I came from 6000+ hours of Overwatch, so I already had really good tracking when I started. I really just had to learn the game sens and movement techs. Overwatch is unironically a great aim trainer, as your uptime on aiming is damn near constant.
I have 4k hours in apex, but definitely feel like aim and mechanical execution hold me back from maximizing other abilites, I'll try playing overwatch@@VoltaicAim
Very informative video - I think another benefit of aimtrainers over ingame training situations (like R5) is that the scenarios can be way more challenging for the same kind of aim technique needed - where you might be limited with the ingame features - which makes improvement visible way faster ingame in my opinion
Using variety is a tip that I underutilize. I thought that would be incompatible with building consistency. Recently, I changed from a cloth Steelseries mousepad to a glass Padsmith mousepad. I felt like some of my favorite content creators in a few games last night when I was tracking with the alternator and the R-99.
THANK U!!! when pingu and i came up with that segment we knew it was the perfect way to transition out of it and the editor did a great job bringing the idea to life
This doesn't impact your performance, besides moving your mouse on a 2d desktop versus a 3d plane is completely different, so don't worry about your sens varying there.
I wonder if there's something like aimlabs or whatever those things are for console I spend most of my time in firing range, and the rest of it in Mixtape (used to be spent in Arenas, which I definitely felt was more on my skill level and more manageable, but there have been some begrudging benefits to mixtape) And while I'm slowly making progress in my aim and movement, it doesn't all translate to live combat (especially in such a frantic mode as mixtape where half of my engagements start with 3 ppl shooting me in the back; and even then almost none of my combat experience in mixtape translates well to BR either) I do appreciate the customization given in the firing range now, but the dummies in full combat or in all their strafing modes just don't come close to how real players move or shoot regardless of skill level-- I mean, none of the dummies can slide jump for one thing and they either get a hemlok or a peacekeeper I hope some day I can afford to play on PC-- especially MnK-- and experience movement maps and aim training and not having one input be responsible for reloading, opening doors and interacting, and looting
Honest question: what sens should I play in this game? my val is 400dpi 0.93 and with that sens my click timing senarios are over diamond however in apex with the fov of 102 or 110 I find it so difficult to adjust to anything. I have over 4000hours in apex and I've tried from 400dpi 2.0 to 5.2 sens. Never felt at home. btw I have almost 1000hours in aim trainers but high scores do not transition to game due to my movement focused gameplay. (I've tried sever mice and mousepads as well)
I just think its my bad genetics & bad luck that’s why i cant get better. 8 years playing fps on roller my aim has been the problem since day 1 plus i have probably close to 1000 hours aim training while everyone else is a aiming pro within their first 100 hours with no practice at all. 95% of my deaths are bc of bad aim, i could say its the only reason i die bc bad aim = bad decisions
been playing on the same sens for ages, i have the same problem with every sens ive used. hardware, this is probably why, im playing on controller which is obviously bad hardware but unfortunately console doesnt have mnk support
@@IDKWHAT2NAMETHISS So 4-3 linear with no deadzone I assume? A new monitor's the only thing you can get I guess. Didn't know aim trainers exist on console, what do you use?
@@stonedstonenah i been using alcs, tried 4-3 but its too slow. Small deadzone i just cant control recoil but on no deadzone the drift throws me off another reason i use alc Yeah i use reflex aim trainer on roblox to train my aim Nah im just joking i meant aim drills & i do verhaulsts aim drills
When you play on mouse and keyboard you must perfect so many things like posture, mouse, mouse grip, mouse pad , keyboard, flicking and tracking still you'll one clipped by aim assist.
time spent playing does not equate to aim skill, its more to do with individual iq, speed of thought etc. if a average bad player spent 1 million hours playing, he will never be as good as acue, for example.
@@TheGenuineFool so if you and acue, played the same amount of time? you will be as good as him? most men can not comprehend another man thinking faster than themselves. people thinking play time, will make them as good as another, is a joke, same as any sport, if you shoot 10 million shots, you will shoot better than curry? its more about when to aim, not how good your aim is, positioning, map and player awareness tbh, something you can not teach, that is where IQ levels make the difference.
Well when your good at all these & have spent 1000 hours aim training but my aim is the only thing losing me fights. I should be better than majority of pro players at this rate
Yeah, a lot of players (including pros) and mechanically skilled players use unoptimal practice methods. Were they to adopt better practice methods, it would certainly help them too, whether it be to keep their skills sharp, target weaknesses, and/or simply enhance their strengths.
