All 50+ Modifiers in Blender Explained in 30 Minutes or Less

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  • Опубліковано 21 лис 2024

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  • @kxxxk_
    @kxxxk_ 4 роки тому +718

    0:00 Introduction
    - Modify
    1:22 Data Transfer
    1:49 Mesh Cache
    3:02 Mesh Sequence
    3:07 Normal Edit
    3:44 Weighted Normal
    4:22 UV Project
    4:37 UV Warp
    5:00 Vertex Weight Edit
    5:34 Vertex Group Mix
    5:54 Vertex Weight Proximity
    - Generate
    7:22 Array
    8:01 Bevel
    8:24 Boolean
    9:21 Build
    9:41 Decimate
    10:12 Edge Split
    10:28 Mask
    10:43 Mirror
    11:06 Multiresolution
    11:40 Remesh
    12:00 Screw
    12:17 Skin
    12:54 Solidify
    13:20 Subdivision Surface
    13:58 Triangulate
    14:15 Wireframe
    14:23 Weld
    - Deform
    14:53 Armature
    15:38 Cast
    15:57 Curve
    17:13 Displace
    17:32 Hook
    18:22 Laplacian Deform
    19:16 heehee thingy
    19:17 Lattice
    20:04 Mesh Deform
    20:30 Shrinkwrap
    21:03 Simple Deform
    21:37 Smooth
    21:50 more heehee thingies
    22:00 Smooth Corrective
    22:15 Laplacian Smooth
    22:40 Surface Deform
    23:58 Warp
    25:00 Wave
    - Simulation
    25:29 Cloth
    26:54 Collision
    27:25 Dynamic Paint
    28:19 Explosion
    29:09 Ocean
    29:37 Particle Instance
    29:48 Particle System
    30:17 Fluid Simulation
    30:34 Soft Body
    31:31 Outro. Thanks for watching and stuff

  • @bunnywar
    @bunnywar 4 роки тому +512

    I quite like the " I should have been asleep 3 hours ago" tone in your voice

    • @DanielKrafft
      @DanielKrafft  4 роки тому +62

      Good way to put it. Thanks!

    • @Caspar__
      @Caspar__ 3 роки тому +5

      At least I am not alone :D

    • @lavakumar3013
      @lavakumar3013 3 роки тому

      @@DanielKrafft I can't see modify button at there, how to see

  • @Paz_Leigh
    @Paz_Leigh 4 роки тому +250

    Super easy, barely an inconvenience. I like that you snuck that in there.

    • @DanielKrafft
      @DanielKrafft  4 роки тому +77

      Do you have a modifier for me? Yes sir I do

    • @kieronrana5233
      @kieronrana5233 4 роки тому +27

      ​@@DanielKrafft modifiers are tight!

    • @mavertan
      @mavertan 4 роки тому +7

      @Daniel Finomo Actually, ScreenRant itself is kinda meh.
      Ryan George on the other hand... Love his videos 😁

    • @ajshim
      @ajshim 4 роки тому +7

      @@DanielKrafft So I was thinking we could have an entire video explaining all of the modifications in Blender.
      You mean to make an entire video everyone wants but no one wants to do?
      Yeah, yeah, yeah.

    • @yourordinaryartist169
      @yourordinaryartist169 3 роки тому

      @@kieronrana5233 ye ye ye!

  • @DeerryteTV
    @DeerryteTV 4 роки тому +933

    You keep doing the videos no one wants to make yet everyone needs, and its amazing! One video idea, every hotkey in blender?

    • @DanielKrafft
      @DanielKrafft  4 роки тому +251

      Cool idea! Sounds like exactly the type of thing I'd probably make (:

    • @cakeehUwU
      @cakeehUwU 4 роки тому +34

      @@DanielKrafft no need to spoil the next episodes like that smh

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 4 роки тому +19

      How about a more focused one: every hotkey for mesh-editing. I think that would be a very useful reference.

