Is it ever worth it to fight uphill?

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  • Опубліковано 30 вер 2024

КОМЕНТАРІ • 609

  • @emmyallen4582
    @emmyallen4582 4 роки тому +723

    "Don't attack skirmishers with crossbows from downhill"
    Shit, he's not wrong.

    • @ruthswann88
      @ruthswann88 4 роки тому +24

      Wait so he confirmed that
      Halberdiers are good vs paladins
      Skirmishers are good vs archers (I think he included it in another recent video too)
      I feel like there's a third counter we're missing that he hasn't done a video on...
      (I don't play AoEII so this isn't instinctive to me)

    • @miguelinileugim
      @miguelinileugim 4 роки тому +17

      @@ruthswann88 Not sure if you're joking. Either way those are probably the hardest straightforward counters the game has. There's also, for example, onagers vs archers. Or hussars vs monks. Or some unique units (e.g teutonic knights against almost anything melee, huskarls against almost anything ranged).

    • @karanchavda446
      @karanchavda446 4 роки тому +3

      @@ruthswann88 You are missing cavalry vs Archers and skirmishers.

    • @sauravtripathi4128
      @sauravtripathi4128 4 роки тому

      @@karanchavda446 basically Cavalry archers are also archers

    • @dogeofgreatness2222
      @dogeofgreatness2222 4 роки тому

      @@ruthswann88 halbs>paladin
      skrims>archers
      Archers+skirm>halbs?
      Or
      Paladins>archer halbs?

  • @katerinakorcakova2085
    @katerinakorcakova2085 4 роки тому +390

    "that's a hill i'm prepared to die on" nice one

    • @btarczy5067
      @btarczy5067 4 роки тому +25

      You'll need 1.33 Spirits of the Law to kill him consistently though, if I understood the video correctly. I think he's safe

    • @weenniethepoop5667
      @weenniethepoop5667 4 роки тому +1

      truly hillarious

    • @AlexThomson1000
      @AlexThomson1000 4 роки тому

      The puns are escalating 🤦‍♂️

  • @edyslavico3761
    @edyslavico3761 4 роки тому +769

    *Insert Obi-Wan Kenobi meme here*

    • @javieryllanes1987
      @javieryllanes1987 4 роки тому +51

      Hello there

    • @Ugapiku
      @Ugapiku 4 роки тому +40

      Another happy landing

    • @ouvej4757
      @ouvej4757 4 роки тому +36

      Oh, I am not brave enough for politics

    • @carlpult5235
      @carlpult5235 4 роки тому +4

      I assume the meme was not including it, so we have to think about it ourselves.
      A second order meme! To the publishing cave!

    • @twohandedswordsman852
      @twohandedswordsman852 4 роки тому +33

      *It's over, archers! I have the high ground!

  • @trevorkoonce1473
    @trevorkoonce1473 4 роки тому +388

    "What did you do with your math doctorat?"
    "Over-analyzed a real time strategy game."

    • @rupert7565
      @rupert7565 4 роки тому +36

      You mean the perfect amount.

    • @oliverhughes610
      @oliverhughes610 4 роки тому +64

      He actually just learned maths on Skillshare. SOTL is only 13 years old.

    • @TPerm-hj4sf
      @TPerm-hj4sf 4 роки тому +3

      High school maths is sufficient.

    • @Cythil
      @Cythil 4 роки тому

      @jocaguz18 Well is the sort of skill you need to practical math. At least in many fields. But not somethingyou really need to doctorate in. Engineering degree won't hurt however. ;)

    • @c182SkylaneRG
      @c182SkylaneRG 4 роки тому +13

      @@Cythil I'm an engineer, and I'm not familiar with the formula he keeps using, so it's not an Engineering formula. :) Engineering helps me to understand what he's saying, but I'm guessing that formula only shows up in Statistics or advanced Math courses, specifically.

  • @mullerpotgieter
    @mullerpotgieter 4 роки тому +208

    Now I pose another question pertaining to this hill conundrum: Why not take the heat and march your forces up the hill to fight on equal ground? Yes, you're taking free hits, but would that equalize with removing the hill bonus?

    • @Latexi95
      @Latexi95 4 роки тому +46

      That depends highly on how good is your micro. WIth good micro you don't lose much dps when moving your units so you aren't even giving free hits or actually you maybe even dodging hits. Hard to measure. "It depends"

    • @timwf11b
      @timwf11b 4 роки тому +19

      Beyond how good your micro is it depends on the speed of your units, the range of the other guy's units, and the balance between offense and defense in the situation. Speed is obvious if you can move up the hill faster they get less free hits. If they have shorter range they also get less free hits. If (assuming a mirror match-up like in the video) the units take a lot of hits to kill each other then getting a free hit or four matters less.

