@@WalkBesideMestreet fighter and tekken also have absolutely no influence outside the FGC. In real world some people don't even know what a videogame is.
@@JohnnymeloveoI’m pretty confident that most people know what a video game is lol. And i’d also say that street fighter is THE fighting game most people think of when you say fighting game alongside MK
MK banked extremely hard on shock value from the very beginning. I've heard multiple times from different people that they just watch the fatalities on UA-cam when a new game comes out and then ignore it until the next one drops.
I would basically watch the story mode on UA-cam, and wait for the definitive version or a very steep price drop. Worked for MKX and MK11, and I'll likely do the same for MK1.
From what I’ve experienced, the only reason MK still exists, or is as big as it is because of fatalities and (at least compared to other fighting games), having fun single player content. The fatalities is one of the biggest casual audience pull because without a doubt, they make the most detailed gore stuff in the industry. And obviously having cool characters. This gets a lot of eyes on it, even now. And unlike most other fighting games, had a plethora of offline game modes (well, that is until 1). So despite it not having as much importance in the fgc, realistically, that’s never been it’s target audience.
funny enough - gore is the reason i couldn't give a single fuck about modern MK. And I'm a huge MK fan, I keep my OG xbox for Shaolin Monks, seen the MK movie back in the day in theaters etc etc. The gore is too much, and is a huge turn off. It's almost fetishized to the point of me not wanting not engage with the game at all - i don't want to watch gameplay, reviews etc. Nothing. And they trying really hard to appeal to the boomer in me - with all the boomer action star guest characters etc and that's great. But not even that could make me spend money on it. If they turned down the gore or made it more arcadey, I think I'd care about it more.
I'm glad they've kept on that PS2-era spirit of kitchen-sink single player content (Tekken 5's Devil Within! Soul Calibur III's Chronicles of the Sword! MK Deception's Konquest!). I understand why other devs don't do it - the economic argument for bespoke assets for a single-player campaign isn't as convincing when everyone has an internet connection now - but I'm glad that they're keeping it floating. And who knows, after SF6's thing, maybe we'll see more of a resurgence.
@@Three60Mafia to me the new fatalities are way too cartoonish while cranking up the gore to the maximum… like compare original fatalities, they were incredibly simple but the shock value was totally on point, now it is about showing as much blood, bones and organs and destroying them in the most overly exaggerated way… not sure if it’s desensitization but they don’t surprise me anymore, I just look at them and laugh (while cringing a bit lol) opposed to back in the day, even The original arcade MK Johnny cage fatality which was waaaay too simple made me go “wooooooooow coool!” (Also they didn’t took like a whole minute or two of cinematic)
The problem with all the MK games since MK9 is that Ed Boon and NRS feel like they need to change up the fighting mechanic drastically for each MK game they release. MK9 & MKX was the height of MK competitive scene but after that each MK games is losing competitive players due to drastic change. MK11 was a success because of how much contents was offer to causal players to stick around but MK1 lack of contents has cause causal players to leave plus another drastic fighting mechanic change turn off a lot of pro MK players.
@@wraithsage2399 also it’s not really logic it’s just facts when speaking about financially winning, of course whichever game you think is best is pure opinion
@@fluffly8935 Because you combined in total for the series. So you combined the sales of every MK game (idk if you’re including any spin-offs) and combining every Smash game Of course MK would win since it came out like 7 years before Smash 64 came out and has more than double the amount of entries than Smash
Mortal Kombat has evolved into a Cinematic Movie Character fighting game ngl. The guest characters are heavily derailing the Ninjas by a large margin, which is expected, but the series loses it's identity in the process.
@@shawklan27 The difficult part is finding characters that would be acceptable to MK's bloody glory. It's why Kratos is practically the only character that's been added to a Mortal Kombat game that originates from a video game only and has no film appearances.
@tonykeo7009 kind of but not really. When I say I like fighting games People usually say like Mortal Kombat? I had one guy say his favorite tekken character was the one with 4 arms.
Exactly. Every time you see Mortal Kombat discussed it’s not about strategy. It’s about characters and special moves and fatalities and shit. This game is for casuals and always has been.
Mk has kinda been the butt of the joke of the fgc since mk11 It doesn't help that NRS always kills of the competitive scene every time they make a new game, expecting everyone to simply move on to the next game every 2-3 years
It's not entirely true. Here is a summary: Mk 1993: 6 Million Copies Mk 2: 2.5 Million Copies Mk 3: around 1.5 Million Copies Mk Trilogy: Unknown, ps1 version has 2.7 Million Copies Mk 4: less than 1.5 million copies Mk: Deadly Aliance: 3.5 Million Copies Mk Deception: 1.9 Million Copies MK Shaolin Monks: 1 Million MK Armageddon: 1 Million DC Vs MK: 1.9 Million MK X: 11 Million MK 11: 15 Million MK 1: now 4 Million. If you can see, the only golden age for MK was the 90's before MK4, one lucky moment with DA and the time when it was saved by Warner Bros. Unlike Street Fighter and Tekken who had their ups and downs as well but atleast were standing on their own feet, Mortal Kombat is now only alive because thanks to Warner Bros. Without the Guest Fighters, the recent Mk games would have sold much much less.
Didn’t mention how good MKX was and how MK11 had so many problems that it led to most of the MK1 cast having projectile reflection moves. Or how it carried the same gameplay issues from Injustice 2
You made a video featuring someone who literally knows very little about the history of Mortal Kombat, and featured him as an expert on it. Many things were wrong with this video, but I like the presentation so I would really like to see you do something with someone that actually was around for the entire history of the franchise and it’s competitive scene.
Killer Instinct is elite. Top tier combat system and best sound design in all of fighting games. I wish it became a mainstay game like every other major fighting game franchise.
I always wondered if Rare kept working with Nintendo, if KI could have become their exclusive 2D fighting game. I know NIntendo has Smash Bros. series, but it'd be cool if Nintendo had a 2D fighter
Mk is like the call of duty of fighting games. Annual releases, buggy launches, and record sales despite growing apathy and hate for the series. Also micro transactions up the ass.
@@Mexican00b The difference is that the other games hold some traction with fighting game fans, whereas MK isn't built for that beyond the novelty phase.
If you want the real answer, NRS is an extremely complacent company that knows none of their games will flop unlike SF and Tekken who actually have to care about the game’s competitive scene if they want their game to thrive. Since Injustice 2 they’ve made extremely safe, slow, and restrictive gameplay, but since MK’s conpetitive scene doesn’t make up the majority of its base, NRS doesn’t have to care. Imo MKX with MK11’s artstyle would thrive alongside SF6 and Tekken 8 who like those 2 games, went for more aggressive free form gameplay with a fuck ton of tools at your disposal.
I play more MKX than I do MK11 and MK1 combine. NRS need to stick with a fighting mechanic like MKX instead of trying something new on every MK games they release.
@@tonykeo7009Why? Trying something new leads to innovation. You Street Fighter fans are content with 50 copies of the same damn game. If ANYONE is complacent in making their games because they know it won't flop it's Capcom my guy.
@@Nick-up5wv every street fighter game is way more different from the last compared to Mk lol. We only get one SF per console generation while multiple mk games can come out in that time span
@@tonykeo7009 Nah, reinventing yourself isn’t inherently bad, what is bad is giving yourself a year and a half to reinvent yourself without taking into account how the new system and mechanics actually play out. If NRS stops with the 2 year cycle and lets their games breath and evolve so that the competitive scene can grow and get attached to the game they would also get the additional dev time they need to touch up on their next game
10:47 Seriously? You couldn't even pull up Steamcharts numbers to verify this? As of right now writing this comment there are 11 983 active players on SF6 with a 24h peak of 24 541. Tekken 8 sits at 4227 active players with a 24h peak of 7329. Meanwhile MK1 sits at 605 active players with a 24h peak of 1317. There is no reason to believe this trend doesn't follow on other platforms. MK1 frequently has less active players than its predecessor, MK11. By every measurable metric, MK's online scene is performing poorly relative to the other 2 fighting games in the Big 3, and with a middling offline scene as well, it just seems that all of its players stick around for less time than other FGs.
As someone who grew up on MK Trilogy, the gore and photorealism were cool for the novelty of it, but they haven't really moved past that. It's cool that it's a fighting game focused on single-player, though. That's still unique, and it's a great gateway into fighting games if nothing else, so I hope it keeps doing it's thing. I still buy these games on sale a few years after release just to see what they cooked up story-wise.
Story-wise it hasn't been good, starting with MK11. MKX had some flaws near the end of its plot but it was still far more enjoyable than the latest two entries in the series.
@@casbalt7763 Sadly, more series have begun diving into the multiverse nonsense. The latest two I can think of that have done this and left a bad taste are FF7 Remake and Half-Life: Alyx.
