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I should have mentioned, the AREA is placed usually in the middle of the region where the moving road is, this is so you can get the best possible scale values. I recommend looking at Koopa Cape and 3DS PPS (Atlas) for good references.
This really helped with my new track, thank you so much!
If you're still looking for ideas may I suggest custom texture animations?
I should have mentioned, the AREA is placed usually in the middle of the region where the moving road is, this is so you can get the best possible scale values. I recommend looking at Koopa Cape and 3DS PPS (Atlas) for good references.
This really helped with my new track, thank you so much!
If you're still looking for ideas may I suggest custom texture animations?