    • @Howdyhowthis
      @Howdyhowthis 4 роки тому +5

      that gonna be quite one doom of hell lol

    • @moistspuds845
      @moistspuds845 4 роки тому +1

      Thats a good idea! I really need that. Cause im a lazy goober and i don't wanna go through the pain of moving my hand

  • @cynth4941
    @cynth4941 4 роки тому +123

    10:30
    I've seen the Mask modifier used a lot to hide topology under clothes in order to prevent clipping. You can make a driver to a custom property, then link the mask to the visibility of a clothing item, so whenever you turn the clothing on, the mask also turns on and hides the skin underneath

    • @dionamus
      @dionamus 3 роки тому +11

      Fuck, I should've thought about that when I was weight painting clothes on an avatar for the 3rd(?) time.
      UPDATE: After taking a break from working on it, I finally got around to applying this technique (as well as learning how drivers work). Holy shit, my avatar is much more optimized (and I have also made it easier to quickly switch between long and short sleeves with just a click).

    • @whatsyourname9581
      @whatsyourname9581 3 роки тому +1

      that's a really good tip, I will keep it in mind!

    • @dmigul
      @dmigul 3 роки тому +6

      Makehuman add-on generates masks under clothes automatically. Very useful then you modify existing clothing.

    • @lawrence2598
      @lawrence2598 2 роки тому

      thank you for sharing! useful to know :)

    • @georgenoodles1387
      @georgenoodles1387 Рік тому

      i love alpha masks

  • @gyrachman
    @gyrachman 6 місяців тому +2

    Surprisingly, this video also makes a good lullaby.. i never slept so fast in my life. Of course, i dreamt of modifiers... and nodes

  • @Afrohawk512
    @Afrohawk512 4 роки тому +155

    Absolutely lost it at the Lapacian Deform segment, that was hilarious! Another great video Daniel, informative and entertaining. Thanks for putting this together!

    • @DanielKrafft
      @DanielKrafft  4 роки тому +4

      Glad to help as always. Thanks for the support!!

  • @AlienKK104
    @AlienKK104 4 роки тому +3

    Thank you soooo much! I've just started leanring 3d art and Blender with a small cource, and on my second lesson they suggested me to look for all modificators and suggested read all the official docs or watch videos of one guy who talks about each modificator for 30 mins. And that is kid of too much for brief look. This is really what every beginner need. Thank you!

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      You're more than welcome dude. I'm glad you found the vid helpful!

  • @NegaTheImpmon9508
    @NegaTheImpmon9508 4 роки тому +7

    as someone who mainly works with character models in blender, seeing you randomly draw in weights at 5:03 inflicted massive psychic damage on me

  • @olestein3637
    @olestein3637 4 роки тому +3

    As an absolute beginner I am super thankful for your videos. Before your "explaining all nodes" I was absolutely lost when I should make a material. Thank you so much!

    • @DanielKrafft
      @DanielKrafft  4 роки тому +1

      That's awesome! I'm glad to have helped out mate

  • @digitalboost6666
    @digitalboost6666 4 роки тому +51

    This is one of the most useful things I can use

    • @DanielKrafft
      @DanielKrafft  4 роки тому +2

      Thanks man! I'm glad to help out

  • @Mkichal
    @Mkichal 3 роки тому +1

    I'm trying to learn Blender, but I happened to had the greatest laugh since the Covid pandemic started. Man, the Laplacian Hors-affe and Smooth Suzanne made me cry. Thanks for those explanations and making my day...

  • @doshile
    @doshile 4 роки тому +4

    As a slowly learning Blender Artist, I want to say how appreciative I am of you making these videos.

    • @DanielKrafft
      @DanielKrafft  4 роки тому +1

      I’m glad you appreciate them (: thanks for watching

  • @vaszgul736
    @vaszgul736 3 роки тому +1

    Yo I feel like I am actually going to cry??? I learned more from this one video than years of tutorials and professional tips and q&as
    I'm so happy I could throw up, thank you bro
    This is literally what I've needed for so long. I hope someone else who does 3d art could use this / finds it helpful. Blender is a free program but learning how to use it is the scariest and most daunting thing, and not many people can afford to take the time and money to take classes on it. So for a truly free blender experience, it's just heartache and fear. But not anymore. I owe you my life.

  • @itaialter
    @itaialter 4 роки тому +60

    Deforming meshes along a curve is tight!

    • @HagenvonEitzen
      @HagenvonEitzen 4 роки тому +5

      It's almost like doing a backflip and snapping the bad guy's neck

    • @powerofthec5908
      @powerofthec5908 4 роки тому

      @@HagenvonEitzen Yes

  • @RufusVenture
    @RufusVenture 4 роки тому +2

    Have been watching blender tutorials for 6 years now, this vid is definately in my top 3. Thank you very much Daniel! This is awesome!

