I love that he not only does this but does full animations for dumb 30 second jokes, as well as creating the entire environment and even having other snowboarders around just to make it feel less empty. Mad props man
Okay, but that snowboard carving force simulation algorithm is really elegant! Ive seen folks back in my college days try to simulate snowboarding & their routines always ended up absurdly complicated trying to handle all the edge cases around carving, braking, straigh-line, etc separately. Nicely done
not only is 11:10 a direct hit, but one of the snowman pieces shot off like a mortar and hit another snowman way down the slope. That's gotta count for style points.
4:59 That's about my skill level... Things to do when learning snowboarding: - Flail your arms around (everyone should look at you while you blame yourself) - Dislocate your hip (You won't have to snowboard anymore) - Crash against a post (You don't have to leave while everyone is laughing at you, because you're unconcious)
I just wanna say. You said that the video feels lackluster, but it doesn’t. It’s absolutely amazing. It’s fun content that feels relevant and instructive while also taking us through a creative journey. It’s really amazing work. You should be very proud!
The three levels of floor burn: Level 1: You trip and fall on a gymnasium floor. Ouch. Level 2: While running in a gymnasium, you intentionally slide to stop the other team from doing something. Your knee will feel awful for the next few weeks. Level 3: This.
I think a major reason he almost never recovers from getting more than a small amount of air is that you never taught him the benefit of bending his knees which is ESSENTIAL while snowboarding.
Yes, but also you're heavily underestimating how complex of a movement that is. Bending like that requires literally every muscle in your body in a coordinated reactive motion from when you hit a jump to when you hit the ground.
I like this AI guy sarcastically asking what more people want without realizing someone who knows half a thing about snowboarding might comment. The fucking hubris.
I feel like whichever patron got punted at 14:40 deserves a special shout out 😂😂 EDIT: wait that's SoggieWafflz from the bowling video!! (36 seconds in)
I think it would have been funny if there was Tony Hawk Pro Skater text at the top saying the stunts that the ragdoll did, and there was a reward for doing stunts.
I absolutely love this kind of content man. Neural networks are actually so interesting. I found your channel when you uploaded the spiderman AI video and you haven't missed since. Hats off, you're on a roll!
The absolute madlad went out of his way to model and *_animate_* an entire miniature ski resort, ostensibly just because he can, when an undecorated tilted plane would have been mechanically sufficient. What a legend.
As a snowboarder who has taught multiple beginners, it was heartwarming to see the AI struggle, act, and even crash in a similar way as a beginner. Love your work!
I fully expected the first reward function to result in an AI learning to make it to one of the big ramps slowly enough that it could then stand still on the flat part of the ramp and keep getting infinite rewards.
Your videos are so good! The entire environments you create for each video feel so fleshed out and are brimming with character and charm. The video editing is great as well!
Much as you seem to think that this content was somehow lacking because of how simple (or 'simple', I suppose I should say) it is, I absolutely loved it. Was actually really cool to see the little AI man start to understand snowboarding and nearly make it to the bottom a few times!
It might have been an interesting way to modify the reward function to adjust a punishment for falling based on forces applied to the ragdoll - such that falling harder hurts the AI’s score. while being faster is more rewarding (in real life too haha), the NN still needs to be safe to avoid crashing heavily (and losing all of its hard earned rewards!). Probably would have needed some hyperparameter tweaking but could have led to the boarder learning to carve or even stop at the bottom of the slope. Alternatively, just adding a discount factor to the reward function so that a punishment doled out for crashing would become less potent as the boarder was able to stay upright for longer.
You got me with the blurb lol. And that's a great point, sports either fall into 'single sentence simplicity' or 'where the hell do I even start' when it comes to their design complexity, inturn making an ai for any given sport can be trivial or a nightmare.
I actually really like that this video is simple, i can understand the inputs and outputs much better than the others (and the WHY) This is one where id love to read through the code
Love how these videos are still educational, even though they have become progressively more insane with the commentary. 10/10 wouldn’t change it for the world
“Today, I’m going to train an AI to snowboard. But 1st.. _we need to learn how to Après-ski party like the pros.”_ *_gurgles 5 gallons of beer aggressively_*
I think discouraging the AI from turning was a mistake. Snowboards aren't even supposed to go straight, you're basically always turning since that's how you control the board. Turning is also what makes snowboarding look cool, without it it's just... this. I wonder if you could encourage the AI to turn without it just spinning in circles. Cool vid anyway, hope to see more of this!