@@TheOnlyPedroGameplays Mugen is fine But is mugen Is fighting game mod heaven, aka made by fans, for fans Not oficial mortal Kombat Mugen was made to make mods for the game, so using said game engine even if it is version "perfect" mirrors mortal Kombat (or any other game oficial fg for that matter) is not said game nor is oficial Also looking in comments, there apparently alot of stuff this guy got wrong and not doing justice for franchise
@@fluffly8935 it LITERALLY isn't selling more than SF6. unless the kombat packs dlcs bring thier slaes numbers up by another million, then they'll be behind SF6 and tekken has already hit 2.5 million copies so it isnt that far for the other two either.
@@mankdemes8887 where are you getting your numbers? I’m seeing MK at 4 million and SF6 at 3.3 million hell just last month MK was 11th best selling and SF wasn’t even in the top 20
imo MK9 was the peak of MK's graphics and animation. So when the graphics got more realistic in later games yet the animation remained the same, it looked off.
Ah yes mk9 where people looked like made out of plastic and the graphics were shit. It's a 2011 game so nothing out of the ordinary. The game itself was peak I agree but cmon. U can't lie to yourself and say mk9 had better graphics and animations than mk11 or mk1 lmao
I was expecting you to talk about how WB, is actively ruining the game and hope, of being on par as the other 2 in the big three. Instead you gave the same info as everyone else talking about it, no substance.
I have played every mk game, and each of them I play it mostly with my friends offline, and I suspect the majority of the fan base loves this aspect as well. Cool characters, brutal visuals, is a great recepie for success. I have never cared about the competitive aspect of fighting games ( online/tournaments)
Totally. And intuitive gameplay. It's way easier to use special moves or just do anything with a controller. It feels good to be playing instead of Tekken or Street Fighter
Half the people who play Mortal Kombat really only play it for the fatalities and crossovers. I doubt they'd play it past the novelty of the Omni-Man and Homelander battle
I swear, the day Goku becomes a guest star with Superman, that's what the game will be about. Imagine Scorpion and Ryu being in the same Smash game. Smash will devolve into that dream fight. Amazing at first, boring at 100th.
Mk9 is the best in my opinion too. I also really like mk1 especially now that the crazy combos are coming back and so many cameos character combinations.
As someone who really pushed for MK1 in wake of all the criticism, i just can’t support it anymore. I paid over $100 for this game and have spent even more on DLC that I should already have. There is NOTHING in this game worth grinding for. All premium skins are locked behind a paywall. And most invasion premiums are just recolors and reskins. I DO NOT WANT skins from previous games either. They refuse to give us more gear slots, they refuse to add Towers rewards worth grinding for, they refuse to change Invasions, and they refuse to add more game modes. Where’s the Kameoless mode? Where’s a tag mode? Just give the people something. I’ve completely given up on it because it’s just not worth it anymore.
@@explosion6768 I just redownloaded it after getting the khaos reigns update. I love how they implemented towers of time and I love all the new characters. Towers of time was a huge deal for me because once a season ended there were no ways to get those season only skins. Now you can get them in towers of time. Gameplay is fun a usual. The only criticism I have is the lack of Kameo effectiveness. There are great kameos and there are terrible kameos. And then there are kameos that require setups that are so hard that only pros can do effectively use them. There needs to be a balance
At no point was mk considered remotely the equal of sf when it came to competitive play. They've always had a smaller scene. I don't think anything happened? The game still sells super well, nrs players still like mk, people still shit on the newest game while praising the previous one (ignoring that when the previous one was new they shit on that too). Nothing happened lol. This is how it has always been. And I never personally thought big 3 meant '3 most entrants at Evo'... Always thought it was about general popularity, societal awareness... Which mk still has dominated.
I really dont get why its such an issue. Not every fighting game needs to be perfectly suited for the fgc. Mk has its dedicated fanbase who enjoys it competitively and it has a large casual audience who enjoy the fatalties,crossovers,and single player content. The fgc seems to just be pissed that mk outsells everyone else. Its cool not to like it,but i hate when people act like mk is only liked for the fatalties it completely shits on the dedicated fanbase who loves the mk series for what it is.
@@milesv5579 i loved the art style of SVC Chaos, though there are bugs and balance issues. It was a product of its time. It's good they brought it back. CVS2 I didn't get to play much back then, but it's more favorably received. I'd love to play the definitive version when it comes out next year.
@@fluffly8935 the ending of the story mode is just marvel multiverse bullshit and felt unsatisfying and didn't conclude arcs for the characters in the beginning chapters, the singleplayer content is trash compared to the past installments (why is there no krypt or challenge tower?) invasion mode is lame and a chore to playthrough, online mode is barebones and again lacking features past installments had like king of the hill, practice mode, real 2v2 mode w/o kameos, also on release many characters on the roster felt unfinished and had little to no combos without the use of kameo's, the only decent characters were kenshi, johnny, and raiden
It continues to amaze me that people are just realizing that Mortal Kombat has placed more emphasis on social trends and pop culture tie ins, because that is the very thing that has sustained Mortal Kombat since the 90s. I became dissatisfied with Mortal Kombat at MK3. MK3 had a massive Mortal Kombat movie cross promotion with secret codes to enter before a match started. You had to see the movie or a magazine/TV ad to learn the secret codes. Some of the codes did things like "Only throws" or "One hit KO on opponent". So you'd go to play MK3 and your opponent would rip you off with one hit. I knew then what direction the Mortal Kombat franchise had chosen. And at every iteration of the game they have reinforced their commitment to trashy, temporary, flash in the pan trends. Becayse that is what the core Mortal Kombat audience wants. Whatever is the new hotness. And tbat's fine, and up to this point has been financially beneficial. But game developmemt just can't keep up with the new hotness anymore.
A good amount of the FGC is very hypocritical, some conplain about dial a combo but tekken 8 has it Block button but soul cal and grand blue has it Bad balance which isnt completely true most fgc classics like MvC2 and Third strike are insanley worse NRS needs to do better yes but those complaints are nothing burgers compaired to some real problems MK games have
I think the current issue with MK as of now is that MK always got by on it's single player / casual expeirence. But as Tekken 8 and SF6 caught up with MK it's going to be given far less grace in the future. Also likely dosen't help that the MK community has generally rejected new gameplay mechanics and just don't like them.
I think the writing of this video plays too much defense for MK over singing its praises, giving a much better “like it or not it’s here and here’s some numbers and anecdotes” versus “it’s actually awesome and this is what you’ve missed” that I think might have worked better. If I showed this to a friend they’d think I thought I was losing an argument.
In my opinion i feel that mortal kombat 3 ultimate is the Definitive version of mortal kombat 3 but mortal kombat Trilogy was the Definitive mk game of the 2d Era just like mortal kombat armageddon is the Definitive mk 3d game of the 3d Era
Everyone is speaking about Fatalities which is great of course but there is also Brutalities which are a bit harder to do and you need to do certain things in order for them to come out so it's way more satisfying and kind of showing skill that you did a Brutality on your opponent
UMK3, Deception, MK9, and MKX are some of my favorite fighting games. Not many fighting games out there that match those game's aesthetics. They definitely have their issues, and ive moved on to other fighting game series lately, but they'll always have a special place in my heart. 💜
The problem is the live service / casual preditory capitalism. MK9 & MKXL has its cap on how much money you paid. Specifically with MKX it had a good balance of casual skill floor and competitive skill ceiling. But when MK11 came out it turned into a easy to play strike / throw simulator. It had the most largest pay for cosmetics and was so profitable it could not go back to the rich gameplay of MKX and Injustice 2. Come MK1 and the game was considered a collosal failure in gameplay, with most of its players exiting within the first 3 months. It is also the first to be a "licenced, not owned" product meaning we paid full price for something we don't own, with cosmetics as expensive as free to play games. The patches analysed by the most competitive already saw that they catered to the casual scene, nerfing instead of buffing certain characters, which for most is seen as a good thing but staggers performance (as they are open about buffing characters for more wildness as opposed to tame gameplay). MK1 was a highly profitable flop. Ed Boon and NRS wants to make a new, independent IP to be released from the grasps of its greedy publisher WB so they can show what skills they have when they aren't overworked or limited to their qualities of their amazing skills to make a game.
Do you really think that anyone cares if we actually own the game or we just own a license that was so invalid point. Another invalid thing is saying the gameplay is worst actually most people prefer the MK1 gameplay but miss the MK11 cosmetics.. MK1 is kind of a mix between MKX and MK11 and I can't say if it's better than any of those 2. They are all great to me though.
@@tsvetelin6556 this is a very ignorant thing to say. Imagine if you paid for a car but it was licenced and they took it away any day they wanted. That's the practice of licences. The biggest example is *DEADLOCK*, and the way consumers have treated that game. The way of cosmetic purchased practiced in the gaming industry is basically selling a happy meal to get you addicted to purchasing the product. So again, what you said is insulting to much more intelligent people.
@@jomardepedroI know what it means but the comparison makes no sense this game costs around 100 dollars that is not as significant as purchasing a brand new car but I agree the micro transactions are a bit over the top but so it is with everything nowadays and since I like the game and the brand then I'm glad to support it.