@@VoltaicAim I absolutely agree that the majority of pros use really unoptimal practice methods, but when you have somebody who's drastically better than pretty much every kovaaks grinder I feel like it shouldn't be dismissed immediately
@@pinguefy at the moment I think aimtraining is mostly good for learning techniques and developing fundamental skills/mouse control, but playing the game itself is better for developing aim strategy and reading that is effective for a specific game, do you disagree?
@@miclwastaken i agree with u! but i do think that aim training when used well can be applicable at much higher tiers of aim trainer skill too. viscose is a good example, she was noticing benefits to her tracking even up to astra, but the way she approaches training isn't as score-focused as most kovaaks grinders. there are some skills you can only learn by playing the game though for sure. that said, there are also no games in which that level of mechanical excellence is really relevant these days :< apex is the closest (and we have amazing players like strafingflame who has a good amount of time in kvks), but it's held back by the BR format and prevalence of controllers. i bet if a game where mechanical skill was very relevant came out, we'd see a lot more aim trainer players grinding, learning the mechanics, and being among the top players.
Almost like BR is an idiotic game concept for a competitive FPS and the devs are incredibly ignorant for removing Arena and not adding a permanent FFA deathmatch mode
@@VoltaicAim Yeah but that's work, and the devs don't believe that community support is a good enough ROI. They also claimed that 60 tick servers are technically possible, but refrain from implementing them because it would require a more intense server upkeep and doesn't have an immediate monitary recompense, but rather a general improvement of player experience.
@@mk-19memelauncher65 I never said it's not entertaining to watch, I said it's a bad concept for a competitive shooter to have so much RNG and downtime in your matches, which it is. Also, correct me if I'm wrong but are you implying the game is only entertaining to watch once you have the absolute best players in a controlled environment, and you can selectively view the players who are getting the most action, and the best guns?
Arenas was terrible, matchmaking was garbage. Your teammates were always trash & your enemies 9 times out of 10 where 3 stack pred cheaters. I would like it brought back but it needs a huge rework
Ranked no crafters..pubs populate all maps with ai bots everyware and wild life every poi badass troupers..mix tape rade boss..some kind of hords moad.. oreantashion match available for everyone in training menu..this stulf wuld be nice
Actually I think kbm takes way longer to learn I picked up a controller and instantly was better than I was on kbm when I have 150 hours on aim trainers
@@SwiftStrafes Because thats's how it is. Controller, while it may be a bit tougher to do anything more than average movement, aiming is much easier, especially in close range. There's a reason why pro's use controllers in tournaments.
if you want to improve just buy a 240hz monitor it makes you better in an instant. i have a 144z monitor with terible ghosting on overdrive mode and i see an after image of the object behing the object. it make thing harder to hit. i know a person who has teriible aiming machenics and that guy hit pasu master score in like 3 days and he has never aim trained in his life while it took me like 600 hours it took him like 20 hours. a good setup is a great way to lvl up yourgame. there are people who cannot beat me in any scenario in any aimtrainer but they have 240hz system and they just are more consistent becaues of the gear. I am writing this comment so that if anyone who is reading this if you have a low end pc and you think you can just grind an aimtrainer and reach your way to the top then good luck.
A higher refresh monitor indeed enhances your experience, but if you want to improve you should practice. Upgrading your gear doesn't improve your skill, it just makes it easier to perform better on.
you can't have terrible aiming mechanics and hit a master pasu score, your friend is goated!! i see peripherals like expensive instruments: they can make a bad player sound better and raise the ceiling of a good player, but a skilled player on a cheap instrument will still sound miles better than a less skilled player on an expensive one. it's not just an instant cheat code to good aim
@@pinguefy he just did it in pasu in other scenarios he was not that good for example static tasks.. I played on 240hz for a day and nearly broke all my scores which I was not able to break for weeks..
not necessary, taking the example of aceu, he's never aim trained and has really good aim, also its just a video game, don't waste even more time by just shooting at circles
It's possible to have good aim without aim training (though it takes thousands of hours). Aim training & Mechanics training are tools to isolate and improve all aspects of your aim/mechanics faster than you would by simply playing the game (or keep your aim sharp). We also emphasize this in the video. As for it just being a video game, and being a waste of time, that is entirely up to the person! Everyone has a difference perspective on video games, and how they like to spend their time.