    • @selkokieli843
      @selkokieli843 4 роки тому +4

      Great question! It also begs the second one, how easy is it to keep the hill to yourself from an advancing army?

    • @oyuyuy
      @oyuyuy 4 роки тому +6

      The answer is simple, you should always move up the hill, but you should attack while doing it.

    • @Bartoc1988
      @Bartoc1988 4 роки тому +2

      @@Latexi95 When you add micro, all that math becomes rather pointless. He even showed that in the video :3

  • @nelsonmejiaslozada9362
    @nelsonmejiaslozada9362 4 роки тому +54

    People : Math is boring
    Spirit of the Law: Hold my AOE2 Graphs please

  • @krishmakhecha6969
    @krishmakhecha6969 4 роки тому +91

    7:03 "Even if you won't be pulling out your calculator mid fight.."
    Bold of you to assume that

    • @shane87smith
      @shane87smith 4 роки тому

      🤣

    • @timchanux
      @timchanux 4 роки тому +1

      You underestimated my power!

    • @N1ghthavvk
      @N1ghthavvk 4 роки тому

      Legit Strategy when playing a campaign?

    • @krishmakhecha6969
      @krishmakhecha6969 4 роки тому +1

      @@N1ghthavvk Just pause and spend 10 hours beating the campaign (due to the calculations)

    • @devagr
      @devagr 4 роки тому

      "Alexa, do this calculation for me"

  • @ChargingEve
    @ChargingEve 4 роки тому +213

    Anakin tried and it didn't end well.

    • @christopherg2347
      @christopherg2347 4 роки тому +21

      Anakin did not have anywhere near the +33% power needed. Chanches are Anakin had less then 100% of Obi-Wans Power at that moment. They were both clearly running low on HP then.

    • @HarbingerIV
      @HarbingerIV 4 роки тому +4

      Spoiler alert:
      Im pretty sure anakin outlives Obiwan

    • @jacobweeks777
      @jacobweeks777 4 роки тому +5

      @@HarbingerIV From a certain point of view...

    • @zchen27
      @zchen27 4 роки тому +2

      If Anakin was well rested he probably is a stronger unit than Obi-Wan. But again he basically lost his marbles after almost choking his wife to death so I would put a huge debuff multiplier on him for the equation.

    • @HomoErectusIsAFunnyName
      @HomoErectusIsAFunnyName 4 роки тому +2

      @@HarbingerIV Sure but he later got an upgrade while ObiWan was continuously nerfed over time.

  • @AgeofNoob
    @AgeofNoob 4 роки тому +192

    "Don't fight with Crossbows against Skirms uphill" *laughs in larry*

    • @nathangamble125
      @nathangamble125 4 роки тому +8

      ua-cam.com/video/Zw8w8SKBSjo/v-deo.html

    • @MetalKingII
      @MetalKingII 4 роки тому +7

      I think you mean Liereyy

    • @simonschaller7023
      @simonschaller7023 4 роки тому +7

      @@MetalKingII he is called larry a lot in the community

    • @Naverb
      @Naverb 4 роки тому +1

      Who needs bodkin or hills or armor or counter units when you have the power of Larry on your side

    • @gamaxgbg
      @gamaxgbg 4 роки тому +2

      @@MetalKingII /woosh

  • @SnarkyZazu
    @SnarkyZazu 4 роки тому +46

    So that's the reason to take a major in Mathematics: Age of Empires videos

    • @Jonathanizer
      @Jonathanizer 4 роки тому

      While i am sure SotL would be capable majoring in mathematics, so far his videos have not gone beyond school maths.
      If you think university maths is anywhere near this simple, you are very mistaken.

  • @hylianrapsody7607
    @hylianrapsody7607 4 роки тому +72

    7:08 Sometimes I wonder whether or not SotL do research for topic-related jokes

    • @skumfisken
      @skumfisken 4 роки тому +1

      I would not put it past the scoundrel

    • @EMDakka
      @EMDakka 4 роки тому +2

      He didnt used Obi-wan Kenobi, so no.

    • @benjaminmiddaugh2729
      @benjaminmiddaugh2729 4 роки тому

      @@EMDakka I'm not sure whether you are assuming that using an Obi-Wan joke would take research or that not using an Obi-Wan joke would take research, and I'm not sure which conclusion is worse.

  • @kabob0077
    @kabob0077 4 роки тому +123

    IT'S OVER ANAKIN, MY MEN HAVE THE HIGH GROUND!

    • @lordvoldemort917
      @lordvoldemort917 4 роки тому +31

      Me with 50% larger army.
      You underestimate my power

    • @METALFREAK03
      @METALFREAK03 4 роки тому

      @@lordvoldemort917 what is your scout level?

  • @williamsouth1847
    @williamsouth1847 4 роки тому +82

    1:04 I am so used to a green colour indicating buffs and red colour indicating debuffs that I have been staring at the screen for a good ten seconds in confusion, oops.