  • @nswij123
    @nswij123 4 роки тому +14

    I really want you to know that people really appreciate sincere efforts made by people like you. This is the kinda content that would need thousands of dollars to learn, but you do it for free. Bless you my good man!

    • @DanielKrafft
      @DanielKrafft  4 роки тому +1

      Glad you appreciate it! I’ll do my best to keep it up

  • @xPancakes4lyf
    @xPancakes4lyf 4 роки тому +16

    I have ADHD and I've been "self-learning" game dev for 5+ years, your Vids are a gold mine, my dude! excellent videos :D

    • @DanielKrafft
      @DanielKrafft  4 роки тому +3

      xPancakes4lyf Thanks for the support! I appreciate it

  • @FractalParadox
    @FractalParadox 3 роки тому +8

    The mask modifier is great when dealing with complex rigs, like i use it for eyes and clothes a lot. If you are working with a model that has animated clothes over a base mesh, you can hide the parts that would be under those clothes, so you don't have to worry about intersections and geometry overlapping. Also eyes generally have this glass like lens material over the actual pupils so it sometimes gets hard to see where your character is looking. Yeah, all of this could be solved by proxys but I'm lazy, so the mask modifyer gets rid of snything complex I can't just hide on the outliner

  • @sammi012345678
    @sammi012345678 4 роки тому +4

    You're a saint, despite having used the program for quite some time this taught me about modifiers I never would have used otherwise! Thank you so much!

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      Sami Same That’s awesome! It’s always amazing to me how much there is to find out about blender. That’s why these videos exist(:

  • @cornifer5261
    @cornifer5261 2 роки тому +3

    Timestamps for myself, ***=important
    4:23 uv projecting
    7:22 arrays***
    8:25 combining objects ***
    9:42 for low poly stuff
    10:43 mirroring ***
    11:41 cool stuff
    12:01 screw ***
    12:54 thicken a plane into an object
    13:21 subdivision! ******
    13:58 VERY important for low poly ***
    14:15 wireframe
    14:23 weld (very useful for tying up loose ends) ***
    14:56 armatures
    15.58 for bent scaffolding and things like that
    21:42 smoothing ***
    22:41 easy deforming
    25:00 wave
    25:30 cloth! ***
    26:54 collision (important for cloth)
    29:14 ocean!
    30:39 soft body

  • @adithyasatheesh127
    @adithyasatheesh127 4 роки тому +1

    You're doing what no one is doing on UA-cam. Lots of love and respect man. Thank you so much.

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      Right back at you. It’s the viewers who make it all possible (:

  • @hafidhhh
    @hafidhhh 4 роки тому +27

    18:57 " So yeah this is a very serious business, only pro uses "
    19:00 : *extend head*

  • @dakotadobbs429
    @dakotadobbs429 4 роки тому +1

    I am a very big picture mind kind of guy, and the requirement of understanding the big picture is having all the details. This videos have been so immensely helpful for me, Daniel! Thank you so much!

  • @albingrahn5576
    @albingrahn5576 4 роки тому +16

    This is perfect! Now I have an idea of what tools there are available and I can google from there, thank you so much!

  • @m0rph3u5.
    @m0rph3u5. 3 роки тому +1

    Thanks for sharing this super useful overview. Especially for experienced 3D artists moving to Blender and not fussed about watching lengthy tutorials ;)

  • @gabrielleraul
    @gabrielleraul 4 роки тому +3

    Super easy, barely an inconvenience, Easter Egg,! I love you more now! Thank you for this wonderful tutorial!

    • @DanielKrafft
      @DanielKrafft  4 роки тому +2

      Ryan george references are tight!

  • @TheLazyEyebrow
    @TheLazyEyebrow 4 роки тому +1

    I've been using Blender to make models for 3D printing, been using it for a week now. Suuuuuuuper helpful video, thank you so much!

  • @garrettb619
    @garrettb619 4 роки тому +127

    "And will continue smoothing your objects until they've had enough internet for today" 😂😂😂

  • @clayofman-levisiewert8381
    @clayofman-levisiewert8381 4 роки тому +1

    Damn this is exactly the video I needed!
    I couldn't find/figure out out what the three vertex modifiers exactly did on the faces when I was looking at the Spring armature, but now it makes a lot of sense. For reference they were used to increase the weighting of the upper outer eyelid bone on the lower eyelid as it got closer, correctly deforming the lower eye for free!
    There's also something being done with wrinkles tied to the bone that's one the corner of the mouth.

