.
I'd say it's a little overrated. I regret buying the game, and now I'm stuck with it. I don't really like any of the dungeons and dragons mechanics. The dice roll mechanic can break my immersion, and the lack of a tutorial has ruined my experience. If you could remove the dice mechanic entirely, I'd probably like the game and have a desire to play it. I'd rather have hard skill checks for certain dialogue options and a flat hit or miss percentage without the dice rolls in the background. I don't feel like I could get good at this game. Improving my own skill does nothing when a bad roll can ruin the best strategy. I think this game is a solid, "meh." title.
so in you eyes percentage isn't a dice roll XD.
@@ervinaspetrauskas1716 Percentages are easier to understand, this has percentages plus dice rolls for added RNG. There's little skill, just RNG and whether it swings in your favor or not and constantly saving and reloading when things go south because of a crit miss dice roll.
@@5folklore both percentages and dice rolls work identically. just one shows the action of it happening while other just shows succesful hit chance pool
@@ervinaspetrauskas1716 This game has stats and percentages on top of a clunky dice roll system, that the game poorly explains to new players, the tutorial is a joke. It's not a fun game and I really don't understand the hype behind this game.
Not to mention the horrible camera controls and multiplayer functionality
Multiplayer this game is fun, like all games. But solo, I find the micromanagement of all party member in this detailed way, to be tedious and boring.
Fair points if you’re mainly looking at it as not living up to a standard “video game”, because it’s definitely not. The game is not for everyone, but I won’t hold it against a D&D video game for being too D&D. Personally it’s the best CRPG I’ve played, but I’m also an occasional D&D dweeb, soooo… but even then, I still had to look a few things up, lol. But I do that in the table top game as well. 😂
BG3 already gets flak for supposedly being “Original Sin 3” from some. I’m pretty sure an OS3 is going to come eventually. If you want Larian’s own rule set, go play the Original Sin games. When adapting an existing rule set, like D&D, which has existed for decades, you can’t change too many things without fundamentally altering the nature of the game.
Some feats are already more powerful in BG3 than in D&D 5E (like Tavern Brawler), and some races are weaker (namely, Dragonborn). These however are things you can change with mods (such as bringing Dragonborn up to par with the other races). Altering the way spells work in general requires a lot more work, and can’t simply be “changed back to the D&D way” that easily by modders.
This is a very old video brother
thank you i thought i was the only one who thought this was way overhyped also you made me lol couple times thanks for that too
I have the same sentiment about the long rest system. I feel like even with the miminal use of it from the best of my ability I still feel anxious about the main questline. To others it may feel like its cool to have consequences in a RPG and i do too. But i shouldnt have to feel bad to progress through the next day because i feel like im playing Russian roulette with the main questline. I sunk in hours into this game. I dont want to get to the end of the game to only found out the only reason i didnt get the ending i wanted was because i spammed long rest a certain amount of times and missed a detail in between gameplay. I would've dropped the game altogether.
Im still enjoying the game. Its just the matter how time and use of that game mechanic thats hovering over my head everytime i make a decision.
I prefer Original sin 2. The combat in BG3 is very clunky. A lot of things in the game are not explained . The tutorial should be much better and more informative. But since update patch 3 my game keeps crashing and rebooting the pc. That is bad. Patch 4 has made no difference. Others are having this same issue. I like the game, don't get me wrong. The exploring , the cut scenes etc are great but the combat system is just too clunky and bugged. For me Witcher 3 is way better and far more fluid as a fantasy rpg game.
The D&D mechanics are cool but honestly the limitations of a video game make the game less enjoyable than it could be. D&D’s appeal is that anything can happen if the DM allows it. But a video game is limited to what is programed into it. There is a lot here but not enough to make it a good D&D game.
AND THATS WHY SPIDER-MAN 2 should’ve won GOTY
I completely agree. The main problem is that there is literally _no_ reason to try adapting DnD to a video game. TTRPGs like DnD have to account for various player inconveniences like having to use pen/paper record changes to a PC, every aspect of randomness has to be from a physical dice roll, etc. Fact of the matter is DnD was optimized for a TTRPG, not for a video game. Larian's decision to use DnD mechanics is baffling tbh, it's like trying to faithfully port the experience of Path of Exile to a tabletop and hoping that the tabletop gamers will like it
This game is so terrible & not fun but I can say it’s entertaining to know what’s happening in the story. Having only 4 members while you go against 20 and them having to be immune to magic and getting resurrected while having only limited chances of healing and doing damage. Clearing the whole area in act 1 to be level 4.