    • @dontspikemydrink9382
      @dontspikemydrink9382 4 роки тому +6

      didn't even catch that

    • @ahmadtarek7763
      @ahmadtarek7763 4 роки тому +3

      I had a similar problem when I was younger and used to play as blue in aoe1, the enemy in the campaign was almost always red, so when I played red alert as a Soviet whose faction is red (wonder why?) I assumed it was glitch and that my units were colored wrong.

    • @JNCressey
      @JNCressey 4 роки тому

      red = strength

    • @PressA2Die
      @PressA2Die 4 роки тому +3

      @@JNCressey Red = Speed

    • @selkokieli843
      @selkokieli843 4 роки тому

      they're all just random stat modifiers when you're colourblind

  • @baloonman5
    @baloonman5 4 роки тому +35

    The intro is back again! :D

  • @daddysidrak1330
    @daddysidrak1330 4 роки тому +50

    "You have two options:
    Number 1: fight tartars elite skirmishers with crossbowers from downhill, or number 2:"
    "Its enough! I choose Number 2"

    • @popopduck877
      @popopduck877 4 роки тому +9

      or tatar emperial skirmisher ?

    • @matiasrisso5917
      @matiasrisso5917 4 роки тому +2

      @@popopduck877 Or Tartar Genitours?

    • @punbug4721
      @punbug4721 4 роки тому +2

      Tatar elite skirms with archers from downhill with a Tatar ram in front

  • @IorekMetal
    @IorekMetal 4 роки тому +87

    The beautiful old intro is a gift from the gods.

  • @avalanchas336
    @avalanchas336 4 роки тому +7

    man just recently I was thinking those Spirit of the law videos are not as math heavy as they used to be. Really cool to see an in-depth one again! Great job!

  • @MrMercuryW
    @MrMercuryW 4 роки тому +6

    0:40 Ultra Instinct Villager wears orange clothes... Coincidence? I don't think so

  • @yrret1996
    @yrret1996 4 роки тому +23

    falls asleep during video
    sotl: "assuming that you fell asleep"
    me: did he just read my mind

  • @westupt850
    @westupt850 4 роки тому +2

    Me: It's over [name]! I have high ground!
    [Name]: oh sh...

  • @-Raylight
    @-Raylight 4 роки тому +1

    -All I learned from this is -_-Obi Wan-_- was wrong, it's not over for -*-Anakin-*- if he bring small army of his own-
    _-Obi Wan-_- should have fought -*-Anakin-*- in Arabia map, where there are lots of sand to insert more dominance-
    Fight only with trash units or if you have more numbers on downhill, got it xD

  • @calebshonk5838
    @calebshonk5838 4 роки тому +3

    Obi-wan: "It's over Anakin! I have the high ground!"
    A: "You underestimate my civ bonus!"

  • @alexwendler5479
    @alexwendler5479 4 роки тому +6

    Glorious return of the intro song!

  • @sirgodua
    @sirgodua 4 роки тому +23

    A terrible thought has crossed my mind. One day there will be "Thanks for watching, guys and I'll see you next time." But there will be no next time. Hope this never happens!

    • @sam4secretary
      @sam4secretary 4 роки тому +2

      kind of dark...
      ... also, the Internet is forever.

    • @francisdolarhyde7286
      @francisdolarhyde7286 4 роки тому +3

      Man, why you gotta go around putting those thoughts in my mind. I just now acknowledged Sotl's mortality and it's a sad thing.

    • @oscars7948
      @oscars7948 4 роки тому

      bro, you just cursed the channel.. do you realize how many chickens I will have to sacrifice to make this right again?

  • @alejandroromero6464
    @alejandroromero6464 4 роки тому +4

    Congrats for playing with Hera.
    I know you have interviewed Hera and Tatoh in different ocassions. It would be cool to have more interviews with Pros now and then.
    Thanks SoTL

  • @Dr.CaveCurinas
    @Dr.CaveCurinas 4 роки тому +21

    Okay, so is anyone else curious how armor/attack bonuses etc. play into hill bonuses? Are they added before or after the hill bonus?

    • @clonator5097
      @clonator5097 4 роки тому +8

      I'm pretty sure the added percent is after armor calculations, else the archers would do a lot more damage to skirms

    • @wansdich
      @wansdich 4 роки тому +1

      If I remember correctly, it's done before. So, for exemple
      one crossbow has 8 atttack
      one skirm has 4 def
      Assuming crossbow attack from uphill.
      8*1.25 = 10
      10-4 = 6
      Something to test, though.