What is bro yapping about. I mean I agree on the other things but I never heard someone complaining bout the gameplay (kameos aside). In fact mk1s gameplay is way better than mk11s
@@WeedShaggyThen it's racist double standards they have where JAPANESE violence and sex is fine but not FOREIGN violence and sex, ESPECIALLY not from AMERICA. Seriously, some of the same people who produced some lf the goriest or hottest stuff in Japan would balk at any such content made outside of it, especially if it's from the stated.
Fighting games always had competitive scenes over seas Knee is considered the God of Tekken he was competing in Tekken Tag 1 that was a PS2 launch title Daigo who considered the best SF player has been competing since 1995
@@smoothsavage2870 even now it’s not solely about the competitive scene it’s just now people don’t want to accept FG’s that can’t be played competitively which is how it’s always been overseas America & MK just late to the party the point of fighting games is competitiveness
@@DanielThomas-nv1gz The point of videogames is having fun, first and foremost. Competition comes 2nd. That's why every one of the big 3 have arcade/story modes and even some of the ones outside of the big 3 (like Strive and KOFXV). If it was all about competition, SF6 would have never put in an arcade mode and world tour mode. Same with Tekken 8 and it's multiple game modes.
@@smoothsavage2870 i literally agreed that it’s not solely about competition but anything PvP is in nature competitive and what’s fun is subjective raising thru Tekken 8’s ranks is fun to me playing the computer or people nowhere near my level is boring to me but to other it could be fun I like my FG’s to have a competitive side that’s fun to me but I understand that I’m not a casual FG player the truth is FG’s gotta have a balance for competitive and casual players SF6 did that
@@BlueLightningSky MK isnt doing well on Steam because they released a terrible PC port of the game. The console versions are the best versions, hence the comment from WalkBesideMe
Most of the games are great. MK1 is a solid game and MK9 and MKX in its final version are games that I'd gladly put above or at least right beside most all time great fighting games. The competitive side of it may be niche but it is so tiring seeing the greater FGC shit on it purely for that fact. Niche doesn't mean bad and it doesn't mean the franchise deserves ridicule or the existing comp scene is lesser than any other. Honestly such a stupid mindset.
I definitely agree that MK1 is incredibly solid. It’s not the best in the series overall, but it’s still far from terrible. Yeah, the invasions mode might be hella unreplayable, Megan Fox’s voice acting is pretty shit, and the monetization is questionable at best, but I still have fun even though I don’t play it as much anymore. Like, I’d argue SF6 and Tekken 8 are just as terrible in terms of monetization, yet people praise those games. Sounds a tad hypocritical.
@@CrestORazorsThey're gatekeeping snobs who want to feel big and cool and awesome for playing "real" fighting games-the "objectively best games out there" for prestige and money.
Great video! For me personally I just really vibe with the character designs and movesets and the universe's lore and story. So I'll always enjoy some Mortal Kombat.
I never knew that MK was so hated by the pro players, I only exclusively play fighting games made by NRS because I like them more. Street fighter controls suck, Tekken is 3d which I'm not a fan of. And I've never bothered to look at any other fighting game.
This is just my opinion. Mortal kombat is the best in terms of the arcade experience, street fighter is close. Tekken was the best handheld, playing tekken in psp is unforgettable.
@actsofabundance9079 what does that have to do with MK dial a combos? I got really into 11. And really good with Scorpion. But the combo system hasn't evolved since 3. It feels like an excel sheet with pretty graphics
honestly like what it takes for a fighting game to be popular nowadays is so different, back then you just needed the game to look sick. people played it cuz it was fun to cheese people with subzero and then explode their body into meaty chunks. but in an era where people play fighting games so that they can put hours into them and learn complex in depth battle systems, mk just doesnt stack up. ppl will buy the new mk game, play against their buddy for like an hour, remember the good old days when they played mk 1 in arcades or mk for teh gamecube when they were kids, then go back to playing whatever the other new popular game is because that game is actually fun
Also noted that Mortal Kombat isn't really that popular in Asia especially in Japan where majority of the fighting gamers resides. And speaking of Asia, let's not forget that Mortal Kombat originally created in "counter-retaliation" to the popularity of Street Fighter and other existing Asian fighting games w/c threaten the influence of American game Devs in gaming community since they didn't enter that genre that time, this is why some characters in MK are a direct knock-off of other popular fighting game characters that time such as Liu Kang against Ryu and Shao Khan to Vega (M. Bison), it doesn't help that it's a cringe worthy to some asians that majority are "blindly localisation" and "whitewashed interpretation" by game devs of what they think is "Asian aesthetic/culture/literature" hell the proof is the fact that the west didn't even spell "Raiden" right up to this day (they pronounced it as "Ray-den" instead of "Rai-den" as how japanese pronouced it) just like how they didn't spell Ryu right back in the day (they spelled it as "Ra-Yu"instead of "Ree-Yu").
@@fluffly8935 yeah, the violence had zero impact on the competitive scene. MKX and MK11 were just as violent and had much bigger scenes. The fighting game mechanics of this game just aren’t as good as the prior games in the series and EVO entrances reflect this. It still sells well which goes to show just how shallow this game is as a fighter
@@AnhDonoi ah yes we all know the best fighting games sell the least, jk but we all know MK was never really that big in the competitive league, when it makes the switch to rated T and start being less violent it will do better
As a mk fan since I was a kid, I think they should’ve tried to stick with a mixture of mk9 and X in terms of gameplay, visuals, tone, and so on. I played mk9 on the psvita and never played a single online match, the single player was that good and I think online just didn’t work anymore but yeah I miss mk9
I don’t think whole serious became due to one questionable game, though. By the same logic, SF suppose to become irrelevant due to SF5+irrelevant games don’t get second year of dlc (I think).
@@lukalovric2463 I suppose you’re right but I’m just concerned for the next MK game . I don’t want the next MK game to end up like the atrocious so called MK game that came out last year.
Mk 9 and the competitive not being taken seriously is wild to me I didn't know it took so long to get to a place where people would treat it like a fighting game
Warner Bros is the issue, hence all the protesting atm lbh. I hate how the hate towards MK is still going, when every single fighter has their own problems, as if it's only MK that isn't perfect. Management and money is ruining the industry let's be honest. Also, never heard a good answer as to why MK players do so well in other fighters, but it never happens the other way around.
I mean mk as a franchise been going strong for the 8-9 years, people be waiting for mk to drop the balls to let their hating out, t8 netcode is dogwater compare to mk1 and people don't say a thing agout it
In a nutshell, it is easier to be great at better games than it is to be great at worse games. MK is uniquely clunky compared to other top fighters. It is both easier and more appealing to casual players, but that slightly clunky and somewhat limiting casual friendly gameplay makes it harder to become a standout top level player. So top level MK players are REALLY good at MK. Which in turn, makes them good at games with more freedom and forgiveness in gameplay. You see a Smash players branching out and having more success in other games for similar reasons. Whereas top players from SF or TK have less success coming to MK because they are coming from a wider, and deeper gameplay background and struggle with MK's stiff and restrictive gameplay.
Hate for MK games is somewhat deserved considering product quality in contrast with its direct competitors is so bad. However, they're still super fun. I play and own many of the most popular fighting games and MK always wins me over and gets more hours out of me. Maybe I'm brainwashed, but it's like breakfast! I played it every morning as a kid, and I crave MK similar to a game of Tetris or Mario. It's a cornerstone of my life! There's no turning back. I can't! Ninjas.... I enjoy Tekken and Street Fighter, I can respect the scene as a whole is more respected in the competitive scene, but MK still has released some of the best fighting games ever. Anyone worth their salt, agrees. I mean, acting like it's not a real fighting game is stupid - it helped pioneer the genre and was more successful than everything and everyone.... The FGC is just tired of the MK hemogeny, considering how product quality for the last few games has been really up in the air, and they still manage to outsell everyone.. So, haters have a point but without context. You're gonna tell me MK2, UMK3, MK9 and MKX aren't great fighting games? They're some of the best fighting games ever. Literally. People who disagree are just being dumb.
This video, the comments, and the FGC as a whole can't be taken seriously when people seriously think Strive is a Big 3 game or Fatal Fury has MK shook or......using fucking Mugen footage when discussing MK Trilogy. Deal with it, MK is never going anywhere, it will always have great cultural osmosis to the real world outside the forever niche FGC. Videos and topics like this are why the community will never grow.
hating on MK always struck me as petty jealousy because you ask the average MK player what they think of other FGs and they often have good respect for them meanwhile you ask other members of the FGC what they think of MK and they act like they killed their mom or something
@@WalkBesideMe never growing is a good thing. The bigger a franchise gets the worse it becomes Strive is proof of this. Mk fans are just seething that people think their game is a a joke
Yeah, I had to agree to a certain point. I think Mortal Kombat has become more of a multimedia franchise, here in Latin America Mortal Kombat is very popular, though it's not played at a tournament level like KOF, I'd say people are more familiar with MK, as a kid all of my friends played pirated MK games on their consoles, the cartoons aired on TV as well as the movie, there were trading cards, etc. Heck, since the release of MKX, all of MK games are now dubbed into Neutral Spanish with a cast composed of well know voice actors, something that other developers can't afford
Cultural Osmosis is just code word for shitty movies and TV shows. We like the games. Playing them and watching people play them not your trash adaptations.