And you are completely right every build sucks and abilities are horrible and don’t do enough to beat your enemies and I’m literally on adventure (the easiest mode) and nothing changes while playing the other difficulties
I've played basically every D&D game since the early 90's and I can't think of a single one I didn't like more than BG3.
I agree with you 100%. I HATE the d&d components of this game. I love just about everything else. Can't wait for a mod that just makes this divinity 2😅
I'll add that I hate rolling dice for skill checks. If you ever played fallout 3, there was a percent chance for you to pass a speech/ skill check. This basically gave you an incentive to save scum. In Fallout New Vegas, they realized it's just better to have skill checks be a certain level. If you're level 60 in medicine, you'll pass this level 50 medicine check 100% of the time. From a game design perspective, this rewards the player for choosing to invest toward a certain path as opposed to another. It also encourages you in other playthroughs to try out other builds, see what you missed out on. In this game, it doesn't matter how much you invest in a skill, if you roll a 1 or just have a bad roll in general, sorry, you'll just have to miss out.
You pretty much summed up most of my other points as it comes to combat perfectly. Except, I also feel like there's no synergy/cohesiveness to skills in combat. In DO2, you only had to know if your spell does physical or magic damage. This means just about every skill worked together one way or another. A lot of times, I would accidentally stumble onto combos that worked together. So far in baldurs gate 3, which is how I felt the 2 times I've played D&D, it just feels like a group of people separately doing there own thing. There's not much set up or combos to be had. Certainly not with the other characters in your party.
Lastly I'll add that cantrips are ASS. Yet it's the thing you're compelled to use the most. They could just let you use the cool spells all the time like do2, but since the game is built to have a dedicated system, it's cantrips 90% of the time.
I really wanna enjoy this game, and I am to an extent. I'm sure I'll even love it when I finish. But it is incredibly frustrating playing a system built for table top play rpg and not a video game.
i definitely wouldn't give it a 9/10. I'm only looking at this from a RPG video game lover and no history with DnD. The same game with better mechanics and story is Dragon's Age inquisition but the earlier ones are better too. A RPG with much more personality is Dragon's Dogma. I'd give this... ummm... 6.5/10. It's not like this has new mechanics really and I was actually bored or annoyed with the abilities and spells at some points.
Watch my full review on the channel after beating it, it got around a 6.5 or 7.
@@czproductions ahh, I'll check it out
While I agree with your points, this game wasn’t made for everyone, it just that the game struck gold and became way more popular than even the devs could have ever imagined. This game was made for a niche group that loved DND and slow, deep grindy turn based game. As a mainstream game, it may be overrated, but for the original target audience of this type of this game, it’s pretty amazing.
This wont get game of the year, not even close. Game of the year is a game anyone can pick up and understand. This is not for everyone, this is only for a few people.
Except it did because the sheep all voted for it when 90% of them haven't played it for more than an hour or two
Running in slow motion, open everytime a menu to just jump, lot of useless fights. The story is interesting but i can't spend more than one hundred hours to complete it. Imho.
You can press up on the dpad to jump and hold down on the dpad to sneak!
@@czproductions Thank you, but it's anyway uncomfortable, there's a reason why to jump is always press X. But it was an example among many flaws, such for instance, wtf i have to kill Every single goblin in the sanctuary to escape from it with Halsin? It's a pity. The success among critics is even because now is fashionable play or fake to love all the old style games. I indeed bet only twenty percent of the players gonna really complete the game.
@@_joeshantaram_ It's at about a 5% completion I believe, I remember I talked about that same thing a lot in my full review.
@@czproductions I gonna watch it. Another thing was the narrator voice, would be ok in a movie, but for hours and hours it was so fuckin' annoying for me 🤣. (Sorry for my english i'm italian). Anyway interesting videos keep it up!