    • @MrMorvana
      @MrMorvana 4 роки тому +6

      I had the same question, and it's AFTER. You can watch the video from SoL on the hill bonus to be sure: he uses archers who have 104 attack and 4 pierce armor. With the hill bonus, they do 125 damages ((104-4)*1.25=125). If the bonus was before armor, they would do 126 (104*1.25-4=126).
      So against really high armor, the hill bonus makes almost no difference if you have low damages. (+25% on 1 or 2 damages is really small, and it's maybe even rounded down...)

    • @nothanks7475
      @nothanks7475 4 роки тому

      @Crimson51 Refer to 5:33 through 5:45 in the video. SotL mentioned it can be simplified into the alpha and beta variables (the ratio) in that equation based on the time it takes to kill a unit.

    • @devagr
      @devagr 4 роки тому +2

      @@wansdich It's calculated AFTER the armor calculation. So in your case it would do 5 damage (1.25 * (8 - 4) = 1.25 * 4 = 5).

  • @adramm3097
    @adramm3097 4 роки тому +16

    It's over Anakin !

  • @PriyabrataHalder
    @PriyabrataHalder 3 роки тому +1

    Sotl: Damage downhill can be calculated from Lanchester's square law.
    Me (with 30 champions): TENNOHEIKA BANZAI!!!

  • @Zooooch1989
    @Zooooch1989 4 роки тому +3

    Ah, I've that opening,thanks for bringing it back :)

  • @jamiethomson7780
    @jamiethomson7780 3 роки тому +1

    In general, with A on the hill and B below A, then if each A unit is z times stronger in attacking B than B is attacking A, then B will need to have (5z+3)/6 times as much units as A to get equal losses. Also, in order to win the fight, B will need to have at least [(1+5z/3)/(1+3/(5z))]^0.5 times as much units as A.
    This means if one's troops are two thirds (66.6666%) stronger, then engaging uphill is safe if one has the same amount of troops.
    If one has 50% more troops, it is not safe to fight uphill if the opponent's troops are 35% stronger.

  • @canyildiz7708
    @canyildiz7708 2 роки тому +1

    I was watching the playlist, he was casually comparing a few unique units and all was good and all. I fell asleep for a few minutes, when I opened my eyes there were hecking equations and symbols on my screen. I thought I was dreaming and freaked out. It was an otherworldly experience

  • @FiskKohri
    @FiskKohri 4 роки тому +1

    so if we want to take your hill we would need at least 1 1/3 SotL's to be equal...
    good to know ;)

  • @GiorgosKoukoubagia
    @GiorgosKoukoubagia 4 роки тому +3

    When uphill crossbowman sees downhill skirmisher closing in to attack: :my time has come:

  • @40gomez
    @40gomez 4 роки тому +1

    Hi @Spirit Of The Law, please do a video of Cumman 2 TC boom vs regular 3 TC boom

  • @rat488
    @rat488 4 роки тому +2

    nice to see some graphs in a SoTL video it feels like it has been a while :)

  • @markschaeffer5437
    @markschaeffer5437 4 роки тому +1

    There were zero Obi Wan having the high ground memes and I am disappointed. Otherwise great video.

  • @StRodeNL
    @StRodeNL 4 роки тому +30

    SOTL: "You should never fight with equal numbers uphill"
    Liereyy: "I'm gonna pretend I didn't see that"

    • @spd7693
      @spd7693 4 роки тому +4

      Liereyy does a few other things while taking fights. Not many can do the maneuver he makes, let alone he actually does this even with archers against skirmishers.

    • @pointynives
      @pointynives 4 роки тому +5

      A losing battle is fine if it helps you win the war. Throwing 44 crossbows away to 10 skirms is still a win if you have 44 more crossbows and they have nothing.

    • @lagg1e
      @lagg1e 4 роки тому +2

      It also helps if you have a track record of just not losing units doing that.

    • @nightelf4161
      @nightelf4161 4 роки тому

      @@pointynives that is very brutal example

  • @Yesnog05
    @Yesnog05 4 роки тому +3

    Stupid question: Do towers/castles also have the uphill advantage?

  • @octaviosanchez6923
    @octaviosanchez6923 4 роки тому +1

    Is AoE2 an excuse to talk about math or is math and excuse to talk about AoE2 ? 😂

  • @HarrisNMeo
    @HarrisNMeo 4 роки тому +2

    The intro music

  • @firockfinion3326
    @firockfinion3326 4 роки тому +2

    Ooh, percentage based math. Something about it always appeals to me. I like the way SotL explains this too.

  • @redcastlefan
    @redcastlefan 4 роки тому +9

    so is simply ordering your ranged units to the top of the hill the best way to nullify the hill bonus? or is it not worth it due to the time not spent firing back?

    • @meunomenaoediego
      @meunomenaoediego 4 роки тому

      Great question
      Also, when it's worth to send melee units uphill to take the fight?