Another important thing in snowboarding is the edge of the board digs in and provides a lot of resistive force, which is where the classic S-shaped carving comes from. It ensures a central line is followed while maintaining the grip on a single edge. Beginner boards have a shallow bowl shape from front to back, which is easier to learn on, but makes it easier to slide and spin, which can lead to edge catching. More advanced boards actually arch upwards in the middle and provide two contact points right before the rounded ends of the board. This enables easier forward-only travel by reducing (but not eliminating) the possibility of edge bite, allowing faster, straighter riding. Perhaps adding these variables might help your guys from spinning out and losing the board out from under them :)
I love these AI ragdoll videos so much 😂 Something I think would have helped a lot is if you added reward for the distance is goes down the hill, and air time (greater than 0.5 seconds), rather than just the time is stays on the board and how straight it goes. Maybe even hitting a snowman too lmao. Can’t wait for the next one!
We wanna hear a dramatic tale of how the reward system literally cost blood and sweat. How everyone around you started being concerned about you: your dog, your wife, your wife's boyfriend. And how they all came together to support you and rehabilitate you so that you could overcome these challenges turn into a better person.
ok so 3 important things I learned about snowboarding that I can't wait to try this winter: 1) never make any turns 2) feet no more than hip-width apart 3) always keep your legs straight and bend at the hip, preferably backwards
As a snowboarder and someone who used to teach it, this was quite an interesting video. In the beginning it seemed that the ai had begun to use its heal edge to control the board which is one of the first things we teach to people learning! I would have liked to see you try to give rewards for it using and switching between edges the same way we snowboarders go down the hill.
If there’s anything I’d love to see iterated it’d be this one. There’s something so satisfying in seeing snowboarding work. So much potential, race them, little obstacles/moguls, teach them to jump, or even do rail or box. I think it’s neat
Something that I imagine for an AI like this is an input for how close the board is to the nearest ground surface! I think it's eating shit every time it leaves the ground because it doesn't know it's left the ground! Rather than bracing for the landing like a snowboarder would, it's just doing the same thing it would do if it was moving straight! Love this video tho, the aesthetics of the snowy resort are super cozy!
It's impressive that you were able to so accurately model the physics of the edges and so we saw the ragdoll fall in realistic ways so familiar to snowboarders like catching a downhill edge. I think it would be worthwhile to revisit this and try to incentivize carving and turning, maybe by making some moguls or an obstacle course. Also I think it would add a lot if you added overly gruesome sound effects when they fall and hit things, like foley in movies.
I'm incredibly sick right now and getting to watch this goofball do his thing for a while really cheered me up, thanks man. I'd support you on patreon if I wasn't a super broke college student
This has got to be the most low effort UA-cam video I have ever seen
Been a while since I've seen a comment this stupid
Pin of shame
he litterally said himself that this one was easy and "lazy"
Pin if truth
im pretty sure this is sarcastic guys, don't get mad at the guy 😭
Calling yourself "Code Arrow" at the beginning was funnier to me than it should have been.
im pretty sure its a refrence to code bullet
I love that he not only does this but does full animations for dumb 30 second jokes, as well as creating the entire environment and even having other snowboarders around just to make it feel less empty. Mad props man
E
The kangaroo wasn’t an animation he recorded that in person I think the salad was AI though
Okay, but that snowboard carving force simulation algorithm is really elegant! Ive seen folks back in my college days try to simulate snowboarding & their routines always ended up absurdly complicated trying to handle all the edge cases around carving, braking, straigh-line, etc separately. Nicely done
Thank You! I tried to keep it simple and true to real life by combining basic friction with some intuition I had from my snowboarding experience
@@b2studall tho it’s missing the bending of the bord for carving
Yup, it needs to be able to flex and twist to actually behave like a snowboard.
11:10 direct snowman hit
11:33 the legemdary three snowman hit
on the first hit of the 3 snowman run, the ai deliberately stuck out its arm in order to knock down the snowman, mike tyson style. what a legend.
E
@@the_gigabarahe literally threw a left hook
It was like he knew he was going down and decided to make as many (snow) people as possible go down too. XD
not only is 11:10 a direct hit, but one of the snowman pieces shot off like a mortar and hit another snowman way down the slope. That's gotta count for style points.
I can't wait for 50 years in the future when b2studios makes a video called "AI goes to war"
Yah i hope he sees this
Technically he could do this right now. Just make the ai play an RTS game
Funnily enough this was a serious discussion for a video for a while
@@b2stud Did it got rejected? If so, why?