YES it’s overrated. It’s a RNG simulator
Completely agree with your sentiments. Well thought out 🙏🏼
Think what I dislike most about spell system is there is way too many concentration spells which sucks when you can only use one at a given time per caster, way too few spell slot per long rest to make it fun playing spell caster I feel as if. Found many npcs really bland too and one dimensional, being prompt up by the game constantly telling me how important they are.
Also, concentration spells are rigged against you. Enemy sorcerers survive lvl 5 magic missile spell without losing concentration, yet whenever someone just sneezes to loud in Gales direction, his concentration breaks.
@@NothingBurgerTwo I've cast that Witch Bolt or whatever spell of his dozens of times and the one time he miraculously made his concentration check to maintain it for the next round I was shocked (no pun intended) to learn that it actually channels and increases in damage. Never seen it happen before that's how rarely any of your characters make their Concentration check.
I think the studio is highly overrated and they will end up in cyberpunk situation with their next game. When all you get is praise and yes men, it tends to affect the quality of the product. You can come back to this comment when it happens. In terms of replayability, yeah you can do a few but after that it's likely you will never play it again. As someone who spent his youth playing adventure games (or point n click narrative based games), I actually did almost everything there was to do in the game during my FIRST playthrough of BG3. I missed a lot during my 2nd. All those videos of "things you didn't notice/do in the game" were like a checlist for me after finishing the game and I did do them all. You can skip quite a bit of quests if you don't care for them, as only main and companion quests have any real effect on your story. It doesn't matter how many people you recruit for the end batlle, they're all weak and with a few exceptions only do damage once. I do think ACT 3 feels like an afterthought compared to Act 1 and 2. The city is hyped up so much it ends up feeling extremely hollow. The amount of time you spend climbing ladders and going down hatches gets really tedious very fast. You expect to be doing stuff in the city itself but nah. All major things happen underground. The lack of proper shops and inventory for scrolls etc is also disappointing and you will end up using armor, weapons and scrolls you found in act 2. To be brutally honest, after moonrise towers it's all downhill from there. I do like the little camp get together scene before end credits but yeah. Just tedious and feels like grifting most of the time. While act 1 and 2 are interesting and fun, act 3 feels like a chore to just try to get to the end.
While I understand some of your frustration that they don't explain everything but some people like that non-hand holding kinda game. Also, this game is officially licensed by Wizards of the coast. It's a DND game therefore it uses dnd rules. you can't expect it to be Dos2.
"My cleric is a useless pos who can't do anything but heal and buff😂 (welcome to dnd moment)
Never really had a problem with long rests but I spend alot of time in one area.(story advances usually happen after getting to a new place and then long resting.
I do appreciate your criticism though cause the game is not perfect and definitely not for everyone but it's a dnd players dream to actually have a game they can play even if they don't have a group to play with. To each their own I guess. ❤
Eldenring is fucking amazing, the only bad part about it is the OST. The openworld and horse gives it a whimsicle Lord of the rings feeling while traveling.
BG3 is ungodily overrated because its a DND based game alone.
The empty open world and rehashed easy bosses is what ruined ER for me. Souls like games honestly work best in linear dungeons like dark souls 3. Or a semi open world like sekiro and dark souls 1 with a hub that connects to multiple zones.
in these times its often a good idea to play most hated games. because people today have lost their cognitive skills
I have very similiar exp. with the game like it doesn't tell you jack shit about it, it expects you to know everything. I don't like when game tells you every thing there is but, at least some basics about the game woud be nice, from RP point of view it's really weird that game doesn't let you swtich character in converstaion as im playing wizard and i don't want to get her into first line, if conversation ends up in fight, so i play as my companion which leads to one thing, that I don't even play with my created character, wtf. What's the point of it then? Or explorations is prety limited also, as if Devs don't want u somewhere, enemies gonna have 2 lvl higher than you, which leads u getting nuked. Which is not fun as you cannot even explore where you wanna explore. It's very limited game and i feel it¨s just super overrated game and i have no clue what people are playing as they don't even see these things. Also as you said, the limit of spell usage is also weird as fuck, I dont wanna use my spells as I would need to go to camp again to take a rest and im sick of it, to be constantly in camp, resting. Game feels like anoying chore. 100% agree with you on everything
A jsi asi první čech, který nemá český přízvuk :D +
I just don't know how you rationalize giving sorcerers an 100% hit chance with magic missile, which is their fallback option, yet decide to NOT do that with Eldritch Blast (Warlock equivalent), which does a comparable amount of damage, and also needs line of site. Highest %'s I get with the Warlock are 55-60%, and thats assuming I get high ground rules. Did I mention the Sorcerer gets way more spell slots?