    • @DanielKrafft
      @DanielKrafft  4 роки тому +1

      Glad I could help! Good luck on your projects

  • @chlbrn
    @chlbrn 4 роки тому +2

    Man, your videos are like handbooks. I am so bad at memorizing things, I can only remember things by using them at high frequency. When I try to use some tricks but I forgot how to do it, I come to your channel and I know you have it. Even crazier, sometimes I just leave your youtube page open in my broswer's tab when working in Blender because I know I can find quick tips in your vids faster than searching on Google and filtering the info I want. We need tutorials in usual way that go through steps and explain things but we do need videos like yours. With your videos aside, I made a lot of progress in Blender. U R AWESOME!

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      Thanks man! That’s the idea. Someone had to do it!

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 4 роки тому

      Learn-by-doing is the most effective technique. We’ve all been there. ;)

  • @ラブニコちゃん
    @ラブニコちゃん 4 роки тому +2

    I needed this so much. thank you.
    there's only so much you can learn while playing around with certain features and a lot of times you don't even know or see differences in effects.

  • @mhf1998
    @mhf1998 4 роки тому +5

    I use the mask modifier to mask geometry outside the view of the camera when using adaptive subdivision. helps keep memory usage low.

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 4 роки тому

      Just watching another tute vid, and I was reminded of another use of it: it’s an easy fix if part of your character’s body is poking through their clothes-just mask out that part of their mesh.

  • @DimeF1
    @DimeF1 4 роки тому

    Explaining all modifiers in blender is TIGHT!

  • @EthanSeville
    @EthanSeville 4 роки тому +20

    I started watching this at 3 am and I said I wasn't gonna watch the whole thing in my head and then end up watching the whole thing

  • @nicolasvo6183
    @nicolasvo6183 4 роки тому +1

    One really awesome use I've seen for the Mask modifier--Let's say you want to create an approximation of the disintegration effect a la the Snap from Infinity War:
    1) Two meshes for use in a boolean modifier
    1a) Animate the position of the carver mesh so it gradually envelops the whole of the target mesh
    2) Dynamic paint with very small proximity set to output a vertex group defining the faces where the two meshes "touch"
    3) Mask modifier limited to this evolving vertex group
    4) Particle system that uses modifier stack
    4a) Particles only emit from these dynamically changing faces as the boolean sweeps through the target mesh
    Essentially: with dynamic paint, you can use the mask modifier to determine where particles emit on fairly complex, evolving meshes.
    (edit: formatting)

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      That’s pretty creative! Thanks for sharing it (:

    • @sythys_
      @sythys_ 4 роки тому

      I did this one on a short movie i participated on.

    • @sythys_
      @sythys_ 4 роки тому

      You can see it around 2:30 ua-cam.com/video/7F0BVJfo--8/v-deo.html

  • @BakedSalmonela
    @BakedSalmonela 4 роки тому +27

    Me: applies build modifier*
    Cube: I don't feel so good.

    • @MJ-ki5vc
      @MJ-ki5vc 3 роки тому +2

      Дооба дан

  • @bb-ld1tk
    @bb-ld1tk Рік тому

    I chose this as my first Blender tutorial, and I think it's a very good choice. Above all, it's good to learn each concept and keyword!

  • @thetomato2
    @thetomato2 4 роки тому +4

    Mask modifier is useful for characters to hide parts of the body under clothes so you don't have to deal with clipping and the like. So it's super useful if you ant to hide part of a mesh without being destructive or making unnecessary modified copies.

  • @relaxingnaturesounds4712
    @relaxingnaturesounds4712 3 роки тому

    I watched your video completely although I have nothing to do with the animation and modifiers. Now I have downloaded Blender.
    Thanks a lot for your time.

  • @Hyraethian
    @Hyraethian 4 роки тому +55

    **taking mental notes**
    **taking mental notes**
    **taking mental notes**
    Horse that thinks it's a zebra does a giraffe impression
    My sides.

    • @DanielKrafft
      @DanielKrafft  4 роки тому +10

      I probably couldnt remember that one without that example

  • @dunkley7776
    @dunkley7776 3 роки тому

    The surface deform modifier is amazing. Thank you for this!