@@b2stud If that's ever a video, I better see the fire line, "There are no rewards in war..."
4:59 That's about my skill level...
Things to do when learning snowboarding:
- Flail your arms around (everyone should look at you while you blame yourself)
- Dislocate your hip (You won't have to snowboard anymore)
- Crash against a post (You don't have to leave while everyone is laughing at you, because you're unconcious)
Don't forget:
- Never bend your knees ever
3:46 "it truly warms my heart knowing that several thousand of you tried to do this"
I feel called out, but I'm glad you feel that way...
E
@@EEEEEEEE EEEEE :D
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ABCDFGHIJKLMNOPQRSTUVWXYZ
I really like how the snowmen all go off like they have motion activated explosives inside. Really adds to the comedy of it all
I just wanna say. You said that the video feels lackluster, but it doesn’t. It’s absolutely amazing. It’s fun content that feels relevant and instructive while also taking us through a creative journey. It’s really amazing work. You should be very proud!
The three levels of floor burn:
Level 1: You trip and fall on a gymnasium floor. Ouch.
Level 2: While running in a gymnasium, you intentionally slide to stop the other team from doing something. Your knee will feel awful for the next few weeks.
Level 3: This.
“Skin? I forgot what having skin felt like around 3 hours in.”
@@athenarainesthat's great.
What?
Yeah your just gonna sink into the snow from how much heat that is
Level 4: artificial turf
something about watching a robot catch an edge warms my heart
i was waiting for a gnarly front edge grab at high speed for the full scorpion yard sale
I think a major reason he almost never recovers from getting more than a small amount of air is that you never taught him the benefit of bending his knees which is ESSENTIAL while snowboarding.
I hope he sees this
standing almost in the middle of the board may also have something to do with it
Yes, but also you're heavily underestimating how complex of a movement that is. Bending like that requires literally every muscle in your body in a coordinated reactive motion from when you hit a jump to when you hit the ground.
I like this AI guy sarcastically asking what more people want without realizing someone who knows half a thing about snowboarding might comment. The fucking hubris.
You don't teach it ANYTHING, that's the whole point. Theoretically the ai is supposed to figure out to bend it's knees by itself
I appreciate the charm you've added to the environment, like the other little fishies sliding, on the gondola, and lil lights in the trees
im from switzerland and this is your most true-to-life video so far
I feel like whichever patron got punted at 14:40 deserves a special shout out 😂😂
EDIT: wait that's SoggieWafflz from the bowling video!! (36 seconds in)
ehehe
What a kick tho, teach it karate next
Also rip to the bearded bananahead at 12:20!
CodeArrow with that "profile picture" had me dead 💀
You and Dingus Labs are the most fun I've had watching AI in a long while.
I think it would have been funny if there was Tony Hawk Pro Skater text at the top saying the stunts that the ragdoll did, and there was a reward for doing stunts.
I absolutely love this kind of content man. Neural networks are actually so interesting. I found your channel when you uploaded the spiderman AI video and you haven't missed since. Hats off, you're on a roll!
Thank you!
same here, I love funny ai
The absolute madlad went out of his way to model and *_animate_* an entire miniature ski resort, ostensibly just because he can, when an undecorated tilted plane would have been mechanically sufficient. What a legend.
14:31
Ragdoll: I'm exhausted, sledding is easier. Give me your sled, purple bird !!!
hey that was my sled! rude!
they're fish, you know
@@SoggieWafflzDid you make it to the end of the hill?
12:16 there was an unsatisfying lack of metal pipe sound when his head hit the ski lift lol.
If there are no bonus points for hitting the snowman i'm unsubbing
if it makes you feel any better the AI does manage to hit 3 in one run
@@b2stud I'm satisfied
@@theadhduck I think we are all satisfied
@@b2studthats good
Bye Felicia
3:58 I remember hearing you giggle a lot at this part. Glad to see it in full polish here.
The elmo on drugs shot gave me a lot of joy
@@b2stud I need to borrow the "elmo on drugs shot" phrase. And it was a joy to hear you laugh fully at this shot too.
Crunchy sounds when a joint receives sufficient force
was not expecting the code bullet reference
After seeing the intro I’m realizing that he sounds quite a bit like code bullet
Code bullet is like this guys deranged cousin
I saw some of the behind the scenes. Going to love it in full time.