Then you have the spell slot issue. The Warlock starts with 2. If you cast and miss? guess what? you are fucked. You just wasted half your slots. When I throw a hex spell on someone, and there's a possibility of 10 turns on the spell card, yet 90% of the time the hex doesn't even last a full rotation in the combat order, and thats assuming it even hits. I can barely send karlach in to get crit advantage before the assholes are back up and spamming me with multiattacks on the same turn they recover.
"Take Karmic dice off then"
Oh? Ok. Let me do that. Now, you just turned a 5-10 min fight, into a 30 min fight. Miss. Miss. Miss. Miss. Miss. Miss.
WOW. ENTHRALLING combat, seeing the combat order repeat over and over and over again. They ought to just call it fucking "blind' mode. Waste of time in a game already long as fuck.
Then you run the problem of the devs being lazy later in the game simply by making boss enemies spam multiattacks. They also give regular enemies higher roll odds than you can possibly have. The ONLY viable classes you can even play are ones like the fighter, who can spec for multiattacks. Game's combat is BEYOND dogshit. Tabletop D&D combat does NOT translate well to an rpg.
Sorcerers aren’t the only ones who get 100 percent hit chance with magic misspell, everyone does, that’s the point of magic missile. And that’s the drawback with warlocks, you only have 2 spell slots, but the upside is that they recharge every short rest, so you’re forced to use them wisely and plan out your tests accordingly. plus eldritch blast is absolutely free to use, unlike magic missile it doesn’t use any spell slots so you can spam it as much as you’d like.
i agree its the worst game ive ever played
Then you clearly don't agree LOL
Evil is certainly not subjective in this game. Dark urge while certainly meh, is definitely evil.
It's alright but it's no KOTOR
Good to know, saving my money for Lies of P.
I mean I said it's a 9 or 9.5 out of 10..... Did you watch the video? 😂
@@czproductions Lies of P is a 10 for me, I’m a souls addict 👍
If it isn’t a 10 it’s not good enough, plus I read the comments and I see a lot of disappointment.
@@Semi-Addict-Gamer Almost no games are a 10, that's essentially perfection. Also, a title like this drives many negative comments which is why you're seeing so many on here. Almost everywhere else on the internet is praising it.
I'd suggest to just try it yourself and make up your mind and if you don't like it you can refund it. Within an hour played you'll know if it's for you or not.
That being said I'm also picking up Lies Of P though and hope it's good, but I pick up basically all games haha
@@czproductions I’m on a tight budget, so I can’t pick both games up.
Also CyberPunk was being praised a lot before release, and I’m not making the same mistake twice. Fool me once shame on you, fool me twice shame on me.
I’m going to wait a month or two after release, then we’ll see if the game is still as good as it’s getting hyped up too. Or is this just another trend that will pass like Diablo 4 and CyberPunk.
Also to me a 10 is a game that I’ll keep coming back to no matter how long time have passed since I’ve played it. And my criteria for a 10 is how long will I still be enjoying the game for?
Dark Souls 3, Bloodborne and Persona 5 are 10’s for me as I’ll always play these games no matter how old I get, and how much time passes.
Its alright but idk if its the GOTY material Im seeing people say it is
This vid is wildly entertaining. Man says he is a top 1-5% gamer but can't figure out how to read a tooltip. Good vid though
The games cannot be compared. Divinity is Larians personal IP, so they can do what they want with it. BG3, Larian had to pay for the rights to use DnD material, thus they had to make it as close as possible to table to as they could for a video game. DnD tabletop heavily relies on resource management, and the long rest progressing time puts it into this slot of really managing resources to do as much and save as many people as you can before time runs out. And cantrips suck, because they can be used every round, it'd be way to easy to just spam those constantly instead of creating a strategy. It is a strategy based game after all. Also, eldritch blast is not just a cantrip, it's a warlock exclusive spell that needs levels and extras to be as good as possible. If DnD isn't your thing, then don't play, because that's what it is. Play divinity which is more user friendly than BG3, and I think they're going ro make a new Divinity in the near future anyway, so those who don't like BG3 can enjoy Larians personal IP. And the spells being limited, is again, resource management. It's a learning process and should be taken slowly to understand, just like tabletop. Your opinions are your own and I respect that, but essentially, the games cannot be compared.