    • @karanchavda446
      @karanchavda446 4 роки тому +7

      You lose 1-2 units till you get to the top of the hill. After that, you are on even ground. So, it's worth it. If you can, you can spam between Z and V to change stance while walking to avoid some arrows. That's what Viper does all the time.

    • @karanchavda446
      @karanchavda446 4 роки тому +1

      @@meunomenaoediego It's never worth it. You will need siege units or cavalry to deal with archers on hill

    • @nathangamble125
      @nathangamble125 4 роки тому +1

      @@karanchavda446 cavalry (with the exception of cav archers and a few unique units) _are_ melee units

    • @ad3z10
      @ad3z10 4 роки тому +1

      @@meunomenaoediego When you have Eagles, Huskarls or have a big numbers/tech advantage.

  • @carlpult5235
    @carlpult5235 4 роки тому +9

    What id like to know is how do 1 dmg attacks factor into this?

    • @DuckieMcduck
      @DuckieMcduck 4 роки тому +2

      Minimum dmg is always 1, and -I think it does 1.25 but the display rounds the hp value up. No data on the last part though-
      Edit: Just tested it, the bonus ends up rounded down to 1 as well.

    • @AngDavies
      @AngDavies 4 роки тому +2

      @@DuckieMcduck if I'm reading the wiki right, there's a catch- if two armies of say 4 armor and 4 attack face each other, both sides will do 1 damage per hit whether they're on the hill or not
      If there are two armies with 4 attack and 3 armor, on level ground they do the same-1 damage per attack, and the army attacking uphill will do 1 damage per attack still, as damage can never drop below 1.
      But the army attacking downhill will gain an extra damage every 4 shots- the attack bonus only applies to "real" damage, not the pity 1 damage minimum possible- the minimum is applied after the rest of the damage calculations.
      If it's 4 attack 2 armor, both effects come unto play
      ageofempires.fandom.com/wiki/Attack

    • @Pecuniarly
      @Pecuniarly 4 роки тому +2

      @@AngDavies Makes sense when the minimum of 1 damage is applied completely at the end of the calculation. So for 4 attack vs 4 defense you get 0 damage with downhill bonus is 0*1.25=0, which is changed to the minimum 1 damage.

    • @carlpult5235
      @carlpult5235 4 роки тому

      Good stuff, thank you!

  • @seanmcgrady8688
    @seanmcgrady8688 4 роки тому +2

    So in order to beat Obi-Wan comfortably, we need another Anakin.

    • @FahadBashir
      @FahadBashir 4 роки тому

      Or a youngling, mathematically speaking...

  • @trentdm120
    @trentdm120 4 роки тому +1

    @spiritofthelaw it seems like you did not include the "bug" where units that die before their projectile hits their target do full damage and remove the +/-25% damage modifier completely. I have no clue how it might be added mathematically, but i am certain it influenced that original 50% you were talking about.

  • @tag180rotax
    @tag180rotax 4 роки тому +3

    2:37 so if I choose to not square root at the end, I can greatly increase my army size!

  • @OSU2010
    @OSU2010 4 роки тому +1

    I'm sure T90 & Th Viper learned something here😂

  • @MinisterSW
    @MinisterSW 4 роки тому +15

    Great video Spirit! You should definitely be invited to a symposium about "Learning Maths through videogames" if there ever was one. Idea on which I would love a dig in. How does ELO rating work in AoE2 DE? Just played a guy yesterday with 2 wins and 9 losses that had a 1345 1v1 elo... How is that even possible with such a limited amount of games?

    • @HazmanFTW
      @HazmanFTW 4 роки тому

      The first 10 matches in DE don't give an ELO rating it works out where you sit then the 11th give the ELO. You were his 11th so he didn't have an ELO.

    • @nathangamble125
      @nathangamble125 4 роки тому

      @@HazmanFTW That's... not what he said, and also not an explanation for the thing he did say.

    • @nathangamble125
      @nathangamble125 4 роки тому +1

      If he only played against very high-rated players, that would mean he loses very little elo from his losses, and gains large amounts of elo from his wins.

    • @Naverb
      @Naverb 4 роки тому

      I'd guess he started with a high unranked or TG score. Each ladder tries to place you, within 10 games, of a score reflective of your score on the other ladders. For example, someone with a 2500 TG score will only need a few 1v1s to reach 1600 1v1 elo, while someone who only plays 1v1s might take much longer to reach that point

    • @MinisterSW
      @MinisterSW 4 роки тому

      @@Naverb That sounds reasonable. I wish I knew this before starting 1v1 from 1000 elo then. The guy has my same elo in TG, but he has like 150 elo more than me in 1v1 which does not make sense considering that we won the TG without much effort against a team of apparently better 1v1 players. In the end, you cannot trust the ELO system that much given the differential between TG and 1v1.