  • @mirosound
    @mirosound 4 роки тому +121

    is it hard to make these
    no its super easy, barely an inconvenience

    • @DanielKrafft
      @DanielKrafft  4 роки тому +21

      Epic ryan george reference

    • @tabnam
      @tabnam 4 роки тому +3

      You are watching too much pitch meeting

    • @powerofthec5908
      @powerofthec5908 4 роки тому

      Oh god no.

    • @tatertatertatertatertater
      @tatertatertatertatertater 4 роки тому +2

      @@DanielKrafft Wow, a Ryan George reference on a video that isn't at all related to Ryan George is tight!

    • @kristopherchinander3461
      @kristopherchinander3461 3 роки тому

      @@tatertatertatertatertater Hey that’s the name of the guy from those videos!

  • @FirriApril
    @FirriApril 3 роки тому

    I've used the Mask modifier pretty often in my character workflow! I use it to hide to parts of the body mesh that are left under clothing to make sure they don't clip through or use extra resources when animating or rendering.

  • @jazz21977
    @jazz21977 4 роки тому +9

    21:50 This is how I feel after a couple of all-nighters binging Blender tutorials...

  • @rajkumar-rg5sw
    @rajkumar-rg5sw 4 роки тому +1

    I rarely subscribe to channels. But you sir have earned it. I will spread the word so that your channel gets the recognition it deserves. Keep up the good work, you made my blender journey a lot easier

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      I consider it an honor. Thanks for the support!

  • @tomislavcorak2170
    @tomislavcorak2170 4 роки тому +10

    That curved subscribe joke at 17:10 made me subscribe instantly:)
    Wonder why I didn't subscribe earlier.
    Cheers!

    • @DanielKrafft
      @DanielKrafft  4 роки тому +5

      Thanks mate. Appreciate it! I’ve really got to find whoever keeps doing that

    • @jaredcrown5812
      @jaredcrown5812 4 роки тому

      @@DanielKrafft Hire Sherlock Holmes 😂

  • @gameplayarsenal425
    @gameplayarsenal425 4 роки тому

    The surface deform thing is the most beautiful thing ive seen in a while

  • @xeroc1449
    @xeroc1449 4 роки тому +11

    He’s taking full advantage of quarantine this must have taken ages

  • @SamPiez
    @SamPiez 3 роки тому +2

    Feel in love with this

  • @dentreveal3820
    @dentreveal3820 4 роки тому +4

    "Who keeps putting these things in my video" mad funny lmao.. Awesome vid !

  • @ajgeek1106
    @ajgeek1106 4 роки тому

    you are the best person in the blender community in the history of blender

  • @PekVEVO
    @PekVEVO 4 роки тому +5

    absolutely killing it on the uploads my man

  • @lostcrusader8053
    @lostcrusader8053 4 роки тому

    I don't know if you're into sculpting but if you do, I suggest make a video about each brushes, how they work and what you can use them for. Other than that, I'm very appreciated that you're making videos like these especially for Blender beginners like me :)

  • @lawrencedoliveiro9104
    @lawrencedoliveiro9104 4 роки тому +4

    12:37 Different ways of adding more dimensions to topology:
    1D → 3D: Skin
    2D → 3D: Solidify
    1D → 2D: Screw

  • @eggyrepublic
    @eggyrepublic 4 роки тому +2

    This is the type of quality content I like seeing on my recommended.

  • @EpicVoiceShitposting
    @EpicVoiceShitposting 4 роки тому +7

    @10:59 he literally made a guardian from Minecraft but without textures.

  • @TheAngriestGamer.
    @TheAngriestGamer. 2 роки тому

    As someone who knows nothing this video is great to show what everything does and what blender calls each function, then you can pick what you see yourself using and with the new found power of "knowing what blender calls the thing you wanted to do", go watch specific tutorials on that operation.

  • @ChristinaMcKay
    @ChristinaMcKay 4 роки тому +5

    Thanks for this very helpful video.
    For the edge split modifier: as it is spliting of the faces which is really annoying, there is also a split command in edit mode > mesh > normals which keeps the mesh intact. If anyone is interested in indepth information there is a video on my channel.