Ya this is old as hell man, my review goes over all my updated thoughts and I don't have any of these issues anymore lol
@CZProductions I didn't realize how old it was until after I commented 😂😂 I was working so I only listened to it, so that's my bad as well. Hope you have a blessed rest of life 🙏
I use infinite spell resources because I run a Roll to Cast home system, I'm using BG3 for testing. I think I'll remove cantrips from certain classes, it is a little overpowering.
i like traditional rpgs, i finished first dragonage, played days of stoneshard even tho the game isnt even complete yet finished planescape... i gave 5 chances to bg3. the plot didnt intrigue me, the combat was bad and boring with every character getting 3 different buttons that all deal 4-8 damage. The character leveling gave no sense of progression where you choose some perk and it never really happens in game. all early encounters were ambushes where the scenario victory is always to output as maximum damage as fast as possible, i thaught burning the webs in the spider cave while spiders are on them to crash them from up top was gonna be way more effective but no... creativity and ingenuity isnt highly rewarded. all in all the combat is a slog.. which is terrible considering the rest of the game is being assaulted by 7 different separate mysterious plot devices at the same time, theres one mysterious cult, theres another druidic one which is also hostile and druidic, we got to find the kresh, the healer has an ulterior motive to murder us, theres a magic evil squirel, a guy that eats all your loot a dick sucking bloodsucker, a divine intervention, a mysterious object, udead friendly whos guards try to murder us, paladins that aint paladins and evil children, hag in the woods and a dragon flying around... it feels like every square meter has a thingamabob that doesnt really do anything byond bieng another thing to remember.
and th dialogue, everyone talks in runallong senteneces, including the annoying narrator... they talk and they talk and they talk and they never fucking STOP!
Honestly the AAA landscape is so stale and boring now that an open world Souls game like Elden Ring and a Divinity game pretending to be Baldur's Gate are considered amazing because the competition is almost nonexistent
Elden Ring is a Dark Souls game that was actually marketed for once. Few people cared about Souls games, because they weren't marketed well and others gatekept it by saying it's "hard and unforgiving".
I mean, it's literally just Dark Souls 2/3 with a shitty open world.
I don’t get how tears of the kingdom didn’t win GOTY
Elden Ring is slightly overrated, but not hugely overrated. It truly is a fantastic game, especially on a single blind playthrough. Baldur's Gate just doesn't even feel good to me
Hi CZ, I was convinced from my brother and from the good reviews the game had to buy BG3 and i must say i am highly disappointed. However the disappointment is not in the combat system which i find good, but from how few control you have over the situations you find yourself in. This stuff happened at least 3 times and it made me load my saves back in all those cases, it was either the massacre of my whole party due to literally a single dialogue line i chose, or literally the massacre of a whole village for a dialogue line i chose, again... The point is that i don't want to load the saves so that i can make the right choice, knowing by experience which one will get me killed... it feels like cheating and it happens to often to be ok. Idk if i will ever finish the game, but if i will it'll be only because i spent money on it.
Why hide the likes and dislikes? It's ok to have a different opinion but at least have the backbone to accept criticism from others.
@@chibiemo100 If I didn't accept criticism then I wouldn't allow comments on the video that's just a silly thing to say. Here's a video on why I have them disabled
ua-cam.com/video/1CoCbyupTrg/v-deo.htmlsi=DNk2ut9oG-i1hcak
I wish I would've watched this video before I got sucked in by the hype and bought the game only to get bored after 5 hours and never play it again.
For me this game is very boring. I like deep stories and stuff. Played Morrowind, baldur gates 1-2, Pillars of eternity 1-2 and what not...And only this game made me bored. Boring talks, boring lore books, slow combat... This game is just meh
What would you say is a good RPG after pillars of eternity 2? Its my first rpg, I love it and can't find anything that compares
Morrowind was boring af too
@@gander4872 you can try baldur gates 1-2, divinity:original sin 2 or even Gothic1-2
This video keeps getting better haha. Man says the cleric sucks when it's possibly the overall best and most versatile class in the game. Seriously, check out any vid here on YT and it will be ranked S or A tier at the lowest. The only class that is legitimately underpowered is Rogue.