Heyo was that a Code Bullet reference
my favorite youtuber Code Arrow just posted!!!
knowing he will make more videos on this particular subject is quite exciting
As a snowboarder who has taught multiple beginners, it was heartwarming to see the AI struggle, act, and even crash in a similar way as a beginner. Love your work!
I love the soft bonk sound when he hits things or the ground
I've only been snowboarding a couple of times. I have so much empathy for that ragdoll.
7:30 here's something i'd want to see
how about the ragdolls have a paintball fight? sounds complicated but fun to watch
shhh, this is a future video idea
not even idea, it's gonna happen
@@b2stud in that case, i can't wait!
@@b2stud :O sounds fun and I'm gonna sub for it!
I fully expected the first reward function to result in an AI learning to make it to one of the big ramps slowly enough that it could then stand still on the flat part of the ramp and keep getting infinite rewards.
the animation is getting more unhinged per video and i love it
Your videos are so good! The entire environments you create for each video feel so fleshed out and are brimming with character and charm. The video editing is great as well!
Bro is having a fun time :D
This one was nice and chill. I cant wait for "AI learns to hug his best friend and give affirmations"
2:35 I understood all and none of the vector math
yesnt
Code bullet but doesnt stall or clickbait you... amazing!
11:35 that punch looked deliberate and personal 😂
OMG It's code arrow, legendary creator of Flappy Avian-like Creature in goofy game engines
0:20 why did you explode my snowman
This might be one of my favorites series on UA-cam. The educational bits mixed with the humor and AI eating it is amazing
I've never seen B2 and Code bullet in the same room, just saying this would explain the giant gap in code bullet's upload schedule
I love how the ragdoll just PUNCHES a snowman at 11:39
Code arrow is my favourite youtuber after code bar
Should've given it extra rewards for going over ramps so it'll do cool stunts
I remember red ai being reckless in ping pong, cant immagine what will hapen with snowboarding
Much as you seem to think that this content was somehow lacking because of how simple (or 'simple', I suppose I should say) it is, I absolutely loved it. Was actually really cool to see the little AI man start to understand snowboarding and nearly make it to the bottom a few times!
11:39 triple!
Lol he winds up for the first one😂😂
It might have been an interesting way to modify the reward function to adjust a punishment for falling based on forces applied to the ragdoll - such that falling harder hurts the AI’s score. while being faster is more rewarding (in real life too haha), the NN still needs to be safe to avoid crashing heavily (and losing all of its hard earned rewards!). Probably would have needed some hyperparameter tweaking but could have led to the boarder learning to carve or even stop at the bottom of the slope.
Alternatively, just adding a discount factor to the reward function so that a punishment doled out for crashing would become less potent as the boarder was able to stay upright for longer.
Bro got me too close my eyes and move my hand. 😂
Same here
Same here too
Same here
I love snowboarding so much and seeing this makes me so happy
Just saying, but I might tune into a 24/7 real-time AI snowboarding stream occasionally…
Same
Same
I love how far you've come as a creator. As much as i love the older videos, the dumb humour and personality in the newer ones is amazing
0:35 I feel called out
You got me with the blurb lol. And that's a great point, sports either fall into 'single sentence simplicity' or 'where the hell do I even start' when it comes to their design complexity, inturn making an ai for any given sport can be trivial or a nightmare.
8:37 I want my red fellow to have a name, so I decided that from now on his name will be Alfred
Yes
I actually really like that this video is simple, i can understand the inputs and outputs much better than the others (and the WHY)
This is one where id love to read through the code
24
25 is funnier imo
@@SuperM789nah 26 best
why was this pinned
35
funny number haha vinte e quatro KKK
I guess you could reward him for airtime and for taking out snowmen while still remaining on the board.
It’s okay if this video was too simple, you can always make AI play cricket!
It would have to be a two-part video, all of Part 1 would have to be spent explaining cricket
@@theadhduck hahahah that's for sure!
Love how these videos are still educational, even though they have become progressively more insane with the commentary. 10/10 wouldn’t change it for the world
4:34 the ai just started learning and I'm like "0h"
Is he titling the phases of ai learning or... oh.
Bro, you're so much better than code arrow. Honestly, I mean it. ❤ can't wait for more !
money money money
This man will do anything for money.
I honestly expected more people to read it...
This is the only kind of AI related content I feel safe with knowing exists. This is pure and good.
0:12 Literally me.
If your only reward at the start was for staying upright, I'm a little surprised the AI didn't simply find a way to stop and stand still. Who knew.