  • @randomgammingpro956
    @randomgammingpro956 4 роки тому +1

    Hey do you watch anime as it's japanese and you love japanese?

  • @fads90
    @fads90 4 роки тому +1

    Lovin' the content but when are we getting the top 5 petard civs vid?

  • @anwyl42
    @anwyl42 4 роки тому +11

    instead of "x - 10" it should be A - B, which leads to A^2 - 2AB + B^2 = A^2 - (b/a)B^2 => A = ((b/a + 1)/2)B
    So that's basically "cut their power advantage in half". In this case the power advantage is 66%, so the required numbers advantage is 33%.

    • @SpiritOfTheLaw
      @SpiritOfTheLaw  4 роки тому +11

      Yeah, the 10 was just to remove a variable for a general audience and make it easier to follow. That's a nifty rearrangement to show why it'll always be exactly half, though.

  • @raynmanshorts9275
    @raynmanshorts9275 4 роки тому +4

    Math: It's a beautiful thing.

  • @baizen1
    @baizen1 4 роки тому +2

    "Hill bonuses are no joke"
    Queue Riut's hill castle against MbL in megarandom

  • @jimd9053
    @jimd9053 4 роки тому +2

    You had the perfect chance to use the meme

  • @Tcg8136
    @Tcg8136 4 роки тому +8

    1- With Cavalry Archers, I NEVER fight downhill. I just march them up the hill to fight.
    2- If you are attacking elite skirmishers with crossbows from downhill. Start getting omega 3 supplements.

  • @coolnecromancer1
    @coolnecromancer1 4 роки тому +1

    The video mentioned that you need a 33% unit advantage to come out even in an uphill fight in terms of units lost. This, however, assumes that both armies fight to the death. Is it possible to come out ahead with a 33% army advantage by engaging for a while, killing a few enemy troops, and then running? Or, conversely, if you're uphill and fighting with a troop disadvantage, is it possible to come out ahead by strategically deciding when to disengage?

    • @coolnecromancer1
      @coolnecromancer1 4 роки тому +1

      Actually, turns out that a 33% advantage isn't enough for the downhill player if the uphill player can strategically retreat. Suppose player A is downhill and starts with 133 units, and player B is uphill with 100 units. What B can do is fight with A until B goes down to 32 units (10*sqrt(10) to be exact) and then escape. In this exchange, B loses 68 units. At the same time, A goes down to 53 units, which is an 80 unit loss for A. So B actually comes out ahead!
      More generally, B can fight on until A has a 66% unit advantage (66% is the magic number here) and then escape, and B will always come out on top. As a result, the downhill player needs to start out with at least 66% more units than the uphill player if they want to deny the uphill player an advantage from fighting a bit and running away.

  • @endlessmountain
    @endlessmountain 4 роки тому

    You made me smile at the 3m 30s mark as a math geek myself. Stuff like the M.I.T. blackjack counting strategy I used math and hundreds of millions of simulations myself to literally find perfect blackjack (or more perfect) plays and counting strategies. I found a better basic one to +1 deuces through nines with faces and tens at negative one and aces at negative four and ran math and calculated about a 10% better rate of return playing this over the basic one they had. I don't really play much blackjack at all because I hate the game after running variance sets and then playing some. I have better ROI's where I use math in my profession of gambling that blackjack is a waste of time. I know I used a much different subject, but I do love math and computer programming.

  • @llamabeast1
    @llamabeast1 4 роки тому +1

    I love your videos Spirit - I'm especially impressed by the high production values.
    I'm about to start trying to make UA-cam videos myself (not AoE). Do you mind if I ask what software you use to put them together?

    • @SpiritOfTheLaw
      @SpiritOfTheLaw  4 роки тому

      I use obs to screen capture and powerdirector 12 to edit. It's pretty cheap compared to Vegas and Premiere Pro, and has the important functions. If you get it, make sure you experiment with shadow files and the preview quality to make your life easier while editing (depending on how good your computer is). Also, play around with the export settings a lot at first because you want to find something that looks okay after youtube's compression.

    • @llamabeast1
      @llamabeast1 4 роки тому

      @@SpiritOfTheLaw thanks so much! I'll give all that a try!

  • @bruhwicked620
    @bruhwicked620 4 роки тому +2

    OMG THE INTRO!!

  • @Lonezewolflonewolf
    @Lonezewolflonewolf 4 роки тому +1

    Probably not, but people do it anyway.

  • @DYWYPI
    @DYWYPI 5 місяців тому +1

    never fight uphill me boys

  • @funny_liquid2229
    @funny_liquid2229 4 роки тому +1

    Are the last 2 civ overviews coming up soon?