  • @eddiehazard3340
    @eddiehazard3340 3 роки тому

    Thanks for the quick video on each modifier. This is just what I needed. !
    ALSO..and BIG THANKS FOR THIS: Most everyone of us TRULY appreciate your mic technique. Thank you so much for not smacking your mouth after every important point you make. You are getting much much longer watch times - I definitely click off of videos if I have to listen to someone smack their mouth in self satisfaction after every thing they teach. THANKS

  • @josephvanwyk2088
    @josephvanwyk2088 3 роки тому +2

    Great video, I only wish you'd take your time to explain things slower. I don't mind sitting through a 3 hour video. One can't learn via the rush......

  • @---pd6gw
    @---pd6gw 4 роки тому

    im just learning how to use blender and all these options that i dont know how to use are so overwhelming ! but this video helps a lot with understanding the program, thanks for making this video :)

  • @andresmanrique4247
    @andresmanrique4247 4 роки тому +2

    ''barely an inconvenience' - I undesrtood that reference'

  • @samirkazah302
    @samirkazah302 3 роки тому

    I'm surprised I've never seen anyone use the simple deform before. Really needed it in my life.

  • @robinsquares
    @robinsquares 4 роки тому

    The screw modifier is also used to lathe. You'll use it for circular objects like bottles or chair legs.

  • @donmatteson4888
    @donmatteson4888 4 роки тому

    Because you marked each spot in the Video because you made each spot show up with a lable telling me what each one does; I liked and I subscribed THANK YOU FOR YOUR WORK. You UNDERSTAND!

  • @lodgechant
    @lodgechant 2 роки тому

    What a fabulous introduction. That Laplacian thing had me on the floor.

  • @1oribe926
    @1oribe926 Рік тому

    absolutely wonderful. even if some of its out of date it is still relevant to the beginner. love your style. i giggled quite a lot. thanks

  • @wakegary
    @wakegary 3 роки тому

    As somebody going for full geometry, man this is the best.

  • @braydensk8989
    @braydensk8989 3 роки тому

    I know how to use Blender but I didn’t understand what a lot of the modifiers did, so thank you for this video it helped me understand them very quickly and easily.

  • @RGTube
    @RGTube 4 роки тому

    Thank you for all your overview videos. I'm exploring every section of blender. Shockingly I haven't found the proper use to booleans yet but one step at a time.

  • @zalzalahbuttsaab
    @zalzalahbuttsaab 3 роки тому

    At last! A blow-by-blow abstract tutorial on what each function does instead of how some but not all modifiers apply to a project that a UA-camr randomly decided we must be forced to watch! Thank you!

  • @riouxr
    @riouxr 4 роки тому +1

    You rock dude! For mesh cache, I used them all the time when I import animated trees from Speedtree. Speedtree will export an FBX with a PC2 cache. Plug the cache in the modifier and you got yourself an animated tree!

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      Great tip! Thank you!

    • @riouxr
      @riouxr 4 роки тому

      @@DanielKrafft Actually, after watching your clip, I tried this: I created a vertex group for all the leaves, I added a displacement modifier, used a texture driven by an empty object and I got the same result, even better because I don't need a 2 gig cache file and I have more control over the speed and amplitude the leaves move. No more speed tree caches for me! All thanks to you! :-)

  • @kyleboynton2748
    @kyleboynton2748 4 роки тому +1

    First nodes and now this? You’re a madman!

  • @bigboss9150
    @bigboss9150 4 роки тому

    Starts at 1PM and ends at 2AM. Respect!

  • @daringcuteseal
    @daringcuteseal 4 роки тому

    *finally, a blender youtuber with a bit laggy quick cache*

  • @asthalis
    @asthalis 4 роки тому +2

    Wow ! Thanks, man ! Happy to be one of your subscribers, your Blender videos are awesome and most useful for beginners.

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      Thanks for the support (: Glad to help

  • @goatnamese
    @goatnamese 4 роки тому +1

    You make my life easy as a teacher. Post this and call it a day.

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      In what capacity do you teach?

    • @goatnamese
      @goatnamese 4 роки тому +1

      @@DanielKrafft Design lecturer with focus on vfx and 3d. University recently switched over to Blender so I have been on a Blender watch binge the last several months. You are a lifesaver!

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      Tu Nguyen Oh wow! I’d never have thought my videos would be played at a uni haha. Keep up the good work!