You know something funny, most U.S. games always love to mention how popular is The King of Fighters in Latin America, but you wouldn't believe how popular Mortal Kombat is in Latin America, I'm from Argentina and MK has been very popular, most people played pirated copies of MK on their bootleg SEGA Genesis, I remember as a kid I went to my friends' house just to see the Fatalities and the arcades had the games Most importantly, ever since the release of MKX, all the games received an official Latin American Spanish dub with lots of recognizable voice actors. While MK may not be popular at tournament, it's probably the most mainstream fighting game out there
@@rydgemolino what you mean? The last three kof were incredible (yes XIV looks rought but gameplay wise is really good, and XV is just better in every aspect)
@@octaviolarronda6200 kof used to be the most gorgeous fighting game series period, the fact that we've been dealing with rough graphics is just sad, it seems like city of the wolves got the memo andd it actually looks hype af
Fighting games are great but they usually require so much effort just to be somewhat good. Some of us have work and stuff. That's they'll never be as big as like um what was it something kong.
MK is not competitive because EVERYGAME all the characters have new movesets for no reason. Street fighter characters have the same movesets for 30 years. Why would I want to learn MK when it’s just gonna get reset in 2 years and I might not like my main anymore because they change a brawler into a range character.
It totally is. It's somewhat deserved considering product quality in contrast with its direct competitors is so bad. However, they're still super fun. I play and own many of the most popular fighting games and MK always wins me over and gets more hours out of me. Maybe I'm brainwashed, but it's like breakfast! Comfort food. I enjoy Tekken and Street Fighter, I can respect the scene as a whole is more respected in the competitive scene, but MK still has released some of the best fighting games ever. Anyone worth their salt, agrees.
@@thismonkeyjustworks1255 it's still a fighting game, but a different subgenre called platform fighters. Most fighting games are traditional or arena fighting games.
Never in my life thought I'd see a context where Guilty Gear was "in-group" and MK was "black sheep" by comparison, but here we are
People are seriously overlooking how much more visible Strive made Guilty Gear.
Only if you're an FGC dork. Strive has no cultural outside of it.
@@WalkBesideMestreet fighter and tekken also have absolutely no influence outside the FGC. In real world some people don't even know what a videogame is.
@@JohnnymeloveoI’m pretty confident that most people know what a video game is lol. And i’d also say that street fighter is THE fighting game most people think of when you say fighting game alongside MK
@@Johnnymeloveo this is p good bait
MK banked extremely hard on shock value from the very beginning. I've heard multiple times from different people that they just watch the fatalities on UA-cam when a new game comes out and then ignore it until the next one drops.
those are the people that don’t play ANY fighting games though. when new characters are dropped in SF & Tekken, they do the same thing.
The fatalities are what made mk stand out just like dead or alive ms fan service
@KingJadInfiniteHope I've heard this exclusively from other fighting game players. That said, I don't talk about MK with non-FGC people
I would basically watch the story mode on UA-cam, and wait for the definitive version or a very steep price drop. Worked for MKX and MK11, and I'll likely do the same for MK1.
@@KingJadInfiniteHopei play sf tekken and granblue and i haven't touched mk since x so i do this
From what I’ve experienced, the only reason MK still exists, or is as big as it is because of fatalities and (at least compared to other fighting games), having fun single player content.
The fatalities is one of the biggest casual audience pull because without a doubt, they make the most detailed gore stuff in the industry. And obviously having cool characters. This gets a lot of eyes on it, even now.
And unlike most other fighting games, had a plethora of offline game modes (well, that is until 1).
So despite it not having as much importance in the fgc, realistically, that’s never been it’s target audience.
funny enough - gore is the reason i couldn't give a single fuck about modern MK. And I'm a huge MK fan, I keep my OG xbox for Shaolin Monks, seen the MK movie back in the day in theaters etc etc. The gore is too much, and is a huge turn off. It's almost fetishized to the point of me not wanting not engage with the game at all - i don't want to watch gameplay, reviews etc. Nothing.
And they trying really hard to appeal to the boomer in me - with all the boomer action star guest characters etc and that's great. But not even that could make me spend money on it.
If they turned down the gore or made it more arcadey, I think I'd care about it more.
THIS
@@Three60Mafia
I'm glad they've kept on that PS2-era spirit of kitchen-sink single player content (Tekken 5's Devil Within! Soul Calibur III's Chronicles of the Sword! MK Deception's Konquest!). I understand why other devs don't do it - the economic argument for bespoke assets for a single-player campaign isn't as convincing when everyone has an internet connection now - but I'm glad that they're keeping it floating. And who knows, after SF6's thing, maybe we'll see more of a resurgence.
@@Three60Mafia to me the new fatalities are way too cartoonish while cranking up the gore to the maximum… like compare original fatalities, they were incredibly simple but the shock value was totally on point, now it is about showing as much blood, bones and organs and destroying them in the most overly exaggerated way… not sure if it’s desensitization but they don’t surprise me anymore, I just look at them and laugh (while cringing a bit lol) opposed to back in the day, even The original arcade MK Johnny cage fatality which was waaaay too simple made me go “wooooooooow coool!” (Also they didn’t took like a whole minute or two of cinematic)
Lol i hate fatalities during online gameplay
The problem with all the MK games since MK9 is that Ed Boon and NRS feel like they need to change up the fighting mechanic drastically for each MK game they release. MK9 & MKX was the height of MK competitive scene but after that each MK games is losing competitive players due to drastic change. MK11 was a success because of how much contents was offer to causal players to stick around but MK1 lack of contents has cause causal players to leave plus another drastic fighting mechanic change turn off a lot of pro MK players.
Yet still outselling tekken and SF6 lmao
@@fluffly8935MK, Tekken and SF are all outsold by Smash so who’s the real winner by your logic?
@@wraithsage2399 actually Mortal Kombat has outsold Smash, Smash is around 71 million while MK has surpassed 80 million
@@wraithsage2399 also it’s not really logic it’s just facts when speaking about financially winning, of course whichever game you think is best is pure opinion
@@fluffly8935 Because you combined in total for the series. So you combined the sales of every MK game (idk if you’re including any spin-offs) and combining every Smash game
Of course MK would win since it came out like 7 years before Smash 64 came out and has more than double the amount of entries than Smash
Mortal Kombat has evolved into a Cinematic Movie Character fighting game ngl. The guest characters are heavily derailing the Ninjas by a large margin, which is expected, but the series loses it's identity in the process.
Now Ghost Face is going to be in it
I wish they added more original characters or even include video game guests
@@shawklan27Not gonna happen child
@@shawklan27 The difficult part is finding characters that would be acceptable to MK's bloody glory. It's why Kratos is practically the only character that's been added to a Mortal Kombat game that originates from a video game only and has no film appearances.
Come to think about it, besides Kratos and some ither guests, Conan the Barbarian is the only guest character that could fit in the MK universe
it’s a fighting game for non-fighting game fans
What an oxymoron thing to say.
It’s a fighting game for mortal kombat fans, simple
@tonykeo7009 kind of but not really. When I say I like fighting games People usually say like Mortal Kombat? I had one guy say his favorite tekken character was the one with 4 arms.
this is completely true. there is definitely a large number of mortal kombat fans who would not consider themselves fighting game fans or fgc members.
Exactly. Every time you see Mortal Kombat discussed it’s not about strategy. It’s about characters and special moves and fatalities and shit. This game is for casuals and always has been.
Mk has kinda been the butt of the joke of the fgc since mk11
It doesn't help that NRS always kills of the competitive scene every time they make a new game, expecting everyone to simply move on to the next game every 2-3 years
Yea, the short lifespan of each game is a fair critique.
4 years but yea
It's not entirely true.
Here is a summary:
Mk 1993: 6 Million Copies
Mk 2: 2.5 Million Copies
Mk 3: around 1.5 Million Copies
Mk Trilogy: Unknown, ps1 version has 2.7 Million Copies
Mk 4: less than 1.5 million copies
Mk: Deadly Aliance: 3.5 Million Copies
Mk Deception: 1.9 Million Copies
MK Shaolin Monks: 1 Million
MK Armageddon: 1 Million
DC Vs MK: 1.9 Million
MK X: 11 Million
MK 11: 15 Million
MK 1: now 4 Million.
If you can see, the only golden age for MK was the 90's before MK4, one lucky moment with DA and the time when it was saved by Warner Bros.
