Obsidian Entertainment Game Audio Design for The Outer Worlds with Nuendo | Steinberg Spotlights
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- Опубліковано 12 вер 2024
- The sound design team at Obsidian Entertainment discuss working with Nuendo 10 on game audio design, highlighting their most recent game The Outer Worlds. Game audio is a complex process, needing input from music composers, sound designers and a huge array of audio content and sound effects. Critically, the DAW workflow for video games and online games has to be as fast and seamless as possible. Justin Bell, Obsidian studio audio director and some of his sound designers talk about how game audio design with Nuendo allows them to create game audio from end to end, including music composing, ambient sounds, Foley recording, post production and audio mixing, never getting in the way of their creativity.
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Nuendo became as my main DAW after I tried Game Audio Connect. Thank you, Steinberg, for awesome software. Thank you Obsidian for awesome games!
If I get this software on my pc, and then download some game on website does the Software destroy itself? orr?
Im really curious for the answer
any news about nuendo 11?
Coming 2020
We need Nuendo Elements for start.
mediabay is good but soundly (independent program ) is far far far better
Nuendo 11 integrates with Soundly
@@TheEJ1408 my comment was before Nuendo 11 and yeah integrated now
Hello. in variaudio in cubase 10.5 I have no sound when using it. can you show me how to adjust so i can hear the sound please?
It might be because you have the control room enable, try desabling it from the audio connections window
worlds.ai
Hello. in variaudio in cubase 10.5 I have no sound when using it. can you show me how to adjust so i can hear the sound please?
@@pamboxhomerecordingstudio7632 Contact Steinberg support or post in the Steinbreg forums