  • @HoloTheDrunk
    @HoloTheDrunk 4 роки тому

    This video really makes learning about modifiers super easy, barely an inconvenience. Thank you for doing this, even though I've been using Blender for like two years in my free time there were a couple modifiers I had never used/understood before :)

  • @lashiko439
    @lashiko439 3 роки тому

    My guy started the video at 1pm and ended it at 2am, props to u my friend :D

  • @JimmyDeLock
    @JimmyDeLock 3 роки тому

    Super easy, barely an inconvenience...I love it

  • @Seviexe
    @Seviexe 3 роки тому

    Mirror + skin + subdivide is the perfect modifier stack for making base shapes for character/animal sculpting.

  • @lensineer
    @lensineer 4 роки тому +1

    great base work for someone who just starts out! Thank you!

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      You’re welcome!!

    • @lensineer
      @lensineer 4 роки тому

      @@DanielKrafft Coming from traditional CAD the modifiers were one point that got me some time to understand. Your video kind of filled the last blanks in my knowledge.

  • @bakerfftoo2912
    @bakerfftoo2912 4 роки тому +1

    Watched this on my pc and I'm not logged in, went straight to my phone to get you the like and sub, great work man I'm gonna watch this alot for a few days to remember everthing switching from c4d to blender is sure easy with this

  • @mufaddal8651
    @mufaddal8651 4 роки тому

    Such good content, with least ads this guy is a Messiah

  • @DeathxStrike18
    @DeathxStrike18 3 роки тому

    Multiresolution is great for sculpting as you can bump up the sculps and it saves the info so if you go to 0 you have your base mesh and as you go up you can sculpt for LOD so you can easily make a low poly and high poly as one object and it saves all sculpt levels allowing you to go down in scuklpt resolution for large details and back up for intricate without breaking your flow.

  • @SubrataDas-sb2bw
    @SubrataDas-sb2bw 2 роки тому

    Pretty comprehensive tutorial on modifiers

  • @equertix7513
    @equertix7513 4 роки тому

    This is very helpful for a beginner like me. I bow down to you my guy.

  • @HasteCakes
    @HasteCakes 4 роки тому

    One thing I use the Mask Modifier for is non-destructively removing vertices on my character base skin layer, that are occluded by clothing layers. This is important for reducing vertex count and overdraw in games

  • @matthewcs490
    @matthewcs490 2 роки тому

    Your Laplacian Deform example was kind of terrifying! I died when you started going crazy with it!

  • @konecjaponec
    @konecjaponec 4 роки тому +1

    Wow! What an approach! These are some of the most useful blender videos ever. Thanks a LOT.

  • @NicholasLikiardopoulos002
    @NicholasLikiardopoulos002 4 роки тому +1

    This is one of the most useful videos I have ever seen.

  • @zuercher90
    @zuercher90 4 роки тому

    This one is even better than the one on material nodes. Love it!

  • @EIendir
    @EIendir 8 місяців тому

    i'm so glad to knowing someone like you exist in this world ! keep it up ! feed us with ur skilled mind nd hands !

  • @雪鷹魚英語培訓的領航
    @雪鷹魚英語培訓的領航 3 роки тому

    Brought this video up to watch as soon as Andrew Price brought it up in his donut series. Thanks.

  • @yannalaplageable
    @yannalaplageable 4 роки тому

    Screw is also used for extrusion and lathe which are some very useful tools. worth mentioning.

  • @crankyfox
    @crankyfox 3 роки тому

    Edge split is for hard surfaces and pointy objects. Usually for knives an swords and non beveled edges.

  • @FilmmakerJ
    @FilmmakerJ 4 роки тому

    The Mask modifier is essential for anyone attempting to do 2D motion graphics in Blender. Which I will be. And the screw modifier, I found out, is extremely useful for creating complex cylindrical shapes. You just create an intricate curve path, and then spin it in a circle. Saves you the time of constantly resizing extrusions.

  • @jalensailin
    @jalensailin 4 роки тому +1

    18:52 started cracking up so much. what an amazing bit of comedy in there. great video

    • @DanielKrafft
      @DanielKrafft  4 роки тому

      Hehe thanks man glad you enjoyed the video

    • @jalensailin
      @jalensailin 4 роки тому

      Daniel Krafft of course, thank you! I’m super new to blender and even though a lot of this went over my head (especially the beginning bits), the video made everything feel less overwhelming. Excited to give your other content a go

  • @Prinzherbert
    @Prinzherbert 4 роки тому +1

    Thank you, these "all" tutorials are really great and unique