  • @rezazorro00
    @rezazorro00 4 роки тому +3

    Seeing the enemy uphill
    "They can't do that! Shoot them.....or something"

  • @SrCipotebatea
    @SrCipotebatea 4 роки тому +1

    0:10 no SW pun? Disappointed :(

  • @yonokhanman654
    @yonokhanman654 4 роки тому +1

    3:21 PERFECTLY BALANCED AS ALL THING SHOULD BE

  • @rubz1390
    @rubz1390 4 роки тому +1

    Did corpses always disappear this quickly in Age of Empires 2? Yes, that's my takeaway from this video.

    • @jefffinkbonner9551
      @jefffinkbonner9551 4 роки тому

      they seem to disappear more quickly in DE. They went through different decomposition phases eventually becoming skeletons in classic

  • @speedyf40
    @speedyf40 4 роки тому +1

    I appreciate your well written content. I've been following you since your very early videos and I'm always impressed with the quality of your scripts. Thanks for so much great information Mr Law

  • @mubashirulmoula1798
    @mubashirulmoula1798 4 роки тому

    Thanks a lot for making this content that I asked on your last video. My approach was like this -
    Uphill unit size = u
    Downhill unit size = d
    Since all the units have equal attack and HP if the damage taken ( or HP loses) over time is same for both group, they will eliminate each other.
    So u/0.75d = d/1.25u --> d/u = root (5/3) = 1.291 or 29.1% more units.
    Honestly I'm really surprised to see that the theory applies so perfectly here in practice .

  • @AcZe1188
    @AcZe1188 4 роки тому +1

    I'm currently on my 2nd year on mechanical engineering and seeing the dreaded differential equations being used on my favorite game is a unique kind of motivation

  • @langleyzor7547
    @langleyzor7547 4 роки тому +2

    "Anakin, I have the high ground.. you can't win!"

  • @shdba
    @shdba 4 роки тому +10

    "Assuming you fell asleep at the first graph" hahaha you got me man, i m parallel with math. I don t even play AoE but i find myself watching matches like my father watches football lol.
    Ps. I m surprised I m this early to one of your videos.

    • @nathangamble125
      @nathangamble125 4 роки тому +1

      "i m parallel with math."
      Not too bad at geometry though.

  • @LB-ky9hg
    @LB-ky9hg 4 роки тому +1

    Hey Spirit of the Law,
    instead of numerically solving it, you could just have solved your equation with setting A_f = A_0 - B_0.
    You can solve this and get:
    A_0 / B_0 = 1/2 * (1 + \beta / \alpha)
    With \beta / \alpha = 1,25/0,75 you get A_0 / B_0 = 4/3 , which is exactly what you got with your grafic calculator, as you showed in the video. The advantage of solving it analytically is, that then you have a more general result, which can be used for more cases. I hope you will see this.
    But nevertheless, this was a great video! Keep up the good work!
    (I am sorry for my dilettante english; it's not my first language)

  • @NestorKYAT
    @NestorKYAT 4 роки тому +1

    I just feel everything working up to Tatar civ overview but it doesn't come 🥺 this suspense is killing me

  • @NeofelixNebuloza
    @NeofelixNebuloza 4 роки тому +1

    the real question here is, what bonus do you get from being on a moral highground?

  • @brainwasher9876
    @brainwasher9876 4 роки тому +1

    It's over, Mayans! I have the high ground!
    YOU UNDERESTIMATE MY PLUMED ARCHERS

  • @tomaszsmol3920
    @tomaszsmol3920 4 роки тому +2

    "Don't attack smirmishers with crossbows from downhill"
    Unless you're name is Hera

    • @devagr
      @devagr 4 роки тому

      I think you mean Larry

  • @o2Tenka
    @o2Tenka 4 роки тому

    What if they're both in a hill with a pit in the middle and viceversa? Maybe it's gonna be the same thing, no changes. Also, how many units do we have to kill with a mangonel/onager for it to be worth it? Thanks for everything SOTL :D!!!

  • @benjaminzitaner7174
    @benjaminzitaner7174 4 роки тому +1

    If starwars has taught me anything its to always fight with the high ground

    • @alexandererhard2516
      @alexandererhard2516 4 роки тому +1

      But to never be to selfconfident on thw high ground, or you lose like Darth Maul did.

  • @TheCommanderNZ
    @TheCommanderNZ 4 роки тому

    Dude, again... Start making some Command & Conquer Remastered videos... People are playing that now and want to see that.

  • @winnieelegante6901
    @winnieelegante6901 4 роки тому

    Everyone commenting about hills but you all forgot most important thing
    INTRO IS BACK!!! IN HDDDDDDD!!!

  • @lopez.jacinto.6726
    @lopez.jacinto.6726 4 роки тому +1

    0:40 that female villager can see the code!!!

  • @Kyoptic
    @Kyoptic 4 роки тому

    Anyone know if the size of the hill matters at all? Do you only need to be 1 'elevation point' above the enemy for the buff to occur or is there some sort of sliding scale? Bigger hills == Bigger bonus?
    There was some cliffside bonus too... does that stack with this also?