Unlike Street Fighter and Tekken who had their ups and downs as well but atleast were standing on their own feet, Mortal Kombat is now only alive because thanks to Warner Bros. Without the Guest Fighters, the recent Mk games would have sold much much less.
@@Serminator30 what about mk 9?
@K.I.A-2.0 it won around 3 Million copy.
You forgot to mention MKX which was one of the best Mortal Kombat games with a huge competitive scene
MKX is the worst MK game.
@@_Devil_Hunter_ worse then 11 and 1?
@@MILDMONSTER1234 yeah
@@_Devil_Hunter_ I mean each to their own but you really are completely alone with that opinion.
@@EddieMorphling There's a lot of people that agree with me about that.
Didn’t mention how good MKX was and how MK11 had so many problems that it led to most of the MK1 cast having projectile reflection moves. Or how it carried the same gameplay issues from Injustice 2
Except the big ass arenas
I remember in mk11 jade mains were using the run and shoot technique😂 it was annoying af
You made a video featuring someone who literally knows very little about the history of Mortal Kombat, and featured him as an expert on it. Many things were wrong with this video, but I like the presentation so I would really like to see you do something with someone that actually was around for the entire history of the franchise and it’s competitive scene.
@RealMKTomBrady going to do a response video?
it's sad that microsoft doesn't do anything with killer Instinct i think that there would be a lot of people for a pro killer instinct scene
KI being an Xbox exclusive didn't really help out. It should be on multiple platforms to gain more players.
Killer Instinct is elite.
Top tier combat system and best sound design in all of fighting games.
I wish it became a mainstay game like every other major fighting game franchise.
@@zerk555all they need is money, time, and a good team to develop the game
KI is lowkey the best FG in terms of gameplay mechanics.
I always wondered if Rare kept working with Nintendo, if KI could have become their exclusive 2D fighting game. I know NIntendo has Smash Bros. series, but it'd be cool if Nintendo had a 2D fighter
Mk is like the call of duty of fighting games. Annual releases, buggy launches, and record sales despite growing apathy and hate for the series. Also micro transactions up the ass.
also reminds me of current pokemon
same happened TO ALL fighting games that are not indie...
"unlock that character? lol no, unlock your credit card!"
@@Mexican00bI miss ACTUAL unlockables!
@@Mexican00b The difference is that the other games hold some traction with fighting game fans, whereas MK isn't built for that beyond the novelty phase.
The practices aren’t any better with other major FGs or most modern AAA titles for that matter.
Let's be honest, the big 3 are: One Piece, Bleach and Naruto
Anime/Manga fighting is greater than video game fighting.
How that honest? Bleach isn’t even big. Putting it next to Naruto and one piece is an insult, however you may cope
Big 3 in anime is not an opinion@@captnweasle
Obviously
@captnweasle bleach was huge at the time not these days
Here's a crazy thought: finish developing your game before you sell it. People might like MK1 a little more if it wasn't half-baked at launch.
If you want the real answer, NRS is an extremely complacent company that knows none of their games will flop unlike SF and Tekken who actually have to care about the game’s competitive scene if they want their game to thrive.
Since Injustice 2 they’ve made extremely safe, slow, and restrictive gameplay, but since MK’s conpetitive scene doesn’t make up the majority of its base, NRS doesn’t have to care.
Imo MKX with MK11’s artstyle would thrive alongside SF6 and Tekken 8 who like those 2 games, went for more aggressive free form gameplay with a fuck ton of tools at your disposal.
I play more MKX than I do MK11 and MK1 combine. NRS need to stick with a fighting mechanic like MKX instead of trying something new on every MK games they release.
@@tonykeo7009Why? Trying something new leads to innovation. You Street Fighter fans are content with 50 copies of the same damn game. If ANYONE is complacent in making their games because they know it won't flop it's Capcom my guy.
@@Nick-up5wv every street fighter game is way more different from the last compared to Mk lol. We only get one SF per console generation while multiple mk games can come out in that time span
@@tonykeo7009 Nah, reinventing yourself isn’t inherently bad, what is bad is giving yourself a year and a half to reinvent yourself without taking into account how the new system and mechanics actually play out.
If NRS stops with the 2 year cycle and lets their games breath and evolve so that the competitive scene can grow and get attached to the game they would also get the additional dev time they need to touch up on their next game
And capcom hasn’t made extremely safe games for the past decade??? Lol…
I was expecting a video about what actually went wrong with the new Mortal Kombat 1, not a damn history lesson about the series.
Okay, that's not what this video is though, is a video going over the FGC reputation of MK in general
Its callzd "what happened to MK" not "What went wrong with mk1"
10:47 Seriously? You couldn't even pull up Steamcharts numbers to verify this? As of right now writing this comment there are 11 983 active players on SF6 with a 24h peak of 24 541. Tekken 8 sits at 4227 active players with a 24h peak of 7329. Meanwhile MK1 sits at 605 active players with a 24h peak of 1317. There is no reason to believe this trend doesn't follow on other platforms. MK1 frequently has less active players than its predecessor, MK11. By every measurable metric, MK's online scene is performing poorly relative to the other 2 fighting games in the Big 3, and with a middling offline scene as well, it just seems that all of its players stick around for less time than other FGs.
If I showed you the PS numbers and how MK 1 is the most played Fighting game on PlayStation you’d be surprised.
@@Diu1999 then show the PS numbers and how MK1 is currently the most played (pro tip you can't).
Wasn’t Shaolin Monks well received?
it was
As someone who grew up on MK Trilogy, the gore and photorealism were cool for the novelty of it, but they haven't really moved past that.
It's cool that it's a fighting game focused on single-player, though. That's still unique, and it's a great gateway into fighting games if nothing else, so I hope it keeps doing it's thing. I still buy these games on sale a few years after release just to see what they cooked up story-wise.
Story-wise it hasn't been good, starting with MK11. MKX had some flaws near the end of its plot but it was still far more enjoyable than the latest two entries in the series.
@@ultraspinalki11yeah leaning in to the multiversal plot was a mistake.
Ok. And Street Fighter never moved on outside of being a cartoon with social distance fighting.
@@Nick-up5wv except SF has reinvented itself (for better or worse) with every release sooo i dunno wtf you on dawg
@@casbalt7763 Sadly, more series have begun diving into the multiverse nonsense.
The latest two I can think of that have done this and left a bad taste are FF7 Remake and Half-Life: Alyx.
How am I supposed to take this video seriously when y'all use Mugen footage during a discussion on Mortal Kombat trilogy 💀
😂😂😂
Is mugen like a taboo in this community or is it the fact that it’s not the original game
@@TheOnlyPedroGameplays The fact that it's not the original game
The context for when it shows up doesn't make sense either
Sindle is my favorite MK3 character
@@TheOnlyPedroGameplays
Mugen is fine
But is mugen
Is fighting game mod heaven, aka made by fans, for fans
Not oficial mortal Kombat
Mugen was made to make mods for the game, so using said game engine even if it is version "perfect" mirrors mortal Kombat (or any other game oficial fg for that matter) is not said game nor is oficial
Also looking in comments, there apparently alot of stuff this guy got wrong and not doing justice for franchise
Its sad to be MK fans now. MK9 and MKX was the peak of MK, pure Fighting Game.
Since MK11 and MK1, its just a 100GB Mobile Game ported to PC.
Atleast the games are more beautiful and pleasant to look at🤷♂️
@@hehehehaw8346Doesn't matter when they play like shit.
MK 11 has it's problems but i don't think it's bad
@@EldenLord-wh4ovNaah I think 11 was alright to.
@@hehehehaw8346 I liked the character designs of MK9 far more than anything that followed.
Representing Mortal Kombat with Sub-Zero in the thumbnail is more respect the character has ever received by the creators themselves
Yo that sweep at 0:41 is fucking diabolical… how ? Lol
I came to comment this, if I lost to that at a tournament I’d be tilted about it for the rest of my life lol
😂 I still have scars from that move. These games were great
Ah yes,
T E L E K I N E S I S
Watch your toes always
Oi hughie
dude is coping, mk1 is terrible. the dlc price is outrageous.
You also forgot fastest selling fighting game of the generation
@fluffly8935 yet has sold less than any of their competitors for once in history. I think people are opening up their eyes to this trash
@@mankdemes8887 MK1 is outselling the competition what are you talking about lol
@@fluffly8935 it LITERALLY isn't selling more than SF6. unless the kombat packs dlcs bring thier slaes numbers up by another million, then they'll be behind SF6 and tekken has already hit 2.5 million copies so it isnt that far for the other two either.
@@mankdemes8887 where are you getting your numbers? I’m seeing MK at 4 million and SF6 at 3.3 million hell just last month MK was 11th best selling and SF wasn’t even in the top 20
Mortal Kombat Armageddon and Shaolin Monks getting absolutely no recognition in this video kinda makes me really sad
My only takeaway from this video is "Wow! That hitbox on the sweep at 0:41 is fucking absurd."
