Former EVO Champion Talks The State Of Mortal Kombat 1

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  • Опубліковано 3 лис 2024

КОМЕНТАРІ • 23

  • @Nathan-bj2vz
    @Nathan-bj2vz Місяць тому +9

    wanting mk to stop catering to casuals is like wanting cod to stop catering to casuals, its just not happening

  • @brtruev1710
    @brtruev1710 Місяць тому +4

    NRS caters to the casual crowd since MK9. Of course most of the playerbase is made of casuals. Water is wet.
    inb4 "but MK9 catered to the competitive playerbase!":
    -Kabal tier.
    -Cinematic story mode with movie value.
    -Krypt becoming something akin to a minigame.
    -Challenge Tower.
    -Test Your Luck.
    Ever since MK9 it was made for casuals first.

  • @Rewwrs
    @Rewwrs Місяць тому +5

    I dont see a problem with casuals. Would you rather the game get left in the dust like some other games ?

  • @WalkBesideMe
    @WalkBesideMe Місяць тому +1

    Asking for MK to stop catering to casuals is like asking as fried chicken restaurant to stop serving fried chicken and have their main entree be fries. The ironic thing is I feel NRS has catered TOO MUCH to the competitive scene.

  • @jzzzzzzsdww
    @jzzzzzzsdww Місяць тому +2

    Beastality 😂😂😂😂 had me rolling!!

    • @QORcast
      @QORcast  Місяць тому

      yeah idk why he said that LOL

    • @jzzzzzzsdww
      @jzzzzzzsdww Місяць тому

      @QORcast it happens, man, lol. Loved the podcast

    • @damhatrebloc
      @damhatrebloc Місяць тому

      imagine - FINISH HIM!! friend: ""DO the Beastiality do the beastiality "" O.O

  • @daelin9759
    @daelin9759 Місяць тому

    I think the game caters more so to the tournament/pro scene more than anything.

    • @WalkBesideMe
      @WalkBesideMe Місяць тому +1

      Exactly! This has been going into that direction since MKX, they've focused more on e-Sports and the "competitive" experience

    • @briquesbts
      @briquesbts Місяць тому

      You can think that, but when you compare mk to other fgs like tekken and street fighter, you can clearly see those games really are made for the competitive scene. If NRS was serious about it, they would have been building upon a foundation with each entry, not redoing everything all over again. Mk1 has no universal mechanics, it's a very shallow game mechanically speaking. Every opening can be converted into a full combo, that's is made to appeal to casuals. Very few strings too, it's easier to digest. And the training mode is limited at best

    • @daelin9759
      @daelin9759 Місяць тому +1

      @@briquesbts I fail to see how the game "caters" to casuals. They keep redoing the mechanics in a effort to balance the game because its always broken due to the meta that pro players heavily influence. There's nothing causal friendly about getting online and running into the same small hand full of characters and kameos and people using the same brain dead strategies that the entire community is abusing. If anything that runs casuals away because they can't just pick up your favorite character and play the game and be decently successful. You have to learn the meta, play within it, and pick your character based off it in order to win consistently. This all makes for a bad experience where the only people who typically stay for the entire ride are pro players who benefit off the game and die hard fans who are going to buy and play the game regardless of how bad it is. Not casuals.

    • @daelin9759
      @daelin9759 Місяць тому

      @@WalkBesideMe yea idk where the whole the game caters to casuals things comes from. I think pro players and players who try to be like them just say that when things get nerfed or NRS tries to balance the game. They feel like people who complain about certain characters or mechanics in the game want their hands held and by extension that makes them "casuals". But imo opinion the people who are really having their hands held are people like the pros or close to it who only play meta.

    • @thebotgod9795
      @thebotgod9795 Місяць тому

      @@daelin9759been playing MK games for 20+ years and in my honest opinion from MK11-MK1 I just don’t see them catering towards the competitive seen like they have before. Why is Tekken and SF leaving MK in the dust when it comes to esports? Because MK keeps changing the games identity. MK9 rebooted the mechanics and people fell in love with it. And then MKX was just a better version of that. And then comes MK11 where it’s just watered down (imo it’s fine). I think there has to be a balance between a casual experience and a competitive one. SBMM should be a thing and I dont think MK1 implements it well. If you are complaining about Meta use and you still see it when you fire up Casual Matches, then that’s a problem with NRS and their other characters. I just want them to make everyone broken. Compare it to like a road, MK1 is like a two way street and the Meta is like that one sports car that always cuts you off and is always on front. But if you open that road up like a freeway everyone will have their own lane and speed to go forward. Of course the sports cars (meta) will always be faster but everyone can go in their own speed and their own lane more comfortably around cars (characters) in their level. Hope this comparison makes sense and doesn’t make me sound insane but that’s my take on current MK.

  • @geraldjohnson8814
    @geraldjohnson8814 Місяць тому

    shoulda put dr disrespect in the thumbnail jfc

  • @terrencepoinsett4169
    @terrencepoinsett4169 Місяць тому

    I've been arguing this point since roughly after MK9.... not even on some elitist competitive aspect. it's just objectively mostly a casual farm of playerbase, unfortunately.

  • @mikepansullo
    @mikepansullo Місяць тому

    To many casuals get a life

  • @gimmesomechocho7878
    @gimmesomechocho7878 Місяць тому

    Casuals 😂😂 These ppl they are the ' support ' of fighting games lol Just because they ' play ' games 😂😂😂 as a job Calmdown your ego kids