It's fine if you don't enjoy the game, but that doesn't make it "suck". It's clear that while you're likely intelligent enough to learn DnD mechanics, you just don't care enough to apply yourself and learn them. I'm the same way with puzzle games like portal/portal2 for example. Am I smart enough to figure out each puzzle? Sure, but I don't care enough to sit there and figure out each one. It just doesn't appeal to me. It's still a 10/10 game though and I wouldn't lambast its mechanics when I'm the issue, not the game. That is the fair approach you need to bring to this title.
Bro this video is turbo old and even then I said that it's likely around a 9/10 in it. I also state that I did a full review in the pinned comment and in that I rescind my statements about the combat and mechanics.
@TRH2243 the game sucks. End of story. There's nothing great about it. Garbage combat, garbage pacing, garbage dialog, garbage cutscenes
Solasta is a game that explains dnd 5e much better. Everything else is mid compared to BG3 but it’s still a good dnd based game with fun turn based combat and multiplayer. And you can build all 4 of your party members from scratch so your not stuck with whatever the game gives you.
Ya I played a couple hours of it but don't remember much
This review is kinda like someone trying to give a rating the the anime One Piece while only watching the first 100 episodes.
Probably because it's not a review and it's an initial impressions? I have a full review on the channel as the pinned comment states
that's why previous DnD video games like Neverwinter Nights and the previous Baldur's Gate games are not turn based but real time with pause. It's going to be too slow otherwise and this game is VERY slow.
exactly if you remove turnbased combat it becomes like 40 hour mediocre game
I liked the game however its turnbased and I still dont like it as much as action games. The worst part; I‘m a completionist and BG3 is terrible for me you miss out too much even with multiple playthroughs. Also I kinda hate rnd.
Yes it is overrated. The npc companions are almost all obnoxious as hell and generally unpleasant, and there is tons of current year politics even if it's less militant than other games that will ensure the game ages like milk. You can replay through bg2 right now and genuinely enjoy the escapism not bogged down by needing stronk women everywhere or every npc being aggressively (bi)sexual. Bg3 will not age well.
What do D&D nerds think about this game?
Ok, while I agree with some, and disagree, with some, of what this criticism says, I have to give it TREMENDOUS respect for being an actual, real, critique of the game.
There are a TON of channels trying to get 'recognized' as 'the guy that actually hates BG3', and they are just giving really superficial content to get views.
Meanwhile, this is not only a detailed look at the game, but also he admits that some of his feelings are not about the game itself, but about the D&D ruleset, and that his feelings on that are admittedly subjective.
I'd say this is one of the few honest critiques of the game, and again, tremendous respect for that.
Glad that it seems like you actually watched the video! I've seen a lot of people go straight to the comments based on the title to either hate on the game or hate on me for apparently disliking it. How you feel about the video is how I feel about your comment haha!
Is it good, yes. Overrated? Yes. It’s good. Never played D&D before. I agree, this game just drops you in assuming you know the way D&D works, it tells you absolutely nothing. I’m about 8 hours in so far.
To be fair. The game is really easy to get into. You just need common sense.
@@rektz2457 is that like a buff or something?
I'm a D&D Dweeb. ;)
D&D Dweeb is fine. ;)
And yes.... this game his poorly designed on many levels. :(
I played D&D (not 5e), but I had the EXACT same issues going into DOS2, because you're used to the rules of one system, and anticipate them carrying over to a completely different system. Now, I will say, the Larian DOS combat system works much better in a CRPG, but it was also specifically designed for that exact purpose, whereas BG3 is an adaptation of tabletop.
Not looking for a combat log seems strange....that's always been a staple of CRPGs, and I kinda knew it would be there?
Also, all the bold words, like ADVANTAGE and DISADVANTAGE can be expanded for explanation, which again, is pretty common in games. ADVANTAGE means you roll 2 dice, and take the better result. DISADVANTAGE means you roll 2 dice and take the worst result. For context, I didn't know about that until BG3, and learned it by playing, but I didn't struggle.