the point is that he had thousands of hours of fps experience prior to apex, but if apex is your first fps and you enjoy building mechanics, it's gonna be rough. not everyone enjoys fpses in the same way; if someone enjoys shooting at dots then i don't see why we would disparage that
Man was lucky asf, why couldn’t i have just been an aim god instantly with no practice. Aiming is my weakest point & ive spent 1000 hours aim training plus my 8 years experience on fps games & still i suck at aiming, every single one of my deaths in any fps game is because my aim is shit. Not one bit fair at all
I came from 6000+ hours of Overwatch, so I already had really good tracking when I started. I really just had to learn the game sens and movement techs. Overwatch is unironically a great aim trainer, as your uptime on aiming is damn near constant.
Overwatch is in itself is indeed almost an aim trainer in itself.
Such a cool game that was killed by it's developers
I have 4k hours in apex, but definitely feel like aim and mechanical execution hold me back from maximizing other abilites, I'll try playing overwatch@@VoltaicAim
awesome hearing pinguefy talking about aim training still
ty ^_^ still passionate about it haha
Very informative video - I think another benefit of aimtrainers over ingame training situations (like R5) is that the scenarios can be way more challenging for the same kind of aim technique needed - where you might be limited with the ingame features - which makes improvement visible way faster ingame in my opinion
Shared the vid with a friend who struggles with apex! Thank you Voltaic
You're welcome!
I don't play Apex and am too shit to even aim anyways, but Pingu and Laura in one video is like christmas early
😊
PINGU AND VISCO LETS GOO
they the best
Amazing video!!! Hopwfully it gets more people on board to train!
Let's hope so!
i love the absolutely banger clips u guys casually use in these vids lol
Using variety is a tip that I underutilize. I thought that would be incompatible with building consistency. Recently, I changed from a cloth Steelseries mousepad to a glass Padsmith mousepad. I felt like some of my favorite content creators in a few games last night when I was tracking with the alternator and the R-99.
They should've never removed arenas, that was my warm up each day.
So nobody’s gonna talk about that transition tho 1:13
That was clean
THANK U!!! when pingu and i came up with that segment we knew it was the perfect way to transition out of it and the editor did a great job bringing the idea to life
holy i didnt even see that one
2:59 wah da fawk das me
DAS YOU!!!
ur crazy
🔥
I work at a 9-5 office that has very high mouse sensitivity so every time i play apex it most of the time desensitized me from my actual sensitivity
This doesn't impact your performance, besides moving your mouse on a 2d desktop versus a 3d plane is completely different, so don't worry about your sens varying there.
I wonder if there's something like aimlabs or whatever those things are for console
I spend most of my time in firing range, and the rest of it in Mixtape (used to be spent in Arenas, which I definitely felt was more on my skill level and more manageable, but there have been some begrudging benefits to mixtape)
And while I'm slowly making progress in my aim and movement, it doesn't all translate to live combat (especially in such a frantic mode as mixtape where half of my engagements start with 3 ppl shooting me in the back; and even then almost none of my combat experience in mixtape translates well to BR either)
I do appreciate the customization given in the firing range now, but the dummies in full combat or in all their strafing modes just don't come close to how real players move or shoot regardless of skill level-- I mean, none of the dummies can slide jump for one thing and they either get a hemlok or a peacekeeper
I hope some day I can afford to play on PC-- especially MnK-- and experience movement maps and aim training and not having one input be responsible for reloading, opening doors and interacting, and looting
I believe they're workin on it
Honest question: what sens should I play in this game? my val is 400dpi 0.93 and with that sens my click timing senarios are over diamond however in apex with the fov of 102 or 110 I find it so difficult to adjust to anything. I have over 4000hours in apex and I've tried from 400dpi 2.0 to 5.2 sens. Never felt at home. btw I have almost 1000hours in aim trainers but high scores do not transition to game due to my movement focused gameplay. (I've tried sever mice and mousepads as well)
Cant wait to hit Pred
Yes
Where can I find VT Wide Angle Tracking? It doesnt come up in the search in aim lab.
You should be able to find it all in the playlists that we've linked in the description!