This video length is so elite.
imo MK9 was the peak of MK's graphics and animation. So when the graphics got more realistic in later games yet the animation remained the same, it looked off.
Ah yes mk9 where people looked like made out of plastic and the graphics were shit. It's a 2011 game so nothing out of the ordinary. The game itself was peak I agree but cmon. U can't lie to yourself and say mk9 had better graphics and animations than mk11 or mk1 lmao
@@hehehehaw8346 Intelligence is not your strong suit, is it?
@scottchaison1001 did I say sum wrong? If so don't mind correcting me🙂
@@hehehehaw8346 Almost everything you said was wrong, little buddy.
@@scottchaison1001 ok care to explain which things I said are wrong or
I was expecting you to talk about how WB, is actively ruining the game and hope, of being on par as the other 2 in the big three. Instead you gave the same info as everyone else talking about it, no substance.
I have played every mk game, and each of them I play it mostly with my friends offline, and I suspect the majority of the fan base loves this aspect as well.
Cool characters, brutal visuals, is a great recepie for success.
I have never cared about the competitive aspect of fighting games ( online/tournaments)
Totally. And intuitive gameplay. It's way easier to use special moves or just do anything with a controller. It feels good to be playing instead of Tekken or Street Fighter
Half the people who play Mortal Kombat really only play it for the fatalities and crossovers. I doubt they'd play it past the novelty of the Omni-Man and Homelander battle
I swear, the day Goku becomes a guest star with Superman, that's what the game will be about.
Imagine Scorpion and Ryu being in the same Smash game. Smash will devolve into that dream fight. Amazing at first, boring at 100th.
More like 96%. It is the casual draw for the traditional fighters
Mortal Kombat is just boomer Smash
@@Marcelelias11
Boomer Smash without any of the interesting part of a fighting game. Atleast Smash's comp focuses on the fighting aspect
@@redline841 Don't exaggerate.
Mortal Kombat is dead to me, MK10 was the last good MK game
MK9 is the best one
MKX is the best follow by MK9.
Mk9 is the best in my opinion too. I also really like mk1 especially now that the crazy combos are coming back and so many cameos character combinations.
@@tonykeo7009 MK9 Tttties > MK10
@@Sarpientegooner
Nah special forces
didn't even mention MK Armageddon
and MK Shaolin Monks
As someone who really pushed for MK1 in wake of all the criticism, i just can’t support it anymore. I paid over $100 for this game and have spent even more on DLC that I should already have. There is NOTHING in this game worth grinding for. All premium skins are locked behind a paywall. And most invasion premiums are just recolors and reskins. I DO NOT WANT skins from previous games either. They refuse to give us more gear slots, they refuse to add Towers rewards worth grinding for, they refuse to change Invasions, and they refuse to add more game modes. Where’s the Kameoless mode? Where’s a tag mode? Just give the people something. I’ve completely given up on it because it’s just not worth it anymore.
I’m still enjoying it and having fun….
@@explosion6768 I just redownloaded it after getting the khaos reigns update. I love how they implemented towers of time and I love all the new characters. Towers of time was a huge deal for me because once a season ended there were no ways to get those season only skins. Now you can get them in towers of time. Gameplay is fun a usual. The only criticism I have is the lack of Kameo effectiveness. There are great kameos and there are terrible kameos. And then there are kameos that require setups that are so hard that only pros can do effectively use them. There needs to be a balance
@@alexallen126 yeah I agree
At no point was mk considered remotely the equal of sf when it came to competitive play. They've always had a smaller scene. I don't think anything happened? The game still sells super well, nrs players still like mk, people still shit on the newest game while praising the previous one (ignoring that when the previous one was new they shit on that too).
Nothing happened lol. This is how it has always been.
And I never personally thought big 3 meant '3 most entrants at Evo'... Always thought it was about general popularity, societal awareness... Which mk still has dominated.
I really dont get why its such an issue. Not every fighting game needs to be perfectly suited for the fgc. Mk has its dedicated fanbase who enjoys it competitively and it has a large casual audience who enjoy the fatalties,crossovers,and single player content. The fgc seems to just be pissed that mk outsells everyone else. Its cool not to like it,but i hate when people act like mk is only liked for the fatalties it completely shits on the dedicated fanbase who loves the mk series for what it is.
yep, jealousy is a bitch! MK outsells everyone and it's rated M. ppl seem to forget that. A 'M' rated game outselling a Teen rated game is huge!!
@@djdeadly246 lol, sales is literally all it has
..I am just wondering how people able to stand Kitana's low kick....
@@AnhDonoiYou're proving OP's point.
For me, the third one is King of Fighters.
It sure deserves it. Hell they gave SF a run for their money back in the day. But these modern games have been meh.
@@milesv5579 that's why CVS was mind-blowing back in the day. It's fun to see that even the crossover games are now being ported to newer systems.
Okay gramps, time to go to bed now
I'm excited to play CVS2 for the first time. ( just to play God Rugal) What do you think of SVC chaos? It feels off to me
@@milesv5579 i loved the art style of SVC Chaos, though there are bugs and balance issues. It was a product of its time. It's good they brought it back.
CVS2 I didn't get to play much back then, but it's more favorably received. I'd love to play the definitive version when it comes out next year.
MK9 was the best of the latest series, cause it was raw and gave no shit, just like MK1 and 2.
The latest MK is just a rushed mess.
@@pwpqwq7648 it got rushed to give that piece of s game suicidesquad
What’s rushed about it?
@@fluffly8935 bruh
@@degisndinga8853 love how people never have an answer they just love calling things rushed lmao
@@fluffly8935 the ending of the story mode is just marvel multiverse bullshit and felt unsatisfying and didn't conclude arcs for the characters in the beginning chapters, the singleplayer content is trash compared to the past installments (why is there no krypt or challenge tower?) invasion mode is lame and a chore to playthrough, online mode is barebones and again lacking features past installments had like king of the hill, practice mode, real 2v2 mode w/o kameos, also on release many characters on the roster felt unfinished and had little to no combos without the use of kameo's, the only decent characters were kenshi, johnny, and raiden
It continues to amaze me that people are just realizing that Mortal Kombat has placed more emphasis on social trends and pop culture tie ins, because that is the very thing that has sustained Mortal Kombat since the 90s. I became dissatisfied with Mortal Kombat at MK3. MK3 had a massive Mortal Kombat movie cross promotion with secret codes to enter before a match started. You had to see the movie or a magazine/TV ad to learn the secret codes. Some of the codes did things like "Only throws" or "One hit KO on opponent". So you'd go to play MK3 and your opponent would rip you off with one hit. I knew then what direction the Mortal Kombat franchise had chosen. And at every iteration of the game they have reinforced their commitment to trashy, temporary, flash in the pan trends. Becayse that is what the core Mortal Kombat audience wants. Whatever is the new hotness. And tbat's fine, and up to this point has been financially beneficial. But game developmemt just can't keep up with the new hotness anymore.
A good amount of the FGC is very hypocritical, some conplain about dial a combo but tekken 8 has it
Block button but soul cal and grand blue has it
Bad balance which isnt completely true most fgc classics like MvC2 and Third strike are insanley worse
NRS needs to do better yes but those complaints are nothing burgers compaired to some real problems MK games have
The 3d MK always had these so it’s not the issue that is effecting MK1
to be fair granblue's block button is optional you can block the regular way as well.
I mean at the end of the day it's WB behind all of it, and they've been fcking shjt up lately
@@person3447what's the regular way?
@@EldenLord-wh4ov Holding back like most fighting games.
It done goofed, son! That's what!
I respect that you included the big 3 k-pop companies in your video. There are lots of gamers who enjoy k-pop, anime, and video games.
I think the current issue with MK as of now is that MK always got by on it's single player / casual expeirence. But as Tekken 8 and SF6 caught up with MK it's going to be given far less grace in the future.
Also likely dosen't help that the MK community has generally rejected new gameplay mechanics and just don't like them.
Aye, I made an appearance at 8:20 😁
I think the writing of this video plays too much defense for MK over singing its praises, giving a much better “like it or not it’s here and here’s some numbers and anecdotes” versus “it’s actually awesome and this is what you’ve missed” that I think might have worked better. If I showed this to a friend they’d think I thought I was losing an argument.
Mk9 is peak
Altough the og trilogy on ps1 is always fun.
In my opinion i feel that mortal kombat 3 ultimate is the Definitive version of mortal kombat 3 but mortal kombat Trilogy was the Definitive mk game of the 2d Era just like mortal kombat armageddon is the Definitive mk 3d game of the 3d Era
I don't even think MK gives too much care about the FGC, since their games are very focused on being well known outside the bubble of Fighting Games.
No mention of Mortal Kombat Shaolin Monks? That was a fun combo galore game.