My slight push back would be to do your best to disengage the old Larian system, because, you're playing an entirely different mechanic. It'd be like playing CRPGs, then complaining that you were never told when it was your turn in Skyrim, and upset that Bethesda never explained that it wasn't turn based.
The good news is that your drawbacks are all from just not having familiarity with the system, and that goes away over time.
The final part of your comment is correct and is literally almost word for word what I say in the video. My only complaints with the product are the bugs and DnD stuff, which the DnD stuff is highly subjective as I say. I will push back though and say that no, just because something is "standard" in the genre doesn't mean that you can not explain it to the player. That's bad game design. Every FPS explains how to look, walk, shoot, ADS, even though those are standard in the genre. The combat log most DEFINITELY should be explained more especially on controller.
@@czproductions I'd watch some negative reviews of DOS2 and you'll see the same complaints you're making of BG3, mostly from people used to one system, trying to unlearn that, to learn the new one.
But again, we agree that DOS2 implements better mechanics for a CRPG. When I first heard they were doing BG3 I thought "I'd love to see them implement the DOS combat system", but then realized it wouldn't work with the D&D loadout, namely every single enemy would have to somehow be translated over, and you'd also anger every 5e player (again, I'm not one).
I'd highly suggest just using the context menus that really, really do explain everything.
To put it another way, in 5e, you can cast that same powerful spell 2 turns in a row, and all those saves that enemies get, you get as well.
I can't stress this enough, I think your real frustration is with change. I get that you will prefer one system over another, but when you do end up understanding the mechanics, a solid understanding, you will find this game to be just as enjoyable as DOS and DOS2, maybe even more since they fixed a lot of wonky stuff that happened in the DOS series.
Either way, I hope you end up enjoying it more, but I understand your criticisms, and feelings, as I went through a similar experience with DOS2.
@@sydhamelin1265I have 80 hours in the game now and another several just reading up on this stuff, understand all of the mechanics perfectly and have almost beat the game now.
It really is just something that doesn't translate well to a video game since it's not shown. I think having your dice roll on screen in combat like how it is on ability checks would remedy much of the issues. Allow players to turn it off if they don't like it, but things like rolling a dice to hit and a dice for damage is never explained and neither is the inspect feature. The average person isn't going to know to do these things especially on controller where it's extra obtuse to navigate.
Also you're only touching on one of several complaints. No addressing the long rests punishing the player without them knowing? The bugs? Performance on split screen? The player being afraid to use spells and the cantrips not feeling great? To say that my only complaint is that the game is different is just silly and reductive.
@@czproductions Fair point, I did get caught up in that particular criticism. I shouldn't have said that your frustration was based around one aspect of many you gave.
I should've probably said 'that one aspect may be mitigated', but if you're at 80 hours and it's still frustrating you, then clearly it's a bona fide issue.
And I do want to revisit another comment, which is that I also do agree with you that Larian's DOS combat is better, with the advantage of it not being adapted, but instead created, for video game combat.
I think it goes without saying that Action Points are a preferred way of utilizing someone's turn, than "movement, action, bonus action, reaction".
The saving throw thing, along with combat rolls, or at least 'to hit' instead of percentages, like show the number you have to roll, then show the roll.
Now, having said all that, heh, I DO like saving throws in general. Like you shoot a bolt at someone, and they have a chance to dodge it, or attempt to poison someone, and their health has a chance to resist it.
But I willingly admit, THAT is something I'm used to from previous D&D editions (2e was the one I played as a kid), so my familiarity probably doesn't make it seem so wonky.
Anyway, as I mentioned, I respect your critique on this, and I have to thank you for not making it a 'click-bait' version of a review. Fair criticisms, well put. I didn't mean to come off as disrespectful in my response "silly and reductive" but I see how I came off that way. My apologies, and keep up the good work.
Hoping your enemies miss to make up for the fact that you always miss does not make for an interesting battle@@sydhamelin1265
Ummm…long rest doesnt skip content in this game lol, you can do it 10 times in a row and it doesnt, the only time it does is if you do it in front of something like doing it in front of a burning building
In fact, u might MISS things if u DONT rest, cause resting is when u see some character development