Yooo new video from B2
These videos are what i use to keep myself going in my cs math degree. They bring such joy
13:58 The closest the AI got to hitting the fence
This channel is like a lawful good Code Bullet and I love it
“Today, I’m going to train an AI to snowboard. But 1st.. _we need to learn how to Après-ski party like the pros.”_
*_gurgles 5 gallons of beer aggressively_*
It’s my favorite coding UA-camr, Code Discus!
I think discouraging the AI from turning was a mistake. Snowboards aren't even supposed to go straight, you're basically always turning since that's how you control the board. Turning is also what makes snowboarding look cool, without it it's just... this. I wonder if you could encourage the AI to turn without it just spinning in circles. Cool vid anyway, hope to see more of this!
This one definitely needs a folllow-up. Would really like to see the AI try a slalom course.
13:28 what the... The subtitles said something???
for
for
Another important thing in snowboarding is the edge of the board digs in and provides a lot of resistive force, which is where the classic S-shaped carving comes from. It ensures a central line is followed while maintaining the grip on a single edge. Beginner boards have a shallow bowl shape from front to back, which is easier to learn on, but makes it easier to slide and spin, which can lead to edge catching. More advanced boards actually arch upwards in the middle and provide two contact points right before the rounded ends of the board. This enables easier forward-only travel by reducing (but not eliminating) the possibility of edge bite, allowing faster, straighter riding. Perhaps adding these variables might help your guys from spinning out and losing the board out from under them :)
9:47 he could have gone on the ramp but chose to fell!😫😫
at 9:02 he did the same thing but decided to dislocate his hip on a tree. Guess he just doesn't like ramps
I love these AI ragdoll videos so much 😂
Something I think would have helped a lot is if you added reward for the distance is goes down the hill, and air time (greater than 0.5 seconds), rather than just the time is stays on the board and how straight it goes. Maybe even hitting a snowman too lmao.
Can’t wait for the next one!
We wanna hear a dramatic tale of how the reward system literally cost blood and sweat. How everyone around you started being concerned about you: your dog, your wife, your wife's boyfriend. And how they all came together to support you and rehabilitate you so that you could overcome these challenges turn into a better person.
The "wifes boyfriend" joke wasn't funny the first time. It never has been funny, just to clarify. It's an unfunny joke.
ok so 3 important things I learned about snowboarding that I can't wait to try this winter:
1) never make any turns
2) feet no more than hip-width apart
3) always keep your legs straight and bend at the hip, preferably backwards
11:01 yes!!
I always love seeing someone snowboard for the first time! This is exactly what it felt like learning it all that time ago.
10:51 is what we all came to see.
As a snowboarder and someone who used to teach it, this was quite an interesting video. In the beginning it seemed that the ai had begun to use its heal edge to control the board which is one of the first things we teach to people learning! I would have liked to see you try to give rewards for it using and switching between edges the same way we snowboarders go down the hill.
This is not the last video I'm going to make on snow sports, but I'm going to use some more powerful software / hardware for those
@@b2stud can’t wait, your work is a joy to watch 🤙
come on :/ post it in 6 hours then
i understood the code bullet refrence at the start of the video lol
If there’s anything I’d love to see iterated it’d be this one. There’s something so satisfying in seeing snowboarding work.
So much potential, race them, little obstacles/moguls, teach them to jump, or even do rail or box. I think it’s neat
Something that I imagine for an AI like this is an input for how close the board is to the nearest ground surface!
I think it's eating shit every time it leaves the ground because it doesn't know it's left the ground! Rather than bracing for the landing like a snowboarder would, it's just doing the same thing it would do if it was moving straight!
Love this video tho, the aesthetics of the snowy resort are super cozy!
7:40 honestly, teaching an A.I how to avoid being shot or teaching an A.I to shoot sounds like a video i would watch
It's impressive that you were able to so accurately model the physics of the edges and so we saw the ragdoll fall in realistic ways so familiar to snowboarders like catching a downhill edge. I think it would be worthwhile to revisit this and try to incentivize carving and turning, maybe by making some moguls or an obstacle course. Also I think it would add a lot if you added overly gruesome sound effects when they fall and hit things, like foley in movies.
I'm incredibly sick right now and getting to watch this goofball do his thing for a while really cheered me up, thanks man. I'd support you on patreon if I wasn't a super broke college student
Code Arrow is actually pretty good
Reminds me of my first time snowboarding, I, too made many of those same tumbles that day.