Everyone is speaking about Fatalities which is great of course but there is also Brutalities which are a bit harder to do and you need to do certain things in order for them to come out so it's way more satisfying and kind of showing skill that you did a Brutality on your opponent
Sindle is Wild lmfao
This video was very apologetic not bringing up any of the issues I’m waiting for GG to fully replace MK
UMK3, Deception, MK9, and MKX are some of my favorite fighting games. Not many fighting games out there that match those game's aesthetics. They definitely have their issues, and ive moved on to other fighting game series lately, but they'll always have a special place in my heart. 💜
Killer Instinct is the only other FG that can match MK, alongside Injustice. MK needs more competition to match in terms of atmosphere and aesthetics
The problem is the live service / casual preditory capitalism. MK9 & MKXL has its cap on how much money you paid. Specifically with MKX it had a good balance of casual skill floor and competitive skill ceiling.
But when MK11 came out it turned into a easy to play strike / throw simulator. It had the most largest pay for cosmetics and was so profitable it could not go back to the rich gameplay of MKX and Injustice 2.
Come MK1 and the game was considered a collosal failure in gameplay, with most of its players exiting within the first 3 months. It is also the first to be a "licenced, not owned" product meaning we paid full price for something we don't own, with cosmetics as expensive as free to play games. The patches analysed by the most competitive already saw that they catered to the casual scene, nerfing instead of buffing certain characters, which for most is seen as a good thing but staggers performance (as they are open about buffing characters for more wildness as opposed to tame gameplay).
MK1 was a highly profitable flop. Ed Boon and NRS wants to make a new, independent IP to be released from the grasps of its greedy publisher WB so they can show what skills they have when they aren't overworked or limited to their qualities of their amazing skills to make a game.
Do you really think that anyone cares if we actually own the game or we just own a license that was so invalid point.
Another invalid thing is saying the gameplay is worst actually most people prefer the MK1 gameplay but miss the MK11 cosmetics.. MK1 is kind of a mix between MKX and MK11 and I can't say if it's better than any of those 2.
They are all great to me though.
Yes, we do.
@@tsvetelin6556 this is a very ignorant thing to say. Imagine if you paid for a car but it was licenced and they took it away any day they wanted. That's the practice of licences. The biggest example is *DEADLOCK*, and the way consumers have treated that game.
The way of cosmetic purchased practiced in the gaming industry is basically selling a happy meal to get you addicted to purchasing the product. So again, what you said is insulting to much more intelligent people.
@@jomardepedroI know what it means but the comparison makes no sense this game costs around 100 dollars that is not as significant as purchasing a brand new car but I agree the micro transactions are a bit over the top but so it is with everything nowadays and since I like the game and the brand then I'm glad to support it.
What is bro yapping about. I mean I agree on the other things but I never heard someone complaining bout the gameplay (kameos aside). In fact mk1s gameplay is way better than mk11s
It's too violent for both Japan and network broadcasters. Pretty easy to understand.
Ironic considering the violence in anime they show
@@WeedShaggyThen it's racist double standards they have where JAPANESE violence and sex is fine but not FOREIGN violence and sex, ESPECIALLY not from AMERICA.
Seriously, some of the same people who produced some lf the goriest or hottest stuff in Japan would balk at any such content made outside of it, especially if it's from the stated.
09:33 What's wrong with the gunshot?
What if the big 3, were the friends we made along the way
i was waiting the whole video for him to talk about MK X and MAK 11
More like what happened to fighting games. Everything is about the competitive scene these days.
Fighting games always had competitive scenes over seas Knee is considered the God of Tekken he was competing in Tekken Tag 1 that was a PS2 launch title Daigo who considered the best SF player has been competing since 1995
@@DanielThomas-nv1gz Yea, but it was never solely about the competitive side until more recently.
@@smoothsavage2870 even now it’s not solely about the competitive scene it’s just now people don’t want to accept FG’s that can’t be played competitively which is how it’s always been overseas America & MK just late to the party the point of fighting games is competitiveness
@@DanielThomas-nv1gz The point of videogames is having fun, first and foremost. Competition comes 2nd. That's why every one of the big 3 have arcade/story modes and even some of the ones outside of the big 3 (like Strive and KOFXV). If it was all about competition, SF6 would have never put in an arcade mode and world tour mode. Same with Tekken 8 and it's multiple game modes.
@@smoothsavage2870 i literally agreed that it’s not solely about competition but anything PvP is in nature competitive and what’s fun is subjective raising thru Tekken 8’s ranks is fun to me playing the computer or people nowhere near my level is boring to me but to other it could be fun I like my FG’s to have a competitive side that’s fun to me but I understand that I’m not a casual FG player the truth is FG’s gotta have a balance for competitive and casual players SF6 did that
Nah the numbers on Steam dont like. SF6 smokes MK1. That guy was talking bs
Fighting games are CONSOLE base, using Steam doesn't help your case.
@@WalkBesideMe MK1 is trash
He was straight up coping
@@WalkBesideMecope harder. If there are 10 times more SF6 players than MK players on Steam there are 10 times as many players on PlayStation.
@@BlueLightningSky MK isnt doing well on Steam because they released a terrible PC port of the game. The console versions are the best versions, hence the comment from WalkBesideMe
Most of the games are great. MK1 is a solid game and MK9 and MKX in its final version are games that I'd gladly put above or at least right beside most all time great fighting games.
The competitive side of it may be niche but it is so tiring seeing the greater FGC shit on it purely for that fact. Niche doesn't mean bad and it doesn't mean the franchise deserves ridicule or the existing comp scene is lesser than any other. Honestly such a stupid mindset.
I definitely agree that MK1 is incredibly solid. It’s not the best in the series overall, but it’s still far from terrible. Yeah, the invasions mode might be hella unreplayable, Megan Fox’s voice acting is pretty shit, and the monetization is questionable at best, but I still have fun even though I don’t play it as much anymore. Like, I’d argue SF6 and Tekken 8 are just as terrible in terms of monetization, yet people praise those games. Sounds a tad hypocritical.
@@CrestORazorsThey're gatekeeping snobs who want to feel big and cool and awesome for playing "real" fighting games-the "objectively best games out there" for prestige and money.
Great video! For me personally I just really vibe with the character designs and movesets and the universe's lore and story. So I'll always enjoy some Mortal Kombat.
I never knew that MK was so hated by the pro players, I only exclusively play fighting games made by NRS because I like them more. Street fighter controls suck, Tekken is 3d which I'm not a fan of. And I've never bothered to look at any other fighting game.
This is just my opinion. Mortal kombat is the best in terms of the arcade experience, street fighter is close. Tekken was the best handheld, playing tekken in psp is unforgettable.
I love MK and prefer that game over all other fighting games. The other games just do not have that hook for me
10:01 not alot of people mention this, but I am glad you guys did
MK has always been weird, stiff and cash grabby. A truly an American Fighting game. I love to watch it. Playing it is a bore.
Any fighting is stiff if you dont know what your doing or play. I use to find tekken stiff
@@degisndinga8853 tekken doesn't have dial a combos.
@@topdamagewizardtekken literally have one button combos and modern controls, stop glazing
@actsofabundance9079 what does that have to do with MK dial a combos? I got really into 11. And really good with Scorpion. But the combo system hasn't evolved since 3. It feels like an excel sheet with pretty graphics
@topdamagewizard play mkx and get back to me about mk combos need to evolve, mk11 isnt a deep fighting game mechanically. Go play mkx
honestly like what it takes for a fighting game to be popular nowadays is so different, back then you just needed the game to look sick. people played it cuz it was fun to cheese people with subzero and then explode their body into meaty chunks. but in an era where people play fighting games so that they can put hours into them and learn complex in depth battle systems, mk just doesnt stack up. ppl will buy the new mk game, play against their buddy for like an hour, remember the good old days when they played mk 1 in arcades or mk for teh gamecube when they were kids, then go back to playing whatever the other new popular game is because that game is actually fun
Nothing is wrong, still outselling the competition. Only reason it's close is because SF6 is on PS4 as well.
Mk1 is selling well yet the mk community hates it 😂
Mortal Kombat is like the 2K of fighting games. To me I feel like mortal kombat as of late is mostly about the gore and the guest characters.
I thought the third is The King of Fighters.
Historically for Japan, yeah. This runs over to US arcade culture too (MK was done here after MK4 flopped).
Also noted that Mortal Kombat isn't really that popular in Asia especially in Japan where majority of the fighting gamers resides. And speaking of Asia, let's not forget that Mortal Kombat originally created in "counter-retaliation" to the popularity of Street Fighter and other existing Asian fighting games w/c threaten the influence of American game Devs in gaming community since they didn't enter that genre that time, this is why some characters in MK are a direct knock-off of other popular fighting game characters that time such as Liu Kang against Ryu and Shao Khan to Vega (M. Bison), it doesn't help that it's a cringe worthy to some asians that majority are "blindly localisation" and "whitewashed interpretation" by game devs of what they think is "Asian aesthetic/culture/literature" hell the proof is the fact that the west didn't even spell "Raiden" right up to this day (they pronounced it as "Ray-den" instead of "Rai-den" as how japanese pronouced it) just like how they didn't spell Ryu right back in the day (they spelled it as "Ra-Yu"instead of "Ree-Yu").