  • @ximbabwe0228
    @ximbabwe0228 4 роки тому

    Wait units deal more damage when attacking from on top of a hill? That's wild. Used to games like StarCraft where downhill units get a penalty to hit, but there's no uphill bonus.

  • @WralthChardiceVideo
    @WralthChardiceVideo 3 роки тому

    Id like to know at which point its more efficient to just storm uphill to negate the malus/bonus while risking the damage taken until you reach the top.

  • @EMDakka
    @EMDakka 4 роки тому

    >makes an entire video about holding the high ground
    > doesnt make a single Obi-wan Reference
    IM THROUGHLY DISSAPOINTED IN YOU SOTL.. YOU HAVE DISGRACED THY FAMILY, DISGRACED YOUR HONOR, DISGRACED YOUR COW! VERY DISHONORABIRU.

  • @JackIsNotInTheBox
    @JackIsNotInTheBox 4 роки тому +1

    But when units shoot downhill, they are much more clumped together than on a flat surface. So they are more vulnerable to catapults.

  • @Sean.Vosler
    @Sean.Vosler 4 роки тому

    Good news, your doctorate in age of empires 2 has been approved, congratulations!

  • @generic8891
    @generic8891 4 роки тому

    Quick bit of maths shows that for given attack advantages α,β and k as your weaker-army scale factor, you get a pretty simple answer:
    2k-1 = α/β
    Plug this in for α=1.25, β=0.75 and you get the k=1⅓ answer which SotL found, but this works for **any** different strength army. For example, what's the value of a civ not having their last blacksmith upgrade? Well, the Halberdier has 6+4 standard attack and 3 melee armor, so if we compare that to 6+3 we have α/β = 7/6, and so k=13/12 or about 8.3%. So that means that the final attack upgrade for infantry makes your halbs 8.3% more efficient in a head-to-head encounter, at large numbers.

  • @jlqe3401
    @jlqe3401 4 роки тому

    "Some motherfuckers are always trying to ice skate uphill" -Blade, 1999
    "Don't attack skirmishers with crossbows from downhill" -Spirit of the Law, 2020
    Spirit of the Law is Blade, confirmed

  • @ReymonG90
    @ReymonG90 4 роки тому

    I was thinking if you could do a video with different champions fighting vs arbalest and raiding, like Celts (quicker), Aztecs (+4 attack), Malians (+3 Parmor) and don't remember another now but smth like that :D
    I need moar maths

  • @theguardianAoE2
    @theguardianAoE2 4 роки тому

    5:37 That crossbowman got a shot off right before he died, but then it didn't register on the other crossbowman, is that the way it is for any projectile now, because, unless I'm mistaken, it wasn't like that in the HD edition.

  • @adiwannenobi
    @adiwannenobi 4 роки тому

    Spirit of the law : is it worth it to fight uphill?
    Obiwan Kenobi : [visible confusion]

  • @justincronkright5025
    @justincronkright5025 Рік тому

    6:55 - I'm still feeling dread about fighting up-hill... And then you show a flurry of Chu Ko Nu bolts flying FROM both sides! 'Twill be nightmares for tonight I guess.

  • @varunmanjunath9123
    @varunmanjunath9123 3 роки тому

    Wait a minute... What!
    Aren't the Tatars too overpowered given their AoE stats?
    Their unique unit gives gold when killing enemies... They have extra hill damage...
    Needs nerf.

  • @brendangolledge8312
    @brendangolledge8312 4 роки тому

    Fuck. I discovered Lanchester's square law by myself a few years ago and thought I had discovered something unique. I had no idea somebody else had come up with it first.
    The reason you square the army size is that you need to account for both hitpoints and attack. When you increase the army size by 30%, you increase both your attack by 30%, and the number the enemy needs to kill by 30%. That's why bringing your attack back up to even while the enemy does 25% more damage than you is balanced. You have 30% bigger army and they do 25% more damage.

  • @TheCoincidence
    @TheCoincidence 4 роки тому

    Now I want to try out a mod that replaces all the in-game music with the non-AoE stuff SotL plays on his videos.

  • @TheDancingHyena
    @TheDancingHyena 4 роки тому

    What do you do for a living, Spirit? Didn't you say you were a lawyer? Why tf do you play around with math so much

  • @tomasgonzalez970
    @tomasgonzalez970 4 роки тому +1

    my brain hurts...

  • @Horstmaniacman
    @Horstmaniacman 4 роки тому

    5:20 doesn't it change alpha to 1.5? Brta should be 0.75 right?

  • @Shatbat
    @Shatbat 4 роки тому

    Spirit of the Law discovers the Unreasonable Effectiveness of Mathematics in Age of Empires