I just think its my bad genetics & bad luck that’s why i cant get better. 8 years playing fps on roller my aim has been the problem since day 1 plus i have probably close to 1000 hours aim training while everyone else is a aiming pro within their first 100 hours with no practice at all. 95% of my deaths are bc of bad aim, i could say its the only reason i die bc bad aim = bad decisions
Maybe too high sense or bad hardware?
been playing on the same sens for ages, i have the same problem with every sens ive used. hardware, this is probably why, im playing on controller which is obviously bad hardware but unfortunately console doesnt have mnk support
@@IDKWHAT2NAMETHISS
So 4-3 linear with no deadzone I assume?
A new monitor's the only thing you can get I guess. Didn't know aim trainers exist on console, what do you use?
@@stonedstonenah i been using alcs, tried 4-3 but its too slow. Small deadzone i just cant control recoil but on no deadzone the drift throws me off another reason i use alc
Yeah i use reflex aim trainer on roblox to train my aim
Nah im just joking i meant aim drills & i do verhaulsts aim drills
does Torje still play?
not lately
i got into apex cuz of pinguefy lol i got so surprized when i recognized his voice
love to see it :D
that's awesome!!
i missed pinguefy's voice.
really.. 🥺
They need to bring back arenas but 5v5
I'm intrigued, why 5v5?
When you play on mouse and keyboard you must perfect so many things like posture, mouse, mouse grip, mouse pad , keyboard, flicking and tracking still you'll one clipped by aim assist.
ye it's unfortunate
Rather learn that than use shitty roller, if your losing to aim assist its bc your standing in the open
Simple solution,plug Controller,let AI play for you,let AI make you feel better about yourself and give you satisfaction you desire :D
so real
time spent playing does not equate to aim skill, its more to do with individual iq, speed of thought etc.
if a average bad player spent 1 million hours playing, he will never be as good as acue, for example.
This a joke comment?? Btw, IQ has nothing to do with the improvement of one's motor skills.
@@TheGenuineFool so if you and acue, played the same amount of time? you will be as good as him?
most men can not comprehend another man thinking faster than themselves.
people thinking play time, will make them as good as another, is a joke,
same as any sport, if you shoot 10 million shots, you will shoot better than curry?
its more about when to aim, not how good your aim is, positioning, map and player awareness tbh, something you can not teach, that is where IQ levels make the difference.
Well when your good at all these & have spent 1000 hours aim training but my aim is the only thing losing me fights. I should be better than majority of pro players at this rate
@@Gracchi no but you will shoot way better than regular above average players. Most people are not aim training to be a pro lol
interesting that a lot of good aim having apex players, including the best one, shoot the robots in the range
Yeah, a lot of players (including pros) and mechanically skilled players use unoptimal practice methods. Were they to adopt better practice methods, it would certainly help them too, whether it be to keep their skills sharp, target weaknesses, and/or simply enhance their strengths.
i always hopped in the range too as warmup, and it's fine for that, but building aim mechanics there is not a great idea
@@VoltaicAim I absolutely agree that the majority of pros use really unoptimal practice methods, but when you have somebody who's drastically better than pretty much every kovaaks grinder I feel like it shouldn't be dismissed immediately
@@pinguefy at the moment I think aimtraining is mostly good for learning techniques and developing fundamental skills/mouse control, but playing the game itself is better for developing aim strategy and reading that is effective for a specific game, do you disagree?
@@miclwastaken i agree with u! but i do think that aim training when used well can be applicable at much higher tiers of aim trainer skill too. viscose is a good example, she was noticing benefits to her tracking even up to astra, but the way she approaches training isn't as score-focused as most kovaaks grinders. there are some skills you can only learn by playing the game though for sure.
that said, there are also no games in which that level of mechanical excellence is really relevant these days :< apex is the closest (and we have amazing players like strafingflame who has a good amount of time in kvks), but it's held back by the BR format and prevalence of controllers. i bet if a game where mechanical skill was very relevant came out, we'd see a lot more aim trainer players grinding, learning the mechanics, and being among the top players.
Almost like BR is an idiotic game concept for a competitive FPS and the devs are incredibly ignorant for removing Arena and not adding a permanent FFA deathmatch mode
Surprised they never added a workshop mode similar to CS and Overwatch, it would have such a large community support...