Anyone know why nobody shows up for in person tournaments?
It’s a bigger casual game, not as much competitive especially because of the violence
@@fluffly8935 yeah, the violence had zero impact on the competitive scene. MKX and MK11 were just as violent and had much bigger scenes. The fighting game mechanics of this game just aren’t as good as the prior games in the series and EVO entrances reflect this. It still sells well which goes to show just how shallow this game is as a fighter
@@AnhDonoi ah yes we all know the best fighting games sell the least, jk but we all know MK was never really that big in the competitive league, when it makes the switch to rated T and start being less violent it will do better
They can't afford both bus fare and all the dlc! 😂
As a mk fan since I was a kid, I think they should’ve tried to stick with a mixture of mk9 and X in terms of gameplay, visuals, tone, and so on. I played mk9 on the psvita and never played a single online match, the single player was that good and I think online just didn’t work anymore but yeah I miss mk9
Great Stuff!
0:41 i can't be the only person who saw subzero hit that sweep from half screen
Mortal Kombat is completely irrelevant right now lol. Street fighter and Tekken are still king.
I hope when the next MK game comes out it’s good.
I don’t think whole serious became due to one questionable game, though. By the same logic, SF suppose to become irrelevant due to SF5+irrelevant games don’t get second year of dlc (I think).
@@aryelrosa4829 Hope is the first step on a road to dissapointment
Irrelevant to u cause u don’t play it, It sold more than any other fighting game and still selling, Also the most played on console, So keep coping
@@lukalovric2463 I suppose you’re right but I’m just concerned for the next MK game . I don’t want the next MK game to end up like the atrocious so called MK game that came out last year.
Mk 9 and the competitive not being taken seriously is wild to me
I didn't know it took so long to get to a place where people would treat it like a fighting game
Warner Bros is the issue, hence all the protesting atm lbh. I hate how the hate towards MK is still going, when every single fighter has their own problems, as if it's only MK that isn't perfect. Management and money is ruining the industry let's be honest. Also, never heard a good answer as to why MK players do so well in other fighters, but it never happens the other way around.
I mean mk as a franchise been going strong for the 8-9 years, people be waiting for mk to drop the balls to let their hating out, t8 netcode is dogwater compare to mk1 and people don't say a thing agout it
@@yeahboyz9314 legit
In a nutshell, it is easier to be great at better games than it is to be great at worse games.
MK is uniquely clunky compared to other top fighters. It is both easier and more appealing to casual players, but that slightly clunky and somewhat limiting casual friendly gameplay makes it harder to become a standout top level player. So top level MK players are REALLY good at MK. Which in turn, makes them good at games with more freedom and forgiveness in gameplay. You see a Smash players branching out and having more success in other games for similar reasons. Whereas top players from SF or TK have less success coming to MK because they are coming from a wider, and deeper gameplay background and struggle with MK's stiff and restrictive gameplay.
@@BeenNoticing doesn't make any sense at all mate
Hate for MK games is somewhat deserved considering product quality in contrast with its direct competitors is so bad. However, they're still super fun. I play and own many of the most popular fighting games and MK always wins me over and gets more hours out of me. Maybe I'm brainwashed, but it's like breakfast! I played it every morning as a kid, and I crave MK similar to a game of Tetris or Mario. It's a cornerstone of my life!
There's no turning back.
I can't! Ninjas....
I enjoy Tekken and Street Fighter, I can respect the scene as a whole is more respected in the competitive scene, but MK still has released some of the best fighting games ever. Anyone worth their salt, agrees. I mean, acting like it's not a real fighting game is stupid - it helped pioneer the genre and was more successful than everything and everyone....
The FGC is just tired of the MK hemogeny, considering how product quality for the last few games has been really up in the air, and they still manage to outsell everyone..
So, haters have a point but without context. You're gonna tell me MK2, UMK3, MK9 and MKX aren't great fighting games? They're some of the best fighting games ever. Literally. People who disagree are just being dumb.
Aside of its Ups and Downs, I Love Mortal Kombat and I will always support it no matter what
4:02 if i had a nickle for every third entry in a fighting game series that cut iconic characters only to add them back later
First now make a video about competitive tf2
Would love to see a titan fall 2 competitive video !
Completely jumped over MK: Armageddon which was initially supposed to be the last game. Hence the "everyone is here!"
This video, the comments, and the FGC as a whole can't be taken seriously when people seriously think Strive is a Big 3 game or Fatal Fury has MK shook or......using fucking Mugen footage when discussing MK Trilogy. Deal with it, MK is never going anywhere, it will always have great cultural osmosis to the real world outside the forever niche FGC. Videos and topics like this are why the community will never grow.
hating on MK always struck me as petty jealousy because you ask the average MK player what they think of other FGs and they often have good respect for them meanwhile you ask other members of the FGC what they think of MK and they act like they killed their mom or something
@@WalkBesideMe never growing is a good thing. The bigger a franchise gets the worse it becomes Strive is proof of this. Mk fans are just seething that people think their game is a a joke
Yeah, I had to agree to a certain point. I think Mortal Kombat has become more of a multimedia franchise, here in Latin America Mortal Kombat is very popular, though it's not played at a tournament level like KOF, I'd say people are more familiar with MK, as a kid all of my friends played pirated MK games on their consoles, the cartoons aired on TV as well as the movie, there were trading cards, etc. Heck, since the release of MKX, all of MK games are now dubbed into Neutral Spanish with a cast composed of well know voice actors, something that other developers can't afford
Cultural Osmosis is just code word for shitty movies and TV shows. We like the games. Playing them and watching people play them not your trash adaptations.
I personally always found MK characters way more iconic.
Those were the days, my mind was forced to remember all characters moves and fatalities
The worst part is that Kof dropped the ball even worse than MK
You know something funny, most U.S. games always love to mention how popular is The King of Fighters in Latin America, but you wouldn't believe how popular Mortal Kombat is in Latin America, I'm from Argentina and MK has been very popular, most people played pirated copies of MK on their bootleg SEGA Genesis, I remember as a kid I went to my friends' house just to see the Fatalities and the arcades had the games
Most importantly, ever since the release of MKX, all the games received an official Latin American Spanish dub with lots of recognizable voice actors. While MK may not be popular at tournament, it's probably the most mainstream fighting game out there
Exactly ive played kof 98 97 and watching the newer ones its terrible
@@rydgemolino what you mean? The last three kof were incredible (yes XIV looks rought but gameplay wise is really good, and XV is just better in every aspect)
@@rydgemolino 13 is peak KOF if you haven't tried it. They're planning on adding rollback soon, so it might become a discord fighter hopefully
@@octaviolarronda6200 kof used to be the most gorgeous fighting game series period, the fact that we've been dealing with rough graphics is just sad, it seems like city of the wolves got the memo andd it actually looks hype af
Thanks for the vid
Mortal kombat is the only fighting game I’m actually good at besides super smash bros
Fighting games are great but they usually require so much effort just to be somewhat good. Some of us have work and stuff. That's they'll never be as big as like um what was it something kong.
My entire school be riding mortal kombat like no other
11:05 mk11 introduced pro kompetition not mk1
Well I'm still waiting for a good Soul Calibur game in the mean time.. Man I miss soul edge and soul cal 1&2
MK is not competitive because EVERYGAME all the characters have new movesets for no reason. Street fighter characters have the same movesets for 30 years. Why would I want to learn MK when it’s just gonna get reset in 2 years and I might not like my main anymore because they change a brawler into a range character.
The hate towards Mortal Kombat feels like a pathetic circlejerk
It totally is. It's somewhat deserved considering product quality in contrast with its direct competitors is so bad. However, they're still super fun. I play and own many of the most popular fighting games and MK always wins me over and gets more hours out of me. Maybe I'm brainwashed, but it's like breakfast! Comfort food. I enjoy Tekken and Street Fighter, I can respect the scene as a whole is more respected in the competitive scene, but MK still has released some of the best fighting games ever. Anyone worth their salt, agrees.
I'm not the biggest MK fan, but MK X was the best one IMO. The fighting was absolute peak.
0:32 Smash ???
Nah bro
(Based on popularity)
1. Mortal Kombat
2. Street Fighter
3. Tekken
4. Super Smash Bros.
5. Dragon Ball or Brawlhalla
He said fighting games
@@thismonkeyjustworks1255 it's still a fighting game, but a different subgenre called platform fighters. Most fighting games are traditional or arena fighting games.
@@thismonkeyjustworks1255 that's a fighting game, dude
@@adamdagrape544 if smash count he wouldnt be the first? Smash ultimate doesnt sell like 20milion copies?
I feel like mortal kombat 1 NEEDS guest characters to bring back their audience
UMK3 all the way!!!