@@VoltaicAim Yeah but that's work, and the devs don't believe that community support is a good enough ROI. They also claimed that 60 tick servers are technically possible, but refrain from implementing them because it would require a more intense server upkeep and doesn't have an immediate monitary recompense, but rather a general improvement of player experience.
Comp apex is the most entertaining esports to watch and it isn't even close.
@@mk-19memelauncher65 I never said it's not entertaining to watch, I said it's a bad concept for a competitive shooter to have so much RNG and downtime in your matches, which it is. Also, correct me if I'm wrong but are you implying the game is only entertaining to watch once you have the absolute best players in a controlled environment, and you can selectively view the players who are getting the most action, and the best guns?
Arenas was terrible, matchmaking was garbage. Your teammates were always trash & your enemies 9 times out of 10 where 3 stack pred cheaters. I would like it brought back but it needs a huge rework
Ranked no crafters..pubs populate all maps with ai bots everyware and wild life every poi badass troupers..mix tape rade boss..some kind of hords moad.. oreantashion match available for everyone in training menu..this stulf wuld be nice
yeah
Because I’m not as passionate at the game as I once was lol
happens
just get a controller lol
so true
Controller takes more time to learn on
Naah i dont want a controller, im not a retarded person :)
Actually I think kbm takes way longer to learn I picked up a controller and instantly was better than I was on kbm when I have 150 hours on aim trainers
@@SwiftStrafes Because thats's how it is. Controller, while it may be a bit tougher to do anything more than average movement, aiming is much easier, especially in close range. There's a reason why pro's use controllers in tournaments.
WAIT I KNOW THAT VOICE OMG I THOUGHT HE QUIT!
big pinguefy fan
bruuu 😂😂😂😂💀💀💀💀💀💀
Controller makes so much better thanks to the controller makers
ok👍
if you want to improve just buy a 240hz monitor it makes you better in an instant. i have a 144z monitor with terible ghosting on overdrive mode and i see an after image of the object behing the object. it make thing harder to hit. i know a person who has teriible aiming machenics and that guy hit pasu master score in like 3 days and he has never aim trained in his life while it took me like 600 hours it took him like 20 hours. a good setup is a great way to lvl up yourgame. there are people who cannot beat me in any scenario in any aimtrainer but they have 240hz system and they just are more consistent becaues of the gear. I am writing this comment so that if anyone who is reading this if you have a low end pc and you think you can just grind an aimtrainer and reach your way to the top then good luck.
A higher refresh monitor indeed enhances your experience, but if you want to improve you should practice. Upgrading your gear doesn't improve your skill, it just makes it easier to perform better on.
you can't have terrible aiming mechanics and hit a master pasu score, your friend is goated!!
i see peripherals like expensive instruments: they can make a bad player sound better and raise the ceiling of a good player, but a skilled player on a cheap instrument will still sound miles better than a less skilled player on an expensive one.
it's not just an instant cheat code to good aim
@@pinguefy he just did it in pasu in other scenarios he was not that good for example static tasks.. I played on 240hz for a day and nearly broke all my scores which I was not able to break for weeks..
question is, does voltaic have good aim or is he talking out of his ass lol
He's totally talking out of his ass
not necessary, taking the example of aceu, he's never aim trained and has really good aim, also its just a video game, don't waste even more time by just shooting at circles
It's possible to have good aim without aim training (though it takes thousands of hours). Aim training & Mechanics training are tools to isolate and improve all aspects of your aim/mechanics faster than you would by simply playing the game (or keep your aim sharp). We also emphasize this in the video.
As for it just being a video game, and being a waste of time, that is entirely up to the person! Everyone has a difference perspective on video games, and how they like to spend their time.
the point is that he had thousands of hours of fps experience prior to apex, but if apex is your first fps and you enjoy building mechanics, it's gonna be rough.
not everyone enjoys fpses in the same way; if someone enjoys shooting at dots then i don't see why we would disparage that
Aceu had thousands of hours of fps experience prior to Apex
Man was lucky asf, why couldn’t i have just been an aim god instantly with no practice. Aiming is my weakest point & ive spent 1000 hours aim training plus my 8 years experience on fps games & still i suck at aiming, every single one of my deaths in any fps game is because my aim is shit. Not one bit fair at all
Does not take no where near thousands of hours to get pro aim lmao
so true it only takes 5 minutes..